Feature Article

Fallout 76: Review, Guide, Power Armor, And What You Need To Know

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Here's what we know so far about Bethesda's upcoming online action-RPG.

Only a few years after Fallout 4's release, Bethesda surprised fans by officially announcing Fallout 76, the next entry in its beloved post-apocalyptic RPG franchise. The new game was revealed in a trailer after a series of teases, and Bethesda discussed it in more detail at E3 2018 and at QuakeCon 2018. We even got an opportunity to play the game at a recent hands-on preview event. But the game is out now, and we've only just began to make strides in Bethesda's sprawling adventure.

To ensure you're kept up to date on everything there is to know about Fallout 76, we've compiled all the information we have on the game so far: the platforms it's on, its online functionality, its anti-griefing features, and where the game falls in the series' timeline.

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Now Playing: Fallout 76 Gameplay: Watch The First 20 Minutes

If you've been playing the beta, you'll be happy to know that the game is receiving a launch day update containing a ton of new content. In the meantime, be on the lookout for our full review, as well a slew of guides to help you get started in the game.

Our Fallout 76 Review

"Bethesda has stated it intends to continue supporting the game for a long time, but at launch, Fallout 76 is a poor experience. There are echoes of the series' admirable qualities, but look past that facade, past the cute Vault Boy animations, past the familiar radio tracks, and you'll find no heart--just an inconsequential wasteland doomed to be nuked over and over again." Read our review.

What is Fallout 76?

Fallout 76 is a prequel to all of the previous Fallout games. Set in 2102, you play an inhabitant of Vault 76 who emerges from the shelter 25 years after the bombs fell on America. Your task is simple: explore what remains of post-apocalyptic America and rebuild civilization.

Longtime fans will likely recognize Vault 76; although it's not a place we've visited before, this isn't the series' first mention of it. Both Fallout 3 and 4 reference it and, according to the Fallout Wikia, this West Virginia-based vault was occupied by 500 of of America's best and brightest minds. Unlike the more grotesque experimental vaults in the Fallout universe, Vault 76 is a control vault intended to be opened 20 or so years after a nuclear war. But if the Vault was supposed to open 20 years after the bombs fell, why have 25 years gone by? The story has a few surprises in store for those willing to tackle its myriad challenges.

Fallout 76 uses the Creation Engine, the same engine used to make Fallout 4, but it will purportedly feature much more graphical detail than its predecessor. Game director Todd Howard has said that Fallout 76 has new rendering and lighting technology, which allows for "16 times" the detail.

Who's Developing It?

Bethesda Game Studios, the Maryland-based developer responsible for the Elder Scrolls series and both Fallout 3 and Fallout 4, is at work on the game. In addition, Bethesda Game Studios Austin--formerly BattleCry Studios--assisted in fine-tuning the Creation Engine to support multiplayer functionality.

Is It An Online Survival Game?

Fallout 76 is a much different sort of game from its predecessors. It's "entirely online," but don't worry, you'll be able to play it solo too. According to Bethesda, the idea to take this approach to open-world survival came four years ago, when it started to work on building a multiplayer Fallout experience. Howard described the game's approach to survival as "softcore," which means death doesn't equal loss of progression.

You can form a party with up to three other players. You won't be able to manage your placement in servers when you login, as you'll automatically be inserted into a session with others upon booting up the game. Of course, you also have the option simply join alongside your friends and play together.

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Howard commented that Fallout 76 will have dedicated servers that will support the game "now and for years to come." At launch, there will only be public servers, but Bethesda plans to introduce private servers that will allow players to invite friends to play in order to prevent undesirable behavior.

Some classic mechanics from past games will be changing to accommodate the shift to online play. For example, V.A.T.S has been reconfigured to work in real time, while still allowing players to target specific enemy body parts. But this time around, it has been updated to be more of a tool that allows you to spot out dangers in the environment.

How Big Is The World?

According to Howard, Fallout 76's world is four times the size of Fallout 4. There are six different regions to explore, and each has its own unique style, risks, and rewards. Confirmed areas include the West Virginia State Capitol, The Greenbrier, Woodburn Circle, New River Gorge Bridge, and Camden Park. Contained within each area is a variety of new creatures to encounter, some of which are based on West Virginian folklore. You can take at the full map in the image below.

No Caption Provided

What Can You Do?

Like previous games, players spend the majority of their time exploring and completing quests. However, Fallout 76 does not feature any human non-player characters, as all surviving humans are controlled by active players. Instead, the game uses a combination of robot NPCs, collectible recordings, and environmental storytelling in order to give players what they need to piece together quests and the story at large.

Given the game's premise of rebuilding the world, there's base-building elements similar to Fallout 4. You're able to set up a bases anywhere using an item called the Construction and Assembly Mobile Platform, or C.A.M.P. These can be placed down in the world and allow you to construct an impromptu camp. We got to see the player laying down walls and decorating the base with pool tables, toilets, and other household objects. As the "mobile platform" part of the name implies, your CAMP can also be picked up and relocated, allowing you to move your base anywhere in the world.

No Caption Provided

While you can help build the world, you can also destroy it. If you have the necessary nuclear launch codes, it's actually possible to access a missile silo to fire a nuke at any point on the map. Doing so irradiates the chosen area, but it also allows for the opportunity to discover rare weapons, gear, and items. Be wary; nuking an area also causes more powerful enemies to show up, making it more difficult to survive. But don't be discouraged by this, the C.A.M.P. blueprint system makes it easy for players to quickly rebuild their homes, and if they're privy to an incoming threat, they can pack their things and move to a new location.

As an online experience, player choice is incredibly important, going as far as giving players the freedom to choose who are the heroes and who are the villains. Early footage showcased multiple players engaging in combat and participating in friendly activities, which seems to indicate that players have the freedom to choose their paths in the world of Fallout 76.

How Does Character Creation And Progression Work?

There are similar character creation tools as Fallout 4. However, you're free to change your appearance at any point. In addition, you can also utilize the game's new photo mode during the creation process to better see how your character looks, as well as snap some shots you can share on social media.

The SPECIAL system returns and it's a bit different. Like previous games, SPECIAL encompasses the following stats: Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck. You're given one point to put into any of those stats every time you level up. The first thing you do when you emerge from the vault is pick a SPECIAL and then you pick a perk in that particular SPECIAL. Essentially, every SPECIAL is a pool of points for your perks.

But unlike previous games, perks are now cards you can equip and unlock as you rank up in a given SPECIAL; though, you're free to swap cards out at any time if you want to alter your build. Each SPECIAL characteristic you develop has a perk card cap of 15. These perk cards can be enhanced further from one to five points to increase their power.

You can obtain additional perk cards via Perk Card Packs (four random cards), which you earn every two levels initially (1-10), and then every 5 after that. You can also pick one perk card per level, usually from your SPECIAL choice. There are hundreds of Perks cards you can unlock, so naturally SPECIAL ranks cap out after a while (you gain a rank up in a SPECIAL each time you level up). At level 50, you'll stop increasing SPECIAL ranks, but you'll still get card packs.

How Does PvP Work?

When you shoot someone you do a little bit of damage, which can be equated to lightly slapping them in order to challenge them to a duel. In response to this, the other player can choose to ignore or engage. If they engage in a battle with you, they'll start to take full damage. The one who is killed in this consenting PvP match has the option to seek revenge. Doing so gives that person the opportunity to get double the rewards granted they're successful.

If you'd rather choose to ignore a PvP match, there's no way to escape being killed--despite the small damage dealt to you during the initiation phases. However, if you are killed by a player under these circumstances, that player becomes a Wanted Murderer and will receive no rewards from having killed you.

A Wanted Murderer is marked on the map as a red star and a bounty is placed on their head. Players looking to cash in on this bounty aren't visible on the Murderer's map. If the murderer is killed, the money from that bounty is taken out their stock.

In order to give players time to properly acclimate to how Fallout 76 plays, PvP won't be available to players until level five. And if you perish from any PvP encounter, the only thing you'll lose is the junk you've been collecting, which can be reclaimed after death if not already picked up by other players. You can always store junk in stashes found around the world, so as to safeguard a portion of your stock. Armor and weapons are retained in your inventory after death.

How It Plays: Our In-Depth Preview

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We recently got a hands-on with a build of Fallout 76. It plays similarly to Fallout 4, but it features some new additions that subtly shift the paradigm established by past entries in the series. We got to experience three hours of the game, exploring a decent chunk of the opening area while taking on quests and generally working cooperatively with the players around us. There's a lot to unpack about how the upcoming multiplayer open-world RPG, so be sure to watch the video above and read our full thoughts in our in-depth preview detailing what we got to play.

Any Voice Chat?

It's possible to chat with your teammates and even strangers you discover out in the world. It's area-based so your ability to hear other plays will vary. But if you want nothing to do with strangers, it's possible to mute their voices entirely.

Guides And What To Do First

Fallout 76 is a massive game that just might overwhelm you right at the start. To help ease the pain of emerging from Vault 76, we've gathered together some recommendations of where to go first. But if you want a full rundown on stuff you should know before starting, check out our Fallout 76 beginner's guide. In addition, we have guides on Perk cards and Power Armor locations.

Release Date

Fallout 76 is being developed for PC, PS4, and Xbox One, and is currently scheduled to be released on November 14. Unfortunately, there's no word about a Nintendo Switch release, which didn't seem out of the question after the Skyrim re-release made it to that platform.

Got a news tip or want to contact us directly? Email news@gamespot.com


mrblondex

Chris Pereira

Chris Pereira is GameSpot's editorial manager. He's been writing about games for a very long time and is very old. Please don't be loud. He likes Twin Peaks, The X-Files (before it was bad), I Think You Should Leave, Remedy games, and serial commas.

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Valkirth

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ehhh,was hoping obsidian would be doing fallout,FO4 was a huge let down,beth hasn't made a good game since oblivion/fallout 3 (not as good as NV but wasn't horrible)

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G-Legend

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@Valkirth: Beth didn't make Skyrim?

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Valkirth

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@G-Legend: they did but that was crap hence why i said they haven't made a good game since oblivion.

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CraigTL

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@Valkirth: Really? You think Skyrim was crap. I respect your opinion, but I feel you are not to be trusted sir.

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Nabinator

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@Valkirth: Skyrim was one of the greatest games of last generation, and wholeheartedly put Oblivion to shame.

2 • 
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Valkirth

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@nabinator: lol skyrim was the most flawed game in so many ways,semi decent graphics dont make it good,next your be saying FO4 was the best fallout....

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Nabinator

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Edited By Nabinator

@Valkirth: Fallout NV was the best fallout (from Bethesda)

But your opinion is so shit hahaha. Skyrim for life

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DaedricShadow

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@nabinator: I don't feel that way. Fallout 3 may have lacked the faction wars that make FNV and FO4 actually interesting (or at least, I didn't get to it because I was locked out of the game at the end of the main quest). FNV also had a really boring world with no reason to stray from the main roads, and the yellow-brown tint got depressing really fast.

The writing was on-point, though. That's something Obsidian did excellently.

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CraigTL

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@nabinator: I Agree 4 life

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asnakeneverdies

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Edited By asnakeneverdies

@nabinator: Fallout New Vegas was made by Obsidian. Fallout 4 was the best Fallout made by Bethesda. And Skyrim does suck, unless you interpret it as a framework for modding, the only conceivable scenario in which it doesn't suck. If you think otherwise, then you're wrong.

EDIT: That said, Bethesda has not made a good game since Morrowind, nor a technically impressive one since Oblivion. Forgot to mention that. It's important, methinks.

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Spartan-1657

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@Valkirth: Skyrim was crap? That's news to me. I enjoyed it a lot more than the Witcher 3, tbh.

2 • 
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Valkirth

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@Spartan-1657: each to their own,ive been playing elder scrolls since daggerfall and compared to any of the previous elder scrolls skyrim was an insult.

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SuperAnth

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Edited By SuperAnth

Considering a Vault-Tec manager was abducted by aliens in Mothership Zeta, and it was while inspecting the Vault 76 construction site, it makes sense that it would be located somewhere isolated like the wilds of West Virginia.

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stealthy1

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This is gonna be aweeeesome.

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Atzenkiller

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So where did people get this from about the focus on online play? Nothing about that is mentioned in this article or the other one on the trailer or teaser.

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cwy

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Edited By cwy

@Atzenkiller: Jason Schreier at Kotaku said it in December last year that it would be called Fallout 76 and it would be an online game. Anyone who can name a game 6 months before announcement is pretty credible in my book. He has also said (1) Elder Scrolls 6 in not in development because ESO is very successful, and (2) Starfield is in development but years away.

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Atzenkiller

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@cwy: Then why has it not been all over the news if that guy is so credible and is constantly spilling big companies' secrets? I've only heard about it now.

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cwy

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@Atzenkiller: It has been reported in the news. This is a nice summary of the whole saga: https://www.youtube.com/watch?v=UO1ugZxVmsw

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deactivated-5b83539e5acf8

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@cwy: We can only hope this is all false. Multiplayer is antithetical to the Bethesda experience.

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SuperAnth

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@Atzenkiller: It feels like a natural evolution for the game with releases like Destiny and Overwatch being online-only. How they’re going to actually DO that remains to be seen lol.

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Atzenkiller

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@superanth: What do those games have to do with a sp rpg? Destiny was all about the grind in small teams, even though they sure didn't promote it that way, and Overwatch is a team based shooter. Both don't really have anything in common with the Fallout series and I kinda doubt that they'd just turn the game into another generic online shooter. They'll probably add other online elements focussed around the base building and stuff like that.

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Chizaqui

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Edited By Chizaqui

Alright. Enough is enough. Someone needs to get inExile and Obsidian together to make a FPS-RPG Wasteland.

4 • 
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thereal25

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Fan feeback after fallout 4: bring back karma, make more interesting quests, character and story, improve graphics/engine, less focus on building, better inventory system etc.

Bethesda's response: Online sims with fallout logo on it!

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Slinqy

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@thereal25: It's staggering, honestly.

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BrettSiebenhaar

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Don't worry, Disney already own it!

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DeFiLeDTitan

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Edited By DeFiLeDTitan

Unless you are another negative nancy, skip the comments.

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hollywood1

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This would be SUPER badass, if the dude in the Vault 76 suit... walked up the Red Rocket at the diner, climbed in.... launched into space and suddenly Bethesda trolled us and it became a trailer for Starfield. Now THAT would be an awesome teaser trailer.

6 • 
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deactivated-60156c31f349f

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Probably just a shitty online game.

5 • 
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XenomorphAlien

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The Elder Scrolls Online installment to Fallout.

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Nabinator

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@xenomorphalien: We'd see something much more grand for an online teaser. This is going to be something more akin to Fallout Shelter, but evolved for PS4

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stakex007

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@nabinator: Definitely not true. The initial Fallout 4 teaser wasn't a whole lot more grand than the one we just got. Its also extremely unlikely Bethesda would bother to tease a small spinoff game like Fallout Shelter, which itself was first mentioned as part of the Fallout 4 press event.

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Nabinator

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Edited By Nabinator

@stakex007: Lol, you are mad.

First of all, Bethesda Game Studios have already stated they are developing this in-house themselves (literally in the article above). They would not develop an online multiplayer themselves, they've stated their commitment to singleplayer. Elder Scrolls Online was produced by Bethesda, but certainly not developed. Look it up.

Two, what kind of mmo takes place in a vault? The title is Vault 76. This trailer sets this up as a small picture game. Curb your enthusiasm Jimmy, otherwise you'll be severely disappointed

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MegamanX97

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@nabinator: Exactly my thoughts too.

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deactivated-608c2a1094ba3

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"October 27, 2102; that could be pointing to a release date for the game."

Just a tad below 31000 days to wait.

Also, I am the only person here to like Fallout 4.

5 • 
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Slinqy

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Edited By Slinqy

@majorsuave1: It's enjoyable with mods, but it has some serious flaws at its core.

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Gaijin

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@majorsuave1: there are some good mods for fallout 4 that help. I thought with mods it was decent.

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Chizaqui

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but is it going to suck as hard as 4???

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Ragnarocking

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@Chizaqui: Probably even more.

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Chizaqui

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@ragnarocking: I wanna cry... but I wanna hope...

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Bamda

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WTH, Before the next Elder Scrolls?

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phili878

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@Bamda: you still not done with mount horse, slay dragon, loot chest, repeat x 1000000 games ? oh boy....

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sdzald

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@Bamda:

Don't expect to see another Elder Scrolls as long as ESO is making them lots of money. It's just like why we haven't even heard a peep about a new GTA game.

Why compete against yourself?

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Chrono99

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The word is its a mmo. And if it is your pathetic bethesda! Another blantant eso cashgrab game.. I hope for your fans im wrong I really do.

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Tekarukite

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@chrono99: not exactly an MMO.
more like a PVE base-building survival type game like ARK or RUST.

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James_xeno

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@chrono99:

ugh if true...

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GleenCross

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Maybe settlement building, build your own vault, blablabla Similar to that android game, but with current tech. If it is, however, a typical rpg with the vault as the center stage instead of an entire state (just like in other bethesda fallouts), the concept is interesting... But not interesting enough. I love fallout, but fallout 4 was such a disappointment, I honestly only curious now, don't have that usual fire anymore. And I think even if they announce a new elders scrolls, even that will not make me fully interested. After fallout 4 and considering the current standard (witcher 3, divinity 2, persona 5, etc).. the bethesda rpgs looks so pathetic in comparison, it's even sad.

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RUMADBRAH

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I guess we are never getting Elder Scrolls 6. *Sigh*

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Slinqy

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@rumadbrah: They're saving it for next-gen consoles.

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NorseLax09

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Edited By NorseLax09

Does anyone else find the soccer field a strange thing to have in a game that is just a futuristic version of 1950s America? Wouldn't a basketball court be more appropriate for that era or geographic region?

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FBohler

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@NorseLax09: football *

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@FBohler: soccer to those who dont live in europe.

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FBohler

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@locke90: I don't live in Europe.

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locke90

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@FBohler:

point still stands numbnuts.

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FBohler

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@locke90: I don't think so, numb-mind.

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Vilified_Signals

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Right, so I'm calling it here. Based on the teaser trailer, it's going to be a majority of settlement building. Which I'll still play.

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