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PS5 Pro - What We Want In The Unannounced Console

Sony hasn't announced the PS5 Pro, but past history suggests it could release next year.

167 Comments

The PlayStation 5 is well into its second year--despite the ongoing shortages making it so many still can't buy one--and if Sony's historical release cadence holds true this generation, that means we could see a revised version around the end of next year. Sony has not confirmed a PlayStation 5 Pro or any other upgraded console, but given that there was a three-year gap between the original PS3 and its revised Slim model, as well as the PS4 and PS4 Pro, we could very well see a new and improved PS5 next year. We've also seen some hints from other hardware manufacturers, with TCL claiming it could be 2024 before we see one.

But just what does "new and improved" mean for the PS5? How can Sony boost performance and change the physical design to make the PS5 Pro a must-have system, even for those who already own a PS5?

Make it smaller and ditch the curves

Just look at this difference
Just look at this difference

Remember when the Xbox Series X was first unveiled and people joked about how enormous it was, eventually leading to the production of an actual (terrible) refrigerator? By comparison, the PS5's design is so much more unwieldy because in addition to being far taller than the Xbox Series X, it's curved on both sides. This necessitates a stand to even place the console horizontally, which doesn't work all that well, and makes it hard to place on a shelf or in an entertainment center. Look, we get it: "Futuristic" is more interesting. But with a mid-generation revision, go back to a boring, boxy, and practical design for the console.

More storage space

The PS5 comes equipped with a woefully small NVMe SSD, an odd 825GB unit that actually only has about 667GB of usable space after accounting for the system OS and other mandatory files. A full terabyte drive is needed on an upgraded system at the absolute minimum, but Sony should really consider putting 2TB or even more in the PS5 Pro. Game sizes, while slightly smaller than they could have been because of new-gen compression technology, are still enormous. Having to pick and choose which games to delete or keep after just installing a few of them doesn't feel very "Pro," does it?

Easier storage expansion

Make it easier than this
Make it easier than this

On Xbox Series X|S, adding more NVMe storage space is as easy as buying an expansion card and plugging it into the back of the console. There's no guesswork or disassembly involved at all. On PS5, adding more NVMe storage space requires you to buy a third-party drive with a heatsink, partially disassemble the console, and install the new drive in a slot with a screwdriver. Sure, nothing is left poking out of your system this way, but a plug-and-play solution seems like it would definitely be preferable. Having this as an official option from Sony rather than relying on a single third-party manufacturer would be preferable, as well.

A better DualSense controller

The DualSense controller is very impressive, but its battery life is not. You can only get a handful of hours out of it before it needs to be recharged, and though this is certainly something that could be addressed before a PS5 Pro is released, it would be perfect to package the new system with a new-and-improved DualSense. Not only would we like to see better battery life, but also a removable battery so you can swap to a new pack instead of having to get a second controller to keep playing while the first one charges. Sony's current non-removable battery means when the battery kicks the bucket for good, so does your controller, and that's an unnecessary waste. Since it's a "pro" console, why not include a premium controller, too? Extra paddles similar to the PS4's back button accessory would make it even better, as would ensuring you can update it without having to connect it physically to the console.

Native 4K with no compromises

Native 4K with a silky frame rate, not a choice between the two.
Native 4K with a silky frame rate, not a choice between the two.

We've been promised "true 4K gaming" for years, across multiple generations and from multiple brands. However, this often comes with a choice between higher resolution or higher frame rate, and as anyone who plays action-centric games knows, the latter is almost always the better option. This leaves you without native 4K resolution to actually have your games playing the best, and the PS5 Pro needs to have the power necessary to rectify this. Nothing on the console should require a 30fps frame rate in order to have native 4K resolution. The standard should be 60fps at the bare minimum, letting us experience games with all the graphical bells and whistles without sacrificing playability. This would presumably require a better, pricier GPU that would drive up the cost of the system, but for an enthusiast-focused Pro model, that seems like an acceptable trade-off.

Make it quieter

This isn't nearly as big of a problem on PS5 as it was on PS4, but the console is still too loud. It isn't fan noise, however, that causes it--there is considerable coil or capacitor whine. Play a graphically intensive game at a lower volume and you will likely hear a buzz or hum coming from the PS5, and one that seems to change pitch depending on what you're doing. It's not a dealbreaker, particularly if you have the speakers at a reasonable volume, but a solution to this would make it much less distracting. It wouldn't necessarily have to even eliminate the noise, but just drastically reduce it. It could be as simple as replacing one capacitor inside--which Sony would have to examine when doing the console redesign.

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Abdulrahman1981

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Sony decided to increase production of PS4 and you think they will make PS5 Pro!

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Hexenhammer

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Edited By Hexenhammer

Im sorry, you want what? Official Sony SSD?

For the price MS charges for 1Tb SSD i got the fastest 2TB Gen 4 SSD

And Microsoft SSD is just 2 lanes slowpoke SSD that used in cheap netbooks

I rather it stays the way it is, also it allows YTbers more content when they test different SSD's

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deactivated-64a3ced8b46b8

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Quieter? Is this a big thing, because my PS5 is whisper quiet.

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lord2fli

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@thecupidstunts: Other than the 15 or so seconds when I wake it up, mine makes no noise either.

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deactivated-64a3ced8b46b8

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@lord2fli: It's the very first thing I noticed when I got it, (especially considering my Pro sounded like a microwave). I have friends who have PS5's and theirs seem quiet as well. Not discounting the issue, but thankful it's not a thing for me. 🤷‍♀️

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xNSHD

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xNSHD  Online

uncompromised 4k? you do realize the power required from both a CPU and GPU standpoint to achieve a stable 60fps right? most high end PC's still don't do this atleast not without DLSS etc which those technologies although supported on console (FSR) no game is actually using it yet.

the price the console would have to be to achieve this is just not a viable option then you have to take into account trying to keep a console cool when it is trying to achieve 4k at 60fps thats a massive task, the PS5 can't even stay that cool now without it having to worry about 4k 60fps how do you think it will cope if the pro version does.

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Hexenhammer

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@xnshd: PS5 CPU is already fast enough for 4K, if they upgrade it to Zen4 it will be even faster.

As far as GPU goes, all they need is double the performance, console games are optimized and cant be compared 1:1 to PC

For the same given paper spec, a console will deliver twice the perf of a PC, and a PC will deliver twice the perf of a mobile part.

https://twitter.com/id_aa_carmack/status/436012673243693056

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xNSHD

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Edited By xNSHD  Online

@hexenhammer: the price of the thing and the thermals it would generate would be far to much its not going to happen again like i said considering PC's can't achieve this on all games without the help of DLSS etc.

ill say this now the PS5 pro or whatever it is called will not achieve a native 4k 60fps across the board on games. its just not going to happen.

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Hexenhammer

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@xnshd: It already does in many games, if you ignore ray tracing it will do 4K, hell series X is just tad faster and does native 4K in many games.

Doubling the GPU is not that hard since ps5 GPU is not some high end monster but weak and old

Sony is waiting for next gen NAVI and ZEN4, both will be faster and use less power.

Im ok with 1440p + ray tracing and some sort of AI based upscaling like amd said they introducing a new one soon, or checkerboard rendering also great, i had PS4pro and it looked fine on my 4K TV, not as fine as PC but acceptable

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firedrakes

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@hexenhammer: checker boarding is not native..

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xNSHD

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xNSHD  Online

@hexenhammer: yes but they don't do native 4k 60fps which is what we are talking about.

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videogameninja

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-"What we want in the unannounced console"-

For it to be actually available. 😉

-VIDEOGAME SUPPLY NINJA APPROVED-

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SabreDJ

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@videogameninja: YES!!

They could start with the current PS5 model please! I've signed up for all the trackers and PS Direct and in 2 months of actively trying, still no luck.

Great to hear they are already planning the next release.

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Triggered-Happy

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@sabredj: I got one within 1 week of trying, back in September. What worked for me was to have the trackers in Twitter so I'd be alerted on my smartphone the moment they'd post. I had all my accounts ready to login and payment information readily available. During the day, I had certain consumer websites (Best Buy, Target, etc.) and apps open and ready to roll when Twitter alerted me. Now, I've heard that many business have moved to a subscription model so that if you're, for example an Amazon Prime member, you'll get first pick at the lot when consoles become available.

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SabreDJ

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@triggered-happy: Thanks for the tips!

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