DragonAgeLore's comments

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DragonAgeLore

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@fedor:

You either are a speed-reader or didn't read the article.

They weren't working on the game for the entire 5 years.

Lesson learned not to post without knowing the facts. Nice try, though.

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DragonAgeLore

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Edited By DragonAgeLore

@fedor: So you're an expert on how long it takes to develop a huge, big-budget RPGs these days? Do you work in the industry?

Or does this guy?

http://www.polygon.com/2017/3/23/15039926/mass-effect-andromeda-animation-what-happened-former-animator-speaks-out

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DragonAgeLore

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Edited By DragonAgeLore

@wrestlingdude:

And that's cool. I used to be a no-life gamer too :)

But I don't think it's fair to say that Bioware is "too late" to address concerns, only 10 days post-launch. Bioware is not to blame here - they are just the devs under time deadlines afterall...

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DragonAgeLore

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@fedor: What control do you think a developer has over meeting a launch deadline enacted by a publishing company?

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Edited By DragonAgeLore

@wrestlingdude:

The game has only been out 10 days, lol

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DragonAgeLore

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DragonAgeLore

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That Illidan statue looks amazing.

$350, though...wow! I guess we'll see if the market can command that price.

In the meantime, I need to grow my business practice, lol...

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DragonAgeLore

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Good to see that Bioware is responsive to their fans and at least claiming to be committed to fixing this game as much as their budget will allow.

It's sometimes unfortunate that, in the modern era, investor deadlines can cause games to be rushed to meet release dates, often before developers are comfortable with the final product.

Can't always blame the developers - they have deadlines too :(

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DragonAgeLore

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Edited By DragonAgeLore

With this and recently Horizon, may be time to dust off my PS4 for a bit.