Why I Love Nintendo

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kingofcosmos231

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#1 kingofcosmos231
Member since 2008 • 763 Posts

Ok lets get this over with. There's no doubt that the Nintendo Wii is full of shovelware (i mean honestly there's a game titled "Babycatz"). There also aren't exactly a steady stream of great games like the other two consoles (more so with the ps3). I myself have gotten pretty bored with my Wii. We lost power in our area about a month ago and the power indicator on my Wii is still red as i haven't even turned it on and connected it to wifi since then.

Nonetheless, the title of this thread is "Why I Love Nintendo" not "Why the Wii Sucks".

Getting to the point, i'ts just the great nostalgia Nintendo has developed within me. Everytime I look at my Wii and think of when I'll get to dusting it off, I also think of the first time I played Ocarina of Time and Super Mario Bros. I think of those days I brought my Gameboy to school to play on the bus ride and the song in the first level of Donkey Kong Country. I think of my first play through of Earthbound and flying through the sky in Super Mario Galaxy. I think of these amazing gaming experiences that have yet to be topped and I fall for Nintendo all over again. This is why I love Nintendo and won't ever stop.

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DJ-Lafleur

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#3 DJ-Lafleur
Member since 2007 • 35604 Posts

Nintendo's cool, I agree.

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Meinhard1

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#4 Meinhard1
Member since 2010 • 6790 Posts
I am very pleased you decided to post this again and I completely agree.
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wwefanforlife

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#5 wwefanforlife
Member since 2006 • 3249 Posts

I like Nintendo but honestly the company needs to ban some developers releasing some of the poor quality games on the Wii I'm talking about companies like Data Design Interactive the people who developed that Ninjabread Man because Nintendo's seal of quality should mean something. Nintendo should be over seeing what is coming out on the system.

But I also don't like Nintendo's price ideas on video games while you get Microsoft and Sony with a budget range who reduce games but yet Nintendo will still charge you full price for a game that's nearly 4 to 5 years old which is not on.

Nintendo was the best during the days of the SNES especially when they had Rare LTD (Rareware) developing the Donkey Kong games for Nintendo those were the great days. I'm still wondering why Nintendo thought it was a great idea to sell their stake of the company considering Rare Ltd developed some of the best titles for Nintendo.

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James161324

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#6 James161324
Member since 2009 • 8315 Posts

I still like Nintendo some. But they just let the devs ruin the wii with all the shovel ware. Wii was a cool idea but nintendo just went the devs go crazy and make games that are crap. There are some good games. But there isn't a constant steam of them.

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lostpariah

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#7 lostpariah
Member since 2010 • 587 Posts

But its not about the Shovelware. Its about the Zelda, Mario,Metroids of the system. Thats what makes nintendo what it is, and that stuff is still alive, and Nintendo as well.

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Rod90

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#8 Rod90
Member since 2008 • 7269 Posts
I love Nintendo too. Maybe not with the same passion as before, but titles like Metroid Other M and Endless Ocean Blue World bring hope again. And let's not forget they are responsable for Zelda Wind Waker, the best game ever made.
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chrisPperson

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#9 chrisPperson
Member since 2008 • 1393 Posts

I still like Nintendo some. But they just let the devs ruin the wii with all the shovel ware. Wii was a cool idea but nintendo just went the devs go crazy and make games that are crap. There are some good games. But there isn't a constant steam of them.

James161324
The less popular games are not "crap". You have to remember that the Wii was advertised with a smiling four person family playing god knows what. The Wii appeals more to casual gamers, and Nintendo made it that way on purpose so they could profit more (remember, of the three consoles this generation, the Wii is by far the best selling). Even if you have mixed feelings towards the Wii, you can't deny the fact that Nintendo did a great job with it. It may not appeal to you or me, but it appeals to a whole bunch of other people.
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Bigboi500

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#10 Bigboi500
Member since 2007 • 35550 Posts

I too love Nintendo because they're always coming out with innovative new ways to play games and then other companies copy them and it becomes the new standard in gaming. Also their first party titles are still the best. It's true the Wii has more droughts and shovelware than the other consoles but they also get more niche titles than the others and have a great variety of game genres to choose from.

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Ownejj

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#11 Ownejj
Member since 2008 • 144 Posts

agreed

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CarnageHeart

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#12 CarnageHeart
Member since 2002 • 18316 Posts

I too love Nintendo because they're always coming out with innovative new ways to play games and then other companies copy them and it becomes the new standard in gaming. Also their first party titles are still the best. It's true the Wii has more droughts and shovelware than the other consoles but they also get more niche titlesthan the others and have a great variety of game genres to choose from.

Bigboi500

That statement has no basis in reality. Nintendo itself is extremely conservative. That coupled with a lack of third party support (including support from indies who offer their games only via digital download) translates into fewer niche titles than one sees on the X360, the PS3 or PC.

The only genres in which the Wii sees more games than the others guys are minigame collections and lightgun shooters.

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CarnageHeart

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#13 CarnageHeart
Member since 2002 • 18316 Posts

But its not about the Shovelware. Its about the Zelda, Mario,Metroids of the system. Thats what makes nintendo what it is, and that stuff is still alive, and Nintendo as well.

lostpariah

The seems to be the way most core Nintendo fans feel, which is why third party support for the Wii (and the GC before it) is so abysmal and why Nintendo releases more Mario games in a month than they have new IPs the entirety of this generation.

Happily for third parties, casual gamers are less franchise loyal (which is why games like Carnival Games, Guitar Heroes, EA Fit and of course that new dancing game have done well).

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Bigboi500

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#14 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="Bigboi500"]

I too love Nintendo because they're always coming out with innovative new ways to play games and then other companies copy them and it becomes the new standard in gaming. Also their first party titles are still the best. It's true the Wii has more droughts and shovelware than the other consoles but they also get more niche titlesthan the others and have a great variety of game genres to choose from.

CarnageHeart

That statement has no basis in reality. Nintendo itself is extremely conservative. That coupled with a lack of third party support (including support from indies who offer their games only via digital download) translates into fewer niche titles than one sees on the X360, the PS3 or PC.

The only genres in which the Wii sees more games than the others guys are minigame collections and lightgun shooters.

Lol you know your hostility towards Nintendo and its fans on this forum is quite odd to say the least. Your first reply in this thread is a grumpy "BLOG IT", yet not long ago you made one to praise the PSP in this very forum. I seriously wonder what big bad Ninty ever did to you personally?

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DarkReflectionz

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#15 DarkReflectionz
Member since 2010 • 30 Posts

i agree with the OP. Nintendo is great and i will love it forever

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kontejner44

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#16 kontejner44
Member since 2006 • 2025 Posts

There also aren't exactly a steady stream of great games like the other two consoles (more so with the ps3).

kingofcosmos231

That's completely subjective. I know what you mean, which games you are talking about, but they don't appeal to me. The only 360 exclusive I want to play is Halo ( I have PSWii ). Sure there are cool titles you could have a fun time with but I'm mostly interested in the top games. I bought my PS3 solely for UC2 and MGS4, sure now that I got the console, ofc I will buy some games I'd like to play. But these additional games are nowhere near the kind of enjoyment I get through Nintendo 1st party lineup.

Also about 'dusting of my Wii", again I get what you're saying. There's no MW2, Halo 3 on Wii. I've played the game I consider the best game this gen, only 60 hours in almost 3 years aka 242 stars. I've had more fun playing 60 hours of SMG than 300 hours of MW2 (I love that game). The fun factor in Nintendo games is extremely higher, but I understand if you're into online games then the Wii tends to get 'dusty' :P

Fun factor / Hour is much higher in Nintendo games and that's what matters, for me. Formulated in other words; I play my Wii rarely, but it's my favourite console of all time.

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CarnageHeart

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#17 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="CarnageHeart"]

[QUOTE="Bigboi500"]

I too love Nintendo because they're always coming out with innovative new ways to play games and then other companies copy them and it becomes the new standard in gaming. Also their first party titles are still the best. It's true the Wii has more droughts and shovelware than the other consoles but they also get more niche titlesthan the others and have a great variety of game genres to choose from.

Bigboi500

That statement has no basis in reality. Nintendo itself is extremely conservative. That coupled with a lack of third party support (including support from indies who offer their games only via digital download) translates into fewer niche titles than one sees on the X360, the PS3 or PC.

The only genres in which the Wii sees more games than the others guys are minigame collections and lightgun shooters.

Lol you know your hostility towards Nintendo and its fans on this forum is quite odd to say the least. Your first reply in this thread is a grumpy "BLOG IT", yet not long ago you made one to praise the PSP in this very forum. I seriously wonder what big bad Ninty ever did to you personally?

:P Nice try. I notice you didn't refute my point. At least at some level you recognize theridiculousness of your argument. Also, given that the TC talked about how his Wii is covered in dust, I'm not the only person in this thread who thinks from a core game perspective, the Wii is lacking.

Also,my PSP post talked about games (remember those?) not feelings.

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hiphopballer

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#18 hiphopballer
Member since 2009 • 4059 Posts

Nintendo is cool. i just think they should go back to the old gaming controller we love.

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foxhound_fox

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#20 foxhound_fox
Member since 2005 • 98532 Posts

I have a lot of nostalgia for SNES/N64 Nintendo too... but that doesn't make up for the lack of anything new coming from Nintendo or their encouraging of third-parties. I've grown tired of Mario platformers, am sceptical about where Metroid is headed, and despite finding Twilight Princess enjoyable, am somewhat discouraged it took this long for a Zelda "reboot." They haven't made anything "new" since Animal Crossing and Pikmin last generation, and not really anything this generation. Miyamoto exhuasted his creativity on the SNES and really hasn't flexed his "muscle" for a very long time; I feel he is being held back by Nintendo, and being forced to make overly-similar sequels to games he made 25 years ago.

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Bigboi500

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#23 Bigboi500
Member since 2007 • 35550 Posts

:lol: Not when I talk to the likes of you.

Also, your reading comprehension skills are sadly lacking. I clearly stated that are two types of Wii fans, the hardcore (ex-GC owners who care about little more than Mario, Zelda and to a lesser extent Metroid) and casuals (new to gaming,big fans of minigame collections). Of course, there are Wii owners in existence who care about more than Mario, Zelda and Metroid but very, very few of them.

Your statements thatyou own all three consoles and aren't are hardcore gamer are mildly interesting but not really relevant to the debate at hand (your bizarre claim that the Wii sees more niche games than any other system).

CarnageHeart

"the likes of me"? :lol: Go ahead and hate if it keeps you safe, if it makes you brave.

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kontejner44

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#24 kontejner44
Member since 2006 • 2025 Posts

Nintendo's whoring this industry out to the lowest common denominator soccer moms and their hyperactive ritalin addicted brats. They promise great deliverance from mediocrity with a "revolutionized" control scheme, and then delivering mountains of festering, putrid shovelware, and throwaway gimmick games. Meanwhile their hardcore fans faithfully lap up the rancid waste byproduct of their three main franchises they have been making since the 80's, slavering about brainwashed in a drunken stupor clamoring for a chance to suck at the teet of Shigeru "I havent made a good game in almost a decade and im washed up" Miyamoto. I despise Nintendo. GodModeEnabled

Accoording to this game industry (where I live, the Earth), those 3 franchises you speak so dearly of are considered to be of quality by the general consensus, this gen.

What you think as 1 person, is irrelevant.

The gaming industry is changing, Nintendo is one of the reasons why it is, and it's heading towards a better direction.

If you don't like it, suck it up and adapt.

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Bigboi500

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#26 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="Bigboi500"]

[QUOTE="CarnageHeart"]

:lol: Not when I talk to the likes of you.

Also, your reading comprehension skills are sadly lacking. I clearly stated that are two types of Wii fans, the hardcore (ex-GC owners who care about little more than Mario, Zelda and to a lesser extent Metroid) and casuals (new to gaming,big fans of minigame collections). Of course, there are Wii owners in existence who care about more than Mario, Zelda and Metroid but very, very few of them.

Your statements thatyou own all three consoles and aren't are hardcore gamer are mildly interesting but not really relevant to the debate at hand (your bizarre claim that the Wii sees more niche games than any other system).

CarnageHeart

"the likes of me"? :lol: Go ahead and hate if it keeps you safe, if it makes you brave.

That makes no sense. Next time hit 'print preview' before you hit 'submit' to make sure your clever thought is expressed in intelligible English. *Shrugs* Anyway, why don't you try defending your argument that the Wii is the best platform in the industry for niche games? That might be easier for you.

Seems you have a low tolorance for things you don't like or understand. Keep on with the insults though, if it makes you happy. *shrugs*

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foxhound_fox

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#27 foxhound_fox
Member since 2005 • 98532 Posts

Accoording to this game industry (where I live, the Earth), those 3 franchises you speak so dearly of are considered to be of quality by the general consensus, this gen.

What you think as 1 person, is irrelevant.

The gaming industry is changing, Nintendo is one of the reasons why it is, and it's heading towards a better direction.

If you don't like it, suck it up and adapt.

kontejner44


Popular doesn't always make something good. All three of Nintendo's main franchises, Mario especially, hasn't changed since the SNES days. Hell, NSMB Wii is the original SMB redone in 2.5D graphics with 4 player co-op added in. Just because the games are well-made rehashes doesn't make them as good as many people make them out to be. Nintendo has a lot of resources to put behind its quality production of its main franchises, but they don't seem interested in investing it in new ideas (of their own or others).

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DJ-Lafleur

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#28 DJ-Lafleur
Member since 2007 • 35604 Posts

Nintendo's whoring this industry out to the lowest common denominator soccer moms and their hyperactive ritalin addicted brats. They promise great deliverance from mediocrity with a "revolutionized" control scheme, and then delivering mountains of festering, putrid shovelware, and throwaway gimmick games. Meanwhile their hardcore fans faithfully lap up the rancid waste byproduct of their three main franchises they have been making since the 80's, slavering about brainwashed in a drunken stupor clamoring for a chance to suck at the teet of Shigeru "I havent made a good game in almost a decade and im washed up" Miyamoto. I despise Nintendo. GodModeEnabled

So people that Like Mario games, Metroid games, and Zelda games are stupid and are brainless? :|

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Bigboi500

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#29 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="GodModeEnabled"]Nintendo's whoring this industry out to the lowest common denominator soccer moms and their hyperactive ritalin addicted brats. They promise great deliverance from mediocrity with a "revolutionized" control scheme, and then delivering mountains of festering, putrid shovelware, and throwaway gimmick games. Meanwhile their hardcore fans faithfully lap up the rancid waste byproduct of their three main franchises they have been making since the 80's, slavering about brainwashed in a drunken stupor clamoring for a chance to suck at the teet of Shigeru "I havent made a good game in almost a decade and im washed up" Miyamoto. I despise Nintendo. DJ-Lafleur

So people that Like Mario games, Metroid games, and Zelda games are stupid and are brainless? :|

I guess as long as there will be forums where people can hide behind a computer screen in the safety of their own anonymity we'll all have to put up with that kind of behavior. Best to just ignore it since it's not worthy of attention to begin with.

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kontejner44

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#30 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]Accoording to this game industry (where I live, the Earth), those 3 franchises you speak so dearly of are considered to be of quality by the general consensus, this gen.

What you think as 1 person, is irrelevant.

The gaming industry is changing, Nintendo is one of the reasons why it is, and it's heading towards a better direction.

If you don't like it, suck it up and adapt.

foxhound_fox


Popular doesn't always make something good. All three of Nintendo's main franchises, Mario especially, hasn't changed since the SNES days. Hell, NSMB Wii is the original SMB redone in 2.5D graphics with 4 player co-op added in. Just because the games are well-made rehashes doesn't make them as good as many people make them out to be. Nintendo has a lot of resources to put behind its quality production of its main franchises, but they don't seem interested in investing it in new ideas (of their own or others).

Let me correct that; "Accoording to this game industry, aka the professionals who review games and get money for what they do, consider that these games are innovative / that of quality / some are even worthy of GOTY (GT gave it to TP, The whole world to SMG)"

If you tell me that SMG is a rehash, then you belong in the PS360 crowd.

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GodModeEnabled

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#31 GodModeEnabled
Member since 2005 • 15314 Posts
Accoording to this game industry (where I live, the Earth), those 3 franchises you speak so dearly of are considered to be of quality by the general consensus, this gen.What you think as 1 person, is irrelevant.The gaming industry is changing, Nintendo is one of the reasons why it is, and it's heading towards a better direction.If you don't like it, suck it up and adapt.kontejner44
Quality is in the eye of the beholder. Metroid 3 felt like a rehash of the first two games and Twilight Princess was an embarassing ripoff of Ocarina Of Time. Ill grant you Super Mario Galaxy and its brilliant level design though. Not that Metroid 3 or Twilight Princess were particularily horrible games, just they werent anything special to me and I stopped playing both of them halfway through. Galaxy I thought was great and worthy of the praise though. The gaming industry is not changing for the better. If mountains of shovelware and more mingame machines are were the industry is heading then its in dire straits. sonys ridiculous looking lolipop wand and Microsofts weirdo natal thing are still going to amount to the same thing- Garbage games. The whole point of my post is that Nintendos 3 or 4 actually good franchises are stale and withering on the vine, and without good third party support (again) the Wii is a failure for the average hardcore gamer. I play 50+ games a year. Not one of the companys can keep up with my gaming habits so we go to third party support. Compare third party support across all platforms.. whose the black sheep of the bunch. Yes there are a few decent third party games on the Wii, but not nearly enough. Nintendo has completly lost touch with the fanbase that made them in the first place. What I think as one person is very relevant. I can't think for anyone but myself afterall.
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foxhound_fox

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#32 foxhound_fox
Member since 2005 • 98532 Posts

Let me correct that; "Accoording to this game industry, aka the professionals who review games and get money for what they do, consider that these games are innovative / that of quality / some are even worthy of GOTY (GT gave it to TP, The whole world to SMG)"

If you tell me that SMG is a rehash, then you belong in the PS360 crowd.

kontejner44


Getting paid to write a "review" for a game doesn't make your opinion more credible than mine, yours or any other poster on this forum. They just get paid to write reviews and post them online. They are not a factual, or objective source of information that somehow "proves" another person's opinion "wrong."

SMG is a rehash. It is a high quality game based on the exact same gameplay formula as Super Mario Sunshine and Super Mario 64 before it. Those games in turn are also based on the same formula as those games before them. There has never been anything genuinely "new" about the Mario series. It has technically been a "rehash" from the start. Its success is based on its ability to rehash the same idea over and over again to a high degree.

My point is, Nintendo in all their vast wealth and talent, would rather keep making the "same" game over and over again, solely to take advantage of the name they have built for themselves... and NOT taking any risks with new ideas or concepts and integrating them into their games. The closest thing they come to "risk" would be a sequel to Sin & Punishment.

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GodModeEnabled

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#33 GodModeEnabled
Member since 2005 • 15314 Posts

[QUOTE="DJ-Lafleur"]

[QUOTE="GodModeEnabled"]Nintendo's whoring this industry out to the lowest common denominator soccer moms and their hyperactive ritalin addicted brats. They promise great deliverance from mediocrity with a "revolutionized" control scheme, and then delivering mountains of festering, putrid shovelware, and throwaway gimmick games. Meanwhile their hardcore fans faithfully lap up the rancid waste byproduct of their three main franchises they have been making since the 80's, slavering about brainwashed in a drunken stupor clamoring for a chance to suck at the teet of Shigeru "I havent made a good game in almost a decade and im washed up" Miyamoto. I despise Nintendo. Bigboi500

So people that Like Mario games, Metroid games, and Zelda games are stupid and are brainless? :|

I guess as long as there will be forums where people can hide behind a computer screen in the safety of their own anonymity we'll all have to put up with that kind of behavior. Best to just ignore it since it's not worthy of attention to begin with.

Like your insipid little posts calling people haters and flinging personal insults rather than discussing an issue you know you were wrong in are any better? Seems theres a lot of people like you floating around these days. Lets hear specific examples or numbers of Nintendos niche product offerings in comparison with the competition--- and go.
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foxhound_fox

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#35 foxhound_fox
Member since 2005 • 98532 Posts

To both of you, please get some perspective; Quality = General consensus.

The reviewers have a defined pattern of how to review the game; they DO NOT review a game in a subjective manner.

You guys don't belong in the gaming industry.

kontejner44


Are you trying to be sarcastic? All those things you mentioned are the exactopposite in "this" reality. All "review" is a subjective analysis of something. It is merely an opinion that is no more "credible" than mine, yours or anyone else's here. It is merely a way for people to get a general idea about how something is accepted by the majority... which does not mean, in any way, that any individual will agree with that majority.

I, and GodModeEnabled, are exactly the kind of gamers that "belong" in this industry. We support the developers who make the games. We buy many tens (if not hundreds for some) of games every year, and have very large collections that give developers the means to make more games. Unlike the new "casual" and "non-gamer" crowds that buy 1-3 games for their consoles and play nothing else, we support the gaming industry, not just the hardware industry. Look at how many Wii's have sold... and how few third-party games (despite being of decent quality) have sold by comparison to 360 and PS3 third-party games (even Cing, a developer supported by Nintendo directly has gone under due to poor sales). The majority of the Wii's install base owns Wiisports, WiiPlay, WiiFit and maybe WiiSports Resort. They have no idea games like Muramasa, No More Heroes or MadWorld exist... and they couldn't care less that they do.

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GodModeEnabled

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#36 GodModeEnabled
Member since 2005 • 15314 Posts

To both of you, please get some perspective; Quality = General consensus.

The reviewers have a defined pattern of how to review the game; they DO NOT review a game in a subjective manner.

You guys don't belong in the gaming industry.

kontejner44
Jesus. I write a big post explaining everything in a detailed manner and this is what I get. Why do I bother... Quality is not general consensus and games are very much reviewed in a subjective manner. The Army Of Two review here for instance was knocked off points and specifically called out on its "apparent" glorification of PMC's. This is something this specific reviewer found with the game that he didnt like. I didnt find it distastefull however, and it didnt bother me at all. A professional review is not the end all be all of how good a game is. They can say the level design is new and fresh, while I find it tired and contrived. Perhaps they think the particular inventory system the game uses is great, while I find it a nuisance. You see? There is no truth to what you say at all. And I am not part of the gaming industry, I am a long time hobby enthusiast who likes to talk about games with other like minded people.
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kontejner44

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#37 kontejner44
Member since 2006 • 2025 Posts

Why does SMG have a metascore of 97/100, while there are LOTS of people who think that it's way overrated.

Did they all by chance love it? highly doubt it.

Explain this

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Shinobishyguy

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#38 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="GodModeEnabled"][QUOTE="Bigboi500"]

[QUOTE="DJ-Lafleur"]

So people that Like Mario games, Metroid games, and Zelda games are stupid and are brainless? :|

I guess as long as there will be forums where people can hide behind a computer screen in the safety of their own anonymity we'll all have to put up with that kind of behavior. Best to just ignore it since it's not worthy of attention to begin with.

Like your insipid little posts calling people haters and flinging personal insults rather than discussing an issue you know you were wrong in are any better? .

You're the one calling mario/zelda/metroid fans brainwashed morons:?
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Bigboi500

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#39 Bigboi500
Member since 2007 • 35550 Posts



SMG is a rehash. It is a high quality game based on the exact same gameplay formula as Super Mario Sunshine and Super Mario 64 before it. Those games in turn are also based on the same formula as those games before them. There has never been anything genuinely "new" about the Mario series. It has technically been a "rehash" from the start. Its success is based on its ability to rehash the same idea over and over again to a high degree.

My point is, Nintendo in all their vast wealth and talent, would rather keep making the "same" game over and over again, solely to take advantage of the name they have built for themselves... and NOT taking any risks with new ideas or concepts and integrating them into their games. The closest thing they come to "risk" would be a sequel to Sin & Punishment.

foxhound_fox

Other companies are just as guilty of this as Nintendo. God of War 3 is a perfect example of this. Halo 3 and ODST would be another. Nintendo has been around a lot longer than the other companies so naturally their rehashing has gone on a bit longer than the newer companies.

I'd say Nintendo has taken the largest risk of all introducing the dual-screened DS and the Wiimote. It paid off for them in spades and now Sony and Microsoft are following suit.

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GodModeEnabled

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#40 GodModeEnabled
Member since 2005 • 15314 Posts
You're the one calling mario/zelda/metroid fans brainwashed morons:? Shinobishyguy
No I meant it more towards the hardcore Nintendo failthfull that blindly buy up anything Nintendo and live love and bleed Nintendo than your average joe who enjoys the occasional Mario/Metroid/Zelda game. I just hate Nintendo zealots and that was aimed at them. Sometimes I get a little carried away in my peppering of colorfull adjectives and ranting.
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Shinobishyguy

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#41 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"]You're the one calling mario/zelda/metroid fans brainwashed morons:? GodModeEnabled
No I meant it more towards the hardcore Nintendo failthfull that blindly buy up anything Nintendo and live love and bleed Nintendo than your average joe who enjoys the occasional Mario/Metroid/Zelda game. I just hate Nintendo zealots and that was aimed at them. Sometimes I get a little carried away in my peppering of colorfull adjectives and ranting.

well I obviously don't buy crap like wii music, but when nintendo comes out with an actual great game like SMG or twilight princess I give credit where credit is due.
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kontejner44

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#42 kontejner44
Member since 2006 • 2025 Posts

Gaming is changing fundamentally. Trial and Error gameplay has reached the end of its era. That's why there are games solely based on this; Megaman 9 and 10.

Metroid Prime Trilogy has re-defined the way you control FPS games. As of now, Dual-analogue is out-dated. Move will probably be incorporated by Sony in FPS games, and if so I will definitely get it.

The moto is: Simple and Accessible. Remove all the frustrating T and E components, make games linear and simple for a much more enjoyable experience.

Handheld space speaks for itself. 3D + Stulys, what's next? I'm excited.

I love Mario, Metroid and Zelda more than ever before. I love 2D games, Castlevania, Mario, Metroid, give me more of these.

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GodModeEnabled

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#43 GodModeEnabled
Member since 2005 • 15314 Posts
The moto is: Simple and Accessib-- make games linear and simple for a much more enjoyable experience.kontejner44
That works for people under 12, what about the rest of us? :(
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kontejner44

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#44 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]The moto is: Simple and Accessib-- make games linear and simple for a much more enjoyable experience.GodModeEnabled
That works for people under 12, what about the rest of us? :(

Try playing real games, skill-oriented games. They're called E-sport games.

CS 1.6

Trackmania

WC3:TFT

and more

Throw Story and Realism out the window and bring me some pure gameplay experiences.

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Bigboi500

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#45 Bigboi500
Member since 2007 • 35550 Posts

Gaming is changing fundamentally. Trial and Error gameplay has reached the end of its era. That's why there are games solely based on this; Megaman 9 and 10.

Metroid Prime Trilogy has re-defined the way you control FPS games. As of now, Dual-analogue is out-dated. Move will probably be incorporated by Sony in FPS games, and if so I will definitely get it.

The moto is: Simple and Accessible. Remove all the frustrating T and E components, make games linear and simple for a much more enjoyable experience.

Handheld space speaks for itself. 3D + Stulys, what's next? I'm excited.

I love Mario, Metroid and Zelda more than ever before. I love 2D games, Castlevania, Mario, Metroid, give me more of these.

kontejner44

This whole generation has been casualized from the start for the most part by all the game companies.

Games like inFamous utilize mid-mission check points where when you die, you start back in the middle of your current mission. Final Fantasy XIII holds your hand and casually leads you straight forward and allows you to keep your cp and progress every time you die. There is talk of the newest Splinter Cell making similar adjustments for their newest game.

As you said gaming is changing in that direction and it's not a bad thing either. Those little touches provide streamlined experiences without the frustrations of trial and error. As graphics, physics, presentation etc. build and grow so does the physical ability to progress through the games we play today more smoothly.

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kontejner44

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#46 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]

Gaming is changing fundamentally. Trial and Error gameplay has reached the end of its era. That's why there are games solely based on this; Megaman 9 and 10.

Metroid Prime Trilogy has re-defined the way you control FPS games. As of now, Dual-analogue is out-dated. Move will probably be incorporated by Sony in FPS games, and if so I will definitely get it.

The moto is: Simple and Accessible. Remove all the frustrating T and E components, make games linear and simple for a much more enjoyable experience.

Handheld space speaks for itself. 3D + Stulys, what's next? I'm excited.

I love Mario, Metroid and Zelda more than ever before. I love 2D games, Castlevania, Mario, Metroid, give me more of these.

Bigboi500

This whole generation has been casualized from the start for the most part by all the game companies.

Games like inFamous utilize mid-mission check points where when you die, you start back in the middle of your current mission. Final Fantasy XIII holds your hand and casually leads you straight forward and allows you to keep your cp and progress every time you die. There is talk of the newest Splinter Cell making similar adjustments for their newest game.

As you said gaming is changing in that direction and it's not a bad thing either. Those little touches provide streamlined experiences without the frustrations of trial and error. As graphics, physics, presentation etc. build and grow so does the physical ability to progress through the games we play today more smoothly.

This is exactly what I'm talking about, the only difference is that I don't play those types of games but I appreciate them,and I'm happy that there's a person on the other side of the spectrum that think's like me.

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foxhound_fox

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#47 foxhound_fox
Member since 2005 • 98532 Posts

Other companies are just as guilty of this as Nintendo. God of War 3 is a perfect example of this. Halo 3 and ODST would be another. Nintendo has been around a lot longer than the other companies so naturally their rehashing has gone on a bit longer than the newer companies.

I'd say Nintendo has taken the largest risk of all introducing the dual-screened DS and the Wiimote. It paid off for them in spades and now Sony and Microsoft are following suit.

Bigboi500
I don't recall saying they never did... but at least they are willing to try new things and take risks, especially when it comes to encouraging third parties on their platforms.

Neither the DS nor the Wii were risks. Nintendo has always killed in the handheld market (only to be slightly competed with Sony and the PSP) and the Wii is made with overclocked Gamecube hardware so the manufacturing costs are so low, "risk" wasn't even an after-thought when they decided to release it.

Risk is taking untested $800 hardware, selling it for $600 and hoping it pays off. It didn't in Sony's favour, and now they've had to rethink their entire structure. I don't understand how either the DS or Wii were "risks" for Nintendo. They always have faithful fans willing to buy their products (given the massive support of 4 almost unchanged iterations of the same handheld) and Nintendo was never at risk of going under; they always made profits, even when in last place, and always delivered highly successful titles. Aside from management and market share, nothing has changed at Nintendo since the days of the SNES.

Metroid Prime Trilogy has re-defined the way you control FPS games. As of now, Dual-analogue is out-dated. Move will probably be incorporated by Sony in FPS games, and if so I will definitely get it.kontejner44


Console FPS games. It is still well behind the mouse in terms of accuracy, and doesn't seem to be be taking off on the Wii despite its advancement over dual-analogue. Perhaps the Wii's lack of hardware power has something to do with third-parties not trying to take advantage of it? Also, I hear Echoes in the Trilogy is grossly misrepresented and extremely dumbed down in terms of difficulty.

I still very much enjoy dual-analogue games, and don't see them being "replaced" any time soon. Just like some people prefer a mouse over a gamepad, or vice-versa when it comes to shooters, I can definitely tell you I prefer dual-analogue over the pointer. It may be more accurate, but it is more awkward to shoot with than either a gamepad or a mouse.

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kontejner44

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#48 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="Bigboi500"]Other companies are just as guilty of this as Nintendo. God of War 3 is a perfect example of this. Halo 3 and ODST would be another. Nintendo has been around a lot longer than the other companies so naturally their rehashing has gone on a bit longer than the newer companies.

I'd say Nintendo has taken the largest risk of all introducing the dual-screened DS and the Wiimote. It paid off for them in spades and now Sony and Microsoft are following suit.

foxhound_fox

I don't recall saying they never did... but at least they are willing to try new things and take risks, especially when it comes to encouraging third parties on their platforms.

Neither the DS nor the Wii were risks. Nintendo has always killed in the handheld market (only to be slightly competed with Sony and the PSP) and the Wii is made with overclocked Gamecube hardware so the manufacturing costs are so low, "risk" wasn't even an after-thought when they decided to release it.

Risk is taking untested $800 hardware, selling it for $600 and hoping it pays off. It didn't in Sony's favour, and now they've had to rethink their entire structure. I don't understand how either the DS or Wii were "risks" for Nintendo. They always have faithful fans willing to buy their products (given the massive support of 4 almost unchanged iterations of the same handheld) and Nintendo was never at risk of going under; they always made profits, even when in last place, and always delivered highly successful titles. Aside from management and market share, nothing has changed at Nintendo since the days of the SNES.

Metroid Prime Trilogy has re-defined the way you control FPS games. As of now, Dual-analogue is out-dated. Move will probably be incorporated by Sony in FPS games, and if so I will definitely get it.kontejner44


Console FPS games. It is still well behind the mouse in terms of accuracy, and doesn't seem to be be taking off on the Wii despite its advancement over dual-analogue. Perhaps the Wii's lack of hardware power has something to do with third-parties not trying to take advantage of it? Also, I hear Echoes in the Trilogy is grossly misrepresented and extremely dumbed down in terms of difficulty.

I still very much enjoy dual-analogue games, and don't see them being "replaced" any time soon. Just like some people prefer a mouse over a gamepad, or vice-versa when it comes to shooters, I can definitely tell you I prefer dual-analogue over the pointer. It may be more accurate, but it is more awkward to shoot with than either a gamepad or a mouse.

I forgot to add Console in front. Mouse+KB > Pointer > Dual-analogue

It's not in terms of preference I mean this

I'd rather play a hard game when I'm looking for competetive gaming, which is hard in a good way: E-sports. I don't want games to be oldschool-hard anymore. I used to play CS 1.6 but it requires too much, I'm sticking to solo play in Trackmania where I compete with other peoples times. It's a time-attack based racer. I'm actually playing it as I type.

There's a reason for the dumbed down difficulty. The boss still requires the same strat to kill, but you eliminate frustrating elements. It's actually human nature, we are lazy, I CAN learn through T and E, probably slower than you because you are probably more experienced, but it's pointless I just want to experience things.

I want to feel the atmosphere in Prime games, I want to get my mind blown by really awesome gravitational physics in SMG (apply this to Portal too, love it), I want to do innovative things with the items in TP such as the magnetic pull on the iron boots in Fire temple. I want them to give me a mind teaser, but not slow me down from progressing. I want it to be balanced between complex puzzle and "out there" mechanics aka 'Normal' difficulty. I want my 50 hour+ experience in SMG and TP. I want to breeze through, I don't want to play these games in a hardcore fashion.

I've gotten tired of getting stuck.

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CarnageHeart

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#49 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="kontejner44"]

To both of you, please get some perspective; Quality = General consensus.

The reviewers have a defined pattern of how to review the game; they DO NOT review a game in a subjective manner.

You guys don't belong in the gaming industry.

foxhound_fox


Are you trying to be sarcastic? All those things you mentioned are the exactopposite in "this" reality. All "review" is a subjective analysis of something. It is merely an opinion that is no more "credible" than mine, yours or anyone else's here. It is merely a way for people to get a general idea about how something is accepted by the majority... which does not mean, in any way, that any individual will agree with that majority.

I, and GodModeEnabled, are exactly the kind of gamers that "belong" in this industry. We support the developers who make the games. We buy many tens (if not hundreds for some) of games every year, and have very large collections that give developers the means to make more games. Unlike the new "casual" and "non-gamer" crowds that buy 1-3 games for their consoles and play nothing else, we support the gaming industry, not just the hardware industry. Look at how many Wii's have sold... and how few third-party games (despite being of decent quality) have sold by comparison to 360 and PS3 third-party games (even Cing, a developer supported by Nintendo directly has gone under due to poor sales). The majority of the Wii's install base owns Wiisports, WiiPlay, WiiFit and maybe WiiSports Resort. They have no idea games like Muramasa, No More Heroes or MadWorld exist... and they couldn't care less that they do.

Usually its first parties who are responsible for pushing their console in new directions (most third parties target their games at a console's existing audience) because its first parties who have a deep interest in expanding the userbase of a console, and traditionally, they've run risks to do so. MS funded a bunch of rpgs (they even created Mistwalker) in order to create/demonstrate a demand for rpgs on the Xbox and X360(third parties would have just been happy to keep making rpgs on the PS2, whose audience was proven). Sony funded a bunch of shooters in order to create/demonstrate a demand for first persons shooters on the PS2 and PS3 (third parties would kept focusing on the Xbox/X360). Before that, Sony funded several guy games (Crash Bandicoot, Sly, Ratchet) to create/prove the existence of an audience on their consoles. And of course, Sony and MS are also doing a lot to encourage indie development on their systems (MS has done more in that arena than Sony due to XBLA though both their download service have drawn strong indie support).

Hell, in the old days Nintendo took risks to expand its audience (think Eternal Darkness, Conker's BFD and Goldeneye) but now, they take no risks and fail to innovate, but core Nintendo fans are okay with that as long as Mario, Metroid and Samus keep coming. I was struck when last year Reggie bragged that Nintendo had made over two hundred Mario games. The culture of Nintendo is such that creative people no longer work in Nintendo or are interested in working with Nintendo (who has no interest in creating anything but Mario, Zelda and Metroid). I'm sure Nintendo has hired a lot of people, but they are clearly people whose highest ambition in life is drawing Mario and friends over and over and over and over again.

As for the notion that people who don't want to buy the same three franchises ad infinitum shouldn't be in the industry, I can't say I'm surprised by the attitude. Any core gamer who wanted original games parted ways with Nintendo in the GC days, what remains are people content with the status quo.

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CarnageHeart

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#50 CarnageHeart
Member since 2002 • 18316 Posts

Gaming is changing fundamentally. Trial and Error gameplay has reached the end of its era. That's why there are games solely based on this; Megaman 9 and 10.

Metroid Prime Trilogy has re-defined the way you control FPS games. As of now, Dual-analogue is out-dated. Move will probably be incorporated by Sony in FPS games, and if so I will definitely get it.

The moto is: Simple and Accessible. Remove all the frustrating T and E components, make games linear and simple for a much more enjoyable experience.

Handheld space speaks for itself. 3D + Stulys, what's next? I'm excited.

I love Mario, Metroid and Zelda more than ever before. I love 2D games, Castlevania, Mario, Metroid, give me more of these.

kontejner44

Cheap game design stopped being accepted years before the Wii (stuff that gamers complained about in NG2 and DMC3 was stuff they would have accepted without blinking in the 16 bit days). In era of the optical disc, gamers want games whose length is derived from the amount of content, not cheapness (oh, that last one hit kill got you, now you have to play the whole level again!). Its worth noting that there is a big difference between cheap and tough (gamers like tough, which is why online gaming is so hugely popular despite the online play is tough). AI in most games isn't up to snuff, but that is changing (there are middleware providers whosell AI solutionsthe same wayphysics packages like Havok are now sold).

Your claim that games are moving towards linearity is contradicted by the massive popularity of open world games. I can't think of a single genre which is getting more linear or is staying as linear as it used to be. Big chunks of FF13 are more linear than most games, but Squenix always messes with the formula (FF12 is the least linear of any FF) so anyone expecting a feature of a given game to mark a turning point for the series is ignoring history.

Also, motion controls haven't revolutionized anything yet, not even shooters. Core gamers have little respect for waggle and it isn't being introduced for their benefit (Sony and MS want to make dumptruck loads of money building cheap minigames the same way developers on the Wii do). The controllers themselves are simplified (Sony's has no buttons, MS's of course has no buttons) but the numbers of buttons of traditional controllers or the PC keyboard is something that casuals have an issue with, not core gamers.

Don't get me wrong, I'm sure motion control will be shoehorned into a lot of games (though Sony has wisely stated at most it will be an alternative, and full controllers will be usable with all their fukk games), but I strongly doubt core gamers will say 'Waggle and fewer/no buttons are wonderful!' and wind up getting rid of their full controllers.