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Star Wars: Battlefront 2 May Not Have Season Pass, But "Something Different" Instead

"We don't want to segment our community."

127 Comments

Like Titanfall 2 and Mass Effect: Andromeda before it, EA's Star Wars: Battlefront 2 may not have a DLC Season Pass. Creative director Bernd Diemer told Mashable outright, "We don't have a season pass," before going on to tease that EA is working on "something different" in this area instead.

"I cannot talk about the specifics of this, but we have something different in mind that will allow you to play longer, be [more] invested in the game without having a fragmented community," he said.

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Now Playing: GS News Update: Star Wars: Battlefront 2 May Not Have Season Pass

The fragmentation that Diemer is talking about relates to 2015's Battlefront and the DLC that was released through its own Season Pass. If you don't own the game's extra content, it means you aren't able to play with the game's full community of players, which in turn can make it more challenging to find a match.

It sounds like Battlefront 2 is taking steps to avoid a similar situation. He told Mashable that it's "dangerous" for the health of a game's playerbase when maps and modes are only available to those who pay money for them. In this situation, "The community is falling apart because there are simply not many people playing the different modes."

He added: "So we definitely want to avoid that. We don't want to segment our community."

"We decided on that, and it's one of those difficult decisions because it has so many implications all around," Diemer explained. "When we looked at the way Battlefront had evolved over its lifetime, with the DLC and everything, we decided, 'You know what? For this type of game, season passes are not the best thing. We need to [take it apart] and come up with something better."

For its part, EA said in a statement to Mashable that it is aware of the feedback from Battlefront as it relates to "live service plans," and it will announce plans for Battlefront 2 in due time.

"While we're not ready to confirm any live service plans just yet, what we can say is this we heard the feedback from our Battlefront community loud and clear," the statement said. "We know they want more depth, more progression, and more content. So we're focused on delivering that in every dimension of Star Wars Battlefront 2. We'll have more to share about our plans soon."

You can read the full story here at Mashable.

For more on Battlefront 2, which launches in November, check out GameSpot's roundup of everything we know so far.

Got a news tip or want to contact us directly? Email news@gamespot.com

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mmoblitz

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Edited By mmoblitz

Mass Effect Andromeda doesn't have a season pass either and they haven't said what they are going to do, so this might be an EA thing and not just a DICE thing. You can be sure of one thing though, whatever it is, it wont be in the players best interest.

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Alexander_Mark

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Edited By Alexander_Mark

'I cannot talk about the specifics of this, but we have something different in mind that will allow you to play longer, be [more] invested in the game without having a fragmented community.'

Let the micro-transactions begin!

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prime_pm

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We won't have a Season Pass this time. No, we'll have a...Condiment Pass!

I'll see myself out.

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burtonboy05

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We won't get your money right away but we will get it......good old ea those scheming bastards. I liked the first BF although shallow I didn't bother with dlc. I will buy bf2 but again if the game is shallow, no additional purchases. If the game rocks then I have no issues buying additional content.

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SingletreeAve

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You can play longer because of Viagra right? I know he is too embarrassed to cum right out and say, but that's my takeaway. Dude it's okay. You wanna 'bro down then I'm there. Please feel free to bring your "enhancement medication". I'm not afraid.

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Tangsta03

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No more season passes is probably the best new trend this generation.

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404FredNotFound

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Or maybe they are doing the same Rainbow Six Siege is doing. I'll wait on Beta and proper reviews for this one, really didn't like the 1st one had poor shooting mechanics in my opinion.

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deanmanwalking2

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Can't wait to see what new money grabbing scheme they're going to come up with. Good old EA.

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deactivated-5cd08b1605da1

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In other words, microtransactions...

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RUMADBRAH

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@Vatusus: What's new right?

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nanosuituser059

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If they make skins and certain hero characters behind a pay wall, I don't care. As long as we can all play the same maps and modes it's good enough.

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Baconelite

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How much you wanna bet it's gonna have tons of microtransactions and probably those crates you see pop up in all games?

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shamatuu257

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Great so it can still go very wrong in every way. I just hope it's actually good and not just better for the EA when it's hurting the gaming community as a whole.

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Blaise0fGl0ry

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Ok Gamespot, let's credit Titanfall 2 for not having a season pass like Respawn came up with the idea, when actually it was 343 that pioneered the free DLC plan with Halo 5. Halo 5 did this successfully before TF2, BF1, or any of the crap that came after it AND continue to support it with free content.

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R4gn4r0k

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@blaise0fgl0ry: Return To Castle Wolfenstein did it back in 2002 with a GOTY edition that came as a free update for anyone that owned the base game. It even had an entire expansion pack launch for free: Enemy Territory.

Halo 5 came out over a decade later, so it couldn't have pioneered free DLC. PC games were doing it long before.

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mogan

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Edited By mogan  Moderator

@blaise0fgl0ry: Mass Effect 3 did whole free DLC supported by blind box microtransactions before Halo 5, and I'm not even sure that was the first time.

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Blaise0fGl0ry

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@Mogan: Fair enough, I stayed away from ME3's MP so I was unaware. Perhaps they should also credit Mass Effect as well. I don't know of any console games before that with the same DLC plan, but I know it wasn't common.

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dlCHIEF58

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@blaise0fgl0ry: Evolve, Plants vs Zombies: Garden Warfare and Rainbow Six Siege also had free maps where other content was paid. Evolve pre-dates Halo 5 by a year, PvZ:GW by almost 2 years. So 343 did not pioneer this idea as you state, but did do a good job in its implementation (in other words fixing the problem Bungie started for all intents and purposes).

And while Halo 2 and Halo 3 map packs initially cost money, most of them were made available for free after a few months. Halo 3 ODST included all Halo 3 MP maps at no additional cost.

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Baconelite

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@blaise0fgl0ry: 343 did not invent free DLC lol

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Blaise0fGl0ry

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Edited By Blaise0fGl0ry

@Baconelite: Did I say invent anywhere in my post? I said pioneer, but perhaps popularize would have been more accurate. Very few AAA games if any, gave EVERY piece of post game content away for free, atleast as far as consoles go.

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robbiejones

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@blaise0fgl0ry: Halo 5 sucks, so it's irrelevant

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deactivated-5c56012aaa167

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it is a Story DLC.

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tarheelsforever

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for all of you praising this no season pass plan, BEWARE! i too was very happy about Titanfall 2 not having a season pass, until i realized what that meant. for TF2 that means barely any new maps at all. its over 5 months in and only two new maps, and theyre remastered from TF1, so theyre not really new. and i know we have a new game mode in Live Fire, which has two new mode specific maps, which means you can play Live Fire on those two maps only. and you cant play any other modes on those two Live Fire maps. this no paid DLC business plan has caused the player count to drop off drastically in a very short amount of time. i know a season pass may have split the playerbase, but at least with a season pass there would still probably be a much larger number of people playing the game. whats the point in not splitting the community up, when the business plan they decided on is actually killing the community. if "free" meant just as many new maps and modes as a season pass offers, then that would be no problem. but in TF2's case, "free" actually means much less content, which is killing the community. needless to say, i would have much rather paid for a season pass for TF2 to keep the game fresh and interesting.

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mogan

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mogan  Moderator

@tarheelsforever: I get the impression Titanfall 2 doesn't have a whole lot of DLC because it didn't sell super well. : \

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tarheelsforever

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@Mogan: i cant argue with that, although it did sell "ok", not terrible. however, i think naturally when DLC is free youre not going to get as much, regardless of what the sales pitch may be.

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R4gn4r0k

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@Mogan: Yeah normally a game flops and the studio closes so there is no way the game would get anymore post-launch DLC.

So let's be glad at least that didn't happen.

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Razor10000

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it makes no sense for games to have paid dlc and split the player base when there is other ways of making profit without spliting the player base. the more players join a mp game the better is for everyone. bf1 should do the same.

all companies have to do, to not ruin this, is to not have pay to win crap.

now if sony and microsoft remove the paywall for p2p connections and make it free like it should be, and charged money only for dedicated servers...

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FanboyMan

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Edited By FanboyMan

Calling it now, we have to pay for new hero characters (Jedi etc.) probably have to pay for new vehicle skins too, but as long as the DLC maps are free I'll be happy!

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Addict187

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@fanboyman: Agreed

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xxmavr1kxx

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@fanboyman: I think it is going to be more of a monthly sub cost. Which in return will cause an uproar.

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pork7

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DLC and micro-transactions are killing gaming. Sadly, that is all a lot of young gamers know. The days of buying and owning a complete game are quickly coming to an end.

A lot if video gamers I know have turned their interests to tabletop gaming. I prefer gaming face to face with friends more than shooting random teenagers in the face on some online FPS that won't even be supported in a year.

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R4gn4r0k

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@pork7:

> Goes onto steam market
> Sees a CSGO skin being sold for 120 euro

yup, lovely state of the industry we have today !

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Addict187

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Edited By Addict187

@pork7: micro-transactionsare are killing gaming how? I never buy them and still play have fun

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deactivated-5c56012aaa167

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@Addict187: for some games(specially Mobile/Ipad games) microtransactions are there to make your progress in the games much faster and less boring. without buying them those games become pretty boring.

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mogan

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@Addict187: They aren't. Gamers have short memories. They don't remember what could pass as a full price release a few console generations ago. Or how rough getting a PC game to run on your computer used to be. Or just how expensive games could get back when $60 was more like $80+. All they remember is their nostalgia.

But pop in an old PS1/PS2/Dreamcast demo disk and think about how much most of those games cost, and what you actually got for your money, and how time and location specific sales were.

Microtransactions are something that CAN ruin A game, not something that IS ruining ALL games.

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Addict187

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@Mogan: I know. i was asking the other person why they say it's killing gaming. I don't care if there in the game and they drop the season pass. I'm all for it

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mogan

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mogan  Moderator

@computernoises: That'd be great ... but I imagine that'd be a hard sell to EA.

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BradBurns

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Can't they just make a complete game and sell it at full price?

It worked for the other Battlefront II on PS2 and original Xbox.

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dlCHIEF58

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@BradBurns: LMFAO, you realize the original Battlefront II had DLC - one free pack and one paid. I'm guessing you played the "incomplete" version on the PS2.

Additional content released later does not make the original release "incomplete".

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BradBurns

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@dlCHIEF58: Did the DLC have the same price as the main game?

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mogan

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@BradBurns: Doesn't really work that way in AAA gaming anymore. Games got way too expensive to make to just sell the initial release for $60. I imagine, if we didn't have DLC, we'd have $100+ game launches.

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R4gn4r0k

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Edited By R4gn4r0k

@Mogan: "Games got way too expensive to make"

Tell that to all the indie and mid-tier devs out there. Those who can make a gem on a sensible budget...

Nobody ever told big publishers every game should have hundreds of developers and a marketing budget of millions of dollars, they chose to do that.

When you see games like Tomb Raider or Hitman not turn a profit eventhough they sold millions upon millions of copies, it's clear the problem is with the head of Square Enix, not the gaming industry itself.

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mogan

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mogan  Moderator

@R4gn4r0k: I very much doubt you could get a game as big as Battlefront II, with graphics this good, out of an indie developer. And unless you like the idea of increasing launch prices or reducing project scope to counteract inflation, budget sense doesn't really have much to do with the advent of DLC.

AAA games cost too much to make to be single $60 releases and still become a franchise publishers will want to support. That's why the idea of Games As A Service came along, which is a big part of why gamers are buying fewer big name AAA games at launch and playing them longer now, and it's why its easier to get games cheap after they've been out for several months.

Personally, I think the direction AAA gaming has been heading is a net positive for gamers (largely because we have the booming indie scene to make up for the drop in diversity coming out of traditional publishing) but gamers need to get over their perception problem of not getting "complete" games at launch. Post release content is the way the AAA industry works now.

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JuiceDelgado

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You know what would make your game community not fall apart, EA? If you just make the game that people want to play. Good campaign, Galactic Conquest, Instant Action, lots of maps, no bs card system. How many times does it need to be spelled out for them?

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lfebaggins

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It will have Battlefront 2 Premium, which like the Battlefield series Premium service, promises better performance, double XP, higher drop chance for rare cosmetic items, more attack damage, more HP, and makes your PC protected from SLI crashes and lag issues.

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Richardthe3rd

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Edited By Richardthe3rd

Captain Phasma legendary costume via randomized purchasable loot boxes incoming.

Guess I'm more or less alright with that so long as it's optional.

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