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Destiny 2 Review Diary - Day 7: The Rat King

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Gearing up for the review (and the Raid).

Destiny 2 is out now on Xbox One and PS4. I've played enough to put up a review in progress, but I still have a lot more to play before I can give my final review. Here I'll be detailing my day-by-day activities and impressions as I gear up for the Raid next Wednesday. Check back for impressions on the story, Strikes, PvP, and more, and keep an eye on our Destiny 2 news and guides roundup for everything else.

Editor's note: We've updated this article with a new entry. For previous entries, please scroll down. -- Kallie Plagge, September 12, 2017 3:00 PM PT

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Day 7: The Rat King

I had to apologize to the four other people in my house this morning, because at midnight, I was straight-up yelling. After two hours of trying, we finally did it. We got Rat King.

These are mild post-game spoilers, sort of, but these are the basics: Rat King is an Exotic sidearm that gets more powerful the more people in your Fireteam are using it. To get it, you have to complete a series of quest steps that culminate in completing the week's timed Nightfall Strike with five minutes or more remaining. It's not particularly easy.

Ben, Jean-Luc, and I wanted to get Rat King before the weekly reset at 2 AM PT on Tuesday, since we'd successfully run the Nightfall already and figured we had a shot. We started at 9:30 PM and stopped counting our many attempts after three (because the third time's the charm). The thing is, sidearms are generally considered a weak and undesirable weapon type, and none of us intend to use Rat King regularly--but we really wanted the satisfaction of getting it. And at midnight, we did it, and it was the best.

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Those are the kinds of moments that are going to keep me coming back to Destiny 2. The story might be basic and uninteresting, and certain characters' "witty" dialogue might be a bit much at times, but I (and most people I know) don't play Destiny for a spectacular narrative. I'm happy to have a more fleshed-out world and actual context this time around, since it's just enough to prop up the things about Destiny 2 that work well.

This will be my last entry before the final review, since I'm now making the final preparations before heading into the belly of the beast tomorrow. Expect the full review later in the week, once I've made it through the Raid. (Also, wish me luck.)

Day 6: Nightfall

After a weekend of playing, jumping up 30 or so Power levels, I couldn't sleep last night. I'm fully in just-one-more-thing mode. Just one more challenge. Just one more round in the Crucible. Just one more hour and maybe I'll get the gear I never knew I needed. I'm at 269 Power as of Monday afternoon, and there's still so much to do.

On Sunday, I teamed up with GameSpot's Jean-Luc and Ben to run the Nightfall Strike. If you aren't familiar, it's a much harder version of an existing Strike mission with a time limit and other changes meant to throw a wrench in your Fireteam's plans. We went in pretty confident--we all easily cleared the recommended 240 Power for the Nightfall, and we had a good Hunter/Hunter/Titan comp--but we failed. Twice. Because we weren't reading the directions.

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We broke for dinner after two failed attempts only to realize we'd missed a key modifier that would have made the Strike a breeze. (I won't spoil it here if you haven't done it, but it involves a bit of reading and strong team communication as you go.) But the process of collectively understanding a strategy in a group, and the excited yelling that went with it, was the most fun I've had in Destiny 2 so far.

I definitely feel more accomplished, or maybe more rewarded, than I did in the first Destiny. Grinding and repetition still exist, but the benefits you get from grinding are more immediate; getting to the late-game stuff isn't the frustrating slog it used to be. I'm technically Raid-ready at 269 Power, and I've only been properly "grinding" the most lucrative activities (like Heroic Public Events) since Friday.

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But it doesn't feel like Baby Mode Destiny, either. There's one post-game quest that requires you to beat the Nightfall with five minutes remaining, which Jean-Luc, Ben and I were sure was impossible after running out of time twice in a row. (We'll probably try again tonight, before the weekly reset hits, now that we've run it THREE TIMES.)

My first impression of Destiny 2 was that it was just more Destiny, and that's technically true to a point. But in nearly every aspect of the game I've seen so far, something is different enough to dramatically change how accessible and engaging the "same" formula can be. There are certainly moments and missions that you have to just get through, like a couple Strikes with uninspired objectives, but they're not so obtrusive that they leave a bitter taste going into the endgame stuff.

Day 3: PvP? Yeah You Know Me

I didn't do a lot of PvP in Destiny 1. I had a few bad games one night and, frustrated, decided that the Crucible just wasn't for me.

I was terrified to enter the Crucible in Destiny 2.

After exactly one game, I realized that I was very, very wrong about PvP. I went in with my trusty Graviton Lance and new, crazy-cool Exotic gauntlets with a SKULL and SPINE running down one arm, but absolute garbage for the rest of my armor… and I actually did very well. I was surprised, mainly, because I switched to my Gunslinger subclass to take advantage of my gauntlets' passive abilities, and I've put no time or upgrade points into it whatsoever.

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Level advantages are disabled in the Crucible, which means you can hold your own even at level 1, with a low Power level, against higher-level players. I'll keep messing around in the Crucible to see just how balanced it is (and to get some sweet loot, obviously), but I'm having a ton of fun with it so far.

I'm signing off for the weekend as I dive completely into Destiny 2, but check back Monday for more updates. Clans just launched, so I'll be checking that out along with more Strikes and some general Raid prep. We also have tons of guides and the latest news, including how to get certain Exotics, in our Destiny 2 hub, plus a new weekly Let's Play, Destiny's Children.

Day 2: Ups And (Server) Downs

So, my progress was kind of derailed last night by server issues on PS4. I'd wanted to run some Strikes, but a bunch of us around the GameSpot office were locked out of the game. I spent about an hour intermittently trying to sign in before I gave up.

I thought a lot about what makes Destiny fun, or specifically, I guess, what makes it a game I want to keep playing. I like grinding in games, and I like a feel-good combat feedback loop. A certain kind of repetition is therapeutic for me. I stopped playing the original Destiny because the repetition wasn't balanced by anything else; I didn't really play with other people, and running the same Strike for the hundredth time by myself was a special kind of lonely.

Thankfully, I now have tons of people to play with (when the servers work). That's one of the missing pieces, found. But I think that Destiny 2's core changes--the greater variety in activities, the once-hidden lore now brought to the surface, the increased focus on character and personality--has made playing alone better, too.

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I finished the last story mission this morning. Overall, it's a pretty standard save-the-world story with some cheesy moments, but it capitalizes on Destiny's most interesting narrative trait: its lore. I won't spoil anything, but I was satisfied and maybe even a bit emotional about the ending. A little worldbuilding goes a long way.

I've reached max level, 20. I also found a stronger version of the Graviton Lance, my beloved pulse rifle, and am no longer indebted to the annoying NPC Asher. (Sure, there's a lot more "character" to the characters, but some are better than others. My favorite is the deranged AI, Failsafe.) Crossing my fingers that I'll actually get to some Strikes tonight.

Day 1: The Replay Day

My review in progress is based on my experience at a Bungie event a few weeks ago, where I'd played Destiny 2 on a dummy account. My first day with the game at launch--with my own account and character--has mostly just been replaying the story missions and side activities I've already completed. It's… actually kind of nice.

I played the original on Xbox One and switched to PS4 for Destiny 2. I wouldn't call myself a hardcore Destiny 1 player, but I did play through Year One and all the expansions and spent a decent amount of time grinding. Leaving behind my old character wasn't as hard as I'd anticipated, though. I like having the opportunity to start fresh with a game that's already more compelling than its predecessor, one that I can see myself committing to in a more substantial way, without having to worry about catching up to the people who have been playing regularly this entire time. And surprisingly, replaying the story isn't the slog I thought it would be.

No Caption Provided

Part of that is due to using my own character and knowing that the loot and gear I get is mine to keep. But for the first time in my history with Destiny, I'm also properly invested in the story and characters. The dialogue can be a bit cheesy at times, but the characters are more three-dimensional and have more personality. There's also plenty of lore peppered in thanks to quips from your Ghost and items you can scan in the environment. Because the story missions (and in many cases, the side Adventure missions) give the proper background to contextualize your actions, it feels like you're doing something of substance, rather than running through missions as a means to an end.

I also tried the story and side missions with a Fireteam of myself and one other person, which worked seamlessly--neither of us lagged, and from what we could tell, we were watching the same cutscenes at the same time with no delays.

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The coolest thing that came of of co-op, though, was the discovery that dialogue does indeed change if you import a Destiny 1 character rather than making a new one. My friend had imported his character (we're both Hunters), and certain conversations were slightly different between the two of us. Where my Ghost gave me a basic introduction to the Taken, for example, his reminded him of the time they beat Oryx and questioned why the Taken would have returned.

At the end of Day 1, I'm at level 15 and have a pretty sweet exotic pulse rifle courtesy of mad scientist Asher. (It's called the Graviton Lance, and it's a nice first exotic.) I otherwise kind of hate Asher.

Though I've only replayed things I've already done, I'm still excited about Destiny 2. I can't wait to find my next exotic weapon, but I'm also looking forward to completing more Adventure missions and learning more about the world. My next step is to finish the story, reach level 20, and run some Strikes, so check back soon for more impressions.

Got a news tip or want to contact us directly? Email news@gamespot.com


kallie

Kallie Plagge

Kallie Plagge was GameSpot's reviews editor from August 2018 to March 2021. She loves Pokemon, inventory management, and Grunt Birthday Party.

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Creepywelps

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Games journalism is an absolute joke.

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DrYuya

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@creepywelps: Maybe it is, maybe it's not...probably not entirely fair to the practice of game journalism to associate it with Gamespot though

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D3st1ny

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@creepywelps: Game Journalism is an oxymoron.

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gamingdevil800

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It doesn't take this long to review this game honestly... I could finish it while experiencing everything it has to offer in a day minus the raid.

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ZmanBarzel

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Edited By ZmanBarzel

@gamingdevil800: So...you couldn't review the entire game then.

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gamingdevil800

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@zmanbarzel: They never wait when other games have delayed pieces of the game.

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fraga500

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wow "review diary". seriously???

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deactivated-5abc14ca5e8cc

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If this diary isn't part of the Destiny hype engine at this point, then I don't know what is. This is never done for other games, and Destiny isn't really all that big of a deal.

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Pelezinho777

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Didn't play this game, but with all these articles I feel like I have finished it twice.

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matthew23x12

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D1 vet here. I was as dedicated as you could get in year 1; triple-digit hours, maxed 3 characters, endless hours @ the loot cave, sherpa'd VOG runs via destinylfg...the whole nine. Best lasting memory: completing VOG for the first time with good friends.

I've retired my hardlight shortly thereafter. You know the story: the shortcomings of D1 & Bungie/Activision, the grind, drip-fed price-to-quality DLC, blah blah blah. But boy, what a feeling to complete the first raid with good friends!

You can call me a year 1 burn-out (I don't mind) but I captured something special in my time with Destiny year 1 and it had all to do with facing & overcoming adversity with friends. We didn't necessarily need Destiny (or Destiny 2) for that but I am thankful to Bungie for providing a viable platform for the experience at the time.

We made Destiny special. Not the other way around.

These days, I enjoy balancing my time with my family and other great games that don't necessarily have the tight-grip that Destiny is so notoriously famous for. I feel happy, balanced and...liberated.

Just remember Guardians, it's not whether Destiny 2 is worth the full $60 price tag (it probably is). It's about how you spend your time and who you spend it with. Your time is your most valuable commodity.

Destiny sure has a tight grip and has the potential to consume a disproportionate amount of your personal time moreso than any other game of the same nature. Careful of that pitfall. Balance in life is key. Enjoy the game. Enjoy your life. All in modesty.

Reflecting back, I was able to capture what I feel Destiny does best in year 1: Providing that platform for you and your friends to experience a sense of camaraderie & achievement together. I can't think of anything more revolutionary this game can do in it's multiple iterations of DLC and coming sequels that you couldn't experience the essence of in year 1, or simply in just 1 really good raid run with friends. Perhaps just more of the same? Good or bad? Fair. But, for the price in my "time" I'll kindly step aside. I got what I came for.

Whether Destiny 2 turns out to be worth it to you or not, I wish all of you the best moving forward. I hope you experience something special with friends through this game, another game, or the next. That's why we play these 'social' games right? Either way, it's not about the money, or the graphics, or the content or the frames-per-second...

It's about your TIME and 'who' and 'how' you choose to spend it.

Choose wisely ;)

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D3st1ny

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@matthew23x12: I hear you man. I remember that one Friday night in particular when a friend of mine and I completed a Nightfall (we were only 2) and it took us about an hour and 15 mins. Grinding down the enemy persistently and just barely staying alive and resurrecting each other.

At the end our palms were all sweating but we had the most memorable gaming experience of our lives. Almost 2 years later and we still talk about it.

Yes time, Destiny does consume so much of it and its my fault that it happens. Your words of wisdom do not fall on deaf ears since we definitely cannot win back time. As much as I'm liking D2 I always make time for my GF and family.

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matthew23x12

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Edited By matthew23x12

@d3st1ny:

Just +1 you, brother. That rush and sense of accomplishment you two must have felt after that nightfall run was probably better than any loot that dropped that day (unless you got the gjallahorn for the first time).

Stories like yours is what gaming is all about. How do you put a review score on that experience? You really can't. It's 10+ and it's what the great majority of us are chasing in a game like Destiny even if we don't know it (yet).

We have to keep in mind however that although Destiny does a great job facilitating these experiences such moments are not exclusive to Destiny.

Those moments are wherever you want to make them.

I'll leave you with this: I spent last Saturday afternoon at the park with my wife and daughter. It was a precious day and I wouldn't have traded it for nothing. Kallie, the Gamespot reviewer for Destiny 2 and her counterpart, 'Destin' over at IGN, both crossed my mind momentarily. The thought of them grinding away getting "raid-ready" (job or not) on what could be such an equally beautiful day for them too made me appreciate the choice I made to be in the moment with my family instead of endless shooting at mechanical legs and taking down that Walker for umpteenth time.

Destiny has it's epic moments for sure. After experiencing my fair share of them, the time investment for me to position for such great moments within Destiny has far exceeded the value & frequency to which they come.

In short: I've come full circle in the Destiny experience and wish you and others well on your journey's. I will be at the bottom of the mountain with a handshake & pat on the back for you after you make it to the top and back home again in D2. Enjoy the adventures and epic moments ahead and thanks for sharing your experience ;)

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rodoxthedark

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@matthew23x12: and don't forget to wear sunscreen

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PNOVA

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Destiny 2 is great esspecially the story. Destiny 2, NBA 2k18, and GT sport. I'm about to have a blast gaming all year.

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tonyleo01

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The game is super fun. We weren't too sure, but I'm glad my buddies and I are giving Destiny another go.

4 • 
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DoubleM-K

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Dear diary: The grind is real. (again)

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PNOVA

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@doublem-k: The grind is good - Pretty Ricky

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dmblum1799

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I would give this game an 9 for technical aspects on ps4pro, a 8.5 for gameplay, a gentleman's 7.5 for campaign, and a 9 for value. My 2 cents.

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D3st1ny

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I played over 600 hours in Destiny 1 and I must say that Destiny 2 is by all means an amazing improvement over the first game. Bungie really did do an amazing job. The Campaign story is o much better and more coherent. Caide's lines are hilarious and brings a very nice touch to it.

After the Campaign Im having so much fun doing Adventures. You see D2 awards you by spending time with the Game. In 1 Adventure alone(Black Oil) I receive 2 Legendaries and 1 Exotic). In addition the public events are so much fun also. Sometimes I browse the map to fast travel to the next event and then join in. The payoff is good and loot drops are abundant.

The Strikes give you a a very good challenge and coordination is really the key to completing them. Im at 243 Power now and will attempt a Nightfall Strike later on today.

The environments are very beautiful and diverse.

If you are on the fence about getting this game, do yourself a favor and buy it. You won't regret it.

3 • 
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ZenState

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I like this games open world, but there's so much wrong with PvP in my opinion.

1. The matchmaking is terrible I always find my self on the team that always gets destroyed. I'm lvl 18 and ill end up with a 3,6, and a lvl 7 for example. Against all lvl 20s.

2. The gamemodes are very bland. Plus if your team does not communicate. Your F***ed. (There's never any communication). I don't have any friends that play so I'm not gonna waste my time finding a clan.

3. I also find myself constantly getting kicked due to network Issuses. code baboon, weasel and some other weird codes. Note- ive been playing online games for years. Never had issues like this.

4. Why cant I choose what game mode I want to play? (maybe there's a way but it sure doesn't stick out) All I ever want to do is the survival mode. but I have to go through multiple modes to get to one.

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mogan

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mogan  Moderator

@zenstate: If you're constantly getting destroyed in PvP, and you don't have any friends playing, finding a clan would solve your problem.

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slacker20012

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@zenstate: If you don't have friends who play then you should definitely join a clan, that's kind of the point of them!

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Gaminsincepong

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This game is awesome. Much better than the 1st one

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thegoodhustler

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just review the game........how many hours do you need to play, especially destiny which is basically the most repetitive game there is, 10 mins playing tells how good it is.

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fraga500

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Edited By fraga500

@thegoodhustler: i know right

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mogan

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mogan  Moderator

@thegoodhustler: It's the weekend, they aren't working right now. They might also be waiting for the raid to drop, but I don't know about that. Anyway, if they didn't get a copy of the game early, they can't very well review the game real quick; especially if they need to get through the campaign and try to touch all the end game activities in order to give a reasonably complete review.

Besides, it sounds like you've already made up your mind, so why would you care about the final score?

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Pelezinho777

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You have a review DIARY now? This is ridiculous! Would you be so kind and let players to have something out of this game, and not to write about every tiny little bit of information!

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sealionact

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@Pelezinho777: Pssst ..... You don't have to read about every tiny little bit of information.

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Pelezinho777

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@sealionact: yeah, you're trying to look so smart and cool and liberal right now by telling me something stupid. Let me applaud to you.

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sealionact

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@Pelezinho777: Nah, if I was trying to look smart, I'd tell you that your last sentence didn't need a "to"....

...and "Liberal"? Really?

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pelvist

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How many Destiny 2 articles do we need? Is this Destinyspot now?

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PNOVA

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@pelvist: lol Why are you here? No one asked for you to be here. Did anyone ask for this dude to be here?

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pelvist

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@pnova: Your comment is the most pathetic thing iv read this year and unlikely to be topped for the rest of it.

Who asked me to be here? So all of a sudden I need an invite to an articles public comment section in order to post on it? Arent we glad idiots like you dont make the rules....

/rolleyes...

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Salt_AU

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Edited By Salt_AU

@pelvist: How many, how many Destiny article whining's do we need? Is this Whinycommentsection now?

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pelvist

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Edited By pelvist

@Salt_AU: How many whinings about imaginary Destiny whinings do we need?

No-ones whining about Destiny here Simon, except in your imaginary world of make believe where asking how many Destiny 2 articles we need (since there are 12 out of the 13 articles on the front page) somehow equates to whining about Destiny...

No its makebelievecommentsection.com apparently.

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mogan

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mogan  Moderator

@pelvist: "No-ones whining about Destiny here"

Well that's not true. People are whining about all the Destiny articles in just about every Destiny article. : p

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pelvist

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Edited By pelvist

@Mogan: Not (here) in the reply chain Salt replied to there arent. Nor were there any in the comment section at the time my original post was posted.

The game Destiny 2 and articles related to Destiny 2 are two different things...

- One is an article

- One is a game

In this case there are many articles for this particular game.

If i was whining about Destiny, then id be whining about the game and you and Salt would be right.

If i was whining about Destiny articles then id be whining about ..um Destiny articles and youd both be wrong.

Asking a rhetorical and semi sarcastic question is not whining about either, though it does show I have discontent with Gamespots recent practices; therefore if either of you said I was whining about that then you'd be a little less wrong.

Ultimately, it always has to be about that game you like though doesnt it?

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mogan

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mogan  Moderator

@pelvist: I said people were whining about the articles, not the game. Salt said people were whining about the articles, not the game. And you were whining about the articles.

Nobody is talking about the game in this thread.

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pelvist

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Edited By pelvist

@Mogan: Your first reply was clearly you assuming I or someone was whining about Destiny, otherwise you wouldn't have quoted that line ("No-ones whining about Destiny here") followed by "Well thats not true" as if to disprove it, dont pretend it wasnt.

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Salt_AU

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@pelvist: Ah I see, so you meant to type "Is this Destiny2spot now" but fucked up?

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