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Dead Island: Riptide publisher explains Wii U absence

UPDATE: Techland says the decision to not release Dead Island: Riptide on Wii U has nothing to do with the technical capabilities of the game's engine.

411 Comments

Update: A Techland representative has told GameSpot that Dead Island: Riptide's engine would not need to be rewritten or adapted to run on the Wii U and that the decision to not release the game on the Wii U was not down to the engine's capabilities.

"Wii U compatibility was coded, created, and tested months ago, back in 2012. There's no 'rewriting' needed to make it work on Nintendo's latest console. So the bottom line is that there were no plans to create a Wii U version but that decision had nothing to do with Chrome Engine's inability to run on that platform," said Techland.

Original Story: Current-gen open-world FPS Dead Island: Riptide won't be coming to the Wii U, publisher Deep Silver has said.

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Speaking in an interview with Digital Spy, creative producer Alexander Toplansky said the development team at Techland would have either rebuilt the engine to work on Nintendo's latest hardware or simply ported the game. "One of the opportunities we had for Riptide was to continue the development of the engine, and really improve it and make a lot of refinements," said Toplansky.

"The things that are required to bring something to a new platform, you need to either really get to be integrating it deep into the engine, or you've got to [do] a port."

"Neither one of those was a satisfactory outcome for us, so we decided to do what we got platform-wise and just make sure that we can deliver the best experience we can."

Toplansky also confirmed that the studio wasn't actively planning to support the Wii U in the future, but wouldn't rule out the idea completely. "It's not something I would categorically rule out, but it's not something that's planned," he said.

Dead Island: Riptide is being released for the Xbox 360, PlayStation 3, and PC on April 26 in Europe and on April 23 in North America.

The original Dead Island has now sold over 5 million copies since its launch in 2011, Deep Silver parent company Koch Media announced in February.

"While others focus on ever-increasing development budgets and driving brand messages via ballooning marketing expenditures, Deep Silver stands for hitting the zeitgeist, innovation and fresh gameplay," said Koch Media CEO Klemens Kundratitz at the time.

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candyass

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Edited By candyass

Wii U = Dreamcast

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Sorciere_basic

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@candyass except I highly doubt WiiU will ever have as many good games as DC.

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candyass

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Edited By candyass

@Sorciere_basic @candyass Virtual Boy?

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WoodenStick

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@Techn1c4l @candyass @Sorciere_basic Sega Saturn had some of the best games i've ever played, Shining Force 3, Panzer Dragoon Zwei, Virtua Fighter 2, Sega Rally etc...

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Techn1c4l

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@candyass @Sorciere_basic Sega Saturn maybe.

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delete-EasyComeEasyGo

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Honestly the first one never came to Wii U in the first place and I don't need a reason why Deep Silver is not bringing Dead Island Riptide to Wii U anyway so why bring Riptide if they never got the first one? I enjoy the first one so I will be picking up Riptide in the near future when it gets a lower price.

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emptycow

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Edited By emptycow

@EasyComeEasyGo WHY BRING MASS EFFECT 3 IF THEY DONT HAVE THE FIRST 2 WHY BRING assassin's creed 3 IF THEY DONT HAVE THE FIRST 2 GAMES WHY BRING CALL OF DUTY BLACK OPS 2 ETC 3RD PARTY DEVS ARE DONE WITH NINTENDO ALL THE GAMES ON THE WIIU ARE GAMES FROM 2011 ITS NOW 2013 AND WIIU HAS NOTHING COMING NINTENDO FUCT THIS UP THEY SHOULD HAVE COME OUT AFTER SONY AND MICROSOFT AND NINTENDO SHOULD HAVE PUT SOME FUCKING ELBOW GREASE INTO GETTING ALL THE 3RD PARTYS BACK AND STOP BEING SO LAZY AND GREEDY THEY PUT OUT A OLD SYSTEM THAT IS OUT DATED AND OVER PRICED THEN THEY PUT OUT ALL OLD 3RD PARTY GAMES AND NO REAL FIRST PARTY GAMES YOU CANT JUST GIVE PEOPLE A CONTROL GIMMICK AND THINK YOU CA SELL THEM TRASH ANYMORE NINTENDO

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WoodenStick

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@emptycow Greedy? Nintendo underpriced their console. that is not greedy.

you're embarrassing emptycow.

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Sorciere_basic

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And this is the same problem that every third party developer will face when considering a WiiU version of their games.

Spend a ton of time/money customizing their engine for WiiU or just release a shitty port? Most devs will do the practical thing and forget WiiU.

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YearoftheSnake5

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Nintendo needs to seriously start pushing units. Wii U could, and needs to, have more software than it currently does.

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angeloponekad

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so many "**** you's" in nintendos face


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amaneuvering

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There's far too many developers giving us their excuses for not putting their games on Wii U and far too little developers just putting their f'n games on Wii U!

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SlashGunner

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@amaneuvering Right... well theres that option or maybe Nintendo could just oh i don't know build a real a console, instead of an oversized overpriced handheld?

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Misfitgraves18

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@amaneuvering I agree. It's getting ridiculous, while the media uses these incidents as troll bait for people to come and blame Nintendo as always. Nintendo has made a lot of dumb mistakes in the past, but these is clearly just laziness from the publishers and some developers.

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jonzilla_basic

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Edited By jonzilla_basic

@amaneuvering Agreed. But I am glad I own a 360 as well!!!!

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