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Trading of digital goods 'important' for users - Xbox exec

Used game sales are "a problem," but second-hand downloadable market not ruled out as Microsoft's Phil Spencer addresses next-gen rumors, says subscription plans for hardware purchases "should be here to stay."

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The next generation of Xbox may have been absent from the 2012 Electronic Entertainment Expo, but at least Microsoft Game Studios head Phil Spencer was on hand to explain why. In a mid-show interview with GameSpot, the executive answered questions covering a variety of topics facing the company's gaming business, including the next-generation no-show.

Spencer expects the Xbox 360 to loom large for years to come.
Spencer expects the Xbox 360 to loom large for years to come.

Beyond addressing the gorilla on the show floor, Spencer addressed rumors that the next generation of consoles could thwart second-hand game sales. Spencer stopped short of denying the rumors, saying only that it's important consumers have a variety of price windows for the games they want to play. He added that used games are "a problem" because the content creators don't get a cut of those sales, and said that a second-hand market digital goods is important for players, and something Microsoft should try to work into its system.

Spencer also talked about the company's current promotion to sell the Xbox 360 for $99 with a two-year gold subscription plan, and whether that might be the hardware business model of the future. Other topics touched on included possible gamer apathy to the SmartGlass app, the app's potential to replace a standard controller, imposing Kinect connectivity on first-party games, and complaints about the redesigned dashboard.

Why haven't we heard anything about the next generation of Xbox?

Well, with Xbox 360, we're doing really well, we're the No. 1 console globally. As you saw at the briefing, huge brands are showing up on our box, not only games, but you're reaching things like Nike, you see Sesame Street coming, you see large entertainment brands like ESPN with their full suite, a lot of that is because of the scale that Xbox has reached, in terms of the number of households we're in, the number of Live customers we have, the subscriber base that we have.

"I think there are many years ahead of us for 360."

Entertainment at the largest end is about scale, and when you have the number of consoles we have out there, this is a great time for content creators. We look at this and we say, "What a perfect time to be delivering more and more and more diverse content on the platform." I think it's a strength for the industry that you have platforms so strong.

With the shift from Xbox to 360, original Xbox hardware was discontinued months before the 360 came out. Can we expect to see overlap in the life spans this time around?

I think there are many years ahead of us for 360. I thought [Microsoft senior vice preident Yusuf Mehdi] did a nice job on stage of showing our richest functionality, like Bing search, and we'll be localizing that work to make sure it reaches the globe.

Now with price points you guys just expanded to the $99 Xbox program. Is this model something we can expect to see right off the bat in the next generation, or is it a later-in-the-lifespan approach?

If you look at the way we launched this program--and I would still say it's a program that we're evaluating--we specifically launched in Microsoft stores, wanted to watch how that built. And we announced Best Buy and some GameStop engagements. We're learning, it's not something we've done before, and the consumer reception has been strong. I think the model makes sense, if you think about other devices that people own, cell phones and other things. So I think the model feels true to us, but you haven't found that in the gaming space before, in the console space. So we're still looking at it, but I'd say early indications are it's something that should be here to stay.

Last year at E3 we were told that all Microsoft first-party games would have Kinect features built into them. Have you backed off that mandate?

Well I kind of said two things; I've said, I don't want to unnaturally push Kinect into games where I don't think it makes sense, or we haven't found the right creative outlet for what Kinect is. I've also said I do think Kinect will show up in all games, and I still believe that, absolutely. And if you look at what happened at our E3 briefing, I thought it was interesting that you had a series of games that had Kinect showing up through voice.

You think about how it showed up in Splinter Cell, Madden, or FIFA, and you also had very specific Kinect games like Wreckateer and Fable: The Journey that were built from the ground up with Kinect. And they just all mixed together on stage. It's less of a specific Kinect story and more just about all the features that are available for the 360. I still believe that voice, identity, depth, gesture, those are tools that all game developers will find useful.

Spencer addresses the crowd at Microsoft's E3 2012 media briefing.
Spencer addresses the crowd at Microsoft's E3 2012 media briefing.

With your show there was a lot of emphasis on things like Kinect training, multimedia services, and non-games offerings. Do you think Microsoft's E3 presence is targeted toward the mainstream audience or the core gaming audience?

You separate those two things, I'm not sure they're separate. I guess I would call myself a core gamer, but I'm not a core gamer 24 hours a day. I don't have a controller in my hand all the time. I think people through their day whether they're playing games on the phone while they're waiting for the bus, they're sitting at work and it's lunch and they want to play something on their PC, or they go home at night and they want to watch a movie or play Halo or Call of Duty or Assassin's Creed or something, our job is entertaining everybody.

I think it's less about a specific segment, or trying to characterize or classify people as one thing or another. We stand up at E3 and we want to say that we want to bring all the entertainment that people want to the Xbox in a unique way. It's nice to be able to focus, now that we're sitting in such a nice space with our console--young, old, male, female--we can really think about experiences that cover the gamut. I thought our core-gaming focus at our briefing was strong. I mean, I looked at the franchises, I won't just pick the first-party franchises. I thought Splinter Cell looked great. I thought Call of Duty looked great. Tomb Raider was there. Resident Evil was there. The support we get from the third-parties around core franchises is strong.

Judging from what you've seen at this year's show, what do you think the big trends in the industry, beyond Microsoft, are going to be for the next year?

It's a good question. I see a couple things happening. I'm going to pick Assassin's Creed for a second because I think it looks exceptional, and the production value that you see in your high-end games--whether it's Halo, Call of Duty, Assassin's Creed or something like that--it's just incredible. And the number of people that these studios are applying to the franchises, the graphic fidelity, the sound… These are world-class creative properties that people are putting out.

At the same time, something that struck me, I don't know if you've been over to see the war gaming booth, wargaming.net, but it's the World of Tanks team, and it's interesting at E3, you have this at-scale free-to-play game with a booth on the floor, I've been coming to E3 for many years, and you see different business models showing up, you see different teams, it's not a team that even existed, I think that team is in the hundreds, number of people that work on that franchise, so you see these emerging business models and new creative things popping up and having critical success.

I was meeting with my friends at Rovio earlier today, and where they've been able to take their work. E3's been a good place and it seems to be transforming into less about, just three companies building dedicated hardware, and more about all entertainment, which I think is a great thing. It is the Entertainment Expo after all.

A number of users have been upset with the redesigned dashboard, the presence of ads, and finding navigation to be harder, have you heard those concerns, and if so how are you addressing them?

Well, the nice thing about [Xbox] Live is we have a two-way connection with all of our customers and they can give us feedback through the web forums or aliases or through great publications like your own. We're always taking feedback. You make changes and you learn, you follow the output. As a software company, one of the things we've been able to do on the Xbox is in a way reinvent the box two or three times this lifecycle by changing the way it works, we think making it better, but you can always make it better and better. You can always continue to perfect, and we will. Our software roots are strong, and people should expect you'll see constant updates to the operating system and the dash for Xbox 360. We appreciate the feedback. We want it to continue to come.

We have found a lot of users that find a look and feel that's consistent--Windows 8 hasn't launched yet, but you'll see that Metro look showing up on multiple devices--helps people not feel like they have to learn a separate UI for every screen they see, and I think that will pay dividends down the road.

During the press conference, Trey Parker and Matt Stone poked fun at bits of the Xbox experience on connected devices.

While you're in your refrigerator, was that one, while you're driving or something? I thought they were good.

That got one of the bigger rounds of applause from the audience. Is this connectivity and SmartGlass something that you think people are clamoring for right now?

Well, it might be unique to me, I don't think it is, I happen to have 16- and 13-year-old daughters, two daughters, and when we're watching TV together, which is less often than it used to be, the number of screens they have around them while they're doing anything, frankly, in their life… I looked last week and my 13 year old had sent 6,000 texts last month, I mean, how do you do that? But they are active on multiple screens by nature. It is not forced. It's not something because their dad works at Microsoft, it's just who they are. I think what we've done with SmartGlass has actually reached that consumer in the space they already exist. And we're not trying to move them into a place that seems unnatural for them. Having multiple active screens whether it's a laptop or a slate or a phone, whether it's a Microsoft device or a non-Microsoft device, we think there's a definitely younger generation growing up, that is just the way they consume content.

And you can see that if you look at a show like Glee and its rich web presence, or, Game of Thrones isn't really for kids, but you see a lot of shows today that have a pretty rich web presence. SmartGlass allows us to connect these things seamlessly, not simply to mirror the same screen, but to give additional information or functionality, and stay in-sync so when one screen changes they all kind of recognize the change, basically turns any TV you have into a smart TV.

Do you think people that aren't as comfortable with multiple screens are going to feel like they're missing out on the complete experience if they don't have that sort of SmartGlass information?

Our idea is not to drive a requirement that somebody has a second screen…We're not gonna force you to go to the slate, if somebody says I just want to keep going. HBO Go's not something that we do, but I think it's an interesting place to look at how they're doing Game of Thrones, giving you additional information. If you want to go full screen and just watch the show you can go do that. I think what you're actually finding is people will re-watch a second time to just consume the story, and the second time they go through they and dive in the information and I think this kind of technology makes those kinds of scenarios very possible.

"I think the trading of goods and digital goods in that kind of functionality is stuff that is important, and we should work to try to always make that part of the ecosystem."

And eventually could it be just like a controller basically, tilt-sensitive, touch-screen?

Absolutely. That's what you see with the web browser, so the web browser, that functionality there, basically when you go to the web browser you get a touch interface that puts the pointer on the TV screen allowing you to drag and drop and click.

We've heard rumors about the next generation of consoles potentially locking used games, is Microsoft considering this?

We understand that games at multiple price points are important to consumers. I don't think it's really about used games per se, when I as somebody who lives near GameStop and sees what happens there, I think what you find are consumers that want to be able to enter and play games, if they want to buy it day one they know what the price is, and they actually see price windowing that happens and it happens in a way right now that doesn't include the original content creators, which I think is a problem, frankly. Maybe it's because I run studios.

But the people that built Call of Duty or they built Gears of War or they built Halo, I think they should have a way of participating in all the windows of the product that they built. Today that's not possible. But from the consumer standpoint, I think consumers want to be able to enter and play games at multiple price points as well, and I think that's an important part of our ecosystem and should remain an important part of our ecosystem.

But not necessarily be able to pass that off to someone after the fact?

I think the trading of goods and digital goods in that kind of functionality is stuff that is important, and we should work to try to always make that part of the ecosystem. And Live doesn't really support that today. I can't sell you my XBLA game. And that's not really a policy point on our parts, it's just prioritizing the work that we have. But we're less focused on that specific used games and what that means and just thinking about content, the complete ecosystem and content, and prices and making sure that people can play at the prices they want to play.

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southsideblk

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I am so tired of hearing about they spoiled creators not getting their cut from the "used games market".. It literally blows my mind that garbage games and top rated games are priced at 60 bucks new, with dlc and add ons coming left and right, not to mention EVERY game you buy now is technically a beta. Its like one day Hollywood woke up and forced its creepy, greedy, self centered, self righteous values onto all most game companies. We never hear about the used cars market being a threat, or the used homes & apartments being a threat, but somehow game companies are crying that they don't see their cut of an already purchased beta disc ?????? You guys got your cut when that guy/girl went out and brought your game, what happened after that is not your business, we gamers don't you all a d@mn thing else.

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CreMax90

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@southsideblk Exactly! When the game is bought, thats it, end of story. The publishers got their cut. What happens after that is none of their business. The person who bought it can do whatever he/she wants with it. I'm sick of hearing these publishers or game developer crying about the used game market, get over it! The car companies, DVD/Blu ray movie companies, etc, are not bi#^hing about it, so why should we care?! I buy most of my games new and you devs/publishers are gonna tell me that I can or can't do whatever I want with it? Well screw you.

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Darnasian

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@southsideblk @mn I would have agreed with you ...am still agreeing on the beta disc...but the examples with used cars and used homes are just bad....thing about Global population and then you'll get what I'm saying

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southsideblk

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@Darnasian Actually the comparison is not bad imo, its a matter of perspective, you and probably others may see it as bad while others and myself see it as good. There are some companies that believe a product is your property once you buy it from a retailer, there are companies that believe no matter what their product will always be there property even if you paid full price for it (many enforce dcma). Im not sure how things work in your part of the land, but in this corrupt land of mine (USA) "usually" and i use that term loosely, rights holders, distributors, or merchants have no claim to cash once YOU buy that particular product. Same with movies, different product same circumstance...ironically Hollywood (which is the MOST corrupt) does not say used video markets like blockbuster, redbox, etc are damaging the movie industry. No other industry says the used "fill in the blank" industry is destructive to them. This was my point of saying that is this, rent a center, red box, blockbuster, any car lot, used home agency, all have been seen in a just light, needed for those who want the product but not at full price and yet they do not complain about lost sales due to used products.The Gaming industry is the ONLY product based industry that has a usually set price for all mediums, and push expansions. Movies go for 12, sometimes 20 dollars, games 60, sometimes 70 no matter the quality, you can return cars, homes, movies, clothes, even food but not games. They all have the same thing in common, you buy a product, you own that product, but one industry does not allow you to return their product, and thats how they are similar. At least in my opinion my friend

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southsideblk

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Actually i do get it, your explanation is moot though because your are speaking on a global economy scale, i am speaking purely on a buyer/consumer scale. Its great that your a deep thinking, i am as well but sometimes thinking too much into a subject or statement can cause you to miss the point entirely which i think you have.

If you want to get into a global economy debate then save it for a topic that is in reference to it. My comment as said, is relating purely to the buyer/consumer market and how used products regardless of the industry has never had a negative affect on its parent market. The used market has never been deemed parasitic until now, and its not a widespread issue, its only with the gaming industry.

Pretty much everything you have listed is a luxury, a house, a car, even clothes. Video games are lumped into that luxury category as well, you may think everyone needs a car, but that is an opinion. In fact many people do not use cars simply because of the environment. I have visited south africa, guam, hawaii and many other places during my tours in the air force, and i can assure you people get along just fine without cars, homes, video games aka luxuries of the western world.

Point is this, used market regardless of its industry is not parasitic, its not cannibalistic, its just a byproduct of its market. No matter the industry or the market, fact of the matter is used market only exist because the unused market exist.

There is a reason why the used market is lightly unregulated, because its no longer industry to consumer, its consumer to consumer. This applies to Hollywood, the housing market, the automobile industry, retail, and.......drum roll please.....GAMING INDUSTRY lol. @Darnasian @southsideblk

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Darnasian

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@southsideblk You don't get it...let me explain...

First let's talk about the home building industry...considering the population is growing at an outstanding rate it's BS to say they will buy NEW build houses/apartments when they need...if it would be up to this logic there would be no more free space left on earth in 1000 years or so...So the market of used homes is excusable considering we want to help , protect and preserve the nature know what I'm saying?

Now the car industry is a little more complicated

You have to think about a wider range of people not just about those who game because everybody needs a car today where not everybody may need a game....the expenses of the used market are filled in by the larger group of customers you have

Not to mention the fact that nowadays affording a new car isn't that much and when it comes to expensive cars there will always be big rich people who buy a new luxurious car once 6 months....

Plus who the hell buy a used Ferrari?

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toddx77

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@southsideblk

Ya, maybe if game companies would take their time and actually make quality games like back in the day people wouldn't buy used.

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xcollector

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If it is a "great time for content creators", where the hell are all the games?

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steelmouth

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@xcollector co ask

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Vodoo

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He didn't really respond to the dashboard at all. Is Windows 8 gonna have ads? I don't think so. So why does my Xbox?!! Stuff is much harder to find and they're wasting half the screens' real estate by only putting stuff in the middle. And what happened to all those "Inside Xbox" shows? I can't even find them anymore, like Sent U A Message. A person that's not tech savvy would have a problem finding demos that are buried 3 layers deep. I much rather prefer the previous dashboard version. Everything was easy to find, not to mention all the themes I purchased are void now. If he thinks this dash is better, he's frigin blind!!!

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JOHN1486

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I wish they would stop calling it the XBOX subscription and refer to it as it is. CONTRACT CONTRACT CONTRACT. Or better yet call it The XBOX Financing Plan. Pay a little as you go after a $99 down payment. You're better off getting a credit card and going that route at least you build credit!!!!

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joujou264

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Weird, I could have sworn that these companies survived all this time while used games selling was present, I guess they've gone bankrupt while I was typing this.

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FireWolfRage

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Not this crap AGAIN! I have said it before and I will say it again I don't support Gamestop, but I do support used games. I generally buy my games new, but from time to time I find a game on Ebay that I purchase. Used games are vital to the console industry. These Assholes just want more and more money. How about making games better so we don't get rid of them.

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joujou264

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Seriously, now, the only companies/developers left in the industry that aren't money corrupted, are indie developers and Nintendo.

Indie developers make great games that are also reasonably priced. And Nintendo isn't going to do anything about used games, and instead of entirely relying on online purchases, they will offer retail and online to purchase games. I find it ironic how people bitched about Nintendo staying old-school with the Wii, but now that the future looks grim to the gamers wallet and games, that's exactly what we need.

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Vodoo

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@joujou264 Nintendo is money-corrupt also, just not in an outwardly fashion. Why do you think Nintendo keeps making cheap junk consoles (hardware) with older, under-powered tech? Because that way they can make alot of money off system sales, where as Microsoft and Sony invest in newer, more powerful technology and make the money back off game sales. Nintendo didn't change up their entire gaming structure because they wanted to be different, or bring evolutionary gameplay. No, they did it because it was cheap to make. They see less money in directly competing with Microsoft and Sony. Competing would mean that they would be 1 of 3 systems competing for the living room. So instead, they tried to make their own segment and not compete with anybody. Unfortunately for gamers, that philosophy led them to making under-powered hardware that's focused more towards the younger audience and the casual, non-gamer market. Nintendo is the company most driven by money out of the 3 console manufacturers. Why do you think last year was the first year they lost money, EVER?!! They hide behind their cute, cuddly characters and don't give a damn about their loyal supporters. If they did, they wouldn't keep going further and further away from what gamers want. Sounds pretty corrupt to me.

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joujou264

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@Vodoo P.S. If they wouldn't listen to fans, then games like Xenoblade ouldn't get a western release. Look at Capcom, thrre is a demand for Monster Hunter in the west, do they risk it? No. Also they are making either a A Link to the Past remake or sequel, or a Majoras Mask remake for the 3DS, because the fans want it. I'm not denying that Nintendo doesn't like money, but they don't step on the toes of others to get it.

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joujou264

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@Vodoo You seem to think that the Wii was Nintendo's only console.

They don't make console that make them losses, because they can't, if they would do something like Sony, they would go baknrupt, they have JUST gaming, MS and Ony have other divisions.

They had losses because they made the mistake of launching a console without a killer app, and also the mistake of putting a price according to hype.

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WolfwoodX89

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I was told that Nintendo owns a ton of companies in Japan and that they are actually one of the bigger entities in Japan. I don't have any sources to back that up but I'm pretty sure they are a lot bigger than youre giving them credit for.

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joujou264

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Translation of this news article: We will attempt to suck every single penny out of you, and destroy gaming as it is.

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Vari3ty

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I hope Microsoft's experiment with the $99 360 +subscription falls flat. I mean, seriously, I don't want to be roped into some contract similar to the outrageous ones cell phone carriers charge for a smartphone. Hopefully I always have the option to buy console hardware outright, because I'll never pay a subscription fee for it.

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CTBradums

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@Vari3ty Additionally, hope that they don't follow the cell service model and charge you exorbitant prices for hardware if you DON'T rope yourself into a contract.

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g1rldraco7

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I agree that blocking used games isn't going to do anything except tick off console owners. I'm glad there's no mention of the next one, since it's too early for another Xbox to be in the market :P

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@g1rldraco7 Yes but digitally selling used games will make used game sales skyrocket and that is a terrible terrible TERRIBLE thing. Games are only getting more and more expensive, if we make it so all you have to do to sell a used game is press a button then lots companies will lose money and go out of business, and before anyone says anything about them this yes, I know you don't care about EA, but they aren't the only ones who make games, now shut the **** up about them. All sorts of studios have gone under because of used game sales and a ton more will if used games become even easier to get. Now that I think about it, if it becomes any easier then EA and Activision will be the only major game companies left. Everyone else will just make iOS games because they can't be sold used.

My point, digital used game sales are a terrible idea if they follow the same strategy of current used sales. Now, if the distributor decided to give money to the developers/publishers then it could work. The people who make the game get about 40-50% of the money from used game sales, make it so that the person who sells the game gets 45% of the money, the creators get 45% of the money and the middleman get 10% of the money and that could work, I actually like that idea. Its not like selling to Gamestop is much better, they probably give you about 30% of what they sell it for.

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fightingfish18

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@vault-boy Show evidence that used game sales have caused companies to go out of business. 3 years ago they were crying piracy. Now they're crying at a legitimate market. Used game sales are good. used car sales are good. Used clothing sales are good. Used book sales are good. Those industries have been doing fine. They're still alive with used sales. Used game sales souldn't be different.

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Moegitto

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With companies like EA conducting poor business etiquette, you expect me to stay console loyal and support your company if you deny used game use on the next-gen? Sorry, that makes no sense. Don't involve your customers in the beef between you and Gamestop/GAME/EB games and other stores. You already use online passes as a way to recoup those "used game" sales, why should I pay $60 and up for another game like Rage? If you make a game that's not worth $60 I should have the ability to pay the deserved price for it. Then you complain about the handheld market putting a dent in your sales, maybe because I can play a Dead Space game on my iPhone/Android Phone/Tablet for $6.99. Or I can play a completely fresh game like Shadowgun for $6.99? Or maybe I can get almost the same multiplayer experience as CoD in Modern Combat 3? If you make a game as astonishing as Max Payne 3 then hell yeah I'm down for paying $60, but some of the games you companies are putting out aren't worth the price of a free pizza...

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TheArcade

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@Moegitto

Rockos Modern Life!

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Moegitto

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@TheArcade The only face I could find to reflect the state of gaming, lol

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So do people think if used sales aren't blocked that company's will require next gen games to be registered to your system and if sold second hand that following person will need to pay an activation fee? That's a balance between scrapping used-games all together and losing all second-hand sales profits. Would only work if game stores reduced the crazy asking prices they charge for second hand games though.

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Eezyville

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I don't know about the rest of you but if they block resale of games then I will NEVER buy from those companies again. I don't care how amazing their next game is I will friggin boycott the crap out of them. I don't need gaming to survive, I'm grown, I got a job and other hobbies. And if all else fails then I'll go open source and help build the next games. These companies need to learn that they do not have control over me. I've bought only 2 games this year because I refuse to buy rushed out glitchy crap and wait for them to fix the "finished" games with patches.

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Tyberis1

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@Eezyville

I like your resolve but so many have read and rolled eyes at posts like these. We all have made threats before boycotting companies because of their greed over quality approach. Until we actually do what we say those big execs will just laugh at the failed attempt of a last stand. They have to see completely bombed sales of a title or hardware release and have to investigate why it failed. Then maybe they will pay attention to us.

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Karzovis

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Too long, didn't read

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inaka_rob

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@Karzovis your comment.... too pointless...

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Roodogs

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I decided after this last E3 to not update my Gold membership and just move over to the PS3. MS is taking gaming in a direction I do not want to go.

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deactivated-59930af094f34

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@Roodogs

With the next gen being so close (next holiday), if the PS3 has a decent price drop, when my XBL runs ourt in September I will be doing so as well - and al those reserved games AC3, Borderlands 2, Dishonored, etc. will be moved over to PS3.

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Eezyville

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@-The-G-Man- You will still buy. I won't. As soon as EA bought the NFL exclusive licenses I never bought another Madden again. When Call of Duty started throwing crap games at us year after year I never bought another one. Just because you don't have self control doesn't mean everyone doesn't have self control.

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Tsuchikage

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Having your Xbox do things besides play video games is great, but Microsoft needs to remember that the Xbox is a video game console first and everything else second. I--as a consumer--can watch TV and listen to music on other devices. I can't play Halo: Reach or Gears of War 3 on anything else but an Xbox 360.

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Moegitto

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@Tsuchikage I have nothing against your post but you have to remember that Microsoft is a company. They market stuff to people, think about it. How many people will buy a gaming console that plays games, allows access to facebook, has youtube, has MSN chat, Netfilx, Hulu, HBO, ESPN, and is a DVD player? That's a lot of markets covered in one product. Not only are you pleased because you can play Halo and Gears of War, but ALL the other people marketed get their way too. Remember, gaming companies really don't care about you personally, just you as a number.

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inaka_rob

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@Tsuchikage "but Microsoft needs to remember that the Xbox is a video game console first and everything else second"

I think you need to remember that Microsoft doesn't feel that way. They do not consider it a video game console anymore. They consider an entertainment center. To be honest I agree. ONLY use it to play video games. But it the same thing about people complain about E3 being a video game conference. why all the hardware. ITS NOT A VIDEO GAME CONFERENCE. its an ENTERNATINEMT EXPE. just like the GAME EXPO is a GAME EXPO. The Xbox is not a video consoel its a enternatinemt console. and microsoft will continue to market it as such.

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famekiller

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what got me the most after reading this was, not the fact they are trying their best to destroy the 2nd game market, not the fact they are they are trying to push kinect down our throats, not even the fact that we hate advertising shoved down our throats and they're like meh, no what got me was that dudes 13 yr old daughter sending 6000 texts a month. i'm speechless. That's a sign of an addict right there! And her dad digs it!

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Texasguy

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@famekiller Ha so I guess it wasn't just me. That's 200 texts a day. That's just crazy to me.

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famekiller

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@Texasguy I agree texas. It's mad. i doubt i would send 200 texts a year. seriously!

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deactivated-5e90a3763ea91

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Microsoft has proven right all of the people who called them Micro$oft. I think I'll skip Halo 4 and the next Microsoft console.

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inaka_rob

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@Ovirew your loss. hey look at me. I HATE EVERYTHING THAT IS POPULAR!!! if something makes a profit eeffff that! I dont want it.

I only want to buy things that are 2nd! or even worse. HEY! that game sucks! I am going to buy that one!

you sound like just another tool who hates anything that is popular. big efffing surprise. Microsft is the Number 1 console makers and software maker in the world AND they make a profit. You dont say?

If halo 4 sucks, then fine dont buy, but not buying it becuase somebody makes some moeny, which is the WHOLE point is just stupid.

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deactivated-5e90a3763ea91

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@inaka_rob Microsoft just wants money. Halo 4 is more of the same. It has nothing to do with hating things that are popular. I have enjoyed Halo for years now, but I think it's time to let go of it.

If you want to keep throwing away money on Microsoft, go ahead.

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inaka_rob

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@Ovirew thats just sad. I have both ps3 and 360 and I "throw" my money away by having FUN. You are going to be in a very small SAD minorty of gamers who do not enjoy Halo 4. I like many Halo fans are skeptical about Halo 4, but its looking like its going to be BAD %%. I really have ZERO idea why think is just being released to make money and going to be a crappy game. I think someone needs to change their pad...... game pad!

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Texasguy

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@Ovirew If you ran a company and new that if you released a product it would sell millions of units you know that you would release it as well.

Now the question is will the game warrant the price that millions will pay for it. Here's hoping it is.

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FeldtGrace

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@Ovirew What?

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Tyberis1

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What's next? We have every friggin company we have bought from stand next to us at our next yard sale and wait for their cut of that "5 T-shirts for $1.00" sale? So they don't get their cut for every re-sale of a game, they shouldn't. Your lucky you got $60 for what ever piece of crap you called a game lately.

How about you charge a fair price in the first place and have everyone buy it on day one and you won't have to worry about re-sales. Most games lately have barely been worth one play through. Game companies still getting paid the same price per game but putting out half assed crap.

Poor Blizzard making $310M in 24 hours, gotta be rough on em. No solid gold flush handles this month boys.

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Moegitto

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@Tyberis1 Same thing I posted up above, it's not about the money of used game sales. It's about the money someone else makes on the used sales. It's all just a childish outcry at stores like Gamestop, we the consumers pay the price because they are mad another business is making money. Above 76% of the games on the market are utter crap, they don't deserve the income of a game that is worth $60. I don't buy too many used games because I do research and I know for sure I want a certain title before it comes out, but there were some times (Rage, Asura's Wrath, The Darkness 2, Halo:CE) where i either played a game and beat it in less than 4 hours or the game was just crap. Why should I be forced to hold on to a game I don't like? If I trade it in and some other person comes by and sees the game and they might like it, why should they be forced to pay full price when someone has already given up the title? Part of the main reason why I do store credit, giving back to the gaming community. Blocking used game sells will destroy the community.

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REMLOC

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The game industry needs to do away with dlc, its a rip off! As consumers if we buy any game brand new for their asking price of 60 bucks we should be entitled to all the content of the game. Used games should still be in circulation and available to consumers but second hand profits should be shared with the developers and publishers of the title,and do away with online passes and allow second hand gamers to play online without buying that BS and I think both gamers and companies both could be happy with that! Plain and simple!

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GITY69

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@REMLOC In a perfect world where this giant corporations cared about the consumer less than their bottom line, this may have a chance. Sadly we live in a world where money is the drive for creativity and even though you wont pay the price most will. The way the market is going its going to be 90% digital downloads, so what will we sell our access codes? The days of owning digital content are fading fast. I look at it like television though i never owned any tv programming that i watch. Markets change to make more money bottom line.

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