Review

The Legend Of Zelda: Breath Of The Wild Review

  • First Released Mar 3, 2017
    released
  • WIIU
  • NS

A breathtaking masterpiece.

From its mysterious opening to its action-packed conclusion, The Legend of Zelda: Breath of the Wild is a revolution for Nintendo's revered series. It's both a return to form and a leap into uncharted territory, and it exceeds expectations on both fronts. The game takes designs and mechanics perfected in other games and reworks them for its own purposes to create something wholly new, but also something that still feels quintessentially like a Zelda game. It's a truly magical work of art that embodies Nintendo's unique talents, and a game that everyone should play regardless of their affinity for the series' past.

More than a typical Hyrule fantasy, Breath of the Wild is a daunting survival game that forces you to think in entirely new ways. You have to be cautious, creative, and resourceful in your efforts to battle the wilderness. Outside of armor, you have to source everything from the field. You earn new weapons by stealing from enemies and prepare restorative meals and elixirs by combining resources found in the environment. Death comes quickly, and whether it's at the hand of a formidable enemy or because you charged unprepared down a treacherous path, you're forced to reconsider almost everything you've learned from past Zelda games. There's so much to see, to accomplish, and to learn that you never feel like you have control over the world. This is a great thing. Where so many games front-load excitement and wonder, Breath of the Wild sustains the thrill of unexpected discoveries throughout.

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Amazement sets in immediately after emerging from a tomb-like cave where the familiar hero Link has spent the last 100 years in hibernation. When he trots to the edge of a cliff and the new, massive Hyrule comes into view, you're faced with the striking scale of the world, which is by far the largest the series has ever seen. You will cross vast plains and towering mountains to achieve your goals, all the while contending with harsh weather and Link's physical limitations. Despite a few instances of frame rate dips, Hyrule is consistently impressive to behold, triggering bliss and excitement in equal measure.

No Caption Provided

You begin your series-standard quest to defeat Ganon and rescue Princess Zelda with little more than a tree branch to defend yourself from roaming goblins. However, it doesn't take long to build up a diverse arsenal. Nearly every enemy carries a weapon or a shield, and if you can beat them, their gear is yours for the taking. This is also a godsend given that every weapon has finite durability. You will blow through dozens if not hundreds of weapons during your adventure, which no doubt feels strange at first, especially since gear often defined your progress in previous Zelda games. It can feel crushing when a particularly cool weapon is destroyed mid-battle, but you learn to move on. There's no shortage of new gear to discover, and though you aren't able to utilize a consistent stable of familiar weapons, you learn to expect that for every one you've lost, there's something better coming down the road.

In practice, the weapon you wield is important but not necessarily as important as how you control it. Enemies are intelligent and utilize wildly different tactics that force you to diligently study every aspect of their behavior. Basic enemies can be toppled through careful use of a shield, but there are harder enemies that will destroy this defense in a single hit. In these cases, it’s imperative that you parry or dodge an attack at just the right time, which will trigger a moment of slow-motion that allows you to unleash a flurry of attacks against your vulnerable foe. These moves are your last line of defense when the going gets tough, and they require precise timing to execute. Given the myriad enemies and weapons you're up against, mastery feels almost unattainable even with substantial practice. However, that also means you are constantly learning in the face of unforeseen challenges.

There are innumerable unexpected events that can happen. The game never teaches you, for example, that holstering your shield after blocking enemy arrows will add them to your inventory. You're never told that grazing an enemy's wooden weapon with a fire arrow by accident will set it ablaze, thus making the fight harder for you in the long run. These occurrences fuel exciting stories between players, which feels like a rarity in a world where games go so far out of the way to ensure that you know how everything works. Even 50 hours in--and after you're capable of bringing down Ganon--there are still intimidating enemies to be found and intricate rules to study. Your power and wisdom grow as you progress, but you never feel totally invincible, which allows even late-game exploration to be feel tense and rewarding.

Beyond weaponry, Link gains access to magical skills known as runes. These include the ability to move metallic objects with a magical tether, which can be useful for, among other tricks, dropping large iron boxes on unsuspecting enemies. Link can also freeze enemies and objects in place for a limited amount of time. When an object is frozen, it absorbs energy rather than reacting immediately to whatever force you lay into it. And when time unfreezes, all that collected force is exerted in an instant. This allows you to move objects that are otherwise too heavy for Link to control, and gives you a chance to strike a defenseless enemy multiple times without fear of reprisal. Runes prove to be a wonderful source of creativity and problem solving, both in combat and when managing puzzles.

The game's four main dungeons are primarily puzzle focused, with only a few enemies sprinkled throughout. They are a bit unusual compared to dungeons in past Zelda games in that you aren't focused on finding keys to open doors. Instead, the goal is to manipulate the dungeon itself, to literally change its form in order to access important areas. It's a wonderful break from tradition, while you still get a challenging boss battle to look forward to at the end. Gone are the oddly charming bosses from Zelda's past; they've been replaced with dark and twisted fiends that are powerful combatants. Like your fights against normal enemies, you have to move and act deliberately, or suffer for your cockiness.

Breath of the Wild's big dungeons are important, but they are almost less of a draw than the smaller shrines that dot the world. There are reportedly 100 of these mini-dungeons strewn across the map, and the vast majority of them feature puzzles that test your understanding and mastery of Link's rune abilities. Some can be completed in a few minutes, but there are plenty more containing extensive, multi-step processes. Compared to roughing it in nature, these brain teasers are an excellent respite, and make great use of Breath of the Wild's impressive physics system. Figuring out what to do is only half the battle. The rest comes down to precise execution. Therefore, solving even simple puzzles can feel immensely rewarding.

When you look across Hyrule in search of your next destination, the faint orange glow of a new shrine is difficult to ignore. They are one of many distractions that cause you to veer off track. Seeking them out won't help you complete the game any faster--not that you should rush through Breath of the Wild in the first place--but they are rewarding opportunities that expose you to the far corners of Hyrule, where you often catch whiffs of something new and mysterious laying in wait.

Somewhat surprisingly, exploration often proves far more challenging than combat or puzzle solving. Link travels primarily on foot, and he can sprint as long as his stamina meter allows before having to catch his breath. Link can also climb vertical surfaces like cliffs and walls now, but again, he's at the mercy of his physical strength. Exploration may be a struggle at times due to Link's limitations and harsh weather that hinders his capabilities, but to avoid long treks is to rob yourself of some of the best moments of discovery in Breath of the Wild, and the sense of satisfaction you feel for overcoming its most foreboding environments. Equipping metal weapons and armor will turn Link into a veritable lightning rod, and if you're climbing a mountain when it starts to rain, you won't be able to climb more than a few feet before losing your grip and sliding back down. Bring a wooden shield to the fiery slopes of Mount Eldin, and watch it set ablaze on your back while Link's health slowly slips away.

Hyrule is a beautiful world to behold from the top of a mountain, but perching Link on high has other benefits. In addition to runes, Link obtains a paraglider early on in the game, which he then carries with him at all times. It's useful when you fall off a tall building or cliff, but it's also a source of levity after taxing fights and daunting hikes. Your reward for scaling a mountain or tower is the opportunity to soar through the sky and cross large tracts of land with your glider. And if you're skillful, you can use your shield as a veritable snowboard to glide down grassy hills and frozen slopes. Granted, Link can surf down hills at any time as long as his shield can handle the wear and tear, but it’s especially gratifying to drop onto a slope after flying over a massive canyon or a dense forest and coast into a town in style.

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The few towns that exist in the new Hyrule mimic the understated and rural qualities seen in Studio Ghibli's Princess Mononoke. Equally charming are the hikers you meet on trails. These lonely yet upbeat adventurers offer humorous quips, or perhaps a side quest with a quirky premise. You spend so much time fighting to survive, all while under the cloud of your impending fight with the dark and powerful Ganon. By contrast, your interactions with NPCs are opportunities to slow down and help out a friendly stranger in need. Though you have an overarching goal in mind, Breath of the Wild's delightful distractions often prove to be its most memorable moments.

If you've ever hiked deep into the wilderness and found yourself awash in wonderment and perhaps guilt for living a life steeped in modern indulgences, Breath of the Wild's reverence for the natural world will strike a chord. It's the way the rising sun graces blades of grass as you climb a steep hill. It's the flutter of a few well-timed piano notes that dance in your ear and harmonize with your internal childlike amazement. And it's the unwavering delight and excitement that each new discovery brings. It can come when you reveal a new portion of the world map and find a curious landmark, but there's an almost endless stream of smaller discoveries to make as you move about Hyrule.

No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It's a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery--which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series, and the most impressive game Nintendo has ever created.

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The Good

  • A beautiful and romantic open world
  • Packed with a wide variety of perplexing puzzles
  • Goofy yet surprisingly human NPCs
  • A delicate soundtrack that expertly punctuates the world's many moods
  • Demanding combat system
  • Survival mechanics that make basic exploration feel wholly rewarding
  • A wealth mysteries and discoveries that last well beyond the main quest

The Bad

  • Occasional frame rate issues

About the Author

Peter spent 60 hours in Hyrule before reluctantly finishing the main quest on Switch. He spent an additional two hours testing the Wii U version. He looks forward to seeing everything Breath of the Wild has to offer, assuming he can unearth its secrets. Nintendo provided a complimentary console and a copy of the game for the purpose of this review.
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fkguy300

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Edited By fkguy300

just finished putting in 3 hours of Zelda at my neighbours house. The game felt lifeless. and empty. Average Graphics at best. (Truth) I did like the mechanics of the game. Made the game more realistic with the breakable weopons. Now on to the next game. (One Two Switch) Had to stop playing that after 1 hour, the game put me and my neighbour to sleep. We couldn't take it anymore. No fun at all. Probably the dumbest pile of crap on a disk ever. Wii sports was a 100 times better. Even at $10 the games a rip off. One word for the One Two Switch game (Lame). Sad, my neighbour payed almost $60 for it. Honest review, no lies. My neighbour wishes she never bought One Two Switch. I'll put way more hours into Zelda next week. Hope it gets better and less lifeless. The first 3 hours feels like a lifeless world. As for One Two Switch. Anyone giving that so called game more than a 2 out of 10 probably been forced to give higher reviews.

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CreXONe

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@fkguy300: The denial of truth is strong in this one.

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Tony56723

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@fkguy300: Disk? Switch doesn't use disks, it uses cartridges.

Also lifeless? There's tons of enemies, animals, and NPCs everywhere

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csward

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@fkguy300: You didn't actually play the game, did you? Saying the game is lifeless is hilarious. There's creatures, monsters, and NPCs all over the place. What did you spend your three hours doing? Running around the starting zone in circles?

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deactivated-5c1d0901c2aec

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@fkguy300: Nintendo Switch games come on cartridges, not disks.

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Heavleemetal

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@fkguy300: "on a disk" are you sure?

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AM960T

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@fkguy300: Thanks for sharing your view. I do think the game seems really sparse, and void of any buzz.

Your opinion helps me make a better choice, and I thank you sincerely for your post!!

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IanNottinghamX

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@fkguy300: Damn you still here spamming hate? Theres no way I believe youve even played it. Zelda isnt even a game series you can judge by playing 3 hours. 3 hrs? pffft gtfo.

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Delston

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@IanNottinghamX: seriously, 3 hrs was practically the time it took for my kiddos and I to move on from enjoying blowing up Bokoblins and rolling the trees we just chopped down down hills. Such a fun game.

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fkguy300

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Edited By fkguy300

@IanNottinghamX: I've been playing the game since 8am this morning and finished at 10:30am. Not that I wanted to stop playing, my neighbour wanted to stop playing to chat on her phone. As I said before, when I get a chance to play it more, I will. Get over yourself, if you think it's a masterpiece, good for you. I don't. I don't suck up to game companies or biased reviews that are pure bs when I've experienced the game for myself. And the first time i posted a review on the graphics alone, I had played it in thE store for 15 minutes. I'm simply being real. This game isn't a masterpiece in any sense of the word. Dull, boring open world with not much to do. Theres a reason why this game is lifeless. The game would probably lag a ton if they actually put anything on screen other than grass trees and rocks. Underpowered Overpriced hardware. Now onto the games. No doubt nintendo will pull out some seriously cool games for this system in the future. This game isn't one of them. Just my opinion.

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csward

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@fkguy300: "And the first time i posted a review on the graphics alone, I had played it in thE store for 15 minutes."

Post a review after 15 minutes at the store? GTFO

The game is gorgeous you troll if you even played it you would know. Yes there are some low rez textures here and there, but you hardly notice because everything else looks great.

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IanNottinghamX

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@fkguy300: Dude did you really have to respond with 2 walls of nonsense text? I dont care what you like that much that I wanna see all this stupid hate talk is the point. Your opinions arent even original or unique! Just regurgitated internet forum garbage. Theres no way I believe youd rather be on here spewing nonsense than playing a great game. Period. Im done talking to you at this point.

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nomadski69

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@IanNottinghamX: His words put together a far better argument than yours did Ian. You sound like you are freaking out someone is not liking your new favourite thing.

BTW he is right, the framerate is garbage which indicates precisely why the world is so dead.

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IanNottinghamX

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Edited By IanNottinghamX

@nomadski69: And who are you? His second account or his brother? Or just another butt hurt fanboy? Who said I was even trying to argue with him?I just got tired of seeing walls of hate spewing text from a dude that doesnt even sound like he even played the game. He sounds to me like a butt hurt fanboy thats mad the game got a 10. Ive long since moved on from that comment I suggest you do the same.

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fkguy300

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Edited By fkguy300

@IanNottinghamX: it's just a less biased opinion on a game thats all. Do I have to love the game as much as you to be less hateful? So when Gamespot gives a game a 3 out of 10 are they being hateful? So I finally played the game for real today instead of just going off what I'd seen in the store. So far I stand by my opinion on the game and the overrated 10/10. The first few hours feel Lifeless. Walking around picking up sticks climbing up rocks and picking up mushrooms for 2 hours isn't what I call a fun masterpiece. Calling this game a masterpiece is a joke which is why some people like myself get annoyed when professional game reviewers blatently lie about games just to keep their advertisers happy. Thank god for that OLD MAN in the game. If he wasn't in the game, the game truely would be lifeless for the first 2 hours at least. That said, I'm sure this game will get more entertaining as I get a chance to play it more over the next month. I'll buy the console when better games come out. And yes, I hate the One Two Switch game. It's the biggest pile of crap I've ever seen put out by a company for $60+ dollars. I don't have to like what you like. Thats life. All my opinions are valid on this game and Unbiased unlike all the people giving this game a 10. When my 12 year old neighbour wants to stop playing her new zelda game after only just getting it to go chat on her phone, doesn't say much for the game being a masterpiece now does it.

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deactivated-5a26032528a9b

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@fkguy300: LOL. Not liking a game or even a game series is one thing. But "I hate that this game is getting a 10 so I'm going to give it a 1" is definitely not unbiased. It's stupid and shitposting.

Oh but you're right. Your opinion is valid and unbiased but not everyone else who think it's a fantastic game from the most revered franchise of all time and who think it deserves that 10. Their opinions don't count at all.

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deactivated-5a26032528a9b

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@fkguy300: LOL. And I'm supposed to take the word of a guy whose score average is no higher than 5, who gives 1s and 2s to a bunch of popular games, but who thinks a game about driving a street sweeper is a masterpiece.

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AM960T

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Edited By AM960T

@pmcollectorboy: That street sweeper game has gotten 2214 user votes of 10, out of 2571 ratings. The game averages a 9 rating.

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deactivated-5a26032528a9b

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@am960t: Yeah all legit ratings I'm sure. For a game that got a 1.5 from the critic. *eyeroll*

But Legend of Zelda is a heaping mound of trash.

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AM960T

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Edited By AM960T

@pmcollectorboy: Why are you so sarcastic and dripping with venom?

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Tomcat2007

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Do we know if there are any major bugs yet and subsequent patches released? That's one of the main reasons I hold off buying games on day 1. Especially RPG's. But of course, this is a Nintendo game and usually Nintendo games are much less likely to be buggy than games on xbox and playstation from my experience.

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nomadski69

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@Tomcat2007: One bug is the game runs worse than most Digital Homicide games. Apart from that not really sure.

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Warui

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Edited By Warui

I now truly understand that Nintendo employs master developers. Breath of the Wild is made so well and looks and feels so good that these people are obviously on a whole other level than other developers in the industry. They deserve their 10 out of 10!

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bdiddytampa

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@warui: and it actually plays out of the box right? Unusual for this gen lol.

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Simba13

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Edited By Simba13

@bdiddytampa: It didn't play straight out of the box for me on the Wii U. There was a large update as soon as I started it, about 16 mb I believe, which annoyingly took about 30 mins to complete, on a fast 100 mbs Virgin media connection.

Apart from that, so far so good.

As far as graphics go, to be honest they look good, in relation to other Nintendo graphics, which are just never as detailed as other main stream game devs. It's obviously how Nintendo get away with making much lower powered, energy efficient hardware because honestly they are just not on the same level of realism or textures in ANY of their games as other companies. Which of course lends itself particularly well to the Switch, with its same game play on a home console as a handheld.

They go instead for quite flat, brightly coloured, obviously drawn, almost cartoon styles in their games. The difference could almost be described as the difference between a photograph and a drawing of something. It seems to work for them, but for me although some Nintendo games are a fun distraction in the main, except for the likes of Zelda which is a somewhat deeper level of involvement for the players.

But despite their continued denial of it, for the western market which hasn't been brought up on Asian manga type culture, Nintendo's graphics style is still really aimed at the not so discerning children's market!

Even if the games themselves content really isn't.

Yet they even now don't appreciate that cultural difference.

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bdiddytampa

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Edited By bdiddytampa

@Simba13: There are very few games nowadays that don't release without a day one patch. It's just how the dev system works. The time between when they go to print and go on sale is no short amount of time, it takes a while to manufacture the discs and packaging and packing, so they continue to test and fix while that process takes place, so the game is as good as it can be when the consumer loads it for the first time. I'm glad they're able to do it, it means they can fix things that wouldn't get fixed back in the day.

The patch like you said was only 16MB, took no time for me, I'm sorry you hit their servers at a bad time, there were probably millions of people trying the same download. It'll stress anyone's system. So it sucks that such a small download held you back a few minutes, but it all goes away once you start playing :-) It's so good.

I remember a day one patch, I think it was on the XB1, there was an 8GB day one patch.. that's not a patch, that's a complete rework of a major portion of that game. That's an example of a dev pushing the limits of that window. The game should be as good as possible when it goes to print, but the publisher is only focused on timeframes and release dates, and instead of making sure the game is complete at print, some devs, under immense pressure from the publishers, are sending a partial game to print, and finishing it with the patch, and that's when you end up with situations like last couple years with broken games coming out, even with day one patches..

Nintendo has a style. They don't shoot for power and super detailed textures, they work with what they've got, and do beautifully with it. Just because they don't focus on "realism" doesn't make them "childish". Something in American culture labels anything animated, for children, "cartoons" are for kids. That's something we will disagree on. Gameplay is king, you don't need to spend millions of dollars on high-detailed textures that no one is going to go up close to and study if they're just playing through the game. In fact they just proved you can release a world class, top notch, historic game.. without all the horsepower and tech the other systems have. WTG Nintendo. (AND it's portable?) it's huge. Nintendo is not getting the credit they deserve, the WiiU didn't get the credit it deserved.. the owners of the WiiU know. It's a great system with a monstrous library. (WiiU, Wii, and VC leave you with a huge selection of great games, and VC some amazing nostalgic games from my childhood that you can't get anywhere else. The WiiU has the most (quantity) exclusive games available on it than any other system, slightly smudged statistic because it's attributed numbers wise to all the old VC games, but it's true. There are huge amount of games you can get on the WiiU you have to have a Nintendo system to play, and having them available all on one unit? It's why I probably play my WiiU (and my 3ds) more than any other system.. even my PC, and I've got a dream gaming machine.

The cultural difference is for sure, and is an obvious influence on marketing and art style, no doubt. But I like the fact that they keep embracing their culture, and keep it influencing their games, instead of playing follow the leader and making games aimed at a culture you don't live or understand. It's a decision they made, to keep the Japanese influence in their games. Their way of doing things, though has had problems, keeps producing some of the best, most memorable games in gaming history. So.. I will keep buying their stuff, cuz they keep producing.. with less to work with than the competition, they still sold the most units last gen :-/

And hey, I'm just discussing, I hope I didn't come across as argumentative. People just sh#t on Nintendo all the time (again, not directed at you) and it pisses me off lol, cuz they rule the portable gaming market, nobody can touch Nintendo on portable gaming. They don't follow the other guys, they try something different and creative. Sometimes it works, sometimes it doesn't.. but without people pushing and trying different things, there will be never be any moving forward to new types of gaming and new ideas. Nintendo takes risk with certain things, while staying safe with others. Yet they keep producing great games.

People put them down because they aren't trying to play follow the leader, make the exact same console (pretty much) as the others, and release the same games as everyone else. I respect them for that, and I've rarely been disappointed.

(THE 2DS SHOULD BE ABLE TO PLAY THE VC TITLES BEING RELEASED ONLY FOR THE "NEW" 3DS) sorry for the wall of text.. I got a little carried away, I'll be lucky if 3 people read this line ;-) lol

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Simba13

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@bdiddytampa: Thanks for taking the time to type your interesting "wall of text" reply.

We can agree to disagree on some things with regards to Nintendo and it makes a nice change to be able to actually discuss differences of opinion in these forums, without resorting to insults or flaming.

I am English, so obviously there are different cultural differences, even to America, though I do like to watch the Marvel style cartoons on tv, so not totally against cartoons per se and its a long long time since I was the kids age they are really aimed at.

I just think that despite all the good stuff Nintendo can turn out, like Zelda, they could really be the best of the best if they would only move on and embrace the standards of technology used by their rivals, while still doing their own thing?

Surely they can retain their original ideas and concepts while still keeping up with tech advances, instead of so obstinately staying behind on purpose, just to be the odd one out. I just don't get that mentality, they could do it they just refuse to, for no obvious reason and it surely hurts their business massively worldwide. Owning the handheld market and being "rulers in Japan" is surely not enough for them to move forward and profit, is it, or don't they really have the ambition to be world market leaders. It seems to me there is just some element missing in Nintendo's strategic boardroom make up which is really holding the company back from what they could be and we may all eventually lose them because of it.

Zelda BOTW is a great game and a leap forward in story telling in the industry as a whole and they deserve to be congratulated on it. One Two Switch not so much!

Now if that same Zelda BOTW game played at PS 4 or Xbox levels of graphics and frame rates with that extra attention to detail, how awesome would that be and a game of the year for certain.

Damn, another wall of words Lol,

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bdiddytampa

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Edited By bdiddytampa

@Simba13: Also I wanted to add something that just came to mind, that I don't see Nintendo as "staying behind on purpose", I see them as trying new and different things in a very cut throat business. Who knows what went on behind the scenes in development of these consoles. Who they pitched to do the chip, how negotiations go during such planning, the fact that AMD was already producing bespoke chips for 2 other consoles at the same time could have maxed their ability to explore a similar power chip for a different console. Maybe they reached out to Nvidia and didn't like the offer. We don't know what sort of challenges they faced while designing these things. We only know the end result, good or bad in your or my opinion. Sorry to reopen a thread from last week ;-) :-P

You just seem like a reasonable person that may have some insight I have missed or misunderstood.

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bdiddytampa

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Edited By bdiddytampa

@Simba13: On the contrary, their consoles have been fairly successful. People were disappointed with the WiiU, I wasn't one of them. I played and still play hours and hours on that thing, and the Wii was the best selling console of that Gen, by a long shot. Add on all the portable gaming sales, Nintendo is ok, and will be ok. I'm glad you enjoy Zelda, it's truly a masterpiece. The big deal for Nintendo is producing a great library. If they do that, I think this console has the versatility, and the power to do well. Only time will tell. Thanks for the non troll response ;-) Cheers.

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StryderK

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@bdiddytampa: That's one thing I LOVE about the Switch. No more freaking waiting 2-4 hours on the Xbone for a mandatory install and then another 1-2 hours for the patch! With Zelda, at most, 3 minutes for the day 1 patch that fixed the framerate issue that a certain poster here kept on trolling like it's the end of the world here (If framerate issues is THAT bad, then I guess Witcher III and Skyrim are some of the worst games EVER!) and then it's onto the game itself! AHH! That took me back to the good ol' days of just popping in a game and start playing!

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bdiddytampa

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Edited By bdiddytampa

WTG Nintendo, knocked this one out of the park! How many 10 out of 10 games did the other systems have? (Legit question: not being console war A-hole) I love them all!

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ZmanBarzel

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Edited By ZmanBarzel

@bdiddytampa: "How many 10 out of 10 games did the other systems have?"

Going by Gamespot ratings?

• PlayStation 4: 4 (Uncharted 4, MGS V, Witcher 3, Journey)

• PC: 3 (MGS V, Witcher 3, GTA IV)

• Xbox One: 2 (MGS V, Witcher 3)

• Wii U: 1 (Bayonetta 2)

• PS3: 3 (MGS V, MGS 4, GTA IV)

• Xbox 360: 2 (MGS V, GTA IV)

• Wii: 1 (Mario Galaxy 2)

• PS2: 2 (Tony Hawk 3, Chrono Cross)

• Dreamcast: 1 (Soul Calibur)

• N64: 1 (Zelda:OoT)

source

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bdiddytampa

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@zmanbarzel: thanks for the info, you little over achiever you. Though I didn't say it, I should, I was looking at the exclusives. Games you can get on any system doesn't really focus on the system and the companies first party titles, because let's be honest, it's the exclusives that differentiate the systems. A system with a whole bunch of 10s and 9s for exclusives, they've got the upper hand.. I don't buy consoles for a game I can get cheaper and better looking on my PC.. is the exclusives. I ain't the only one for sure.

I'd forgotten Journey got the 10 nod, thanks for adding that. So the ps4 and the WiiU have the most 10s, (it would be a mountain of work) but I wonder how the 9s pan out ? lol. Good day for all gamers, not sure why people are going all "mine's better than your's" on this thread lol. Another world class game for us to play! It should be a celebration lol! Any time we get a game the media overwhelmingly agrees is hit, and are comparing to what many believe to be one of the greatest games of all time, The Ocarina of Time... That game changed gaming.. if this game is even close, the fact people are even comparing it seriously.. everyone should be happy. Happy we've got a gorgeous, playable on release date game that most of the media are praising. We've added another game to the all time list. IT'S A GOOD THING! lol

Thanks for posting that info friend, it is much appreciated ?

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deactivated-5a26032528a9b

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@bdiddytampa: Uncharted 4 and Bayonetta 2 are two more recent ones.

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bdiddytampa

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@pmcollectorboy: yeah I just googled it, U4 and metal gear got 10s for ps4, I haven't found (but haven't looked that hard) any 10s on XB1 yet (if anyone knows of one let me know, I'm just interested, not trying to poke a wasp nest lol ? ?. I didn't know Bayonetta 2 was on any other systems, thought it was just a WiiU game ?

So is this the second 10 for WiiU? or were there others beyond Bayonetta 2 and now the new Zelda?

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bigdaddy0316

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My god this game is overwhelming. Dont even know what to do. Where to go. Get so side tracked.

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StryderK

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@bigdaddy0316: Welcome to the club buddy! 14 hours in and only made it to the third village. And the big reason why is I need better armor! Getting one shotted by Moblins constantly = not much fun! Other than that, it's one moblin camp after another to see what treasures I can dig up with. An ohh, shrines! I need more hearts and stamina of course so I'm searching constantly for more shrines and those tower things to get map data! It's gonna take some time to get everything done and of course, cooking! Cooking is a must if you want to get far in this game so I'm shooting every single bird, foxes, sheep, goat, etc that I come up against!

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Nightbringer

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Yesterday I got this gem on Wii U and have been some 10 hours into it.

I have no words to describe this masterpiece. I've been playing since Atari and that sense of awe and wonder hasn't been present for me since A Link to the Past.

The number of options available to tackle any endeavor in this game is mind blowing.

I Will input a thorough review on this site when I get more time with it.

I don't get the negative comments about graphics or frame rate. The game is beautiful as is the music and sound.

I have a high end PC and love Witcher 3 and Skyrim which would be the only similar games in a way. But this is on another level.

No gamer should be deprived of this experience. If you don't have wiiu or Switch, then my recommendation would be to get a Switch when you can. I'm pretty sure there will be a good amount of good or stellar games on the system in the future, as the WiiU had, despite what some believe. Add the fact that you can take the game anywhere, and you have enough reasons to get one. It should be the perfect complement to Xbox ps4 or PC.

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NeonicTrash

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@Nightbringer: Gaming since Atari and you haven't had a sense of awe and wonder since an NES era game? How much money and time is that wasted in a hobby that hasn't even been "doing it for you"? Geez.

How could this cartoon aimed at an under 18 audience be on another level than The Witcher 3? The Witcher 3 is amazing in ALL facets, and is for ADULTS. BOTW looks like a Fisher Price toy in comparison. And I just don't mean the art style, I mean the dialogue, the level of violence, the overall themes and 'look and feel of the enemies and other characters. No matter the gameplay, it looks juvenile and as a non-Zelda fan with NO sentiment towards the series I've got The Witcher 3 for an open world fantasy game that doesn't make me feel like I'm playing a kid's game, and see no reason to go get a Switch just to play this.

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Tony56723

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@NeonicTrash: Oh so you're one of those gamers

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Tomcat2007

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@Nightbringer: When you look at the much greater graphical power of the PS4 and even Xbox One, I think it's amazing that Nintendo developers have made this game run and look good on hardware like the Wii U. It also shows that graphics aren't everything, gameplay means a lot more.

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