NHL 14 Review

NHL 14 adds little of note to NHL 13 aside from better hitting, more fighting, and a disappointing NHL 94 retro mode.

It's too bad that EA Sports doesn't have any competition for the hockey gaming market anymore. While the previous two editions of its long-standing hockey franchise were impressively playable--if not exactly groundbreaking refinements of the superb game that was NHL 11--too little of note has been added this time around. EA Sports is really pushing things this year with a game that incorporates nothing significantly new aside from arcade-style hitting, more fighting, and a lame re-creation of NHL 94.

Playing in Boston is the Pitts!
Playing in Boston is the Pitts!

It has now been two decades since NHL 94 changed hockey gaming forever, so EA is marking this with what's ostensibly a souped-up version of the usual release. But just like in Madden 25, there isn't much here worth blowing out the candles over. Game modes are similar to those offered last year. You still play one-off matches, get into careers running a player or a whole franchise, take on GM duties, mess around with Hockey Ultimate Team card-collecting, relive big games from last season in the expanded NHL Moments Live, and take the whole shebang online for multiplayer games, tournaments, and leagues.

Controls are identical to what was offered last year, save for the addition of a one-button deke move and some finicky dangles that are tough to pull off on a regular basis. And like last year, some moves are still overpowered, most notably poke-checking. You can control the nuances of nearly every stride and shot, or drop down to basic button-pushing as was offered in 1994. The game continues to include most of the international hockey world, from Major Junior in Canada and the elite European leagues to the NHL and its minor-pro AHL affiliate clubs. Team rosters are a little messed up, though, apparently dating back to June, and even the first downloadable update includes some noticeable mistakes and omissions, like the absence of the new division names that were announced in July.

Graphics and sound have been ported over almost intact from last year's game. Visuals remain very good, with impressive animations and TV-accurate depictions of players. The broadcast duo of Gary Thorne and Bill Clement spouts the same lines as before, the sound effects are ultrafamiliar, and the soundtrack includes the standard alt-rock lineup of new and old tunes where the most prominent track is Wolfmother's "Joker and the Thief" from its 2005 debut disc.

Red vs Blue: The rivalry lives on.
Red vs Blue: The rivalry lives on.

Additions are present, though they don't amount to much. The big new feature change is that the Be a Pro franchise mode, where you play an up-and-coming phenom or an existing star, has been converted to a slightly more elaborate role-playing experience called Live the Life. It never rises above being more than a half-baked version of what 2K Sports has been doing with its NBA 2K series, where you gain endorsements, design shoes, and even mess around with the media to make a name for yourself. Live the Life functions similarly, but there's no meat on this bone. Interactions are handled through bland text screens. You choose from several possible answers when teams quiz you before the draft, for instance, or simply say yea or nay when sponsors come calling with deals like putting your toothless mug on billboards in exchange for cash.

The results of how you mouth off to your team or the press directly translate to scores given to four audiences--fans, teammates, management, and family--that govern how things work off the ice. Be too much of a prima donna, and your team and management hate you, and might just trade you out of town. It's all too boring and rigid to feel authentic. Scores go up and down immediately after you finish answering questions, making the whole thing seem like you're painting a good guy like John Tavares or a nut like Steve Downie by the numbers, rather than creating a real hockey player.

The other headline new feature is NHL 94 mode. This is a retro option where you play arcade hockey just like you did in the Clinton era. It's a great idea, although it doesn't include many actual retro touches. The mode acts more like a dumbed-down NHL 14 sped up and locked to an old-school top-down camera. You get the distinctive blue-tinted ice, stars under players, 16-bit sound effects, and the zippy action that made NHL 94 so great back in the day. But the game uses the new graphics engine, mostly modern sound effects, and the current rosters.

Never have so many men loved an inanimate object so much.
Never have so many men loved an inanimate object so much.

Other modern touches that could have been more meaningful, like online multiplayer and league play, aren't supported in this mode. Ultimately, it's as if EA Sports couldn't decide between going full retro with the complete 1994 game or doing a modernized take on a classic, so it compromised and did neither. The result is barely a passing nod to this legendary hockey game, with the most standout detail being the bleepy-bloopy music you might remember well from long-ago marathons on the Sega Genesis.

Gameplay changes are also very slight in NHL 14. This is the second year of EA Sports' newest physics engine, but the action on the ice isn't noticeably smoother this time out. Granted, the skating physics are still very good. Momentum continues to be extremely well handled, especially when it comes to sharp turns and stops. Opposing defensemen get really aggressive in front of the net, and it's routine to see the net knocked off its moorings when forwards drive hard into the crease.

Collision detection has been altered to make matches more hit-happy. Now you can lay out opponents just by skating into them with momentum, and you can set guys up in the trolley tracks by hitting them. This adds more of an arcade feel on the ice, with players getting launched into the boards or sent sprawling during virtually every shift. Hitting has been amped up beyond what happens in the authentic NHL, but not to the point where you can turn a player into a Ping-Pong ball that bounces around hammering all comers. You also still have to line up players before you can hit them. Going for the big hit often leaves you out of position and out of the play.

Replays have come a long way since the old 'video goal judge' system.
Replays have come a long way since the old 'video goal judge' system.

One weird aspect of the emphasis on hitting is how hits coexist with penalties. There's feast-or-famine mentality, where you either get nailed a lot or get away with murder. Players on the receiving end of your hits turn into the boards a lot, resulting in instant penalties for boarding or hitting from behind. This applies a significant potential cost to acting like a tough guy and stepping up to make bone-crushing hits, which is fair and lifelike, all in all. But this somewhat tight interpretation of the rules goes right out the window when it comes to how much time you're given to level a puck carrier. You can demolish an opposing player a good few seconds after he's gotten rid of the puck and receive no penalty for the late hit. That's not so fair and lifelike, even while it can be satisfying when you're dishing out the hit, not taking it.

Along the same rough-and-tumble lines, fighting has been changed dramatically. Scraps now take place as part of the action. Fights aren't given the big production that they've been given in recent years, where the camera switches to a dramatic first-person view whenever players drop the gloves. Now, brawls take place as part of the play and are fought while looking through the usual third-person in-game camera. Where fights were rarer and more sideshow-like last year, now they happen on a regular basis.

There are markedly different types of fights, too. Most evolve right out of the action, with players going at it after a big hit, or one tough guy rushing in to settle a score after a teammate just got leveled. But there are also staged fights, where two tough guys square off out of the blue to rev up their teams. Fighting itself remains the same no matter what the type. You employ basic button presses to pull jerseys, grapple, dodge, and punch.

Build up your meter and unleash a metsu hadoken!
Build up your meter and unleash a metsu hadoken!

Even though it's good to see more brawls in NHL 14, especially the reaction ones where someone defends a teammate, the balance is too revved up. Fights are too common on the default settings now, and many are of questionable benefit. Most fights result in both teams earning energy for their lines, regardless of who wins. They often amount to little more than button-mashing for a minute or so, which can make for tedious interludes in the real action. This slows the game down, albeit with the compensation of adding meanness to the game present in real hockey. So you love the new fighting when it adds nastiness to close games between rivals like the Leafs and Sens; you hate it when it drags out blowouts between virtual strangers like the Leafs and Blue Jackets.

Despite the alterations, the general feel is similar to that of NHL 13. The action is insanely fast out of the box. Forwards fly, and pinball passes are common. You need to dial back a lot of the speed settings to get a more realistic game, but it can be done. Artificial intelligence hasn't been improved, and if anything, the game may be stupider. Dumb teammates are a problem when playing games with your pro in Live the Life or when you play games with the controller locked to one position. Your comrades often pause at the blue line, refuse to pass the puck even when you're wide open, and fail to head-man the puck properly. Playing at one position makes this much more of a stop-go game than real hockey, with little of the flow that makes the pro game so great to watch. As a result, you need to stop in full flight a lot of the time to avoid going offside, and hog the puck until a teammate gets into position for a pass.

The flow isn't nearly so bad when playing normally and switching from player to player. More offensive initiative is displayed by your teammates, and you see speedy forwards like Phil Kessel and Alex Ovechkin trying to get well behind the defense and setting themselves up to receive long stretch passes. Enemy defense is still sharp and smothering, giving you a serious challenge when playing on All-Star and above.

Looks like a Blackhawk is about to get his wings clipped.
Looks like a Blackhawk is about to get his wings clipped.

As in last year's game, opposing players pounce on loose pucks with unnatural speed. They also forecheck relentlessly and with speed that just isn't possible in the real world. Enemy goalies get their usual boosts at higher difficulty levels, as well. You can often pepper the opposition with point-blank shots from prime scoring positions and come away empty as the enemy keeper goes from post to post faster than you can snap the puck into the top shelf. This remains aggravating, particularly because the enemy goalie always tends to pull off these acrobatics just before your own netminder lets one through his five-hole from 60 feet.

NHL 14 is not a bad game; it's just a very familiar one. The core game remains quite good; the tweaked hitting physics and new fighting model can provide some spice, and the sheer number of solo and online options give you plenty to do. But the new features brought to the table don't add enough over what was available in NHL 13, making this a dubious buy for anyone who still has last year's game and can live without the crushing new hits and more widespread fisticuffs.

The Good

  • Still plays a great game of hockey
  • Great overall skating and shooting physics make for on-ice realism
  • Powerhouse hitting with the new collision detection

The Bad

  • Live the Life is unnecessarily bland
  • Lame NHL 94 mode
  • AI remains noticeably inconsistent

About the Author

Brett Todd has reviewed more bad games for GameSpot--and awesome ones too--than he cares to admit.
102 Comments  RefreshSorted By 
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tomservo51

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This game gets 1 point for every $10 is will cost you to update your roster from '13.

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redzed24

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@tomservo51 fail


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Fnwiseguy

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I applaud this review. And you can all blast me as much as you see fit, but I have to be honest. This is NHL 13 with a better fighting engine and more ridiculous hits. Other than that, this could have all been an updated patch for what was wrong with NHL13 to begin with. I have been playing this NHL franchise since 08, and I am tired of the excuses from EA when it comes to supporting this game. Halfway through the year, it will be a glitchfest, and wont even resemble a realistic hockey game. People will be exposing the weak AI, and Spamming the poke check, and spamming the deke moves so that no defenseman has the chance to stop, and EA will do nothing about it. They will just work on the next version, and not give a hoot....thats how EA rolls.

Say what you want. The people who spend the money on Boosts (me included) every year (about 65-70 $ worth) what do we get? We get NHL 13 MINUS the boosts we already paid for. ITS INEXCUSABLE. And while everyone on this board looks like they will disagree from what I see, us hardcore players know the dealio. Step up......make a better experience.....Stop making it so easy and safe. Fix the STUPID AI.......INEXCUSABLE AI! Stop catering to all the whiny people who whine and whine when its hard to score, and start treating your fans better is all Im saying. I feel like I have been robbed. If there were more than 2 people at EA working on this new iteration I would be SHOCKED. When you spend the kind of time and money like I do, you have a right to speak your mind. And EA should be ashamed of themselves for spitting the same game out and duping everyone out of 60 bucks. I know that there are people that feel the same way!

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redzed24

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@Fnwiseguy Wont disagree with you entirely but NHL 13 wasn't even fun. They ruined it. It was the first NHL game I ever sold after a couple weeks.. It was brutal. This game is fun again. I don't care if the improvements are minor. I find them MAJOR because I'm having fun playing again.. If you want realistic hockey, get some skates and a stick and play hockey... games will never be able to capture the real deal, they can only strive to reproduce it as best as they can. The game is fun.. Its not supposed to be "real" Its a game, treat it as such.. and stop buying it if you don't enjoy the minor improvements. Thats all it ever is.. 23 years and trust me.. Its a better game now than it was then.. Be happy we have games at all.

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deactivated-6274711eaf5c1

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Gamespot should create little sliders so we can rate the reviews.

This review is poor. You don't state a game has sharp controls and oustanding gameplay, and then rate it a 6 fair because one little novelty is not more of a novelty.

That is not a fair review. Metacritic and the user reviews are the only reason to stop by here anymore. This site needs some new reviewers, editors, and standards.

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Lhomity

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Edited By Lhomity

@thecatsix Reviews = opinions. You're not supposed to agree with the review, and the writer is not employed to tell you what you want to hear.

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deactivated-6274711eaf5c1

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@Lhomity @thecatsix I am not looking for someone to tell me what I want to hear. I am looking for opinions based on facts.

You do not rate a game a 6, when you say it is an improvement from the previous year which was an 8. There is no logic in rating likes that from a professional reviewer.

A review based on spite is not a good review.

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peterbu1122

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Ok, now i will be pissed of... EA what is wrong with you??? You gave people almost the same game than last year! There is a lot to improve in this game but you give us almost the same game. You can improve a lot in animations! I am playing this game every year but NHL 14 i will not. I deleted demo few minutes ago.

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tomservo51

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Another $60 roster update from EA. Yet people will eat it up.

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bizuit

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Edited By bizuit

@tomservo51 People eat this game up because the last three NHL games before this one have been fantastic. You can't say that about other EA annual releases.

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walterg74

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Edited By walterg74

Ah gamespot... Once again, what a surprise, a game considered great by almost everyone (roughly 8, 8+) is given a crappy 6 by you... Will there ever be a solution for this? I don't know, don't let people that don't like a specific genre review these type of games? Put the average of 3 reviewers as the final score? Just don't review anymore and limit yourselves to posting metacritic and user scores? (Hey, it's what I go into the game pages for anyway in the end...)

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Nissemean

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@walterg74 Rehashes deserve this score.

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walterg74

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You do realiza that ALL sports games are "re hashes", right? You do know what a sport is,don't you?

There's a reason why everybody else is not giving this such a low score except the gamespot moron reviewers....

When everybody else is different... It's you....

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walterg74

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You clearly have to go back to elementary school and re-learn to read, as that is exactly what I was saying...

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Bahamut50

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@PrpleTrtleBuBum @walterg74 Dude, you can't CHANGE sports so radically that the game will be a completely different experience even every FOUR years. Next gen is the only change you will see, and that's almost purely visual. New game modes would be nice, sure, but what people want out of sports is the core gameplay, and that works great. So dear god, just stop.

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walterg74

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Yes, it still is a great game you can't base it on how different it is to previous games, that is just one minor aspect of the overall score, and that will only dictate if it's worth it to you or not to spend money on it. It does not make it less of a good game.

Highscores should be reserver for great and remarkable games, yes originality? That's subjective, most games today are all copies of one thing or another, by your logic they should all be 5-6, and that's just not right...

Yu should score a game by looking at it on it's own and evaluating all it's qualities, graphics, sounds, playability, etc.etc. Ad if it's a good game give it an appropriate score.

I the particular case of sports games, which is where most of the comparissons to last year's version happens, that is a separate issue thatwill simply say if for you it'sworht it to spend your money for little differences or not, but that won't (and shouldn't) take away from the fact if a game is greator not.

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PrpleTrtleBuBum

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@walterg74 Is it a great game when you can go to a store and pick any of the 3-4 last versions and get pretty much the same experience.

High scores should be reserved for original, remarkable games. Fair is still fair, not bad or terrible.

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uncle_chinny

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Isn't it interesting that every other game review site (do a Google search) gives this game at least a 4/5 or 80%? If, as the reviewer says, this game isn't worse than last year's version of the game then why is it rated significantly lower? Even if the improvements aren't plenty in number, there are still improvements nevertheless, and this should at least warrant a slightly higher grade over the game's predecessor.

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peterbu1122

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@uncle_chinny Because we pay for the game extra 60 $ and game is almost the same than last year! We want some bigger improvements! If the game will get over and over again 80% or more rates than EA will still give us almost the same game every year.

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Bahamut50

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@peterbu1122 @uncle_chinny You want what isn't possible. if you are one of those fans who wants every new game to be like they reinvent hockey, then buy the game every six years. Jesus christ.

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Thesuperstar2k

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Edited By Thesuperstar2k

Haven't play any nhl games since the 2k demo, and i just don't get this. Though i agree with this review. Since I not really interested in hockey, and EA makes the same shit.

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uncle_chinny

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Edited By uncle_chinny

@Thesuperstar2k

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uncle_chinny

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@Thesuperstar2k What a great argument you present us: You haven't played any NHL games made by EA and you don't like hockey, so therefore you agree with a review about a game you haven't played on a sport you don't like. Yes, we should all listen to you.

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Thesuperstar2k

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@thecatsix


monkeys= all of yall who is complaining to me. see stop complaining butturts. suck it

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deactivated-6274711eaf5c1

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@Thesuperstar2k Hey you could quote yourself and start listening to yourself. "Don't like it stop complaining. " But are you as qualified as monkey...hmm.

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Thesuperstar2k

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Edited By Thesuperstar2k

@uncle_chinny


yup don't like it then stop complaining. easy as snap. a monkey can do it.

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Horndawgie

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Edited By Horndawgie

I did buy '13 used but returned it. First NHL I have bought in years. This is like getting 2 hockey games in one. I have to totally disagree with the review that '94 mode is lame. I get the exact opposite impression when playing it. The contrasts between '94 mode and '14 mode are instantly noticed and both are fantastic fun. I don't usually buy new games but sports games have the most replay value for me. IMO this is a better game than '13. It just feels smoother and more fun.

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bscott216

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Still playing 12'. Ill wait for 15' on the Xone.

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BMXBiker

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NHL 13 was possibly the worst hockey gam ever created. Most hockey fans agree with me. As a hardcore NHL player (I live stream it every night and have a 2000 sub YT page dedicated to EA NHL). NHL 13 was the most unplayable game of all time if you know what hockey is and how to play it! NHL 14 brings back balance between offense/defense/goaltending. What a sham of a review. It's a shame people are going to be basing their purchase off of this.

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tomservo51

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@BMXBiker So instead of fixing the balance issues with '13 they made you buy a new game. Why would you support a company like this?

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Bahamut50

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@tomservo51 @BMXBiker Because all sports games work like this. I felt the same way with 2k hockey and any other damn form of sports game. Stop your crap.

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KingBobCat

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Played it, like, it, and once again, disagree with a Gamespot review score.

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bscott216

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Do u still have to pay an extra $50-100 on top onfthe $60 to make your OTP player competitive?

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yanni_foxx

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6? you sure Tom Mcshea didn't review it???

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daabulls23

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I think the little tweaks do make the game better, and it does feel different from NHL 13. Can't wait to see what they can do with next-gen.

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DJMist

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GS you gave the game 2 bad emblems: The first being the "same as last year"...

It got nothing to do with the last year's game. The game looks, plays and feels different and better than ever. The tweaked physics engine from FIFA took it to the next level. The 94' mode is absolutely great, It seems to me that the day you reviewed the game you weren't in the mood to review a game!

The second bad emblem you gave it is: "disappointing"

The only thing disappointing is your god awful-amateur review!

(Metacritic score shoved in your face)

The game deserves 8.5 and i trully hope it goes next gen soon.


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BMXBiker

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@DJMist Imagine thinking NHL 13 is better than NHL 14. Imagine you are gamespot.

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snaketus

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Edited By snaketus

Why this wasn't on front page? Well it's too bad they don't review sports games as a game that it is, but rather over the top expectations sequel. Yeah I'd like to see new game engine in every iteration too, but it's still not make them a bad game and this has to be best one with this generation/engine. I'm still skipping it, but I bet it's still the best of generation.

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Bleak5170

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Oh and playing on Pro difficulty in Hardcore Simulation mode drastically cuts down on the big hits and fighting.

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Bleak5170

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Wow. I find I often agree with Gamespot but this review has me shaking my head. Now granted, NHL 14 is far from perfect - the A.I. still needs a lot of work and the entire presentation requires a MASSIVE overhaul, but the game play alone is worthy of at least an 8 out of 10. And NHL 94 mode is awesome and an absolute blast to play. EA Vancouver said they originally had an emulated version of the classic game on there but it was only fun for about 10 minutes. And I agree 100%. That game was great back in the day, (and I admit I still own my copy), but we've come a long way since then.

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Edited By majere613

I must admit, I know next to nothing about hockey, so this question might be akin to an American asking about cricket, but the whole 'fights' thing seems very odd. When one starts, the ref seems to just watch it- is it actually legal to beat seven bells out of the other player? In most other sports, the aggressor would be out of there pretty fast.

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yanni_foxx

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after a fight you sit in the box for 5 minutes

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MrDouglas

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Edited By MrDouglas

weird score, just reading through the review one gets the impression there's been plenty of stuff added, what with the new fight engine, better collision detection on the ice, a cool (no pun intended) retro mode etc. And yet the score is just 6.0, have to wonder if the reviewer is the same one setting the score of if it's Activision's ad/bribe money that's determining the final score...hmmm

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o016945

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Edited By o016945

@MrDouglas The additions to this game is weak when compared to what Visual Concepts does to the NBA2K series and what they did to the NFL2K series. Each iteration of those franchises brought basically a whole new game each and every year. Playing NHL and Madden in the next year is always a familiar experience, because not enough changes for you to alter/change how you play the game. You can get away playing Madden 25 as if you're playing Madden 11 with only minimal adjustments. NBA2K13 is nothing like 2K12, which is nothing like 2K11, and nothing like 2K10. Each year is a new game that you must learn to play. Now, people may not like those specific 2K offerings, but that is the one thing Visual Concepts has over EA's developers.

Basically, when I see what VC can do in their annual releases, it's painful to see what EA does to theirs. VC proves that more can be done. I am in no way saying that NHL and Madden are terrible games, but more can be done.

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VexxRed

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Edited By VexxRed

@MrDouglas Its gamespot. If the game has not gone under a complete over haul or is not a completely new IP it gets a weaker score. if your a fan a specific franchise your best bet is to check other sites as well and what their scores are.

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Horndawgie

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I got it today and since I haven't bought NHL in years I think it's great. Really like the different feel of NHL '94. I had that when it came out and it brings back many fond memories. For me it was totally worth 60 bucks.

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suckerpunch80

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Man your review is pathetic!!!

This iteration of NHL is spectacular!!!

The game play is fluid and fun, the hits are great, and the NEW fight engine is incredible!!! Not to mention how much is packed into the game ( EASHL, HUT, GM, Be a Legend, ect.).

The next time they give a sports game review, give it to somebody in the office that likes SPORTS!!!

I can't wait to see your review of the next COD, if it's not a totally new game then it's no good right? Do you know what a sequel is...it's building on the foundation which was laid with it's predecessor.

Now that you are done with your critical review of NHL 14 ( which i'm sure is so this article will get "hits") you can now go watch some Anime...cheers!

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nait2k4

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It's good to see Gamespot becoming more critical of the 'iteration' system of game design. Hopefully it spreads a little further into the yearly FPS releases.

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Bahamut50

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@nait2k4 Personally, i don't think starting on sports games, which are naturally annualized, will mean shit when it comes to fps'. You may be happy about this review, but the score isn't fair if they can just review things like Blops 2 as an 8.

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LGMRTBM

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@nait2k4 Truly hope so.

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