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Ryse combat "built to feel good"

Crytek says main character Marius is "not some brute that hacks his way through combat," discusses game's evolution from being Kinect-exclusive to third-person cinematic action game.

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Combat in upcoming Xbox One game Ryse: Son of Rome was "built to feel good," developer Crytek said in a new post on the Xbox Wire.

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"Marius is not some brute that hacks his way through combat," Crytek said. "He is a virtuoso with his sword and shield, moving from enemy to enemy with precise and calculated blows."

Crytek added that executing adept timing for moves will be "crucial" to staying alive, with perfect timing being rewarded will quick kills.

"There are no prescribed combos since all of your moves are available to you at any time, giving you maximum creativity in how you want to dispatch your enemies," the developer said. "You’ll find different combinations of inputs will kill some enemies quickly while the same input on other enemies could get you killed."

Crytek previously described the combat in Ryse: Son of Rome as being on a spectrum ranging from "mashing to mastery."

Also in the blog post, Crytek discussed the game's evolution over time, from its announcement in 2010 as Kinect-exclusive Codename: Kingdoms for Xbox 360 to the controller-enabled third-person version for Xbox One revealed during E3 in June.

Crytek said three prototypes of Ryse were created: one played exclusively with Kinect, a second that combined Kinect and a controller, and a third, final version that was played with a controller and was set in a third-person perspective.

"Every version had its fans within the company, but over time we saw people were increasingly leaning towards the third, controller-based, prototype that showed Marius on screen," Crytek said. "This also tied in neatly with the fact we were now imagining Ryse as a much more cinematic, character-led experience. Our earlier vision of a more on-rails offering just didn’t seem compatible with the ideas for the game we were now committed to."

"And so, with all that in mind, we presented this reinterpretation of the game to Microsoft," the developer added. "They shared our excitement and agreed that a shift to third-person perspective and more controller-led gameplay was the right path for Ryse."

Ryse: Son of Rome will be released as an Xbox One launch title in November. The game will feature microtransactions for its multiplayer mode. For more, check out GameSpot's previous coverage of Ryse: Son of Rome.

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amaneuvering

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Good to see they got rid of any forced Kinect controls for the game.

There's a place for Kinect...and it's not in games (for the most part).

Use it for controlling the dashboard, fine, but unless it's a casual waggle-centric game then keep it the f*ck outta the way.

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bunchanumbers

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At E3 this game played itself. I hope they made it playable now.

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Xx_DemonSoul_xX

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@bunchanumbers HAHAHAHA!!

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Sun-Tzu-GE

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Edited By Sun-Tzu-GE

Those quick time events feel really good.

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Xx_DemonSoul_xX

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@Sun-Tzu-GE QTE FTW

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SolidIngram

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Ever since I found out this game has micro transactions, I could care less about it. Games like this are what will ruin the future of gaming.

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SurlyPotato

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I have lost all interest in the X-1

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sammoth

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@SurlyPotato http://www.youtube.com/watch?v=RFZrzg62Zj0

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Slim_Lyrics

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@sammoth @SurlyPotato Apparently you did or else you wouldn't of taken the time to reply with an appropriate youtube clip.

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sammoth

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@Slim_Lyrics Ah My bad I misunderstood the comment. You did however address me that's why I responded that way.

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Slim_Lyrics

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Edited By Slim_Lyrics

@sammoth @Slim_Lyrics @SurlyPotato I did watch the clip, hence the reason why i called it appropriate.

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sammoth

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@Slim_Lyrics @sammoth @SurlyPotato That is the right clip nimrod. I said Gamespot is having issue with "Hyper Text Links" in the comments section. Or did you not read that part ?

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jaguars1990

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@sammoth @SurlyPotato It takes me back to this article.

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jaguars1990

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@sammoth @jaguars1990 @SurlyPotato That was totally worth it!

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sammoth

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@jaguars1990 @sammoth @SurlyPotato Copy & Paste the link. LOL Gamespot has been having issues with comments and links.

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BarbRayLegend

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From what I could gather from people who played Ryse at Gamescom, the combat feels anything but good.

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Slim_Lyrics

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@BarbRayLegend When you've got the likes of IGN saying that your combat sucks then you know you're in trouble.

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jaguars1990

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@Slim_Lyrics @BarbRayLegend N4G said the singe player was awesome. I don't go with anyones opinion but just my own.

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jaguars1990

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@sammoth @Slim_Lyrics @jaguars1990 @BarbRayLegend Oh yes they are

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sammoth

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@Slim_Lyrics @jaguars1990 @BarbRayLegend IGN is very biased.

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jaguars1990

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Edited By jaguars1990

@Slim_Lyrics @jaguars1990 @BarbRayLegend

Oh I know. What disappointed me about their review was the multiplayer. They never tried the single player mode. I would rather have them do a review on that than multiplayer. I wasn't really interested in that multiplayer game.

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jaguars1990

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@sammoth @jaguars1990 @Slim_Lyrics @BarbRayLegend Yes indeed

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Slim_Lyrics

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@jaguars1990 @Slim_Lyrics @BarbRayLegend I'm just saying IGN's standards are pretty low and even they are bashing the game.

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sammoth

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@jaguars1990 @Slim_Lyrics @BarbRayLegend The best opinions are your own.

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epicgameresearc

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Edited By epicgameresearc

This was originally a Kinect 2 game? Ok, ok, ok... that explains everything.

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jaguars1990

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Edited By jaguars1990

@epicgameresearc Actually the first Kinect. They had teasers for this game ages ago.

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boricuasnake04

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Edited By boricuasnake04

worse XBONE game yet

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sammoth

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@boricuasnake04 Worst Engrish yet.

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Horndawgie

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Comments hilarious as usual. Game's over 2 months from hitting retail and everyone knows what's going on. The idiocy here is astounding. Gamers really need to get out and enjoy life more.

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sgt_hunter

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Press X to like this comment.

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Slim_Lyrics

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@sgt_hunter Damn It, i didn't press it quick enough and now my comment sucks.

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Slim_Lyrics

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Edited By Slim_Lyrics

"Ryse combat "built to feel good""

It appears most of the games media who've reviewed the game so far didn't get the memo.


P.S. That was a nice little jab at Kratos in the second paragraph.

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epicgameresearc

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Edited By epicgameresearc

@Slim_Lyrics I love that line. Hilarious! Is combat in games ever built to feel bad?

Nope, just some games have bad combat. *cough* This seems like one of 'em.

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berserker66666

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Ryse combat "built to feel good". Thanks to overly used quicktime events.

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DJKrayz_basic

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they should've just made a game in this vein and put Spartacus on the title, that would have probably sold more... that fighting game they made didnt go so well, besides, there was far more to the series than just gladiator fighting... i think a game based on the entire series could have done well...

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Xx_DemonSoul_xX

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Edited By Xx_DemonSoul_xX

Yes. It is built to feel good. As Crytek said at E3, "you can button mash your way to mastery."

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RicanV

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RicanV  Moderator

Did not need to click on the article to know who wrote this.

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kevin_42

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10 minute demo looked great to me. The combat looks fun, varied... and "looks" amazing.

Definitely part of my launch day lineup barring horrible reviews.

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SurlyPotato

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@kevin_42 Looked like an RTE game with no skill required what so ever. But if you are amused by simple games that is your choice.

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sammoth

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@SurlyPotato @kevin_42 Do games have to be complicated to be fun ? Since When ?

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93ChevyNut

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@sammoth @SurlyPotato @kevin_42 my god sammoth, are you paid to defend this game?? It's like you've adopted this as a personal mission to convince everyone to blindly be positive about this game.

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dkeppens

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Edited By dkeppens

From kinect exclusive to QTE fest to something they claim it is but i'm reading the exact opposite about, well, ... everywhere. Well, at least it's going slightly up...

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oreofestar

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Edited By oreofestar

game is mediocre or at least it was at pax, felt sluggish although character models were good

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epicgameresearc

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Edited By epicgameresearc

QTE, QTE, QTE... Button masher or specific combat experience? Sound like you don't even know. Sorry RYSE... not buying your console or game.

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