@ferna1234 Bull -- they're backpedaling because the game was cracked. EA thinks they're so brilliant, but it turns out some 17-year-old hacker is more brilliant. Hopefully this brings the lesson that ill will is more troublesome than good will.
@Silent_Crucifix The original 360 dashboard was awesome -- it was intuitive, responsive, and everything was easy to find. Then they turned it into the abomination it is now and I didn't even want to use it anymore. I ended up selling my 360 for a PS Vita and, as crazy as that may sound, I haven't regretted it for a single second. Especially with what MS's gaming division is turning into nowadays, they won't be getting another cent from me.
@syncrod @Generic_Dude @wgerardi @Addice 50 hours? I think I was over 120 hours when I got 100% years ago. Of course, I probably had that thing running all day. Consoles didn't RROD back then, you know. Ah, memories.
@obsequies @Generic_Dude @vash_xD Also, I think you place too much importance on the gaming press. Most of the buying public isn't hanging out on GS or IGN or whatever. These sites are basically havens for hard core gamers and failed journalists. Just look at the stories and reviews you see around here. GS is just another mouthpiece for the Big 3 and their advertisers.
@obsequies @Generic_Dude @vash_xD The only gaming reviews I recall in the 80s were in Nintendo Power, which came out around 1988 (whenever SMB2 came out). Maybe PC magazines had reviews, but there was no gaming press, per se, in the 80s that I can recall. We just bought games our friends had that we liked, or we went by the box art. I don't know what reviews you were looking at back then, but it could've saved me from buying more than a few crappy games, lol.
@wgerardi @Addice It's longer than 30 hours. It's an old-school RPG, too, and requires a lot of grinding to become powerful enough to beat the end boss. At least that's how I remember it.
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