SauhlGood's comments

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SauhlGood

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"Not really a true comparison of what a pc can do with a game like this though. I use Nvida 3d vision, and it completely blows away the consoles. I know not everyone has one, but they tested the PC version on a high end PC with all the settings maxed, to show what is capable. Then again you couldn't really put a screen shot up in 3d coz only those with it could see it properly. Still, tis worth mentioning this isn't the best it can look." -welshman5 They are comparing the games on 3 diff systems...not the systems themselves... but even if they did, this would be a poor choice for comparison, if this game was made for the pc and then ported to consoles, you'd see a stark difference in quality, but its the otherway around its made for the slowest of the three(xbox) and then filters/aa are added to make it look better on higher end machines (ps3/pc) they need to make 3dmark for ps3/xbox... put some numbers to this biatch ya kno.... call the waaaaambulance for the xbox users

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SauhlGood

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Edited By SauhlGood

"the xbox graphics arnt great but i have it on xbox and its still pretty solid i would of prefered to of got it on pc but then id have to pay loads of money to upgrade or buy a new one which will cost more then gettin an xbox so really...might aswell get it on xbox its sill very very good" -Pilz-E UK wow some of you have messed up eyesight...your all saying different things lol still the xbox is the poorest show here haha you can def afford a pc that can run xbox games, remember the xbox 360 is by hardware standards...ancient ...i bought a crappy asus for 400$ a year ago that can run all xbox games on medium/high PC quality...which plays all the console ports better than the xbox...plus the functionality of a pc. hardware costs are no excuse now, doesnt take a monster to outpower the xbox lol

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SauhlGood

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Edited By SauhlGood

yay another watered down port....boooourns! i bought it still...but comparisons like this are exercises in futility what are u comparing anyways...? a game that was developed as a port from the ground. (should be no surprise people! xbox is the weakest of the bunch hardware wise, looks the crappiest on the xbox) the game had to be made low spec enough that the xbox could run it and pc/ps3 users just have some extra texture/shadow filters.... but clearly the game was made so each system could run it, aa and texture filters aside, the 3 versions lookd very close in terms of poly count and world complexity... almost makes lil sense to upgrade your pc' beyond the ps3's or xbox's capabilities nowadays. hopefully community mod support will set it apart, as usual.

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SauhlGood

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Edited By SauhlGood

uhh...they're missing the the SF alpha , and SFIII versions...

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Edited By SauhlGood

Keep in mind that the games in comparison so far are developed to be cross platform... get games that are coded for ps3's specific architecture(few available) to really see the systems limitations ofcoarse its gonna look the same if the game is being developed to run on all 3 different systems. there will be compromises made obviously...to the weakest of all the three.... which according to hardware is the 360... u will not be seeing alot of games that take advantage of the ps3's unique architecture mainly because there is no money in making a game for just one console by developers not affiliated with the consoles manufacturer... too bad u cant 3dmark ps3 and xbox...would solve alot of squabbling in the end players go where games are, not where the hype is.... ...btw the way most of the visuals on the 360 look whitewashed(bleached) not sure if its the video capture use by gamespot or an actual difference...