"Hetero White Men like myself are in the minority," he said. "And as Watchmen is (incorrectly) assumed to be solely our domain, understanding its potential through the perspectives of women, people of color, and the LGBTQ community"
Oh my god, just leave Watchmen alone you awful people.
More women in game development is not a terrible idea. But where did the "diversity for diversity's sake" idea come from? Should your damn identity really be more important than your merit, how good you are at what you do? I somehow feel like this is the problem that plagues Ubisoft/EA/Bioware, who seem to measure their success not on the quality of their product but on how much they can boast how many women of color they've hired...
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