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Rock Band 3 Hands-On

New peripherals, features, and a goal to disrupt the music games business: Harmonix is nothing if not ambitious with its upcoming rhythm game.

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Let's face it: Rhythm games don't really hold the allure that they did a couple of years ago. Both The Beatles: Rock Band and Guitar Hero 5 failed to live up to expectations from a sales standpoint, leading many to wonder if the bloom is permanently off the fake band video game rose. Nonetheless, developer Harmonix is still firmly committed to the genre as well as its Rock Band franchise--so much so that at a presentation introducing the game to the press last month in Los Angeles, Harmonix producers claimed this game will be a "disruptive title" in the music category. The jury is still out on that claim, but from the looks of things, it's clear that Harmonix has put a lot of thought into the features for Rock Band 3.

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Perhaps the most noticeable addition to the game is the keyboard peripheral, which is, obviously, used for songs that include piano or keyboard parts. While the keyboard peripheral isn't specifically required for the game--you'll be able to play the keyboard parts in a song with a guitar, if you like--playing an actual keyboard on songs like Night Ranger's "Sister Christian" or Whitesnake's "Here I Go Again" (two of the 20 or so songs featured during the Rock Band 3 demo) was a kick. While the keyboard is limited in size--two octaves, to be precise--it should be noted that the peripheral itself is a proper instrument (complete with an MIDI output), which has some larger implications for the game that we'll address a bit later.

As with the rest of the Rock Band instruments, playing keyboards is easy on the lower difficulty settings, provided you've got the right-hand position. After placing your right thumb on the equivalent of "middle C" on the keyboard, the note highway gems are tied to the five subsequent white keys, and as with the guitar parts, you'll sometimes be pressing two or three notes together to form chords. Our limited facility with the keyboards kept us from trying any parts above medium difficulty with any sort of success, but it's clear that some parts will be tricky from the get-go.

To demonstrate the keyboards in action, as well as the harmony vocals that have been brought into the game from The Beatles: Rock Band, a group of Harmonix producers took the stage to play Queen's "Bohemian Rhapsody." Judging by its inclusion in the next Guitar Hero game, as well as in Power Gig: Rise of the SixString, this makes it the must-have song for 2010's crop of music games. The on-stage group members gave it their best with Freddie Mercury's multilayered vocals and complex arrangements, and the result was a strong, if not necessarily note-perfect, effort. Vocal harmonies will be all over Rock Band 3, and several of the songs that were playable in the demo version featured those harmonies, including "Sister Christian," "Here I Go Again," "Power of Love" by Huey Lewis & The News, and "Walkin' on the Sun" by Smash Mouth, among others.

Those new songs will be a handful of the more than 80 tunes that will be included on the Rock Band 3 disc, and those 80 songs will add to Rock Band's increasingly huge content library, which is well over 1,000 songs strong now (and quite a bit more if you count the work coming out of the Rock Band Network). That much content can make for an organizational nightmare (we've all scrolled and scrolled when searching through our RB catalogs, looking for the next song to play), which is a fact that Harmonix developers are taking into consideration with improved filters and set list tools that should make those songs easier to find. For example, you'll be able use filters to show only new songs or only songs that are of a certain length (to prevent that annoying guy at your Rock Band party from selecting the epic "Green Grass and High Tides," only to fail once the guitar solos begin). You'll also be able to rate songs so that they appear more or less often when playing random set lists, as well as save and share set lists with your friends. Taking that idea one step further, you'll be able to create custom battles in Rock Band 3 and share them with your friends.

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Road challenges are a new feature in Rock Band 3--described by Harmonix's Dan Teasdale as "Band World Tour" crossed with "Mario Party." The core experience is still the same as Band World Tour--heading on tour with your bandmates to play shows and earn as many fans as possible. The twist here is that different gigs will have different circumstances and requirements to succeed. For example, at one gig, the audience might have been "treated" to a terrible opening act, and it will up to your group to win the audience back by using lots of overdrive during your songs. At another show, the audience might be filled with pencil-necked rock critics, and you'll need to play more accurately than you might have otherwise to please that tough crowd.

In addition to the challenges, the game will feature lots of goals surrounding a player's skill on the instruments. That's part of the approach in Rock Band 3's Career mode--the goals measure your skill on each of the instruments in the game, and you'll have an awareness of your relative skill on all the instruments as you go. Every goal you complete in the game will earn you fans, and those fans will earn you new items for your band…things like your van, which will further expand your touring capability.

Harmonix developers have something special in mind for the truly hardcore Rock Band fans this time around. If expert difficulty has become passe for you, you'll have an entirely new level of skill to choose from--known as Pro mode--which will be tied to the guitar, drum, and keyboard parts in the game. When playing Pro mode, you'll have relative levels of skill as well, but the ultimate goal is to better translate the gameplay conceits of note highways and gems into real musical terms. The easiest explanation for Pro mode comes with the drums; if you have a Rock Band set that includes cymbals, you'll see different-shaped gems coming down the highway that will indicate cymbal crashes.

On keyboards, playing in Pro mode shows a very different note highway, one that indicates every key on the keyboard peripheral. Though the parts start easier on the basic Pro level, by the time you ramp it up to the highest difficulty level, you're playing the actual keyboard parts as they are played in the song. The limited range of the keyboard means you probably won't get many two-handed parts going, but that doesn't take away from the technical difficulty of the notes you do have. Because there are so many keys to be represented and the note highway can only display so many notes, you'll see arrows onscreen that will indicate the screen needs to shift left or right to show notes that are higher or lower than your current position. It makes for a sometimes inelegant display, but those who dive into Pro keyboard mode will probably acclimate to it.

As with the keyboard, playing Pro mode on guitar will be much closer to playing a real guitar, and Mad Catz is releasing a specialized controller you'll need to play this mode. With 17 frets, six string controllers, and 102 buttons on the neck, it's tailor-made for Pro mode guitar and will let you play full chords across the neck, as well as the insane solos note-for-note just like a real guitarist. Once again, the note highway changes significantly for this mode, showing different gem shapes to indicate chords. At expert level on Pro mode, you're playing the exact same notes that Randy Rhodes belted out during his face-melting solo in "Crazy Train." As a result, this mode won't be for everyone. However, for those looking to find a bridge between fake guitar in Rock Band and picking up an axe and hacking out some tunes, Pro mode just might serve that purpose.

Whether Pro mode is as disruptive to the music game business as Harmonix claims remains to be seen, but it's nice to see the company looking to encourage more in the way of real musicianship with Rock Band 3. There's more to learn about the game at the Electronic Entertainment Expo--including a hands-on with that Mad Catz guitar and Pro mode gameplay--and we'll be following the game throughout the rest of the year leading up to its release this fall.

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Cedar-Teeth

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lexingtonst33l- just shut the f*ck up its just a game people play it for FUN and they make a really big step to make it more realistic its just a game man why are you so negative about it i REALLY don't understand why? and i think the pro guitar really is realistic look at the picture and the keyboard looks like nice to its not just plastic sh*t anymore at least they are trying something else than just 5 buttons

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tangerineman91

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I love that they added a keyboard. But to suggest that you're a real keyboardist after learning every song on Pro difficulty is a joke. Any pianist (or even keyboardist) would laugh at someone trying to translate that into the real world. I would love to see them try and fit Call Me The Breeze by Lynyrd Skynyrd onto that keyboard.

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EGOE

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WICKED!!!!!!!!!!!!!! I have been dying for this for ever!!!! And it's about time they added more instruments.

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LexingtonSt33L-

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This Rock Band pro system wont work to peoples expectations. Something in this game will dissapoint you. And even if it works, its still going to be irrelevent. Learning guitar doesnt just mean learning the songs you like. You need to learn scales, circle of fifths, proper chord progressions, improvisasion. Hell, you also need to know what NOT to play.

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LexingtonSt33L-

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WOW YOU CAN SEE YOUR BAND DURRING THE LOADING SCREEN! HOW COOL! This game is for idiots and idiots only. If you really want to get a feel for playing real instruments then play a real instrument. You dont need a video game. Harmonix just liked to make 200$ plastic toys only to sell to morons who are willing to buy ANOTHER plastic toy 6 months later. If any of you have no difficulty allowing oxygen into your brain you should have no trouble realising how gimmicky this is. The naieve will be dissapointed, the intellects will move on, and the dumb will keep this franchise up and running.

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Deadeye233

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@ravenkliff if you can play expert pro guitar you probably would be able to quickly figure out a real guitar. I think this could be a great opportunity for people who aren't experienced in music to get a feel for what its like to play real instruments.

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Pat_Dude

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@ravenkliff Yes you will.

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ravenkliff

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So...If i can play Expert Pro Guitar, then I can pick up a real guitar and play?

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Klyfe

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@ the_wet_mop There's a guitar being designed my Mad Catz with 6 strings instead of one strum bar. There's a link in the sidebar to a picture.

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Cedar-Teeth

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wam11 just watch the second video?

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Wam11

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its a perfect idea... but pro mode expert guitar... 102 notes coming down the highway... i REALLY wanna see how they pull that off.. but this game just sayin, is gonna make guitar hero go out of buisness. im a guitar hero guy since GH2 but lookin at this game just converted me i think.. i really want to try this

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DarkManiaN_1979

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Sounds pretty good. I want a better look at that guitar and just how intricate the fret system is. Like, with it being so much more realistic in pro mode-- how will things like legato and arpeggios work into the new scheme. And what kind of octave scaling is on the guitar as well. Brenden403 also brings up an excellent point for real musicians interested in this; Will this incorporate palm muting and / or bending. The fundamental basics of guitar and rock with real feel and soul.

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the_wet_mop

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IMO you can't play real keys with two octaves, or real guitar when you're using a strum button instead of 6 real strings. Its a step in the right direction, for sure, but you still aren't really learning to play those instruments. The drums seem very close to the feel of a real set, however, and harmonix's efforts in this area have payed off. So, yes, its a good step to take, Harmonix, but to say that someone is a real keyboardist because they can play the charts you've written out for a two octave keyboard isn't quite accurate. Becoming a real musician requires that you learn improvisation.

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weisguy119

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Personally speaking, I have zero interest in playing a keyboard. I honestly don't see a big market for people who do. I predict DJ Hero type interest in the keyboard peripheral (niche audience). I'm not hating, I'm just saying. Also, Mad Catz controllers suck hard. You could buy a real beginner guitar for what Mad Catz will charge for that monstrosity, which will break in less than 3 months - guaranteed.

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brenden403

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I wonder if the pro mode is going to be able to detect things like bends or palm mutes

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FMBelmont

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@boywonder8886 Well obviously it would have to be a somewhat watered down version of his talent. You'd need several different keyboards to actually do it the right way. :P

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grimtendo

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they've finally beaten guitar hero!

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boywonder8886

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@FMBelmont Rick Wakeman? On two octaves? No chance.

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FMBelmont

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I would also love to see something by Yes. Playing Rick Wakeman's keys would be insane.

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FMBelmont

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I love Harmonix. This is a great decision because it gives people to option to try something new while letting people still play the familiar.

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FlamingNinja77

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i dont think that the strings for the guitar is going to work out it will get recalled

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shadowvc92

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key board sucks

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DarkFantom1

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Looks like Shaun bustin out on the mic.

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coolkid93

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I'm very excited about this. Some people was joking saying "what next? Keyboard Hero?". Well here you have it. Don't worry, they're not forcing you to buy another "plastic instrument". Pro mode seems like it's more realistic. I can't wait.

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SpedKnight

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that keyboard look like a lotta fun!

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King_Gamer19

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@narutoson666 Yeah it's for the Wii with a only keyboard bundle << LINK REMOVED >>

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Transparanoia

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Will pro guitar make a newbie's fingers bleed like a real guitar would? I remember when I was first learning to play, spending hours trying to get it right, my fingers were cut up like a mofo. Ahh, those were the days.

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shockner

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nice to see harmonix taking criticism, accepting it, and stepping up to the plate. You guys rock.

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H0rr0rG4m3r

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Great songs to put in this game since there is now a keyboard are RUSH songs, that would be epic :)

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Grandstream

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Does anyone see Europe's the Final Countdown making an appearance in it?

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Szeiden

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@Reuwsaat You could try synthesia. It's not the same because it isn't a multiplayer game, but if you just want to play a keyboard with a scoring system it's a decent substitute. You can use any midi file you want so the song choices are limitless. Not to mention you can eventually use all 88 keys depending on the keyboard you own once you get to harder songs. If you don't have a keyboard already though then it will no doubt be more expensive than this game (although there are probably cheaper non-full-size keyboard for purchase, just watch your song choice if you get one of these).

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Szeiden

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@StJimmy15 I'm not trying to come up with reasons why it's bad. I've played it and found it fun. The whole reason I'm here is because whenever I see these types of games I have an initial urge to play them. Just, once I get them and start playing, I inevitably feel bad because I realize that in the time I'm practicing becoming adept at playing a fake guitar I could be learning a real one. At any rate, I already said that I understand the score part can be alluring because the absence of a score with a real guitar makes progress feel less tangible. Just, in the long run I feel that most people will be more satisfied if they decide to learn a real instrument instead of a fake one.

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balrogthane

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I was really hoping that they would basically be letting you plug a real guitar in this time. Then you COULD actually learn to play guitar. Instead it sounds like they've still got a little gap between real instruments and Rock Band instruments. If you're gonna have Pro mode, come on! use a real guitar! Really learn it! They COULD do that.

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Basher9

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its cool that Rock Band is trying to innovate, but i don't think that the pro controllers are really going to translate into real guitar skills. i may be old fashioned, but theres nothing like picking up a REGULAR guitar and learning a song. I'll get RB3, but im not gonna get the pro. I'd much rather learn it on my BC Rich :D

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RedSoxfan67

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Now the only thing left is for Activision to try and copy this idea, and completely fail at it. Rock Band has always been the better game all of this time. Activision only cares about the quanity of the game not the quality.

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Prexxus

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InuHanyou1701 Posted Jun 11, 2010 9:39 pm GMT "It's too bad that Mad Catz is going to be making the guitar. Sounds like it ill not be bundled with the game (The advanced guitar I mean) Which translates into more money out of pocket... And I have heard complaints about the quality of Mad Catz stuff as well... We'll see how this turns out" Theres going to be 2 versions for the pro guitar. One by MadKatz and the other by Harmonix itself. And about the quality of the MadKatz guitar they have stated that it's being made with quality in mind and not price.

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GameBeaten

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Oh yeah, and awesome.

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GameBeaten

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What's funny is how I was in a conversation last night about a keyboard peripheral in these games.

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Oozyrat

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Can I just plug in my real guitar and play RB Pro, or that still something I have to buy (another peripheral)??

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mtofu

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for pro mode,. it would be pretty cool if they allowed two keyboards - one for the left hand and one for the right. let's see how my grade 2 piano skills match up after at least 25 years of not playing.

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Shub-Niggurath

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I'm not really gaga about music games but the "Pro" feature seems funny. I used to work with a guy who complained about the fact that games like Rock Band were so fake and "not real instruments". Well this might shut him up. However, I can't say I'm excited to see another insanely over-priced, peripheral heavy music title with nothing but "top 40" tracks to play coming down the pipe.

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soapman72

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@grgcucu What do you think

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deactivated-58a64256e129f

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[This message was deleted at the request of the original poster]

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deactivated-58a64256e129f

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Why aren't they making a pc version? :(

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lobster-man44

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Now that RB3 has a keyboard, the only songs I need are: "Baba O'Riley" "American Pie" "Piano Man" "Root Beer Rag" And maybe "Sweet Home Alabama" (Just for the solo) And I'll be a happy camper :)

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rbenns2

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Maybe now that they're moving towards playing real instruments, artists like Prince and Jimmy Page will finally allow their songs to be used.

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Jedilink109

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Haha, Activision has been going crazy with Guitar Hero the past few years, but Rock Band has been the better game the entire time anyway. :P

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Cedar-Teeth

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@ MRMorozov the most songs already are without a keyboard

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Shadow_Dog

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they need limp bizkit and citizen cope or im not interested

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MrMorozov

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Disney actually came out with a game you play with a real guitar for the PC, but ten times lamer. Is it just me, or do the graphics look similar to Guitar Hero 5? I'm not claiming thievery, just noticing a similarity. If I have one hope for the game, it's that they don't just include songs with keyboard sections. There are plenty of great tracks they haven't released yet that don't have keyboard parts.

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