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Metal Gear Solid Actor David Hayter -- "I've Got No Particular Love for Kojima"

"The whole thing could have been handled better and a little more respectfully, but I'm not going to cry about it."

510 Comments

The voice of Snake in Metal Gear Solid V: The Phantom Pain was performed by 24 actor Kiefer Sutherland, not series veteran David Hayter. Now, Hayter has spoken up about why he was not involved with the project and explained that he has no intention to ever work with series creator Hideo Kojima again.

Regarding why he wasn't involved with The Phantom Pain, Hayter told Game Informer that he bumped into a producer for the game at a recording studio and was told Konami was going in a different direction. "That was basically it," Hayter said. He then spoke with Metal Gear English casting director Kris Zimmerman, who reportedly told him, "'We're going forward, but it looks like they are going to try and replace you.' They tried to do that before, and it never worked. They tried to get voice matches, and it never happened."

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Hayter further explained that the writing had been on the wall. There was apparently some amount of friction brewing between Hayter and Kojima, with the game designer hoping to find a different actor to perform the lead role, though it's unclear why.

"I had to re-audition for Metal Gear 3 to play Naked Snake," Hayter said. "They made me re-audition to play Old Snake, and the whole time, they were trying to find somebody else to do it. I heard that Kojima asked one of the producers on Metal Gear 3 to ask Kurt Russell if he would take over for that game. He didn't want to do it."

Hayter goes on to say that he cherishes the time he spent working on the Metal Gear Solid series, though he wishes his professional involvement with the series could have ended better.

"I don't have any ill will toward Kiefer Sutherland or anything like that," he said. "The whole thing could have been handled better and a little more respectfully, but I'm not going to cry about it."

Finally, he says he hasn't played The Phantom Pain ("that'll be 60 hours of humiliation") and that a future partnership with Kojima is unlikely to happen. "I've got no particular love for Kojima. I don't feel any need to go back and work with him again."

In 2013, before the launch of The Phantom Pain, Hayter said Konami never asked him to work on the game and never told him why he was passed over.

"If it were my choice, I would do this role forever," Hayter said at the time about Snake. "To hear anyone else's voice coming from Snake's battered throat, makes me a little ill, to be honest."

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kazeswen

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Edited By kazeswen

Hayter was what made Snake great, he played it light, he made inside jokes, and he didn't take Kojima's nonsense script of US presidents dressing like octopuses seriously. Sutherland played it straight and more or less does what Sutherland always does which is fall back to his Jack Bauer character from 24.

There was little to no endearing factor to Sutherland's snake, aside from it being a straight Jack Bauer rip off, without the great Jack Bauer lines. Hayter made the role, cause Snake and MGS is a cheesy B-Movie written by a cheesy Japanese B-movie director, and Hayter understood this so he gave you a role that matched the cheesy source material. As soon as you put a serious no nonsense actor into a role where grown men ride fire unicorns, it all goes to shit.

The fact is Kojima is a low brow b-movie director, and Hayter understood this so he played it that way, and it worked.

It all falls apart when Kojima starts to try to be high brow, and starts trying make a serious game about serious issues with serious actors. Yet you still have men riding fire unicorns.

Hayter was the best Snake, cause he played it as a joke.

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asnakeneverdies

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@kazeswen: This comment comes off to me as a joke.

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kazeswen

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Edited By kazeswen

@asnakeneverdies: Take it as you will, but Hayter as Snake was funny as hell. And Sutherland was boring as molasses.

I don't see how any actor can be serious in a game where the main villain rides a flaming Unicorn and eats grenades for breakfast.

MGS is not meant to be serious, Hayter knew this, which is why he was damn good. Whether Kojima knew how ridiculous his plots were is beyond me, though. Maybe in Kojima's world, US presidents dressed in Octopus costumes is considered serious. Who knows.

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asnakeneverdies

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@kazeswen:That's like saying that "One Hundred Years of Solitude" is not meant to be serious because weird nonsensical magical stuff happens in it. Solidus did have his "Snake Arms" battle suit in Sons of Liberty, which was weird, but that didn't make his character any less serious or significant.

You're focusing too much on the superficial aspects of MGS and not the underlying fundamental ones. Kojima makes use of magical realism and science fiction to help him tell the stories he wants to tell, which is a big part of why Metal Gear Solid, as a franchise, is so unique.

Genetics, memetics, nuclear proliferation, language, censorship & control, are all serious topics. MG/S as a franchise was one of the first to explore those themes within the interactive realm, and is among-st the most interesting post-modern philosophical experiments done to date in our young medium, for better or for worse.

You should've a little more consideration before publicly disregarding another man's life work as a joke. That just comes off as rude and ignorant from your part.

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kazeswen

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Edited By kazeswen

@asnakeneverdies: Honestly, kids nowadays. Try reading some books, Enders Game, Do Androids Dream of Electric Sheep, War and Peace, Anna Karenina, etc, etc, etc. These are philosophical. MGS is a stupid video game made by a film nerd with a rudimentary understanding of depth and philosophy. MGS is pseudo philosophical drivel at its worst. Don't get me wrong, the games are fun, but the themes, and tropes that the game contain are so laughably bad it's not even funny. There is nothing worse than low brow pseudo philosophy masquerading as something serious and profound.

Don't get me wrong it is possible to merge depth with anime tropes and Japanese culture, look no further than Patlabor 1 and 2 and Ghost in the Shell, but what Kojima does is pseudo philosophy at its worst. Not only that, it's also very preachy and mixed with Kojima's cheesy B-movie direction comes off as being a joke. So, no I'm gonna stick with my verdict. MGS is a fun game, nothing more, its attempts at feinting depth comes off as artificial, and also lacking due to Kojima's lack of grasp of genuine philosophy.

In the end I like the MGS games, as a fun game with zany bosses, but that's it. Hayter helped make it interesting due to the fact that he understood Kojima's lack of depth, so he played the character light and comical, and thus alleviated the gamers desire to wanna puke every time one of Kojima's pseudo philosophical drivel monologues cluttered the screen. But when you replace him with Sutherland, it no longer works. You cannot take something that is innately ridiculous and try to deliver in a straight no nonsense manner.

My advice, don't confuse pseudo philosophy with philosophy. You insult all the genuine deep thinkers of this world both past and present. Philip K. Dick would be flipping out in his grave right now, if he were to see you call this hack, a genuine thinker.

P.S Kojima also steals most of his pseudo philosophy from other great thinkers, which make it even worse, cause he turns other people's great ideas into drivel. "Snatcher" was direct rip off of "Blade Runner", and K. Dick was never given any credit.

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asnakeneverdies

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@kazeswen: I don't think that (by definition) MGS fits within the realm of the pseudo-philosophical or that your anime examples are so far removed from Kojima's works as to make them worthwhile within their own (far vaster) mediums. There's a long way from Enders Game (which I disliked) and Androids (which I loved) to the works of Tolstoy (which I've never read), but I'll only point out that you didn't give any examples within the video game world (not to say that there aren't any), which was my whole point.

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kazeswen

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Edited By kazeswen

@asnakeneverdies: Patlabor is all about Mechs which is the core of METAL GEAR. I don't know what you don't see in the comparison.

Game or no Game. The reason why I say Kojima is a pseudo philosophical hack is how he tries to deliver philosophical depth.

This is my own rule determining what's genuine and what's false. Whenever characters sit around and deliver long philosophical monologues describing the very philosophy that the writer is trying to convey, it's pseudo philosophy. True philosophy should never be spewed, but rather interwoven into the fabric of the story and the characters and should exist on a subconscious level, and hence the audience should be able to absorb the philosophy naturally without having to listen to the writer explaining it in a monologue. This is the difference between genuine philosophy and pseudo philosophy.

Ask yourself, in all of Kojima's writing, how often are gamers sitting there listening to a long monologue by one of the characters explaining the so called depth and philosophy that the game is trying to deliver. Almost always.

MGS games contain an endless stream of character and tapes that tell the gamer the exact philosophy and deep issues that Kojima is trying to tell, which proves that Kojima is a hack. Because the proper way to instill depth is to hide it inside your characters, your story, your settings, there is NEVER a need for any character to ever describe in monologue form the depth of your story. That's why I call Kojima a hack.

Great philosophy is never spewed, but rather imbued. Woven into the fabric of the work so that audiences feel it on a subconscious level and understand it naturally by the end of the work. This is the mark of true genius, which Kojima lacks. He makes some fun games, but he ain't no K. Dick, or Tolstoy, or even Oshii.

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asnakeneverdies

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@kazeswen:That's not pseudo-philosophy, that's just bad writing, which is a matter of taste on many levels anyways. Pseudo-philosophy is fundamentally immoral, it serves things like nationalism and religion. Also, not every aspect of the plot in an MG/S game is spelled out in monologues. I'm surprised you made that comment, especially since Kojima is particularly famous for introducing meaning into the mechanics and plots of his games.

In any case, I'm not here to define what philosophy is or isn't about, I just wanted to respectfully point out that I dislike you. Not because you trash Kojima or Metal Gear, just because of the way your (unnecessary) blown out commentaries are rude, disrespectful and ignorant. I know, I know, "welcome to the internet", right?

Note: I can understand that both Patlabor and MG/S have mechs, but that wasn't my point.

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kazeswen

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Edited By kazeswen

@asnakeneverdies: Yes it is the internet. I dislike Kojima. For many reason, he represents the kind of people that I loath most in life. Thus my comments, you won't see me make a bad comment about the poor guys who made That Dragon Cancer, like some other haters. I divert my hate to people who deserve it, and you may notice a lot of people hate Kojima which is why this thread is so long.

Back to my point. 4 things that I hate most.

1) Ego (Kojima is so Egotistical it makes me sick)

2) Plagiarism (Kojima stole music from a poor Russian composer, stole Snatcher from K Dick, stole Snake from Carpenter, and he does this with no remorse)

3) Disloyal (Kojima fired a poor guy who worked and help build the franchise with him from day one with no remorse. At least karma caught up with him and now he's fired himself)

4) Artificial Depth (People who pretend to be intellectuals when they are not. Kojima's pretentious writing and his feint attempts at pretending to be deep makes me wanna puke. I wanna puke every time one of his pseudo intellectual monologues appear in MGS)

I just wanna respectfully point out that I don't dislike you, I think you are a smart person, but I hate everything about Kojima, EVERYTHING. Thank God he got fired.

Also Kojima's face somehow matches his annoying character, thank god, 'cause you see these guys coming a mile away. Kojima is a egotistical talentless hack, who has no loyalty, steals other peoples work and calls it his own, and believes himself to be an intellectual when he is not.

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asnakeneverdies

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@kazeswen: Those are some serious allegations you made there, and it seems to me that most are completely based-off of rumors (Kojima wrote a letter to and has had Carpenter's blessing since the 80's and he's not the composer for the series), but whatever the case, I'm sure there are other people out there more deserving of your hate efforts than Hideo Kojima.

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kazeswen

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@asnakeneverdies: Kojima wrote a letter to Carpenter asking for blessings cause he was afraid of getting sued, so he manipulated Carpenter's heart, as most people have hearts, unlike Kojima. It worked cause Carpenter stopped the lawsuit. But Kojima never gave any credit to Carpenter, instead took 100 sole authorship, as he does everything. He even went as far as to denounce the Carpenter Snake as not an inspiration in interviews, which is odd since he wrote a letter to Carpenter to get permission.

Then he stole Snatcher, again no reference to Blade Runner or K Dick was ever given, Kojima again took sole authorship.

Then the MGS theme song, which I find hard to believe that he didn't commission, since he is the sole director of the game. Again no credit to the source material.

And him deciding to fire Hayter, even though helped build MGS with him from day one. How heartless can you be to fire someone who helped create the franchise?

And I'm not even gonna get into him sticking his ugly mug and name on everything.

It's hard to find anyone as annoying on all front as Kojima. He seems hit the prickometer on every level.

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Byshop

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Kojima is a David Hayter.

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M4yka

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@Byshop: well played, good sir, well played

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Byshop

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@M4yka: Thanks.

David should just shake it off. Shake it off.

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DAOWAce

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Edited By DAOWAce

Konami =/= Kojima.

The way this article is written makes it sound like he hates Konami and is confused with Kojima.

If so.. that's the biggest damn shame I've ever seen.

Hayter IS Snake. He, or any voice actor for an iconic character, can't be replaced; it utterly ruins the character. I haven't played MGS5 for (mostly) that reason.

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Fia1

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@DAOWAce: i dont think it will ruin your fun, snake barely speaks in the game...

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Merwanor

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@Fia1: Yeah, the terrible and unfinished story is what will ruin the fun in the game.

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Super_Tramp

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Edited By Super_Tramp

While I believe Kurt Russel would have been awesome to have as snake considering Snakes persona was based off Snake Plissken from the Escape series. I thought that David Hayter did a phenomenal job as Solid Snake and Big Boss.

I'm really glad that David Hayter got to 'reprise' his role in Deponia: Doomsday.

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NoFear87

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This guy is so salty, he's running salt mines out of business.

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madsnakehhh

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@NoFear87: Yeay...he is so salty by saying...they never called me.

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lostn

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@madsnakehhh: That's how the business works.

You don't call people that you don't intend to use to tell them, I'm not using you. You call the one you want, and if he doesn't want to do it, you call the next person you want until you get a guy you're happy with.

Hayter shouldn't have just automatically assumed with every game he'd be locked in for the part. Especially if he knew that Kojima previously tried to replace him. Wait for the phone to ring, if it doesn't, shrug it off and move on to your next job.

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madsnakehhh

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Edited By madsnakehhh

@lostn: No, i'm sorry but you are wrong, if you have been doing a job for over a decade with the same people, you deserve a call, its called courtesy, if you don't get one its because you have terrible employees that didn't even liked your job in the first place.

And Hayter did moved on to other jobs, is not like he was bitching about the whole deal, but when you are the voice of one of the most important characters in the last 15 years and you were an important part of that process, people will ask you about it...his answer: "i never got a call"...are you sad about that? "yes i'm sad, i loved that job", pretty reasonable for a guy who deserved better yet he had to moved on because Kojima still thinks he is making Movies.

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czlapaj2

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Screw this..give us another Guyver!

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Klyern

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Wow this is bulls, Hayter never even spoke with Kojima directly, and we all know there was internal strife in Konami, it could have dated back to MGS3 for all we know, and all of this is on hearsay, it could had just as well been someone trying to mess with both of them.

The curious thing is we hear about this now? This is propaganda against Kojima, gamespot journalists should be ashamed, now they are selling themselves not for scores but for trashing people.

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DarkReign2022

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I've never been a huge fan of Metal Gear Solid. I've played a couple of the games in the series casually, but he always did bring that iconic voice to his character and I can understand why that was hard on longtime fans of the series. I was the same way with Splinter Cell: Blacklist. Despite the game itself being amazing, their replacing Michael Ironside as Fisher's voice just ruined the entire experience for me. Like Marvel movies, their original casting was impeccable and you simply can't re-cast a character like that. If you're going to do away with your original actors, you need to retire their characters and introduce new ones.

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Merwanor

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@DarkReign2022: From what I have heard, I think it was actually Michael Ironside who chose to not reprise his role as he did not like the route they where taking with the character.

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Edited By kbblaze

Mr Hayter please don't leave the metal gear franchise I am a fan of yours and believe solid snake will return bigger and better remade or new mgs please dont leave.

Respect to Mr Kojima for a great game.

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wkadalie

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Edited By wkadalie

Kiefer hoenstly did nothing for me. I would have rather ended with Hayter, I don't care if Big Boss is a different person. Snake is a damn clone. Kojima obviously doesn't realise how much Hayter added to the role. It's the same like replacing Nolan for Drake in the last game.

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lostn

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@wkadalie: It doesn't matter who played the role in MGS5. It's only 5 lines of dialog recorded anyway, what difference does it make?

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Zanmato7

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@wkadalie: True!

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Edited By GunEye

Metal Gear would and could never be the same without David Hayter. He is such a nice classy guy and he carried the series vibe on his shoulders.

What Kojima did was disrespectful b.s from the start! Turns out it was going on for many years and games.

Kojima was ungrateful, disrespectful and self-centered (ego-maniac might add). He disregarded and went against the cries of MGS fans, with that dirty move.

His behavior and bad egocentric decisions had cost him - he got what's coming for him. I respected Kojima and supported him through the whole "A Hideo Kojima game" saga, but I never forgave nor forgot what he did with Hayter...

I wish the best of luck for David and hope to hear his VA work in future games.. Hopefully someone will pick him up to voice a main protagonist of a good Solid game.

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DarkCaptain3

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If memory is correct Kojima stated exactly why he didn't want the same VA to do Big Boss who did Solid Snake. The only reason he let him do it in Snake Eater was due not having any other choice. Kojima's reasons made sense and are understandable. Not sure why Hayter seems to think this is some slight against him.

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lostn

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@DarkCaptain3: It's porbably a misunderstanding on Hayter's part. Hayter did not voice old Big Boss in MGS4 either. They both had distinct voices, so it's fair to expect the younger version of both characters to have distinct voices too.

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deactivated-5c79c3cfce222

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Kojima pushed him out without as much as a "See you later." Then Hayter was standing on the edge of a crater.

I can sympathize. Hayter, and I assume most of us, felt he had as much claim to ownership of the characters(s) of Snake as Kojima. He has been Snake for over a decade. So to just quietly drop him was a bit...tacky.

It's a shame those two didn't really seem to get to build a professional relationship, despite having worked on the same thing for over a decade. That's language barriers and an ocean to cross for you, I guess. I wonder if they ever actually even met?

edit
Or wait, never mind, just remembered Hayter speaks Japanese.

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darklord_86

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Edited By darklord_86

No wonder Kojima wanted to get rid of Hayter if he is this obnoxious.

"To hear anyone else's voice coming from Snake's battered throat, makes me a little ill, to be honest." Dat ego.

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Anyonomousperson

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Edited By Anyonomousperson

@darklord_86: And Kojima isn't obnoxious? Kojima is probably the most snobby game dev out there. He has this "legendary status" yet people seem to forget his bad writing. Do people really think that his weird story elements are good writing? Such as: Liquid living off of Oceleot's arm, Volgin having random lightning powers, and fantasy stuff like a Vampire (Vamp's nanomachine vamparism) is fitting an a militaristic stealth game?

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darklord_86

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@anyonomousperson: Most of what you said is purely opinion though, so not a very valid argument.

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Numinex10

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@darklord_86: Get your lips of Kojimas arse, and stop being a blinded fangirl

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darklord_86

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@numinex10: Ok.

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Keitha313

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@darklord_86: ego or love for the role that he played in the game I think he might disagree with the ego part.

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wkadalie

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@darklord_86: He is not being obnoxious at all. To be honest he's being quite respectful. If you were doing the role for years, and they suddenly replaced you, I'd at least want a phone call. I thing Kojima really might be an ahole. I feel the same as him, don't like keifer in the role.

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thack57

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@darklord_86: Is it really so hard to understand his feelings? If someone replaced you at something that you loved - would you be able to enjoy seeing the other person do it? You probably wouldn't have animosity towards the new person (unless it was your friend and he didn't tell you and just did it behind your back) but you do you think that you'd be "Oh man, I can't wait to see that F**ker's take on my old job"? I'm gonna' guess probably not. (There's an old adage to the effect of "Before you judge me, walk a mile in my shoes"). Though you just might be an extremely nice person who is much better than I.

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darklord_86

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Edited By darklord_86

@thack57: This article only shows Davids side. There are probably alot more to this story than this. For all we know, David could have been a dick and had it coming.

But I admit, I just wanted to trigger people whining since most of the comments seems to hate Kojima now all of a sudden :p but that's Gamespot comment section for you I guess.

And Yes, David has done a great job as Snake all these years.

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thack57

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@darklord_86: Yeah, that's why I chimed in because I thought most people were only seeing it from Kojima's side. I can see both people's side but I don't think a phone call or a nice hand written letter wouldn't have been asking too much even if David was a dick. It gives you a kind of...umm - let's say moral upper hand. As we said about David, we only know the face that Kojima shows to the public. A large majority of extremely talented people have a real nasty side that gets hidden from the public and because there are all sort of publicists who are paid large sums of money to keep that hidden from the public. By know means am I implying that Kojima is THAT GUY but people need to take off there fan boy hats and accept that the possibility exists. It's great that you poke them a little bit to stir things up now and again because people need to stop taking this sh*t so seriously.

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Ripper_TV

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Edited By Ripper_TV

It is all correct and makes sense - replacing Hayter WAS the right thing, he was simply too over the top. But maybe just ask Hayter to make a different voice? He was able to.

What is wrong here, is how Kojima handled the matter - the guy has no heart, no manners, no honor, if Hayter is to be believed.

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Spaced92

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Edited By Spaced92

@Ripper_TV: Over the top after how many games? Admit it, it was a mistake. I have heard not one person ever say Sutherland was an improvement. It's like how you watch an old movie and realise it wasn't technically very good while still enjoying it, but the remake is acted more "normally" with the same plot but it's just milquetoast.

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Ripper_TV

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@spaced92: I'm not saying Suth was an improvement, he most definitely wasn't. I'm saying that from MGS1 I felt Hayter's (acting) voice did not fit the character.

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lostn

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@spaced92: I don't know if Sutherland was an improvement, but Hayter's acting was definitely over the top. No one speaks like that. I've never heard anyone intone sentences so dramatically.

He was ok in the PS1 version of MGS. But from Twin Snakes onwards, I felt he spoke very unnaturally.

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Ripper_TV

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@jbramburger: I think Japanese are cold like that. At least to, again, non-Japanese. I've researched a bit, and Hayter himself says he speak "some converstational Japanese", not exactly "fluent Japanese" and I don't know if he spoke with Kojima in Japanese.

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