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mobius_basic

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#1 mobius_basic
Member since 2002 • 708 Posts

I hope so...not much faith in GoW coming this year but do believe HZD will come out. I'm replaying the first one on PC in preparation. :)

Really looking for a good 1st party game like HZD to showcase the PS5 abilities.

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#2 mobius_basic
Member since 2002 • 708 Posts

RTX 3090 / PS5 / XSX / Switch - have them all in our house.

The XSX gets the most use out of the consoles but I mainly game on the PC.

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#3  Edited By mobius_basic
Member since 2002 • 708 Posts

@commander said:
@mobius_basic said:

@commander: Thats not at all true then....it's a qualcomm chip. Not even close.

It has 1.37 tflops

The XR2 chip is impressive. I 100% wont deny that but the XR2 is not performing at the same level. Essentially what you are saying is that the Quest 2's APU is better and outperforms the One/PS4 base consoles in rendering performance???? Come on man.

PS...@commander...it's nice having a debate, disagreeing without demeaning comments etc. Been thru a couple of these discussions with you. Breath of fresh air.

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#4 mobius_basic
Member since 2002 • 708 Posts

@commander: Thats not at all true then....it's a qualcomm chip. Not even close.

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#5  Edited By mobius_basic
Member since 2002 • 708 Posts
@commander said:

This has way higher resolution, it does even wireless streaming, and yes it does have some standalone capabilities (the gpu is about the same power as the xboxone (not the cpu)) which could make it an entry buy, to use a pc later. and it has no competition in that price range, the next headset is 700$ , the reverb g2

What? The PSVR 2 is touting it's own GPU that is as powerful as the one in the Xbox One?? Hmmm....that seems very far fetched. Would be bad ass if true tho.

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#6 mobius_basic
Member since 2002 • 708 Posts

Pedro is right on this one commander. As it stands right now the Quest 2 is where it is at for a mainstream VR experience. It offers a great stand alone option (no console/no PC) for the casual and not so causal gamer plus a full PC VR tethered experience. Tethered it rivals the G2 a half the cost (The Reverb's screen is to die for....watch some of Tyriel Wood's in headset comparisons) . The 1st party games are great and it's library keeps growing. Let's not forget Steam VR as well. Side note...just grabbed Half Life Alyx for $35 for it's anniversary. Got to play for the first time tonight...DOPE!!!!!

I am excited to see what the PSVR 2 is, it's specs and what it can do but it does have a heavy hitter to contend with....and right now thats the Quest.

You really need to let that CV1 go. It was great for it's time but man....I could never go back to it's screen and rez as the platform matured. Like the PSVR, the CV1 is so dated.

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#7 mobius_basic
Member since 2002 • 708 Posts

I got mine (finally) a couple weeks ago. I can't stand the size and design. I thought the size was being exaggerated...just the interwebs complaining about everything as usual...but it is HUGE. I would definitely welcome a slim version. I have mine inside a cabinet in one of the compartments with a door. Lucky there was enough room for it to fit. I have an exhaust fan built into the back of the TV console stand so I don't have to worry about heat build up. It does run freaking quite...unlike my Pro's impersonation of a 777 taking off. :) My One X looks like a baby next to the thing!!

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#8 mobius_basic
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@commander: You must have larger hands than I do then. :) I hold my controllers as the two pics show for both versions of Touch. My index finger is wrapped around the lower curved side of the button housing in line with the trigger. Neither one of us are right or wrong...you hold one way...I hold another way. I couldn't picture what you were saying and was confused.

I get what you are saying now on the sliding back...I used to do that too when I had to remove my the HMD or adjust it.

You should really try some knuckle straps if you haven't. For me at least, they make a big difference allowing you to just open your hand with the controllers staying in your palm. I am using the ones from AMVR myself.

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#9 mobius_basic
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@commander: I agree the rings are flip flopped but that didn't change they way I held the controller itself. I never rested my hands on the rings when playing.or holding the controllers. I do have some knuckle straps for them tho. I've always held the controllers as the pictures below....I dont see much difference. They flipped the rings so your hands not blocking them.

Like stated above.... to each their own. Nothing wrong with that!

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#10  Edited By mobius_basic
Member since 2002 • 708 Posts

@commander: Please explain your comment further. I'm sorry if I'm misunderstanding what you mean. All Touch controllers are fundamentally the same from an ergonomics/button placement perspective. Resting on you hand??