I thought i'd share my post i wrote up in one of the Modern Warfare 2 threads.
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When people reply back "relax it's only a game" you are setting games back, i mean sure you play it and you get tired of it and move on, just like you do with a movie, a book, and other entertainment medium.
and here is my point
are video games meant just for kids? i'm talking 8-13 age range MAX?
no?
then argue on a better platform then it's just a game.
when people read something offensive in a book or a movie, or a documentary they don't defend it by just saying "relax it's just a book".
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i only defend it because it's 1) part of the story 2) having it part of the gameplay makes it much visceral and poignent then watching it passively in video form, remember this scene STILL gives players a choice (to fire or not to fire) the same freedom that games like GTA, Fallout, inFamous and other open-world games allow.
Many movies, plays, literature, and even whole political philosphies and ideologies touch on topics we won't agree with even hating it.
Even the fear of some kid somwhere getting their jollies for killing the civilians is negligible. Because on that same coin you cannot stop some Neo-Nazi skin head in the south or Europe from getting their jollies when playing as the Nazi's in WW2 shooters, or old timey southern racists having a ball playing as the Confederates in some Civil war game (they're out there just not as plentiful as WW2 shooters).
If you want your medium to grow up along side you, then your gonna have to deal with situations and topics your not gonna like. like emorainbo pointed out. most shooters were used to make it black and white and simple.
the Game Overthinker made a great video on this whole topic. Here
As we grow up, and as we want our games to reflect deeper aspects, tackle and take into account deeper weightier issues, prepare for some games to take a reprehensible point of view or action. For instance Bioshock allows you to literally kill a little girl, Infamous allows you to kill innocent panicking civilians in the streets, GTA 4 allows wantonly murder and destruction in a real-world like modern day city, and Fallout 3 allows you to commit massacres of innocent civilaisn as well, argue that it is just a game. but like i said that only sets games back and doesn't really answer those who are argue video games are a bad influence.
Just because it strikes home because it reflects the real world so very close to reality (and the horrors of terrorism and war itself) doesn't make it hands off. in fact i'd argue that only makes a game even more interesting and more poignent. I feel that Modern Warfare 2 is gonna show gamers just how dirty and grey the war on terror is, that it isn't nearly as black and white as some would like to believe. Or it could very argue the opposite for some. The point is you come away from the singleplayer feeling more then just entertained after getting the bad guys.
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It's cool if you want to save the princess for the millionth time till the day you die, but if you want some games to deal with topics and scenes that can be handled by an adult, expect to be offended.
In fact i am the exact opposite of Objectivism (Andrew Ryan in Bioshock), I'm more along the line of Rule Utilitarian (more of a collectivist), that is the villain in Bioshock 2 (Sophia Lam), i'm still excited for this game, even if it's gonna take a shot at my political philosophy. I've grown enough intellectually to understand that NO one philosophy politically is the key to success in all cases. I'm still gonna love the story, atmosphere and the bit of political intrigue Bioshock 2 is gonna provide for me.
As Shigeru Miyomoto had said "Video Games are bad for you? that's what they said about rock and roll"
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