Dalton2K5 / Member

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Dalton2K5 Blog

Guide to a successful, original Xbox title.

Well, I'm now at 399 games in my collection, with the 399th game being OutRun2, preceded by Morrowind, MechAssault, and Ghost Recon.  My 400th game is already planned out, being an old Genesis game.  If I decide to not get that, it might, possibly might be OutRun2006, Coast 2 Coast, but I doubt it.  Oh, and word to the wise: remember to stretch out before going on a 10 mile or more walk.  If you don't, well, you'll be in pain. =P

Main Blog ArticleAnyways,  I was driving home, and normally, I thought about games.  Xbox being the most disappointing system I've ever bought, in my opinion, of course, I started thinking about ways to improve it's issues.  One of the main reasons I didn't find the Xbox as good as say, the Dreamcast, or Saturn, was because of the many, many casual gamer's games out there, like Need For Speed, or other certain games of the EA brand that need some originality.  With the few original, unique games not selling well, due to the amount of casual gamers that own the Box, I tried to think of a way to get unique, original games to sell on the Xbox, and came up with an odd guide to "trick" casual gamers into actually buying it.

First, the concept.  I decided to take my concept of a traditional RPG with shooting, fighting, and turn-based gameplay being in the battle system, with a lot of other normal RPG conventions.  Now, Japanese RPG's are almost a no-go with Xbox, and that's why I chose it.  What casual gamer will buy a traditional RPG for Xbox, no matter how good it is?  So, I came up with ways to trick the player into thinking it's not.

Next, sell the concept to a big Japanese company.  In this case, I picked Konami, and convince them to allow this to come out for Xbox, and allow you to actually advertise it, and produce the game.  Of course, you have to come up with a name for the game.  That's why you picked a big-name company. 

Make your game's name a mix of the biggest franchise of the company that will publish your game, copyrighting the name "Solid Gear" or "Solid Acid" to try to cause the hardcore Metal Gear fans to believe that a new Metal Gear spinoff could be being made, even if your game has no relation to the franchise, giving it already some anticipation. 

Start development of the title, and when announcement comes around for the game, tell the gamers that the game is coming out for Xbox and supposedly Xbox 360, although you have no intention of producing it for the 360.

Sometime in beginning of development, but far off from release, send out some mock screenshots of the game "running" on 360, all being screenshots of the First-person shooting gameplay of the battle system, not disclosing any information about it actually being a Role-playing title.  Make some interviews with some big magazines, and give them some "exclusive" screenshots for each one, telling them about how Konami is actually making a "FPS" game for Xbox, and start spreading some rumors about Hideo Kojima, or some other major directors or producers having a hand in the game.

Now, have a few months of total silence, giving magazines thoughts that the project could be canned, only to come back with a trailer (that looks almost identical to some of the best movie trailers for Sci-Fi films) of some of the cutscenes, showing an involved story, and of course, more fast paced First-person shooting action, but with some other things going on, like showing the fighting engine and magic user characters in the shots, to spread rumors on what else is in the game, only adding to the anticipation, but not saying that it is more then just a FPS. Also, finally change your game's name to a name that will be more true to your game's story.  (in this case, I'll just call it Expiration Date, because it's supposed to be related to time.)

With a few months before release, get a big magazine, like GameInformer or Gamepro, to make a cover story of your game, finally with some hints at a role-playing type gameplay, but nothing definite, and some more supposedly Xbox 360 screenshots that are really the Xbox version, with some enhanced textures. 

About 2 months before release, finally annouce that the Xbox 360 game was "cancelled" due to budget cuts on the game, releasing some new, improved Xbox screenshots, saying that the code for the 360 game was moved to the Xbox version of the game, giving it the supposed extras that the 360 version was supposed to have.  Add then that the game will run on the 360, even without solid proof, to make 360 owners feel better.

Finally, around release time, you delay the game an extra 2 months, with some mock reason being that the "360 code" still has some bugs to iron out over the conversion to the Xbox version.  At that same time, annouce that the game WILL have an Xbox live multiplayer mode, that involves almost as many gameplay modes as Halo 2, but faster paced, and a great fighting engine.  Rumors will then spread about that the fighting engine will be a part of a melee attack, when in fact, it's an entirely different gameplay altogether.

Examine the amount of pre-orders that are for the game from stores like Gamestop and EBGames, and only make enough copies to supply those customers, and a few thousand more at the most, in order to get the press to hear of a "shortage" of your supposed "Expiration Date" game.  It's not great press, but it will get more gamers to hear about it, thinking it's uber-popular, and they have to try it out as well.

At the real release date, give out advanced copies to all major critical game publishers to have the game reviewed, only to have each review done a day after the game is actually released.  Finally at this time, the true gameplay is given out, surprising just about everybody out there, and giving more press time to your game. 

Within about, say, a year or 2, your game shouldv'e sold about a million copies, and hey, it's not just a simple shooter!  Yay!  Granted, it may not work, but then again, I DID come up with the idea in my car. :P  It's certainly a better plan then what Sega's been doing with their games.

OutRun2Anyways, I wrote a review for my 399th game, being OutRun2 last night.  Damn, it's easily one of the most fun games I've played in a long time.  If you have an Xbox, buy it.  If you still don't know about it, read my review.  It was written during a writers block, so it doesn't flow as well as some of my other reviews, but it's good anyways.
OutRun2 (Xbox): (8.9/10) Outrun 2's simple, but incredibly fun gameplay make it one of the top racers on Xbox.

Tailman TeamHm.  Tailman Team.  Well, it's still down, obviously.  I asked Ozy what he was going to do about Sonic United, and he said he plans on paying the lurker who bought out the domain as much as they ask to get the .org name back, to save the few hits he actually gets.  Well, I have no idea if it's actually possible, but I hope he does it soon.  If he waits too much longer, I'll end up actually getting a job and paying $20 a month first.  Trust me, that probably won't happen as soon as I wish.

~ Dalton Zeal http://www.tailmanteam.net

My frequently read webcomics.

Well, there should be quite a few more visitors to my blog over the week, since I made www.tailmanteam.net link here, instead of the dead link it links to now, so frequent visitors to my site won't be left in the dark. The link should redirect here by the end of the day. Oh, and if you haven't noticed, my blogs consist of a certain layout now, with an intro, like this, a main blog article of some signifigance, a game review, and a "behind the scenes" Tailman Team update. Who doesn't love organization?

Main Blog ArticleAnyways, due to lack of any decent topics to talk about, (especially concerning my life) I decided it would be nice to talk about all the webcomics I read, what some of them are about, and why you should try them out as well. I don't read some of the most popular webcomics out there, like Penny Arcade, or whatever other ones may be popular among people round' here. Most of these are popular in some way or another, but I'm sure most of you won't know all of these. (I won't put a comic example for each one, but I will put a logo! =P) I'll put a lengthy decription of 3 of them, with a notice on anymore I've read that are good.

Joe Loves Crappy MoviesFirst up, there's my occasionally read webcomic for movie critics, "Joe Loves Crappy Movies," hosted by digitalpimp.com. This webcomic is a relatively new webcomic consisting of a review of whatever movie the writer saw recently that just came out, along with a witty comic about that said movie. What's different about this comic then most I read is that, there is little to no character development, but generally, the jokes make up for it, and I love reading what critics have to say about movies, or games, for that matter. However, this one is only read occasionally. (http://www.digitalpimp.com/strips.php?title=movie)

Exterminatus NowAnother comic I really got into, and read everytime a new webcomic comes out (every Friday) is "Exterminatus Now," (hosted by Comic Genesis) a webcomic made by 4 british guys with quite different personalities, and an artist that you could almost swear works for Sega. The character designs are based off of Sonic and company, but each one looks very unique in their own way (except for Lothar, he's almost identical to Knuckles, just with robotic arms). Actually, Sega should hire "Virus" to work on their character designs when they think of new characters, as his designs are a whole lot original then what Sega has come up with recently. The writer is an @$$-hole, and is quite open about it, and you've gotta like that. The other 2 guys who work on the comic don't turn up much, but no matter, this is one of the best webcomics out there. (http://www.exterminatusnow.co.uk)

El Goonish ShiveWhile those 2 comics are great, the best one I've read so far would have to be "El Goonish Shive," hosted by the comics powerhouse, Keenspot. The name kind of explains it better then I could ever hope to. This comic is just... different. On the plus side, or at least what I can possibly explain, is that the characters are VERY well developed, and you really get to know them. The problem is, is that the comic is quite story-driven, and if you don't read from the beginning, you'll never understand it. Anyways, this is the best webcomic I've ever read so far. To explain it further would more then likely drive most people away, from either the comic, or myself. =P Read, or the owl will eat you. (http://www.egscomics.com)

Other notables: RPG World, (on hiatus), VGCats, and Multiplex.

Knuckles ChaotixAlrighty. Wasn't that educational? Well, my new review for today is Knuckles Chaotix, for the absolutely awesome Sega 32X. It's a good game, but not really a "system seller" like it was supposed to be. Star Wars Arcade was better for the 32X. Note: I played this on an emulator. While this should make no difference, I just thought it would be good to note that I still don't have a 32X, but am looking for one.
Knuckles Chaotix (Sega 32X): (7.7/10) The unique gameplay of Knuckles Chaotix certainly seperates it from the other Sonic games out there.
If you're interested in getting the 32X, give it a read.

Tailman TeamAlright, on the Tailman Team side of things, obviously, the site isn't up yet. I was thinking of putting up my site on a more direct server to the site that hosted Sonic United, (which also hosts Sonic Stadium, SonicVerse Team, Sonic Anime.net, and Sonadow, among others) to try to make the site more among the "elite" Sonic sites, but, I can't possibly pay $20 a month for the service. Well, I could, but I can barely pay for food as it is! So, I'll have to rely on Sonic United for some time longer, at least, until I get a real job. That's also why I redirected the url to this blog. I do not know any definitive date to when Tailman Team will be back, as Ozy (owner of Sonic United) seems reluctant to talk about Sonic United's problems. I'm trying my best to get it back up and running.

~ Dalton Zeal http://www.tailmanteam.net

Countdown to 400 games... BEGINS!

Why, hello all again. I hope you're enjoying the look of my profile from yesterday, because it's so pretty, I plan on keeping it up for about a month or so. W00t.

Anyways, as the title for the blog says, I now have my collection at 395 games, 5 games away from the 400 game landmark.  Now what will be the 400th game?   A game I forgot to add in? (a PC game, more then likely. 49 games) Another Playstation game, as I've been getting plenty of them lately? (about 17 games or so) Perhaps a classic Genesis title, however unlikely that is? (31 games) Or maybe something like my already-large Dreamcast or Saturn collections? (71 for Dreamcast, 77 for Saturn) Who knows?! Better question is, how much money have I spent on all these games, and do I have a life? Well, quite a bit, and I do have a life, but as my friends say, "it's just not very interesting."


Ristar
On a side note, I've reviewed the classic, "Ristar," for Sega Genesis, giving it one of the highest ratings I've given a title. I cannot say enough about this game, but to keep it short, "buy it, dammit!"
Ristar (Genesis): (9.6/10) To be blunt, there is nothing quite like Ristar.


Tailman Team
Oh, and for you Tailman Team people, hold on. Yeah, yeah, you want to view video clips, or talk on my what-was growing forums. I will have the site back up by the end of the week. There may be a better server in for us, but I'm not too sure yet. Just hang in there. Tailman Team WILL be back.


~ Dalton Zeal http://www.tailmanteam.net

Metal Gear Solid Yay! Twin Snakes review, and MGS graphics!

Well, I decided a change was in order for my profile, and due to the recent almost-obsession with Metal Gear Solid, I decided to make more appropriate graphics, for at least the time.  I also thought this was a good time due to my newest review being Metal Gear Solid: The Twin Snakes.

Metal Gear Solid: The Twin Snakes (Gamecube): (8.3/10) The Twin Snakes is a great remake to a Playstation classic, however there are problems that keep it from being perfect.

So, how do you like the new avatar, banner, and blog? I'm still trying to figure out if it's as good as my last one, but hey, I wanted a color change.

Tailman Team
Oh, also, if you happen to be from Tailman Team, and managed to actually KEEP my Gamespot profile somewhere, for whatever reason, yes, I know the site is down.  And no, it's not my fault.  A lurker bought out the Sonic United domain name which I don't take care of RIGHT when the domain expired.  Bastards.  I'm trying to get it all back and running as soon as possible, perhaps with a better server.  Don't worry about it.

~ Dalton Zeal http://www.tailmanteam.net

Top... wait, where's my review emblem? And Metal Gear Solid 2: Substance Review.

Glitchspot strikes again!
Or is it a glitch?
*checks other people's profiles*
Hm.... Well, I know it's not just me who lost the emblem of top "insert number here" a few days ago.  For whatever reason, all the emblems for reviews have disappeared. 
Hey! Maybe they're modifying the code to make it more... uhh... for people who post legitimate reviews, and not for the people who spam their reviews with pointless banter!  If that's the case, good.  It will make the emblems worth it.  If not, well... it wasn't a big emblem to have anyways.  Reviews should speak for themselves, right?

Speaking about reviews, I finally wrote another one, after not writing one all of last month, for whatever reason.  And it happens to be Metal Gear Solid 2: Substance.  It got the 3rd highest review I've written for an Xbox title, at 8.7. (Halo 2 is number one with a 9.2, and MLB 2K5 is 9.1) What? It's low for Metal Gear Solid? Well, too bad.  =P

Metal Gear Solid 2: Substance (Xbox): (8.7/10) If you haven't tried Metal Gear Solid 2 yet, but are too stubborn to buy a PS2, this game is a must-have.

So, yeah... uh... read it?  It's good!

Oh, and about Tailman Team, my site... well, I should have an update tonight, with half of it already uploaded yesterday.  Since it's a bit late, it might end up getting delayed AGAIN until tomorrow.  I asure you!  There will be an update either tonight, or tomorrow!

~ Dalton Zeal
http://www.tailmanteam.net

Vagrant Story; Metal Gear Solid; and some more.

Well, seems over the past week or so, I've gone from playing plenty of PC titles, to plenty of Playstation titles.  No, not PS2.  PSX.  I managed to pass Metal Gear Solid 2 in a day (no surprises there), Call of Duty 2 got old, same goes for Star Trek: Elite Force 2, and so, I went and started playing some old Playstation games.

I finally got passed this one spot in Metal Gear Solid (the first one) where it always froze up after the ninja battle when you meet Otacon, (I had to press A on the cutscenes =P) only to notice how inferior this game really was to the 2nd one, gameplay-wise.  I should really pick up the Gamecube remake when I get the chance.  Soon after, I hit another spot where the game froze up.  Joy.

So, I decided to stop with MGS, and pick up some new games.  While going through the top rated PSX titles on IGN, (easier to categorize the best there) I came up with Vagrant Story, one of the only RPG's by Square I haven't played on PSX.  So far, I'm disgusted with it.  The brown tones don't pull me into the game, they pull me away from it; the battle system, while unique, gets tedious after the 200th or so fight, and this first dungeon has gone on for 2 torturous hours, making me think it's a dungeon crawler.  Tell me people, DOES THIS GAME CHANGE?!  The brown tones in this game make me want to puke.  Finding out that it was made by the same guys by Final Fantasy Tactics only more pulls me away from the game.  Bleah.

Oh yes.  I also got Crash Bandicoot 3: Warped, hoping to see if the gameplay changed much from the first one.  I don't see any signifigant change yet, but I haven't played it enough.

Well, that be all.  I plan to make an update on my website, but Windows had to be reinstalled on the computer I work on.  Joy.

~ Dalton Zeal http://www.tailmanteam.net

Boy, it's been a while, hasn't it?

Hello All.  Yeah, it's been a while since I've bothered to visit and post at Gamespot, hasn't it?  Well, I still don't know what exactly to talk about, so I guess I should say how many games I've gotten and played since, say, my last blog post.

The first game I got since last time should be Splinter Cell: Chaos Theory.  For N-Gage.  Now, that is a much better game that you'd think. Complete 3-D, and almost all the functionality of the console versions.  It's great, I'm just not into that game so much.

I also got Call of Duty 2 for PC.
If I have to explain what that game is HERE, well, you need to catch up on your WWII games, much less, Xbox 360 games.

Star Trek: Elite Force 2 was also "obtained," and I've got only some play time out of that so far.  Definetely a solid FPS, especially for a Star Trek game, where it's usually about "peace."  Nice change of pace.

I finally got online again in Phantasy Star Online for PC, which has gotten the most play of the bunch.

And, last, but not least, I got Metal Gear Solid 2: Substance for Xbox for a whopping $10.  Considering I haven't played MGS2, that is a great deal.

So, anyways, this is more of a blog post saying "I'm alive, y'all."  If you wanted to know why I haven't been on... well, I believe I explained it already.

~ Dalton Zeal http://www.tailmanteam.net

Zombies! Arghhh!

Well, I finally managed to get Half-Life 2, and for about 80% of the time so far, I've been having a blast, even though the hovercraft section got a little tedious, it stayed more entertaining then most of Halo's driving moments.
Then, after the cool Black Mesa East section, playing catch with Alyx's "Dog," I had to go to the town of Ravenholm.

Half-Life 2 has since gone seriously down-hill. An almost limitless amount of zombies, of all types, headcrabs, and other annoying, grotesque monsters that reminded me of the tediously annoying moments in the original Halo that involved, what else, the flood. It makes me want to puke.

Now, is it NECESSARY to put zombies in just about EVERY First-Person-Shooter?! Doom, sure, I can understand that, as it's one of the first. But, in a genre full of games that feel exactly the same in many ways, shouldn't one of these companies just finally make a game that doesn't have some grotesque, ugly monster around almost every corner? Then all you need is some good level designs, and you got an excellent title, that people can actually stomach!

Oh, and R.I.P. Kirby Puckett, as he died tonight at the age of 44 after a stroke. Us Minnesota Twins fans will always remember what you've done for our baseball team.

~ Dalton Zeal http://www.tailmanteam.net

Longest Review ever. Tales of Symphonia.

Well, like I was saying yesterday, I was going to make a Tales of Symphonia review, and today, I'm glad to say that it's done, and it is, by far, my longest review ever made, being over 2900 words.

For some reason, though, I had all intentions to give it a 9/10, however, when I hit submit, with the supposed rating being 9.0/10 on the rating selector, it ended up with 8.9/10... but hey, I guess I could call that a very happy medium between the 8.7/10 and 9/10 I thought I would put down.

Tales of Symphonia (GC): (8.9/10) The character development is the bread and butter of Tales of Symphonia.

Have fun reading it, for the next 30-45 minutes!

~ Dalton Zeal http://www.tailmanteam.net

Tales of Symphonia...

 Remember Drarven Vow #7: "Goodness and love will always win." Although that has got to be one of the cheesiest pep lines in an RPG, it suits Tales of Symphonia quite well, as there are points where the game takes itself seriously, there are many other times when it doesn't.

Anyway, yes, I just beat Tales of Symphonia, in 45 hours. Drat. I seriously was hoping for 80 hours! But, that 45 hours was "rushing" through it, as that is usually the case when first playing through an RPG. There are other points that felt disappointing as well, like the repetitive dungeons that usually comprised of moving blocks, or using a sorceror ring all the time, but in general, this game was just amazing to play though, especially compared to what I have played in Tales of Phantasia, and it almost makes me want to come back to that title to play through the rest of it. However, I still didn't find Tales of Symphonia the best on Gamecube, as Skies of Arcadia Legends was easier to follow, and seemed to have more heart to it, and a nice, old school feel.

That's the problem. I want to write a review for it, but I have no clue what to make the review's rating. I have a part of me that wants to give it a 9.0, but there is this critical side of me that tells me to make it 8.7, which would make it just off of my favorite games list, due to the problems with it.... Hmm.... I don't know who has this game, or cares, but hey, try to convince me to give it a 9, or 8.7, since my critical mind can't make up it's... uhm... mind, one way or the other.
"... I'm sooo cool!" Zelos is awesome, in his own way. =P

~ Dalton Zeal http://www.tailmanteam.net