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Ratchet & Clank Film Slated for 2015 (AKA Take my Bolts Now, Why Don't You?)

Well, weve reached that point where all of the good video game franchises have been adapted to film, and suffered from being shitty, sloppy, disgraceful, piles of **** shit. So, where does Hollywood go from here? They adapt a GREAT franchise. Yep, that title is not lying, R&C are being adapted as we speak. It will be animated (obviously) and is going to be for all ages, which could mean anything for the series ability to sneak crap past the radar.

It will feature the cast from the games, including (but not limited to) James Arnold Taylor as Ratchet, David Kaye as Clank, and Jim Ward as Qwark. From what Ive read from the press release (which is down below) the plot is basically R&C1s plot, but with elements from other games, such as the Galactic Rangers (you know, those sniveling dorks from Up Your Aresnal?). I find that is probably the best way to make a R&C film: take all the things that made the games great, and toss em into a badass, 2-hour long joyride. That, coincidentally, is something that never happens ever with video game to screen adaptions. Rainmaker Entertainment is making the movie (you know, the ones behind that trud Escape From Planet Earth?), with help from Blockade Entertainment. It is being written by TJ Fixman, a senior screenwriter for Insomniac Games, the studio behind R&C; and directed by Jerrica Cleland.

Heres the press release: Ratchet and Clank tells the story of two unlikely heroes as they struggle to stop a vile alien named Chairman Drek from destroying every planet in the Solana Galaxy. Ratchet is the last of his kind a foolhardy lombax who has grown up alone on a backwater planet with no family of his own. Clank is a pint-sized robot with more brains than brawn. When the two stumble upon a dangerous weapon capable of destroying entire planets, they must join forces with a team of colorful heroes called The Galactic Rangers in order to save the galaxy. Along the way theyll learn about heroism, friendship, and the importance of discovering ones own identity.

Heres some more exposition: Weve always thought Ratchet and Clank would be a fantastic all-ages movie and are thrilled our intergalactic heroes will finally get their chance to shine on the big screen, said Ted Price, founder and CEO of Insomniac Games. Insomniac is especially honored to play a hands-on role with the films production, including the screenplay, consulting on character development and animation, and adding support to the films marketing.

Apparently, Insomniac is very involved, which could mean that it might turn out good. All of the animation used for the movie will be from scratch (with a smaller than average budget), using the games models as reference.

Im hoping this movie can spell a doom to crappy game to film adaptions, and since Insomniac is in pretty heavily on it, I have rather high hopes. Check out the teaser trailer below, which is very well animated, and hilarious; and the voice-acting is fantastic, identical to the rest of the series (besides 1, where Ratchet was played by Mike Kelley). For now, this is rigbybot127 signing off. Boy, I cant wait for 2015!

I've Got Headcrabs (50th Blog Post)

Half-Life 2 was one of those games that broke common PC barriers, and created something that was unlike anything that came before it. Every movement felt fluent, every character felt like they had emotion behind their face (avoided the Uncanny Valley), and gave gamers a once-in-a-lifetime experience, that, in terms of sheer quality, hasnt really been matched to this day.

Who put this damn explosive barrel in my way? Im gonna shoot it!

The game is set after Half-Life, so what follows are spoilers for a game that is no where near as good as this one. At the end of Half-Life, the mysterious, and elusive G-Man approaches Gordon Freeman (which, I will refer to as you, for the remainder of the review), and gives you a choice, work for him, or DIE!!! You, like any non-suicidal person, agrees to work for him. So, you start the game out, getting off a train into your new alien-ruled city, City 17. As you walk to your destination, you see Dr. Breens smug face plastered on every screen, in every room, EVERYWHERE!

Smug jackass.

One thing leads to another, and you meet the beautiful and talented Alyx Vance, who is this games exposition fairy.

Magic!!!

Shes half the reason why this game is so great, and why its a benchmark in technology. If you cant program emotion, as seen in Alyx, youre a lousy game designer. Emotion also doesnt have to come from hyper-ultra-super-realistic graphics. Games like Final Fantasy VII, and Metal Gear Solid (1) dont have hyper-realistic graphics, but they have emotion down-pact. You need to have a knack. Thats it. A knack. Anyway, shell follow you from time to time, usually the game has her do her own thing, so you can get stuff done.

Gettin stuff done (and soiling pants)

You have a lot of stuff to use, to get said stuff done. Your basic arsenal consists of a pistol, shotgun, and A GRAVITY GUN, although you can also an assault gun, and a crossbow that shoots FLAMING ARROWS, as well a GRENADES!!! (I know, the all-caps thing is getting old). You will be traversing many, many different terrains, in many different ways: on-foot, or other (dont wanna spoil anything). These terrains look stunning, and can easily oppose many games today, in terms of sheer level-design.

I wish this was my community pool.

The games graphics, as I said before, are amazing, and if you have a high-end computer, forget about it; itll knock every article of clothing of your body (same cant be said for that sexy waitress youve been eyeing). Every pixel is there, because Valve wanted it there, for beautys sake. Valve are truly perfectionists, the reason they havent released Half-Life 3 yet. Every character feels like a real person. Even Heavy Rain, which is a great game, had characters that felt dead, compared to HL2s. How can you tell if a character looks realistic? Look into their eyes. If you feel no emotion, thats how you know. I could give you list of games with characters who feel realistic, but thats not the point; HL2 does it better than (almost) every game, head and shoulders.

The game sounds great, too (especially with headphones). The musics great, as are the sound effects, but the voice acting is where it stands out. Its wonderful. When Alyx talks to you, you wont be able to get enough. Dr. Breen has the best voice-actor of the whole cast.

The only character that has a below-average VA is Gordon (you), because, he has no VA. He never talks. Ever. Which makes the player relate more with him, as you are, essentially, him. Which is why this games story has an above-average way of telling itself. Instead of having to sit through hours of exposition (thats only good in Metal Gear Solid), you always look through Gordons POV, which means you are actively part of the story, rather than just the guy who plays it, till the next cutscene. Only other game I can think of off the top of my head like that, is Portal (Portal 2, more specifically).

Half-Life 2 is a masterpiece. A game that gives so much to its players in the few hours it lasts, than most 100+ hour RPGs could give you in a lifetime. Plus, it has 2 sequels (that arent HL3), Episode 1 and 2, both of which continue the awesome narrative of the HL2 series, which I will get to reviewing someday. I suggest you buy The Orange Box, which comes with the three of those games, as well as the amazing Portal and awesome F2P Team Fortress 2. I give Half-Life 2 the rigbybot127 Seal of Masterful Quality.

A+

Happy 50 blog posts, and I'm hoping I'll be alive long enough to post 50 more. It's all we can ask for in this life, so thank you for this opportunity. I wouldn't be posting these for any other purpose but to entertain you, my friends; and as long as I'm alive, there will always be one last blog post. I love you guys.

The Problem Solverz vs. Superjail!?

Both shows are reviled by animation conoisseurs, and I'm not exactly sure why, since I love them, but people hate them, and that's a cold, hard fact of life. The Problem Solverz (currently available on Netflix; may or may not be getting a second season on Cartoon Network) is the story of 3 heroes who solve problems; Roba, a guy who dresses as a robot, and is the smart (but neurotic) one of the group; Horace, the plain-looking straight-man of the group, as well as the leader; and, last but not least, Alfe (Al-fay), the pizza-loving, incompetent "half-man, half-dog, and half-anteater (I don't know how that works), who is consistently the one who causes the problem. The live in the town of Farmboro, a crazy, seizure-inducing circus-act of a town; and are mentored by Tux Dog, a rich, sophisticated dog in a tuxedo, who constantly makes fun of how not "him" they are. The show is reviled because of the flashing, multitude of colors, and somehwat crude flash-like animation, and because most people associate it with the cancellation of Sym-Bionic Titan (even though it was cancelled long before The Problem Solverz).

Superjail! (available on Adult Swim and DVD) is a wacky comedy about the Warden, a sadistic, eccentric Willy Wonka-esque, off-model, loon, who dresses in a purple tuxedo and hat, and who controls Superjail, the most complex jail in the universe, for the baddest of the bad guys, and his lackie, Jared; his security guard, Alice, who he has a crush on (who has given multiple hints that she may be more of a man than she lets on); Jailbot, a robot who acts a something of a pet to the Warden, and at the beginning of the show apprehends Jackknife, a really messed up criminal, who somehow manages to escape at the end of ever episode; a pair of blonde, humanoid alien twins, who seem to be there for soul reason of screwing up the Warden's plans; two married inmates named Paul and Jean; Ash, a pyromaniac inmate; Gary, a silent man who is a servant to a canary named bird; the Doctor, Superjail's resident doctor, who is very Frankenstein-esque, and fought in WWII; Lord Mistress, the warden of a rival jail, who has it in for the Warden; and Lord Stingray, a Cobra Commander like "supervillain", who crashlanded on the island the show is set, and tried to conquer it, but was imprisoned, and now he tries to make the Warden's life a living hell. The shows revels in graphic violence, which is one of it's detractors for many; and every episode in season 1 would end in a massive, large-scale, extremely violent bloodshed marathon, and some episodes would end with no resolution whatsoever.\

Well, now that you know about them, go watch the entirety of them (TPS has one season, while Superjail has three), and tell me which one you think is the lesser of the two evils.

The Graveyard Ship: Uncharted 3: Drake's Deception Review (Enhanced)

Uncharted 3 is a dark, gorgeous look into the complex relationship between Nathan Drake and Sully, wrapped inside of a large-scale, action-packed egg-roll of emotion, love, fear, and most of all, fun.

It has a more cinematic and twisty feeling than the last two.

Uncharted 3 has a very non-linear narrative, and not to spoil much, Ill give you a brief premise: Nathan Drake and his best friend, Sully, along with a few others, are going up against an old enemy, to unlock the secret of what exactly Francais Drake found years ago, something of which caused him to lie to the Queen; in tale of revenge, honor, pride, fear, and love. The story is a step-up from previous games in the series, as is the voice-acting. Sully, unlike the last game, is a main character, and does a great performance; Nolan North is phenomenal as Drake, and really convinces you that hes a real living, breathing being; which is no small part due to the ground-breaking motion-capture technology used. Nolan North had a case of broken ribs during the filming of the desert scenes, so Nate's anguish was his anguish, and gives the game a very natural, authentic feel in regards to the acting.

As you can see from the above screenshot, U3 is fantastic looking. In fact, its the best looking console game ever made. Every single pixel is packed with so much detail; every facial animation looks undeniably real. Its been a long road, but video games have finally come to the point of being able to express emotion at real-life quality. Hell, it looks better than real-life. Naughty Dog has a f*cking knack for making their games the prettiest, and who can blame them? And boy, the effort; all the sleepless nights, and backbreaking days; all the heart attacks; it all shows.

My God.

When people talk about this game, they will talk about how great the sand effects were (which they were), but the desert was only a part of what made this game so great. The above picture shows what I consider the best part about Uncharted 3: the ship graveyard. Chapters 12-15 are boat and water themed, and are, coincidentally, the best chapters in the game, hold some of the best set-pieces of all-time, and manage to single-handedly outshine every single highlight from Uncharted 2. Each of these chapters could be removed, and it wouldnt hurt the narrative in the least. This is one of the only instances where filler is better than the rest of the game.

Flash! Ah, ah. Savior of the Universe!

I also really enjoy the newly-added ability to throwback grenades, which makes Crushing that much less of a bitch than 2. The rest of the gameplay is basically the same, with awesome executions thrown in (such as pulling the tab out of an enemies grenade, while its still in his holster), and a new focus on hand-to-hand combat. In the past, Nate would just punch a mook a couple of times, dodge his attacks a few times, and kill him; now, there are mini bosses, which can only be beaten by h2h, and are regularly put into normal gunfights.

Those are some devoted mooks.

Marlowe (the main villain) is a much more 3-dimensional character than 2's Lazarevic, and has a part in Nate and Sullys past, though her lackie, Talbot (the one you'll be battling the most), although awesome, is like a ghost, when compared to 2's Flynn, though I like Talbot a hell of a lot more than that annoying dickhead. Cutter is also a great new character, who I hope gets a part in 4, since he leaves the game about 2/5 in; this is due to his actor going to do The Hobbit (Lord of the Ring's disabled little brother); he was a fully realized, 3-dimensional character, with feelings and fears, which is why it's unfortunate he had to leave before it was finished.

Best looking desert in any video game (except for maybe Journey).

The music is fantastic; best of the series. It is so tonally perfect, and really puts you in the mood of a treasure hunter. Here's the entire, 2-hour soundtrack:

This is the second game in the series to feature multiplayer, and unlike 2, this one actually goes somewhere. You can play 5 vs 5 player matches, using either a character that you created from scratch (if you dont like spending real-world money on in-game clothes, this is unlikely; though, there is good stuff you can get with in-game money) or just use in-game money to buy a character from the game, which you can customize. As you advance in rank, you unlock more weapons, as well as these things called boosters and medal kickbacks; both of which could give you an edge in matches; and if youre team is losing big-time, power-plays are activated; these include marked man, where a random player is marked, and whoever kills them gets extra XP; exposed, where one teams gamertags are completely exposed to the other; and double damage, which is self-explanatory. U3 also holds the distinction of being one of the only PS3 games which features split-screen, to allow the use of multiple PSN IDs on the PS3; which makes for a lot of fun, but it is marred by a lame icon on the side of each players' screen (most likely for performance reasons).

Damn it!

Speaking of which, these icons help spread your notoriety among the community of U3 MP. You can design your own (though you have to pay with in-game for some of the features) and, depending on who's winning, their emblem will be watermarked all over the board; the default one is a heart. The black screens are there during co-op as well, which is a small, original campaign (though, mostly a rehash of Uncharted 2, with some of 3 mixed in) consisting of about 5 chapters, and can be played by 3 players (not on the same screen, Im pretty sure). Its a neat idea, and kinda fun. Co-op also consists of a mode known as co-op surivival, which is, without question, the best part of the multiplayer. Its where you, and 2 partners, team up to take on 10 rounds of mooks being thrown at you left and right, most of them armed with RPGs and armor. If your friend is dying, its up to you (or your other teammate) to save them, by running up to them and holding triangle.

Then, theres Tetram. Tetram is the scariest, and, quite possibly, the most annoying enemy of all-time. He is distinguished from other enemies by his gas mask, and speed. He comes up behind you (or gets anywhere near you from any angle) and chokes you, until either you die or one of your teammates saves you; which means that if all your teammates die, you die; they make up for that by making him easy to kill, since all you have to do is stealth kill him. I have lost many co-op games because of this son of a bitch. He also comes in armored flavor, which makes it impossible to stealth kill him, unless you shoot off his armored helmet. He breathes heavily, so if you hear him coming (which is sometimes hard to do, what with all the gunfire going on around you), run like you have propellers in your ass, find which direction he's coming from, and let that bastard have it. Its even worse during split-screen, where its impossible to tell which one of your sorry asses is about to get Tetram'd. Thankfully, he only appears in co-op arena.

Did I mention this game looks frikkin awesome?

Even in a game of this pedigree, there are still 2 things that piss me off.

1. During some of the so-called stealth sections, there will be enemies which are impossible to kill stealthy (especially in the ship sections), and youll have no choice but to engage in a fire-fight. AI partners will also sometimes start shooting before you want them to (though this also happened in the previous 2). Thankfully, this game doesnt have a mandatory stealth section like 2.

2. Theres no in-game store like in 1 & 2, which means you cant change buy characters, weapons, and filters to use after you beat the game. While this is mostly a nitpick; I cant think of a single reason NOT to include this in the game; it would give it more replay value, and make it easier to come back and collect trophies (actually, this could be the reason).

Speaking of trophies, this game has a pretty hefty list of em. The treasure trophies are back, though this time you get one every 20 treasures you collect, as are the special kill requirement ones; but theyve added some pretty neat situational ones. Thankfully, there are only 2 related to multiplayer: one for playing a full game of competitive and one for playing through a chapter of co-op (both can be earned online and offline). I forgot to mention that if you buy this game used (which you shouldnt since its like $20 now; though you can spend an extra $20 and get the GOTY edition, which comes with all the multiplayer DLC), you have to pay $10 to get an online pass for the PS Store, if you want to play online; you get this for free with a new copy.

Oh yeah, and due to the servers for this game being crap, it can sometimes be hard to find a match, not due to the number of players, but because these servers can be buttholes sometimes, although, as I say constantly, multiplayer never affects my final score, unless its good.

It's the only way to fly.

Uncharted 3 will take you about 9-12 hours (depending on how much you suck), and even then its too short, because I never wanted it end, and when it did end, I just stared at the credits, reflecting on what Ive just experienced, and felt pretty confident that not only did I just finish the best game in the series, but one of the best games of all-time; Uncharted 3 is a masterpiece, and I recommend it to anyone with a PS3. Naughty Dog has outdone themselves yet again, and I cant wait to see by how much of a stretch they outdo this with their upcoming The Last of Us. Time will tell.

Kitty gotta Eat Fresh!

A+

Climbing Trains with Nathan Drake

Just like the second in the Jak series, Uncharted 2 takes what made the first one great, and multiplies it, ten-fold. Uncharted 2 is a beautiful trip, one filled with oohs and awes, and keeps it going till the very end.

Sneak-eh!

Uncharted 2 chronicles more adventures of Nathan Drake, a descendant of Sir Francis Drake, who (with the help of a long-time friend Harry Flynn, and old flame Chloe Frazer) is tasked with stealing a lamp from a Tuskan museum. One thing leads to another, and eventually hes up against a psychotic international criminal, racing to find the lost city of Shambhala. The pacing is excellent, Hollywood-style (but better, because Hollywood sucks), and really makes you feel like youre playing a movie, devoid of filler. The narrative is highlighted by excellent voice-acting, and some great writing by Amy Hennig. Nolan North is phenomenal as Nate (some would say that Nate is his best role), as is Richard McGonagle as Sully (though he is basically demoted to extra in this game). Yes, it is sad that Sully takes a backseat to Chloe and Flynn, since he and Nates banter ranks up with the best dialogue of the series, but live and let live.

That planes not THAT big!

For a couple years, this game had the best graphics on the PS3, until its sequel hit the market. The first one was fine, but the environments looked bland. Same is not the case with 2, as every nook and cranny is filled to the brim with details. The same can be said for the facial animations, which are very well done. Nate is also noticeably buffer than in 1, as the model used for this game was the one that ND wanted to use in 1, but by the time the game hit post-production, they were too late. Everything is so colorful, and wonderful; very immersing.

Ill put your ass in the Fish Tank!

The game, like its predecessor, is a third-person shooter, with platforming and puzzle-solving elements. This time, however, its more refined, as in every problem I listed for the first game (the weird crosshair, for example) is fixed here. The platforming element also comes in handy more during the firefights, providing cover and a strategic upper-hand. U2 has a lot of awesome set-pieces, which I will not spoil, as you will need to experience them for yourself; this is an example of a game that constantly tops itself.

Imma pwn your n00b booty, capn dickhead!

Even though multiplayer for a game never, EVER influences my final score for it, I thought I should mention it. Its basically single-player gameplay, without the cinematic narrative, against a bunch at most 9 other people. Its not bad, though it is pretty dead-end.

When I first played U2, I played it on an SDTV, and even then it was an amazing, beautiful experience, that is near-flawless (I have an HDTV now, so no pity). I recommend this masterpiece to anyone with a PS3. Uncharted 2: Among Thieves recieves Rigbybot127s Seal of Masterful Quality, as well as my 2009 Game of the Year Award.


A

Steven Universe: Upcoming Sugar Show

Rebecca Sugar, one of the writers for Cartoon Networks Magnum Opus Adventure Time, has announced that she is creating her own show for CN, Steven Universe, which is slated for a Summer 2013 premiere. Sugar has written several episodes of AT, including I Remember You and Simon and Marcy, both of which study the relationship between Marceline and The Ice King right after (or during) the Mushroom War, the famous war which made all the crazy shit that happens on AT possible. Simon and Marcy, one of the best episodes of the entire series, was her last work on the show.

The beautiful Rebecca Sugar.

The premise of the upcoming Steven Universe, according to CN:

Slated to debut in 2013, Steven Universe is a coming-of-age story told from the perspective of Steven, the youngest member of a team of magical Guardians of the Universe. The animated series was conceived as part of the shorts development initiative at Cartoon Network Studios, and is created by Emmy and Annie Award-nominated writer and storyboard artist Rebecca Sugar (Adventure Time). Sugar is Cartoon Networks first solo female show creator.

Sounds pretty cool. Another cool tidbit is that Raven M. Molisee, known for her work on My Little Pony: Friendship is Magic, has stated on her Deviant Art page that she will be involved with it, as well. This is what she had to say:

There are so many reasons for you guys to be interested in this thing, you dont even know. Ian Jones-Quartey (of Adventure Time and Venture Bros) is on it, Danny Hynes (character designer on Venture) and so many others. Lots of people who are new to boarding but coming out of indie comics, so their stuff is already really funny and full of life.

What Im guessing (actually, its not much of a guess) is that it will be rated TV-PG (D,V?) and will be an awesome companion piece to Adventure Time and Regular Show, since Rebecca Sugar is not one to disappoint. Summer cant get here soon enough!

My Mandatory Blog About Leet Gamers Asia

Hey guys! As you may hae noticed, I haven't been blogging here lately. That is due in fact to the most recent fact of me being a part of what will become the greatest goddamn gaming site in all of Malaysia. That of course is http://leetgamers.asia/, factually. In fact, I haven't really been posting there either, as I've been busy in real life (which sucks). All of my content is now posted there first, and after a while, I will post it here too, so you "friends" can read it. It will be censored a bit, for language and nudity in pictures.

LGA caters to all tastes in the media. As of the date above, these include video games, movies, TV, anime and manga, books, and hobbies and collectibles. We try to keep the site filled with tasty content, and try to be above average with our quality, and sense of humor. Most of the articles are reviews, opinion pieces, and general gaming news. There are about n number of writers for the site, including Gamespot's own @david_lck and @tjsmoke63.

My newest article is a review for Uncharted 2 (which you can read here: http://leetgamers.asia/climbing-trains-with-nathan-drake/). Upcoming articles include a list of the best animated shows currently in production, reviews of Uncharted 3, Jak II, Resident Evil 4, the Elfen Lied anime, and a review of the most absurd movie ever made (as well as the one with the longest title): Aqua Teen Hunger Force Colon Movie Film For Theaters (On DVD). Hope you "friends" stay tuned.

Cartoon Network getting their act together

Cartoon Network, the greatest animation channel of all-time, has had a sorted past whenever it came to DVD. They, for whatever reason, though that people wanted to keep buying random compilations of their hit masterpieces. I mean, they did try releasing complete seasons of Ed, Edd n Eddy, but they screwed about with it, and eventually stopped halfway through releasing the whole show.

I think one reason for this could be that they are cheap bastards, but the nice answer would be that their programming is for kids. Regardless of how much we all love Courage the Cowardly Dog and Codename: Kids Next Door, those shows were put on a kids channel, for kids; and they are their top priority.. which means that they dont have to do much. Just release 16 random (badly compressed) episodes of Adventure Time on a DVD and call it day.

Then, they did something SMART; they released the entire series of Powerpuff Girls on DVD, which is flipping awesome but it cost $70 at the time, which is expensive, but still worth it, I suppose (now it costs $47 on Amazon, brand-new); but wait. tell me why they didnt release it on Blu-Ray. Powerpuff is an awesome show, one that deserved HD treatment. Maybe they couldnt do it, because of how old it is, but Ive seen others give BR treatment to much older things. Personally, I think its just because they were a little young back then.

But then, something happened. Last year, on October 1st, Cartoon Network, one of my dear old friends, turned 20 years old. With that, something else happened; they released Adventure Time Season 1, on DVD. It may not have been HD, like the show normally is, but it was something, and showed how CN has matured a bit.

Now, however, they have officially grown up. July will mark the month that the season 1 & 2 of both Adventure Time and Regular Show are being released on Blu-Ray (in the latters case, in one package). Theyve come a long way, but they have finally started caring more about quality, and I hope that they keep this up, and start releasing other masterpieces of theirs on Blu-Ray, for us children-at-hearts to enjoy.

CN

Happy 20th Birthday, Cartoon Network! Just one more year till you can drink.

Uncharted: Drake's Fortune (PS3) Review *Spoiler-Free*

Fresh off the success of the amazing Jak trilogy on the PS2, Naughty Dog decided to go a different route with the PS2s successor, the PS3. Rather than return to the cartoony vistas of the Jak series, they tried their hand in realism, though, as you will see playing this game, their cartoonish ways hadnt exactly retreated from them, as this is, true to heart, something of a succssor to Indiana Jones, and his wild escapades.

Nathan Drake is just as wise-cracking as Indy, but also murders FAR more people (theyre enemies, so dont worry about it)He is, after all, a descendant of the great, late Sir Francais Drake, who was onto something years ago, something that Nate, along with his best frend, Sully, are out to claim. They use a reporter, by the name of Elena Fisher, and her show, to fund their little adventure, when they are attacked by pirates (not the arrgh kind). This is where you learn the basic of Uncharteds cover-based shooting system, and melee mechanic.

The shooting, while fun, is a tad bit awkward, as the hairpoint is off to the side of you and your gun, making it feel really akward aiming; the only time this would come in handy is when playing on Crushing (the games hardest difficulty, which can only be played after beating the game once on any difficulty), and using it to cheat, as Crushing is a **** The aiming is also bogged down by impercisiveness and overall clunkiness, compared to the smooth control of this games counter-console rival, Gears of War. There is a trophy for getting a number of headshots, which won be much of a problem, as you will probably accidentally get a lot of them by the end of the game, but its not very easy to get a headshot in this game if youre trying. This is, thankfully, fixed for the sequels. There are also times where the cover system will get ya, as it wont clip to where you wanna go, and side of it instead, allowing enemies to have their way with you. Then, theres the melee, which is basically running up on someone and beating them silly; or, you can sneak up on someone, and stealth kill them(or just be behind them, and attack them, and itll work, even if theyre currently fighting with you).

The next section introduces you to the games platforming mechannic, which is a normal, everyday way of getting around for Nate, as he can scale long walls, and cliffs, without getting tired, and lift himself up, and jump from ledge to ledge, like its nothing. You got to be pretty damn healthy to do what Nate does. This, and the shooting, make up most of the gameplay, though there will be times where something totally different, such as a couple of set-pieces (which I wont spoil), and a gameplay change that occurs 3/4 into the game, and basically lasts till the end. This gameplay change is Naughty Dogs way of taking everything you know about the game, and throwing it out the window, putting you on your toes, for better (not for worse); its actually probably the best part of the whole game.

For its time, Uncharted had some pretty nice graphics, but they do look kinda bland nowadays, as the textures are rather bland. Its still nice looking, the facial animation for example is good, though not on par with its sequels, which look very good to this day, and are the best looking titles on the PS3 (next to Metal Gear Solid 4: Guns of the Patriots). The frame-rate is solid; one thing that isnt solid is the screen-tearing, which is one of the games biggest problems. Its almost as bad as Assassins Creed games on PS3. Thats right, its that level of bad.

The score is great, too. I find myself humming the theme from time to time.

Uncharted was one of the first games to utilize the then-new trophy system (which was already standard on Microsofts machine, and wasnt standard for PS3 until 2009), most of which come from collecting little treasures throughout the game (theyre also good for unlocking cool little bonuses); there are 60 in total, and one hidden one)My advice to you if youre looking to platinum this game is that you sahould start ut on Hard, as this game isnt very hard, as you will collect every trophy for difficulty (besides Crushing), and then you can tackle Crushing.

Uncharted is a flawed, yet solid shooter, with a great story, fun gameplay, and really showed off what the PS3 was capable of at the time. A love letter to Indina Jones fans everywhere, and the beginning of one of the best trilogies in gaming.

(Note: Be sure to play this before Uncharted 2, as it really pays off, and you would be able to catch subtle references.Plus, you will care slightly more for Nate. If you didnt like this game, by all means dont let that stop you from playing 2.)

8.9/10

Regular Show "That's My Television" Review *Minor Spoilers*

You know they actually have 80s TV conventions? Unbelievable. Have you ever liked a TV show personality so much that you would kill someone for a signed box set? Well, fans of RGB2 have. He was the star of the 80s show, Thats My Television, one of the best parodies for 80s TV ever, and had acquired a lot of rabid fans; except for Mordecai and Rigby. As it turns out, poor RGB2 is being held prisoner by the TV studio, and wants Mordecai and Rigby to help him get to the Pine Mountains. What follows is an 11 minute gallery of awesome action, guns and lots of opened 80s air, which RGB2 needs to breathe to survive.

My favorite scene of the episode is when *minor spoiler* they have a chopper on them, and RGb2 pulls up the seat, to reveal an RPG, that the Russian Prime Minister gave him, and uses it to shoot the chopper down. Its so rare to see something like that in a kids show. This episode in general features tons of guns, and death (threats) (usually, the best episodes feature guns, and violence), and is rated TV-PG V (the best ones usually are).

Another great episode of Regular Show.

8/10