TYPE-25 Rapid Assault Vehicle "Chopper"
Description The Type-25 RAV has become more common with the reappearance of the Brutes as frontline troops. Although it has not totally replaced the "ghost" as the primary rapid assault vehicle of the Covenant ground forces, it is usually piloted by higher ranking individuals. The vehicle is capable of momentary bursts of speed up to 120 kph (75 mph). The vehicle is armed with four (4) linked forward-firing light autocannons¹.
Weapon Statistics
Weight: 1 tonnes (1.1 tons)
Length: 6.4 meters (21 feet.)
Height: 2.9 meters (9.77 feet)
Width: 2.8 meters (9.33 feet)
Power plant: unknown
Range: 272 kilometers (169 miles)
Top Speed: 74 kph (46 mph)
Main armament: 4 x 35 mm autocannons (linked)
Unit Replacement Cost N/A
ObservationsAlthough this vehicle is significantly slower than many of those available to UNSC ground forces it is capable of nearly doubling its top speed momentarily through some unknown mechanism. The Type-25 RAV, while stoutly built, is very lightly armored and the driver is completely exposed except from the front where the vehicle's prodigious engine provides more than adequate protection.
Remarks"D'ya think they're compensating for something? I mean, look at the size of the damn thing-it's bigger than my first apartment."
"It doesn't have the room to accommodate a single passenger-and what do they do with their gear? Lash it on to the fenders?"
"They don't have a lot in the way of places you can stow your gear-it's basically a huge engine with a little bucket tied to it for you to stick your ass in. And big golf delta blades bolted to it, can't forget about the blades."
"All the markings are hand -painted. Well, at least they were on all the ones I've seen close up. I think [the Type-25] is more of a status symbol for the Brutes-or maybe a mount-than it is a just another piece of equipment."
"Yeah, [WO SWG-FoR/SO N'thro] 'Sraom basically confirmed that-said the riders held specific ranks outside the Covenant military hierarchy structure-that they're more of a traditional unit like Cossacks or something."
"They're not very fast, but they're like zombies-every time you turn around there they are breathing down your neck! Don't help that they're built like tanks, either."
"With that big damn motor you'd think they'd really fly, wouldn't you? I wonder if the Covenant romeo echo mike foxtrots slapped a governor on 'em like our do with the warthog?"
"I never thought I'd see somethin' that could tear up a warthog so completely short of an eight-oh-eight just by runnin' into it-are choppers put together out of old battleships or something?"
¹ The use of the term autocannon here is not entirely accurate even though the weapon is self-loading and fires a large caliber (35mm) projectile.
Spartan Variant: C.Q.B.
C.Q.B.: Close Quarters Battle
- The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland and Songnam, Hanguk, respectively; integrating feedback gathered from the Jericho VII Theater.
- Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.
- The intent with the Mark VI Mjolnir Powered Assault Armor/C variant was to improve survivability in close combat; specifically by looking at alternate methods of K dispersal and improving joint mobility.
Spartan Variant: E.V.A.
E.V.A.: Extra Vehicular Activity
- The MJOLNIR/V variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede; integrating feedback gathered from the Summa Deep Space Incident.
- Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the MJOLNIR/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.
- In developing the Mark VI MJOLNIR Powered Assault Armor/V variant emphasis was placed on increasing exoatmospheric endurance and improving mobility in zero gravity without the use or thrusters.
NEW Weapons
Mauler
- "This Brute shotgun comes with an extra deadly bonus: dual-wielding. "It's not quite as powerful as the shotgun," says Sandbox Design Lead Jamie Griesemer, "If you had a dual-wieldable shotgun and a regular shotgun and they did the same damage, you'd never use the regular one."
Gravity Hammer
- "Halo 3's Gravity Hammer-based on the Halo 2 final boss Tartarus' weapon-should make players as giddy as Halo 2's plasma sword did.
"It will do a short lunge like the sword does, but mostly you use it to do area-effect damage," explains Griesemer. "If a vehicle's trying to run you over, you can it the vehicle and send it flying. Or if someone throws a grenade at you, the shockwave from the hammer will send the grenade flying back."

On the 'armor section', a spartan is holding a new plasma turret of sorts, looks like a weird super-soaker.
NEW Vehicles
Hornet
- "This marine craft zips around and takes on Covenant Banshees in Campaign mode-we're betting it'll appear in multiplayer as well."
Prowler
- "This Brute craft holds a driver, a man on a forward-mounted turret, two passengers on the side, and looks like a jet engine on a sled."

Chief and couple of friends on a recon mission "Sierra 117"
Elephant
- "This'll be the Elephant." says Green, pointing to a three story tall behemoth thats crawling along the sand much like...a Jawa Sandcrawler (confirmed: These developers love their Star Wars). "It's a human recovery and mobile operations base. This is essentially a mobile base." The thing is big-big enough for about a dozen-plus to ride in or on, big enough to hold a Mongoose ATV in it's belly's bay, big enough to have a horn that sounds like it belongs on the Titanic. It's drivable (but indestructable), has a mounted turret, can respawn troops, holds your home flag, and is the return point for the enemy flag." Only on the map 'Sandtrap'.
NEW Equipment:
Personal Shield
- "Unlike the 360-degree bubble shield, this is a stationary version of the Jackal's handheld deflector, and it only protects against attacks from one direction. Stand behind the shield and fire through to his opponents on the other side." Looks like an old stationary shield from Halo 1.
Regenerator
- I can't really read the paragraph, but it says something about being the "opposite of the Power Drainer" and it "instantly recharges players shields". Looks like a green blob, new power-up prehaps?
Flare
- "The flare mainly blinds, rather than hurts. Anyone (friend or foe alike) who sees it-and that's OK. "If you have a short-range weapon, the Flare will blind opponents long enough for you to get close." says Griesemer. His favorite strategy? "See a bunch of people guarding their flag? Throw the Flare down," he says, "By the time the Flare's gone, their flag is, too." Just take cares to avert your eyes-the Flare will blind the player who throws it, too." Looks like the Power Drainer, but with yellow trim.

New Interface should have Metroid Prime fans mad. Looks sexy!!
Invincibility
- "Brute chieftains would be intimidating enough with the ability to command legions, but their temporary invincibility puts them right over the edge. "They'll hit it and then start charging you with their Hammer, and you basically have to run away." Griesemer says. This powerful device will appear in multiplayer, but don't except to see it too often." No picture.
NOTE: This is pretty obvious Tartarus in Halo 2 was using when you fought him on the last mission "The Great Journey".
NEW Metagame info:
Other NEW information:
-Forge IS a map 'tweaker', allowing you to change objects on a map.
A picture is shown with floating crates on High Ground and floating equipment, also shows a floating Power Drainer on High Ground where the Bubble Shield spawns, so you can change objects and equipment, weapons and vehicles too I imagine.
-The map 'Guardian', is the spiritual successor to 'Lockout'.
"We're rather fond of Lockout, as are players, so we wanted to make sure we were covering that map to scale." - Multiplayer Design Lead Tyson Green on a new map called Guardian.
-"Halo 3 should ship with 10 or 11 [multiplayer] maps total, not including future downloadable content.
-The new Elite armor is shown
-They are trying to add Online Co-op to the game because they know the fans want it. And if it dosen't make it to the final copy of the game, Bungie isn't ruling out DLC.

-A new gametype is created RTS ****in 'Monitor', a Monitor creates weapons and vehicles, and can destory them as well. There are other new, weirder gametypes like 'Grab The Mongoose' and 'Magic Carpet Ride', where you pick up an ally on a crate and run around trying not to drop him.
"...and the growing ground for something Bungie's calling "Campaign Scoring" a metagame that effectively turns the campaign mode into a competive challenge simlar to multiplayer. This metagame, which can be in solo or in co-op, tracks each player's preformance and assigns points to each kill; the more impressive the preformance, the higher the score. A normal Grunt kill might be worth 100 points, while a Grunt headshot would be worth twice as much. Killing a Brute will net more than killing a Jackal, but taking down a Brute by sticking it with a plasma grenade or taking down it's shield with an overcharged plasma pistol will multiply the score significantly. Players also earn points for certain actions, just like in multiplayer and lose points for particularly bone-headed maneuvers like killing their co-op partner. At the same time, you can boost your points by finding and activating hidden skulls, each of which unlocks a different aspect of the metagame. The Iron Skull, for instance, causes both players to be sent back to the most recent checkpoint when either dies; other skulls might double enemy hit points or cause them to attack only with grenades. Skull effects stack, so it's possible to have all of them on-although the resulting game experience would likely be impossible to complete. And, of course, all metagame stats appear on Bungie.net for all the world to admire (or mock)."

Though it doesn't look like the E3 '06 trailer this game should still be visually sexy!!
*CAMPAIGN SPOILER!* *
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"EARTH'S IN A BAD WAY". "The alien Covenant have conquered the planet, tearing a mile-wide scar in the pristine Kenyan wilderness in search of the Ark, an ancient installation that can trigger the six remaining Halo space rings and annihilate all life in the galaxy. Meanwhile, the all-consuming, parasitic Flood have set their sights on our humble world."
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