The answer to "What Blizzard should have done" in regards to the addictive nature of Diablo 3 is something they actually TRIED to do in the original World of Warcraft beta. In addition to "rest XP" they had "fatigue XP." After eight hours of consecutive play, XP gain was halved, and the affliction took some time to go away. The beta-testers and fans strongly protested this limitation. In D3, this would have translated to a reduction in loot and encourage people to put away the game for another day. Quite simply, this means no one is EXPLOITING the addictive nature of Diablo 3. People ENJOY it for what it is.Personally, D3 was incredibly boring to me, but I do enjoy other similarly addictive games i.e. Guild Wars 2.
@ollie_sr Phil is just proving to be stubborn and possibly lazy. The Xbox controller is available for PC and plenty of people have one. This reminds me of when Remedy claimed that "Alan Wake is a couch experience." .....that made its development cost back in its first hours on Steam. Fez isn't nearly as complicated as Alan Wake. Well, whatever Phil. Go ahead and sulk for now.
@Cellwind I absolutely adored the challenge in Dark Souls, even though at one point I honestly felt like ejecting the disc from my PS3 (without pressing any buttons to do so) and crushing it with my BARE HAND.
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