That Dragon, Cancer Review

The father, son, and the holy spirit.

Spoiler warning: This review discusses plot elements that may be considered spoilers.

There’s a section of That Dragon Cancer where Amy and Ryan Green, the game’s creators and lead characters, have to tell their two older sons exactly what’s happening to their baby brother Joel. The most straightforward answer to that question is one no child--really no parent--should ever have to hear: Joel is diagnosed at a year old with a merciless form of brain cancer, and given less than a year to live. This is not the story Amy and Ryan tell their other children.

The tale they tell is a bedtime story, recorded, and given life in That Dragon, Cancer as a pixelated Ghosts n’ Goblins riff; Joel is a brave knight who shoots enemies with spears. At the start, he's bound to succeed in his quest because of divine grace, the light of God helping him out, eventually forced to do battle with a physical manifestation of the titular dragon, cancer incarnate. The battle stops dead, however, when one of the boys mentions a neighbor who also died of cancer, and asks, in that guileless way only children can, where the neighbor’s grace was when that neighbor died. Amy answers that: sometimes, the grace manifests when the brave knight doesn’t have to fight anymore, and they can rest.

More than it is any sort of game with a victory-state, or a satisfying climax, That Dragon, Cancer is Ryan and Amy’s abstract, dream-world document of the continual search for, if not their own grace, then at least respite for themselves and their lost child. As such, it’s hard, bordering on impossible, to judge as a game in the strictest sense, even under looser Gone Home/The Beginner's Guide terms. It has no need or interest to entertain anyone who plays it. The existential terror and disorientation of the experience has no real satisfaction, just the hope that expressing it can let its creators lift the burden. There are no Achievements, no points to be gained. There is only the ability to weave and work abstractly through the pain of its creators as they did, the interactivity of the medium allowing them the freedom to craft often virtual cathedrals to stand in monument of it.

Ryan and Amy struggle to help their other children understand Joel's plight.
Ryan and Amy struggle to help their other children understand Joel's plight.

Crucially, every emotional breakthrough, every new revelation, every gut-stab of a memory in That Dragon, Cancer must be discovered, confronted, and processed, as it undoubtedly had to be in the minds of its creators as it happened. The only tools you have to do so are the ability to look around, and a single button to interact. A single button lets you hear recorded family memories, the narrated, desperate thoughts of the parents. A single button keeps Ryan from drowning in the seas of his depression, to view the endless “thank you” cards at their hospital, to experience even the sheer mundaniaty of life with a loved-one's lethal illness staring you in the eyes. In That Dragon, Cancer, coping is a gameplay mechanic. The fact that it’s difficult to do so is deliberate and appropriate. Even as rudimentary as many of the obstacles are in That Dragon, Cancer, there are still moments where the game prevents the player from moving on without struggling with the decrepit, Myst-like point-and-click-to-move control scheme. In that regard, it actually has more in common with early horror games of the medium than it does any of the “walking simulators” that have cropped up in recent years.

The miracle isn’t that Joel’s tumor goes away. It’s that, for a brief moment, Joel sleeps. The screaming nightmare is over for a night, with the knowledge that it will return. It is terrifying, and more frighteningly, it happens to millions every day.

Joel was expected to not last the year, and lasted four. It’d be so easy to call his defiance of those odds a miracle, but the game has no compunctions of bursting that bubble before it ever inflates. The scene after we hear Amy talk of grace and miracles to her children is a sequence where Joel can’t stop crying because of the pain in his head, to the point of banging his head against the crib to make it end. You have the ability to walk with him around the hospital room, to try and feed him, to give him juice that he promptly vomits up, with Ryan finally resigning to prayer and, ultimately, complete surrender to the fact the crying won’t end. The miracle isn’t that Joel’s tumor goes away. It’s that, for a brief moment, Joel sleeps. The screaming nightmare is over for a night, with the knowledge that it will return. It is terrifying, and more frighteningly, it happens to millions every day. Imagine there’s a disease that causes that level of agony to very real children. There is no physical means of stopping it, and despite Ryan’s constant pleading to God for deliverance, the Lord neither takes Joel away, nor does he give him peace in any sort of timely manner.

That Dragon, Cancer effectively conveys real, complex emotions.
That Dragon, Cancer effectively conveys real, complex emotions.

God plays a huge role in That Dragon, Cancer. This family is in dire need of a savior that won’t come, and it may very well depend on the player’s own relationship with God how one chooses to interpret the fact that, despite that absence, they remain hopeful. That said, there are moments where that faith is questioned, where the dissonance that comes with having faith in something that doesn’t seem to have much faith in you must be sorted out. While Amy’s faith remains true from beginning to end, Ryan’s faith seems to take the biggest hit during the game, particularly during a sequence with the detritus of his tiny life displayed as an inconsequential dot in the middle of a vast ocean, crawling with malignant, throbbing tumors.

The game never flinches from the evil of cancer, which ultimately makes the moments of happiness, as simple as they are, mean the world. The game is constructed to let players find the beaming light in less grandiose moments: finding time, even after a hard doctor’s visit, to get excited for dinner, roadtripping to California, watching Joel feed ducks at a lake, letting him ramble about how loud lions can roar, or watching his favorite cartoon on a tablet. Surrounded by immeasurable pain, the tiny details have lingered in Ryan and Amy, enough to pockmark the darkness inherent in this game with a simple, untouchable joy.

This family is in dire need of a savior that won’t come, and it may very well depend on the player’s own relationship with God how one chooses to interpret the fact that, despite that absence, they remain hopeful.

That Dragon, Cancer ends on a deliberate image; it’s an image that, at first, feels entirely unearned, schmaltzy and cute in ways that, even at its most playful, the rest of the game isn’t. In narrative terms, we see a written ending, showcasing a faith in something beyond all the death and disease that gives us all what we love most in this world. From the side of its creators, it’s a permanent place where a mother and father have distilled everything wonderful about their child. This is the only place where we truly meet Joel. Not his disease, not his limitations. Just the child they got to know, surrounded by everything he loved.

It’s virtually impossible to not bring one’s own biases into That Dragon, Cancer, because death and disease are universal. Just as it’s impossible to quantify whether the exploration of those two heavy topics is worth the time and considerable emotional energy, it’s impossible to truly quantify the immeasurable value of being able to not just forever present the best version of a person to the world, but being able to earn his presence in every way his parents did.

The Good

  • Powerful meditation on life and death
  • Spirituality presented without taking any one side
  • The language of old video games used to wonderfully imaginative effect

The Bad

  • Clunky controls and glitches sometimes get in your way

About the Author

Justin Clark was able to finish That Dragon Cancer in about two hours. He WAS going to make pancakes for breakfast the next morning. Those plans have changed.
856 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for kee1haul
kee1haul

858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

I hate to be the one that says it, but I hope this isn't getting 9/10 just because it's not cool to critical of a game that deals with cancer. It just doesn't look that good.

18 • 
Avatar image for mogan
mogan

20025

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By mogan  Moderator

@kee1haul: I think it's weird they gave it a number at all. : \

Upvote • 
Avatar image for FBohler
FBohler

637

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: -1

@kee1haul: someone had to say it.

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By DEVILTAZ35

@FBohler: They do that for metacritic , reviews don't need a number. It is basically just for people too lazy to read and those that buy games based on a rating by someone else which is just weird in itself as you never know whether you will like a game or not until you play it yourself unless it is something like gone home where you can just watch it on youtube.

2 • 
Avatar image for Die_Bahn
Die_Bahn

216

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@kee1haul: 7.5 on one site, they felt the mini-games took focus away from the narrative.

Upvote • 
Avatar image for joejoe1639
JoeJoe1639

326

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@kee1haul: I figured a cool, secret way to determine the reviewers reasons for scoring a game the way they did. Read the review.

Upvote • 
Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@kee1haul:

Why doesn't it look good?

2 • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@lrdfancypants: It doesn't look good because it isn't good , That was pretty obvious.

Or did you mean graphics?

2 • 
Avatar image for kee1haul
kee1haul

858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

@lrdfancypants: I don't like the style or the narrative.

2 • 
Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@kee1haul:

That's fair. Not every game is for everyone. I was just curious.

2 • 
Avatar image for bobbyman46
bobbyman46

42

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@kee1haul: considering the proceeds of this game go towards cancer research and such it would probably be pretty scummy to give it a mediocre or poor review that might turn people off of it. In my opinion, they shouldn't have reviewed it at all. Give it a promotional article or two and leave it at that to avoid any potential drama.

Upvote • 
Avatar image for kee1haul
kee1haul

858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

@bobbyman46: I think that would be a much better idea. I just don't want to be guilted into buying it or -worse- not buying it.

Upvote • 
Avatar image for jerses
jerses

340

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@bobbyman46: also...not a game , rather a experience

Upvote • 
Avatar image for Noisekraft
Noisekraft

48

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@kee1haul: Cheap shot.

Upvote • 
Avatar image for kee1haul
kee1haul

858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

@Noisekraft: Most liked comment on this page.

Upvote • 
Avatar image for doc-brown
doc-brown

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

@kee1haul: That has nothing to do with it.

4 • 
Avatar image for aiden_kasel
Aiden_Kasel

307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Had to be said.

Upvote • 
Avatar image for sixsixtrample
SixSixTrample

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@aiden_kasel: Didn't really.

Especially if you haven't played it. You can absolutely play it and think it's trash, opinions are what they are. But why would you question what someone else thinks of a game.

It's an opinion, and the person who 'had to say it' hasn't played it!

Upvote • 
Avatar image for CatAtomic999
CatAtomic999

1641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Edited By CatAtomic999

@sixsixtrample: Actually, after Gone Home, Everybody's Gone to the Rapture, Dear Esther, etc... it kind of did. Some of these reviews need a little asterisk and disclaimer like, 'caution, playing games for a living is bound to make you value the just plain unusual more than the average person'.

Upvote • 
Avatar image for savagerodent
SavageRodent

825

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By SavageRodent

I get it tells a meaning full story and people like story driven games, but what about this that makes it a videogame? What is the gameplay? And why are a lot of these games rated so high?

2 • 
Avatar image for savagerodent
SavageRodent

825

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@lrdfancypants I agree that there is nothing wrong with having variety in games and gameplay.

@doc-brown I'm a gameplay is better than story kind of guy, so I guess I can't fully understand how a game like Bloodborne or Fallout 4 is just as good as a game like this.

Upvote • 
Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@savagerodent:

Nothing wrong with you feeling that way about games.

I like both types of games because it breaks it up for me.

Upvote • 
Avatar image for doc-brown
doc-brown

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

@savagerodent: I can understand the confusion. Really, "just as good as" isn't the way we view two games with the same score. If you review pizza and ice cream, and they each get the same rating, would it be fair to say they are just as good as one another? They are totally different things, and thus, should be judged on their own merits.

4 • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By DEVILTAZ35

@doc-brown: Pizza and icecream are equal if you put the icecream on the Pizza and then eat it. If you don't have pizza then potato crisps works too.

Upvote • 
Avatar image for savagerodent
SavageRodent

825

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@doc-brown: Yeah I can't disagree with that. Of course now I'm wondering if there should be different categories of scores for different kinds of games, mainly to separate games based on their focuses.

The scoring would obviously be the same, but maybe have some sort of indication of what the game's main focus is. Like if a game's main focus is gameplay with a lack of story (something like Minecraft, Counter Strike, or Killing Floor) it should have its own category represented by something, like a color maybe? I guess I'm just blabbering out ideas now. lol

Upvote • 
Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@savagerodent: You have to give the kid cancer. Press X to give him cancer.

Upvote • 
Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@savagerodent:

The gameplay is discovering the story.

There is nothing wrong with variety in games or gameplay genres or gameplay styles.

Upvote • 
Avatar image for doc-brown
doc-brown

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

@savagerodent: It's an interactive experience, like other video games. It's rated highly because of the way the story is communicated, and ultimately how it is elevated by your interaction with it.

5 • 
Avatar image for ManicMasochist
ManicMasochist

47

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

The extent to which our species will go to deceive itself and rationalize everything, spinning our meaningless existence of shit into gold, is truly incredible and more than a little sad.

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@ManicMasochist: lol that was deep , what else do you have?

Upvote • 
Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@ManicMasochist:

You sound fun.

Upvote • 
Avatar image for Slayer70
Slayer70

101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@ManicMasochist: I'm sorry your existence is shit. I'm actually having a pretty good time in this world. Maybe you're doing something wrong.

2 • 
Avatar image for deadheadbill
deadheadbill

192

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

I'm sorry. Cancer is horrible. Especially childhood cancer. But why would you want to put yourself through this experience in a video game?

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By DEVILTAZ35

@deadheadbill: It's basically like idiots that think they can play a game about a blind person and feel they then know what it would be like to have no eyesight. Pointless basically as it's nothing like reality which is actually a good thing as we don't want too much reality in games . Reality is outside the door , video games should stay in the fantasy realm where they belong.

Upvote • 
Avatar image for savagerodent
SavageRodent

825

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@deadheadbill: I think you can replace this experience with a lot of other experiences in games and ask the same question.

2 • 
Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By lrdfancypants

@deadheadbill:

Maybe it helped them cope.

Making the video game isn't going to all the sudden make them remember it happened. I assure you they live with it everyday.

Upvote • 
Avatar image for RedWave247
RedWave247

1915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Edited By RedWave247

@deadheadbill: Because not every piece of entertainment - whether it's a show, a movie, a book, etc - is just about having fun.

2 • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@RedWave247: Games are escapism why the hell would you ever want to ruin it with real life.

3 • 
Avatar image for RedWave247
RedWave247

1915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

@deviltaz35: Because just like all other forms of storytelling, video games aren't just about escapism.

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@RedWave247: They used to be and it worked perfectly well before this hipster generation f'd everything up.

Upvote • 
Avatar image for RedWave247
RedWave247

1915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

@deviltaz35: Kid, I've been around since the Atari and Commodore 64 era. There have ALWAYS been games that are more than escapism. Or the ones that are, could easily be deconstructed and looked at from different points of view.

It just so happens that the video game industry is starting to notice it more now because more people are talking about it.

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By DEVILTAZ35

@RedWave247: I am from the same era so just young at heart i am afraid lol . Bullshit games were simple affairs with set objectives back then unless you mean text and graphic and text adventures with a parsar that were just there to mess with your mind .

Probably the only game that was out of the norm was Atari Adventure in the 70's.

The only reason they talk about all this crap now is because the movie industry is full of this touchy feely shite as well and enough people fall for it that they can make money off it.

Upvote • 
Avatar image for RedWave247
RedWave247

1915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

@deviltaz35: Movie industry full of touchy feely shite now? Are you kidding me? There's always been various movies with different stories, not just empty action films. Plenty of movies about people's struggle with diseases, like cancer. Hell, one of the most popular TV series in recent years was about a guy struggling with cancer (Breaking Bad). Stories aren't JUST for escapism. It's about entering an unfamiliar world and picking up something new from it. If anything, thanks to the success of blockbusters like the superheros or, say, Transformers, there's actually LESS introspective movies these days. Because people don't want to think as much anymore.

As for simple affairs and set objectives, sure. But you could easily break down those games into something more. For one, the complete futility of them. None of those old games had win states. You played until you got bored or ran out of lives. Where's the "fun" in that? And you could even deconstruct that. Missile Command was a war game that you played defensively until you eventually lost, saying there's a futility of war. Gender politics was involved with Pac Man because they created Ms Pac Man due to a high female player base.

Personally, my favourite games growing up were adventure games, where it was more about thinking and solving puzzles rather than blasting away at aliens or whatever. Maybe that's the difference between you and I. I don't just take things at face value. I like to stop and think about it, too.

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By DEVILTAZ35

@RedWave247: Actually it was more to do with them being based on arcade games that were designed to steal every last cent you have. You read too much into missile command lol

With Ms Pacman , true they did a female version but only to get at an untapped market to make more money , they didn't do it for equality lol.

I played plenty of adventure games back in the day from Level 9 especially. Red Moon was one of my favourites, My brother and i spent an entire weekend mapping the game out before realising the map was idiocy as it didn't join up properly. We wrote to the game creators for an explanation and never got a reply.

There is a section with a secret door that is meant to take you back to a certain point but they messed up the map design so the point it takes you to is actually impossible if you map it out stage by stage.

It didn't bother me as much as my brother , i figured perhaps it is meant to be a magic gateway. It show in reality even devs made mistakes they never fixed though.

The parsers before games such as The Pawn were pretty limited though, The Pawn and Guild of Thieves from Rainbird were probably among the best back then.

I do have the entire Zork collection on my PC as well as Kings Quest and Space Quest.

The oddest text and graphic games i played at the time had to be Uninvited and Mindshadow - which incidentally was the first game that showed physical objects on the game screen that removed themselves when you collected them .

I also played a game called Aftershock on the Amstrad CPC464 which wasn't bad and actually had animated pictures. I remember a petrol tanker that had been knocked over and had fuel pouring out of it.

i was more into flight sims too than action games , i think spin dizzy , Beach head , Gauntlet would have been exceptions i liked.

I was really into the excellent Geoff Crammond Grand Prix series too as well as Apache Longbow , and Longbow 1 and the unsurpassed Longbow 2 which will always be one of my favourites.

Upvote • 
Avatar image for Killermonkey97
Killermonkey97

2120

Forum Posts

0

Wiki Points

0

Followers

Reviews: 101

User Lists: 0

@deviltaz35: Maybe ya just ball-bustin, but you can say the same thing about movies. Why would you want to watch this film about someone struggling with a stroke when you can watch this one about superheroes blowing shit up? It's about how well-made a thing is, y'know, when ya being a critic about stuff.

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@Killermonkey97: lol i don't like either , sick and tired of super hero movies unless it's a parody and i wouldn't watch a movie about someone struggling with a stroke as i watched my own father go through it which is much more lifelike because you know it was real.

Upvote • 
Avatar image for LeviHarris
LeviHarris

392

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@deadheadbill: There was a really amazing episode of the Podcast Radiolab where they interview the creators and the family who actually went through this. If you listen to that, you'd understand why they had to make the game. One I'll definitely get behind and support. This is the definition of games as art.

5 • 
Avatar image for brdeftone
brdeftone

51

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Looking forward to playing this!

Upvote • 
Avatar image for dancegdance
DanceGDance

226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

An instant requirement for any hipster gamers library!

32 • 
Avatar image for dancegdance
DanceGDance

226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

@stereoflava: Your comment would have been respected more if you would not have used such foul words to describe myself and others who enjoy a bit of comedic relief from the execrable subject matter this game contains.

3 • 
Avatar image for ruthaford_jive
ruthaford_jive

519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@dancegdance: Ha!

Upvote • 
Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@dancegdance: Labels are often used when we want to discredit an entire group, race, or country. It's the laziest form of critique right up there with calling something pretentious.

3 • 
Avatar image for no_one
No_one

494

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@Bread_or_Decide: It is ironic then, because it is usually the "hipster" that uses the most labels.

2 • 
Avatar image for cracka123
cracka123

41

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By cracka123

@Bread_or_Decide:

What a pretentious statement

11 • 
Avatar image for kozzy1234
kozzy1234

35966

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 0

@dancegdance: Has nothing to do with being a hipster, more about the fact that some love a good story

2 • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@kozzy1234: I read plenty, Stephen King is the master of good stories.

Upvote • 
Avatar image for doc-brown
doc-brown

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

@dancegdance: Great attitude.

5 • 
Avatar image for bigdogg12
bigdogg12

14

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@doc-brown:

So the subject of the game makes it beyond reproach?

Game still sucks subject being cancer does no excuse that, try wirting some honest reviews for once.

Upvote • 
Avatar image for dancegdance
DanceGDance

226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

@doc-brown: Good show.

7 • 
Avatar image for aiden_kasel
Aiden_Kasel

307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

They won't finish it, but they'll say they did a few times now because you only really get it after a few playthroughs

Upvote •