Feature Article

Destiny 2 Review Diary - Day 7: The Rat King

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Gearing up for the review (and the Raid).

Destiny 2 is out now on Xbox One and PS4. I've played enough to put up a review in progress, but I still have a lot more to play before I can give my final review. Here I'll be detailing my day-by-day activities and impressions as I gear up for the Raid next Wednesday. Check back for impressions on the story, Strikes, PvP, and more, and keep an eye on our Destiny 2 news and guides roundup for everything else.

Editor's note: We've updated this article with a new entry. For previous entries, please scroll down. -- Kallie Plagge, September 12, 2017 3:00 PM PT

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Day 7: The Rat King

I had to apologize to the four other people in my house this morning, because at midnight, I was straight-up yelling. After two hours of trying, we finally did it. We got Rat King.

These are mild post-game spoilers, sort of, but these are the basics: Rat King is an Exotic sidearm that gets more powerful the more people in your Fireteam are using it. To get it, you have to complete a series of quest steps that culminate in completing the week's timed Nightfall Strike with five minutes or more remaining. It's not particularly easy.

Ben, Jean-Luc, and I wanted to get Rat King before the weekly reset at 2 AM PT on Tuesday, since we'd successfully run the Nightfall already and figured we had a shot. We started at 9:30 PM and stopped counting our many attempts after three (because the third time's the charm). The thing is, sidearms are generally considered a weak and undesirable weapon type, and none of us intend to use Rat King regularly--but we really wanted the satisfaction of getting it. And at midnight, we did it, and it was the best.

No Caption Provided

Those are the kinds of moments that are going to keep me coming back to Destiny 2. The story might be basic and uninteresting, and certain characters' "witty" dialogue might be a bit much at times, but I (and most people I know) don't play Destiny for a spectacular narrative. I'm happy to have a more fleshed-out world and actual context this time around, since it's just enough to prop up the things about Destiny 2 that work well.

This will be my last entry before the final review, since I'm now making the final preparations before heading into the belly of the beast tomorrow. Expect the full review later in the week, once I've made it through the Raid. (Also, wish me luck.)

Day 6: Nightfall

After a weekend of playing, jumping up 30 or so Power levels, I couldn't sleep last night. I'm fully in just-one-more-thing mode. Just one more challenge. Just one more round in the Crucible. Just one more hour and maybe I'll get the gear I never knew I needed. I'm at 269 Power as of Monday afternoon, and there's still so much to do.

On Sunday, I teamed up with GameSpot's Jean-Luc and Ben to run the Nightfall Strike. If you aren't familiar, it's a much harder version of an existing Strike mission with a time limit and other changes meant to throw a wrench in your Fireteam's plans. We went in pretty confident--we all easily cleared the recommended 240 Power for the Nightfall, and we had a good Hunter/Hunter/Titan comp--but we failed. Twice. Because we weren't reading the directions.

No Caption Provided

We broke for dinner after two failed attempts only to realize we'd missed a key modifier that would have made the Strike a breeze. (I won't spoil it here if you haven't done it, but it involves a bit of reading and strong team communication as you go.) But the process of collectively understanding a strategy in a group, and the excited yelling that went with it, was the most fun I've had in Destiny 2 so far.

I definitely feel more accomplished, or maybe more rewarded, than I did in the first Destiny. Grinding and repetition still exist, but the benefits you get from grinding are more immediate; getting to the late-game stuff isn't the frustrating slog it used to be. I'm technically Raid-ready at 269 Power, and I've only been properly "grinding" the most lucrative activities (like Heroic Public Events) since Friday.

No Caption Provided

But it doesn't feel like Baby Mode Destiny, either. There's one post-game quest that requires you to beat the Nightfall with five minutes remaining, which Jean-Luc, Ben and I were sure was impossible after running out of time twice in a row. (We'll probably try again tonight, before the weekly reset hits, now that we've run it THREE TIMES.)

My first impression of Destiny 2 was that it was just more Destiny, and that's technically true to a point. But in nearly every aspect of the game I've seen so far, something is different enough to dramatically change how accessible and engaging the "same" formula can be. There are certainly moments and missions that you have to just get through, like a couple Strikes with uninspired objectives, but they're not so obtrusive that they leave a bitter taste going into the endgame stuff.

Day 3: PvP? Yeah You Know Me

I didn't do a lot of PvP in Destiny 1. I had a few bad games one night and, frustrated, decided that the Crucible just wasn't for me.

I was terrified to enter the Crucible in Destiny 2.

After exactly one game, I realized that I was very, very wrong about PvP. I went in with my trusty Graviton Lance and new, crazy-cool Exotic gauntlets with a SKULL and SPINE running down one arm, but absolute garbage for the rest of my armor… and I actually did very well. I was surprised, mainly, because I switched to my Gunslinger subclass to take advantage of my gauntlets' passive abilities, and I've put no time or upgrade points into it whatsoever.

No Caption Provided

Level advantages are disabled in the Crucible, which means you can hold your own even at level 1, with a low Power level, against higher-level players. I'll keep messing around in the Crucible to see just how balanced it is (and to get some sweet loot, obviously), but I'm having a ton of fun with it so far.

I'm signing off for the weekend as I dive completely into Destiny 2, but check back Monday for more updates. Clans just launched, so I'll be checking that out along with more Strikes and some general Raid prep. We also have tons of guides and the latest news, including how to get certain Exotics, in our Destiny 2 hub, plus a new weekly Let's Play, Destiny's Children.

Day 2: Ups And (Server) Downs

So, my progress was kind of derailed last night by server issues on PS4. I'd wanted to run some Strikes, but a bunch of us around the GameSpot office were locked out of the game. I spent about an hour intermittently trying to sign in before I gave up.

I thought a lot about what makes Destiny fun, or specifically, I guess, what makes it a game I want to keep playing. I like grinding in games, and I like a feel-good combat feedback loop. A certain kind of repetition is therapeutic for me. I stopped playing the original Destiny because the repetition wasn't balanced by anything else; I didn't really play with other people, and running the same Strike for the hundredth time by myself was a special kind of lonely.

Thankfully, I now have tons of people to play with (when the servers work). That's one of the missing pieces, found. But I think that Destiny 2's core changes--the greater variety in activities, the once-hidden lore now brought to the surface, the increased focus on character and personality--has made playing alone better, too.

No Caption Provided

I finished the last story mission this morning. Overall, it's a pretty standard save-the-world story with some cheesy moments, but it capitalizes on Destiny's most interesting narrative trait: its lore. I won't spoil anything, but I was satisfied and maybe even a bit emotional about the ending. A little worldbuilding goes a long way.

I've reached max level, 20. I also found a stronger version of the Graviton Lance, my beloved pulse rifle, and am no longer indebted to the annoying NPC Asher. (Sure, there's a lot more "character" to the characters, but some are better than others. My favorite is the deranged AI, Failsafe.) Crossing my fingers that I'll actually get to some Strikes tonight.

Day 1: The Replay Day

My review in progress is based on my experience at a Bungie event a few weeks ago, where I'd played Destiny 2 on a dummy account. My first day with the game at launch--with my own account and character--has mostly just been replaying the story missions and side activities I've already completed. It's… actually kind of nice.

I played the original on Xbox One and switched to PS4 for Destiny 2. I wouldn't call myself a hardcore Destiny 1 player, but I did play through Year One and all the expansions and spent a decent amount of time grinding. Leaving behind my old character wasn't as hard as I'd anticipated, though. I like having the opportunity to start fresh with a game that's already more compelling than its predecessor, one that I can see myself committing to in a more substantial way, without having to worry about catching up to the people who have been playing regularly this entire time. And surprisingly, replaying the story isn't the slog I thought it would be.

No Caption Provided

Part of that is due to using my own character and knowing that the loot and gear I get is mine to keep. But for the first time in my history with Destiny, I'm also properly invested in the story and characters. The dialogue can be a bit cheesy at times, but the characters are more three-dimensional and have more personality. There's also plenty of lore peppered in thanks to quips from your Ghost and items you can scan in the environment. Because the story missions (and in many cases, the side Adventure missions) give the proper background to contextualize your actions, it feels like you're doing something of substance, rather than running through missions as a means to an end.

I also tried the story and side missions with a Fireteam of myself and one other person, which worked seamlessly--neither of us lagged, and from what we could tell, we were watching the same cutscenes at the same time with no delays.

No Caption Provided

The coolest thing that came of of co-op, though, was the discovery that dialogue does indeed change if you import a Destiny 1 character rather than making a new one. My friend had imported his character (we're both Hunters), and certain conversations were slightly different between the two of us. Where my Ghost gave me a basic introduction to the Taken, for example, his reminded him of the time they beat Oryx and questioned why the Taken would have returned.

At the end of Day 1, I'm at level 15 and have a pretty sweet exotic pulse rifle courtesy of mad scientist Asher. (It's called the Graviton Lance, and it's a nice first exotic.) I otherwise kind of hate Asher.

Though I've only replayed things I've already done, I'm still excited about Destiny 2. I can't wait to find my next exotic weapon, but I'm also looking forward to completing more Adventure missions and learning more about the world. My next step is to finish the story, reach level 20, and run some Strikes, so check back soon for more impressions.

Got a news tip or want to contact us directly? Email news@gamespot.com


kallie

Kallie Plagge

Kallie Plagge was GameSpot's reviews editor from August 2018 to March 2021. She loves Pokemon, inventory management, and Grunt Birthday Party.

Destiny 2

Destiny 2

Follow
Back To Top
266 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for GD_EAGLE
GD_EAGLE

29

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Abomination713: holy shit, thank you, I will not waste my time or money buying this game based off of what you said, I played a fair amount of the 1st one, don't care to do the same with a glorified copy LOL

2 • 
Avatar image for Salt_AU
Salt_AU

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

@Abomination713: This is generally why you don't get wrecked in pvp and then make a bee line to any gaming site on the internet to rage for an hour and half of your life typing the above. You also used a naughty word.

3 • 
Avatar image for Salt_AU
Salt_AU

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

@Abomination713: No. I stopped after the naughty word.

2 • 
Avatar image for CagedOkami
CagedOkami

370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

destiny has some weak lore. did it get any better or is it more weak crap?

Upvote • 
Avatar image for mogan
mogan

20026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By mogan  Moderator

@CagedOkami: Honestly, the lore kinda took a step back. There's a bunch of stuff you can scan in the game to hear ghost give you some flavor about the world you're on, or the faction you're fighting, but it's not as interesting, and there isn't as much of it as with the grimoire cards. Of course, you don't need to go to website to hear any of it, but you also don't get any background lore on exotic items you get or high end enemies you kill either.

Destiny 2 feels a lot like Halo in terms of it's world building and lore. You get the impression that somebody, somewhere knows the background on all these species and places, but very little of that is actually surfaced in the game.

EDIT: I actually spoke a little too soon. Exotic/raid items and subclasses all have a lore entry for them if you hold LT while examining them. Not as much lore as I'd have liked, but it's better than nothing.

3 • 
Avatar image for bryanweary
BryanWeary

1309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Mogan: I think they should have kept the grimoire system, but made it viewable in-game. The environmental scans are a nice touch, as well as the individual lore to classes and exotics. Overall story telling is improved, but could be even better with the aforementioned in-game grimoire system. The most important part of a shooter, the actual shooting, is just as solid as ever. I actually do enjoy the new kinetic/elemental/power weapons system. I can see why some might take pause with the shaders, but I've been getting plenty from random drops and saving the good ones for when I get that gear I won't get rid of. The Lost Sectors, adventures, and public events are a solid bit of fun for endgame activities. All-in-all it's much improved over D1, but still has a few quirks.

2 • 
Avatar image for mogan
mogan

20026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

mogan  Moderator

@bryanweary: I agree, especially about keeping the grimoire and putting it in the game. Destiny 2 could use a Mass Effect/Dragon Age style Codex.

2 • 
Avatar image for bryanweary
BryanWeary

1309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Mogan: I will say, that I am not super keen on the weapons infusion system. It would be nice to see any kinetic for any kinetic and such. It does have me trying out different weapons though, so there's that.

2 • 
Avatar image for luludoobee
luludoobee

13

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Desinty pvp is god awful

3 • 
Avatar image for deactivated-5ad5af79a96e8
deactivated-5ad5af79a96e8

606

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Enjoying the game. At the moment seems a lot more simplified than the first and the narrative is holding together well. Guns seem better and I like the new abilities. But ... something is missing and I think that is all down to the character/gear reset.

I was a bad-ass and now I am not. Yeah the story gives reasons why, but I lost all my stuff. My ships, Sparrows ( I understand I can get one at some point in the game), all my gear, weapons and collected resources. My previous faction alliances at this moment have no bearing at all to the game.

On a scale of 1 to 10 this is a -10 as far as continuation of a character goes. I don't even know why they allowed the import from the previous game. It makes no sense at all. You look the same and that is it. I haven't come across any bonus for playing the previous game, apart from the odd reference to past events from my Ghost.

So while the game is better and a lot of things are refined. I just don't understand the character continuation when it means nothing at all.

Upvote • 
Avatar image for Richardthe3rd
Richardthe3rd

3844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Edited By Richardthe3rd

Welcome to Destinyspot.Com, where we have 5 stories of zero consequence about Destiny on the front page, and we strive to Destiny up your Destiny while Destinying your daily Destiny dose of Destiny with more Destiny.

Destiny.

5 • 
Avatar image for spartanx169x
spartanx169x

2905

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

@Richardthe3rd: I recommend going to IGN.

Upvote • 
Avatar image for Richardthe3rd
Richardthe3rd

3844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@spartanx169x: something no one should ever recommend to anyone.

Upvote • 
Avatar image for mogan
mogan

20026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

mogan  Moderator

@Richardthe3rd: And in most all the Destiny articles, there's somebody complaining about all the Destiny articles.

3 • 
Avatar image for gotrekfabian
gotrekfabian

6471

Forum Posts

0

Wiki Points

0

Followers

Reviews: 66

User Lists: 0

@Mogan: Mogan, you are a Destiny apologist and it seems that you are spending more time in these articles than playing the game right now. Stop defending it and agree that there are too many articles dedicated to one game currently or, if you can't, get back to some grinding in Destiny.

2 • 
Avatar image for Richardthe3rd
Richardthe3rd

3844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Edited By Richardthe3rd

@Mogan: and in most of the Destiny articles, there's somebody complaining about people complaining about all the Destiny articles.

2 • 
Avatar image for mogan
mogan

20026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By mogan  Moderator

@Richardthe3rd: More of an observation than a complaint.

Upvote • 
Avatar image for Richardthe3rd
Richardthe3rd

3844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@Mogan: move them goalposts.

Also, a complaint is a type of observation.

2 • 
Avatar image for mogan
mogan

20026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

mogan  Moderator

@Richardthe3rd: It's not really moving goalposts if you know what the words complain and observation mean. They mean different things.

Upvote • 
Avatar image for Richardthe3rd
Richardthe3rd

3844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@Mogan: Great! So you're observing that I've done something, which you're 100% ambivalent about.

I can't think of a less useful way to spend my time. Or you do feel some way and you're actually moving the goalposts.

Upvote • 
Avatar image for ruthaford_jive
ruthaford_jive

519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Reviews in progress... reviewer diaries? Maybe I don't peruse video game sites as much as I used to... but what is this crap? Why not just a review... when it's ready?

6 • 
Avatar image for rodoxthedark
rodoxthedark

1348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@ruthaford_jive: because then people will bitch and moan that's there not a review out by day 1, and then bitch and moan about the review in progress, then bitch and moan that it got a good score, or bitch and moan that it got a crap score, or bitch and moan that they are having to read a review and for some reason bitch and moan that they are being forced at gunpoint to buy it, then dlc caves there bitching brains in

Upvote • 
Avatar image for ruthaford_jive
ruthaford_jive

519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@rodoxthedark: Well put...

Upvote • 
Avatar image for adamus
adamus

564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

just shows you how endless the grind is, they cant even get the review out. i mean come on stop treating it likes its game of the generation. just another fps with fancy guns and jet jumps.

5 • 
Avatar image for mogan
mogan

20026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By mogan  Moderator

@adamus: How endless the grind is? It's been three days. If she'd got to the end, seen all the grind and enough of the game to review it at this point, you'd be saying Destiny 2 was terrible because it was so short.

2 • 
Avatar image for gamingdevil800
gamingdevil800

7159

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

@adamus: The best fps this year will most likely be Wolfenstein 2

3 • 
Avatar image for DeadlyMustard
DeadlyMustard

491

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

"Where my Ghost gave me a basic introduction to the Taken, for example, his reminded him of the time they beat Oryx and questioned why the Taken would have returned."

So, that kind of annoys me. As I was playing the first mission I was thinking to myself "Yeah, I'm aware of the cabal, did the developers forget they introduced these species two years ago?" I switched from Xbox One to PS4 for D2, and if I'm going to get a watered down story because "I don't know about it" then I'm annoyed. I'm hoping that discrepancy is only the first map or so, as I would greatly prefer a feeling of continuity from the past game O_O

Upvote • 
Avatar image for Henry518
Henry518

223

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@DeadlyMustard: Players new to the franchise, like me, since I'm a PC gamer, would very much like to know the game's lore.

While I do agree that they shouldn't introduce the game's content to the same extent as the first part, they still need to be introduced for new players.

Upvote • 
Avatar image for DeadlyMustard
DeadlyMustard

491

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@nibbin1191: Yeah that's what I'm saying, a returning player would be nice. I don't see the need to downplay the story in a game that is literally a sequel to the last one. I'd like them to mention Oryx was defeated why would the return regardless of if you played before.

Not saying I wanted to import my character, I'd actually have preferred to start fresh regardless.

Upvote • 
Avatar image for gamingdevil800
gamingdevil800

7159

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

@DeadlyMustard: They could of literally done what borderlands does and give a 10 second summary of the events of the first game at the start of destiny 2.

2 • 
Avatar image for gotrekfabian
gotrekfabian

6471

Forum Posts

0

Wiki Points

0

Followers

Reviews: 66

User Lists: 0

Edited By gotrekfabian

@nibbin1191: He was the main boss at the end of the King's Fall raid in The Taken King and the 'leader' of the Hive species.

Upvote • 
Avatar image for externalpower43
Externalpower43

526

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

Every other game that comes out and isn't flawless on day one gets a bad review so whats up with the "review in progress"? When Halo: The Master Chief Collection came out they gave a game made up of games that received 9s and 10s a 6 because the online wasn't flawless.

Upvote • 
Avatar image for mogan
mogan

20026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

mogan  Moderator

@externalpower43: GameSpot does reviews in progress all the time for games that are predominately online and multiplayer focused. And the MCC got a 6 because a major part of those games is the online multiplayer and co-op, and that **** was way ****ed at launch.

2 • 
Avatar image for p1p3dream
p1p3dream

1546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@externalpower43: the review is in progress because reviewers did not get a copy of the game before release. If gamespot doesnt get the game in advance of release they typically do this kind of thing (especially with bigger releases). It's a content heavy MMO style game, so its to be expected that the review is going to take 3 or 4 or more days.

Upvote • 
Avatar image for Godlikan
Godlikan

347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 168

User Lists: 0

Edited By Godlikan

I don't understand hype about this game rely. I watched few streams and Borderlands 2 looks more interesting to me, even Shadow Warrior. Is it only because its on-line loot grinder?

Upvote • 
Avatar image for p1p3dream
p1p3dream

1546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Godlikan: i mean each to his own, but I think Destiny 2 is much more engaging than border lands. And... shadow warrior? That FPS ninja game? Im a little puzzled because im not quite sure how you could put shadow warrior in comparison to destiny 2...

3 • 
Avatar image for Godlikan
Godlikan

347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 168

User Lists: 0

@p1p3dream: Its loot grinder like Destiny 2 is with more engaging story elements. At least to me it is. Alas to each its own ofc, Destiny 2 have on-line multi player element that those 2 don't have but I personally more like games that have end.

Upvote • 
Avatar image for p1p3dream
p1p3dream

1546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Godlikan: Hmm, i'll have to give Shadow warrior a closer look.

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@p1p3dream: that's right because sw is way cooler :)

Upvote • 
Avatar image for p1p3dream
p1p3dream

1546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@nibbin1191: Isn't there always server issues with a new online game? And honestly, I've been play the game since release (i pre ordered) and I haven't had a single issue with getting on, so perhaps this was an isolated incident or a local problem at their offices. To be honest, they should be applauded for how smooth this release was. I know for me and my group of friends its been flawless. I can only speak for our experience of course.

2 • 
Avatar image for bot101101
Bot101101

116

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

Edited By Bot101101

@nibbin1191: Thank you! Finally someone who hits the nail on the head. The core design of Destiny franchise is based on money-making and it seeps all the way through the gameplay..

Upvote •