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Army of Two Hands-On - The Early Missions

EA Montreal's tag-team mercenary shooter is nearly done, and we got to blast through the first two levels.

242 Comments

Big names such as Halo, Half-Life, and Call of Duty are flying to and fro these days, but shooter fans shouldn't forget about Army of Two, the upcoming cooperative-focused third-person shooter from Electronic Arts' new-ish development studio up in Montreal. We got to spend some time blasting through the early part of a nearly finished build recently. When you begin the game, mercs-to-be Salem and Rios are actually still serving as Army Rangers, and the game proceeds with a brief tutorial section that acquaints you with the fairly complex set of commands and team-play mechanics you'll have at your disposal as you build up your careers as soldiers of fortune.

If you play Army of Two by yourself, the game will still rely on co-op mechanics as much as if you were playing with another human being, but the other character will be controlled by the game. So in single-player mode, you'll have a full range of commands you can issue to your partner, including advance, hold position, and regroup. Then you can specify aggressive (shoot everything you see) or defensive (check your fire) postures for each of those actions to control your buddy's behavior to a surprising degree of specificity. You'll also learn about some of your other co-op abilities in this tutorial. You can convince your partner to trade weapons with you; go into a tandem sniping mode; position yourselves back-to-back in a 360-degree firing pattern; and even slap one another five or play some air guitar to signify a congratulatory mood when you've pulled off some especially brilliant teamwork.

After the tutorial, you'll hit the ground running in Somalia--still as Rangers--on a mission to take out a local warlord. At this point, we started to realize how much of the gameplay revolves around the interactions between Salem and Rios, whether both of them are human-controlled or not. This first mission will start out with the two of you on a buggy or jeep of sorts, with one character driving and the other gunning from a turret. In our solo game, we drove while our artificial-intelligence partner shot down the bad guys--of course, one person would take each of these duties in co-op. Our AI partner felt quite competent during the first mission we played by ourselves. In fact, we were often inclined to put him on "aggressive advance" position and let him do all the heavy lifting. He also made a solid effort to heal us whenever we went down (though one time he ran straight through the crossfire and got himself killed before he could bring us back).

Aggro management will be an important part of surviving any firefight.
Aggro management will be an important part of surviving any firefight.

Another section of the level afforded us the opportunity to use a ripped-off car door as a shield while our partner fired over our shoulder, and we advanced as a unit toward the enemy. At the beginning of the second mission, we played a sequence where Salem and Rios were tandem-parachuting down to a mission site. One player had to steer the descent via parachute, and the other had to try to steady a sniper rifle despite all that jostling, with the aim being to shoot out the rotor on a helicopter that was about to take off. Many of these co-op actions will demand specific inputs from both players, so both of you will have to be on your game at all times. For instance, to boost one character up to a higher ledge, then have him reach down and pull up the second character, both players will have to assume the right positions and hit the right controls at the right times.

We got to see the aggro concept in full effect during our demo. Like in many online RPGs, the character who is dishing out more damage to the enemies will seem to be the greater threat, and thus the enemies will thus focus their fire on that character. You'll see a display (which looks a little like a car's speedometer) at the top of the screen that indicates both characters' aggro; the needle will move toward the character who's generating more of it. Aggro will also be reflected in-game through a red aura around the active character that becomes more intense as aggro reaches max. Consequently, part of the co-op combat experience in the game will revolve around balancing aggro between both characters, so that neither player will draw too much fire. (It's a rare shooter that actually encourages you to shoot less when the action heats up.)

Hey bro, let's go get some Natty Ice, play some GameCube.
Hey bro, let's go get some Natty Ice, play some GameCube.

It can also get intense when you or your partner goes down for the count. You'll have to make your way to your fallen comrade, hold down the A button for several seconds (usually amidst a hail of bullets), and then go into a healing minigame where you staunch the blood flow with a tampon or administer CPR, depending on the severity of the wounds. Thankfully, the action stops when you start the healing process and the camera cuts to a minigame view, but if either player misses a single button press throughout the sequence, you'll blow it and the wounded character will still be down. What's more, you can heal your partner only two or three times in a mission before he dies for real, which forces you to start over at the beginning.

At the end of that first mission, certain plot turns will inform Salem and Rios that there's another way--a more profitable way--to earn a living busting heads, which will launch them into the mercenary life they'll lead throughout the rest of the game. We didn't get to play much further into the second mission, but we're told that the subsequent missions will be much longer and more objective-filled than the first tutorial. In fact, many of those objectives will be optional and will net you extra cash for better weapon upgrades. In a surprise twist, Army of Two was just delayed until the first quarter of 2008, so we'll bring you more on the upgrade interface, later missions, and multiplayer in the game between now and then.

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Avatar image for ZOMGTHEOWTF
ZOMGTHEOWTF

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Game looks alot better than before.

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ukillwegrill

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i love that delay now i can buy other games

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bookboy238

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This looks pretty good:)

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mc_reload1

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hahaha lmao o you are funny (cool dude 224) i like coop and team based games not single player deathmatches he comments this while his picture is master cheif with a SWORD!!! lol

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DHPimp

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i just want ot compliment the gamespot crew for their BRO RAPE reference. youtube it its hilarouis

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TheMasterChen

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Is there a cover system, like they have in Gears of War?? If not then I really hope they put one in because that would make this game even better and 4 player co-op seriously, more games need 4-player co-op.

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zeke2040

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that freakn sweeeeettt... i can't wait to get it... woot woot!

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xxdp88xx

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i cant believe that this game has been delayed till march 2008

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Carlos_Kain

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Q1 2008?.... ok... not for Christmas then...

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Cooldude224

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I enjoy co-op more than online deathmatch so Im really looking forword to this game.

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weapon93

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DELAYED?! NO! I was so looking forward to a GOOD co-op game, seems like 360 has given the split-screen fans the cold shoulder for a while, but this looks like the month for it, Kane and Lynch, Simpsons, and what would have been army of 2. I guess I'll be looking forward to it for another few months. Sounds awesome!

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maaly81

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this sounds too complicated to try to play, especially with another person. Frustration will set in on the online co-op Im sure and with all the button pushing and minigames to get stuff done, it sounds like a lot is going on in the game. Now I know why it was delayed. EA in general is slipping

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funnysplay

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Looks great, but im kinda glad it was delayed. More time for other great titles in november.

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Elito_Doom

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Is it me or does the AI look very stu""".................

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termadoyle

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wow. I was pretty excited for this title but it still looks like crap. wtf?!

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MasterShake5th

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Fresh idea for a game i like it

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zenith_04

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Haha, "surprise twist" Sure, didn't see that coming...

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vahid_xbox_360

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this game is a good co-op game in absence of GEARS of WAR.

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DonAntono

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well, this game is going to be awsome, i suppose, and i hope... but better not to have big expectations, that could spoil your cheer=)

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Samfisher_1

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Good, im glad its been delayed more time for assassins creed etc... And then i can blast away at this bad boy in 08

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tyzwain

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This game looks amazing. I am so gunna get this :)

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The_Mushroom

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This keeps getting better and better. Seriously cant wait for this thing. To bad it got delayed, But its worth the wait i suppose :D

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noahcycle12

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This game will rock! I cant wait to play it! I also cant wait to see the PS3 version ranked lower than the 360 by some GS reviewer. :roll:

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tehlordzane

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Looks awesome.. Can't wait to play it.

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mcneilmatt

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thye actually use tampons. think about it.. you have a bullet hole in your arm for example.. stickl a tampon in it. it stops the bleeding untill proper medical treatment is used.....but gross nonetheless

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Kyran87

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lol "705H1R0" i thought the exact same thing

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705H1R0

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..........a tampon?

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siranikita

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honestly, mecenaries 2 looks a lot better than this game...

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theJZA

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What is up with that delay? You're driving us crazy!! 707 It's ok, if you're taking longer because you wanna make it better, then take as long as you want ( I'm kidding, you guys need to get AO2 out ASAP). I WANT IT

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myroe14

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its compared to halo and cod because its a SHOOTER game... doesn't matter what kind of shooter game it is... what he implies is people who play shooters will probably look passed this game because there is more popular shooters out. EA is delaying this game because they don't think sales will be big if it comes out the same time as all the other hyped shooters before christmas... so look for this game to be big in 2008

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danthegamer32

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I'm sorry Gamespot, but how are CoD 4 and The Darkness similar games to this?

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Gadeos

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I agree, Halo is FPS, this is a TPS (like Gears of War). To compare to different genres as if they were the same is lame stupidity. On the other hand, damn this game looks awsome!!!

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TeamCodeman

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This game looks so awsome ! CANT WAIT :D

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Morb

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Why compare it against Halo?? Halo is completely different, this is something new, and very exciting. I love Halo, but this game looks like it's going to break new ground. A better comparison would be between Army of 2 and Gears of War, except this is going to bring things into real time events. Bold and brave strategy. Can hardly wait.

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strawberry9

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DONT SAY THAT ABOUT HALO MAN... THIS IS NOTHING BETTER THEN HALO.... YOU DONT KNOW WHAT YOUR TALKING ABOUT.... IF ANYTHING ITS A GAME LIKE GEARS OF WAR, HENCE THE 3RD PERSON SHOOTER.....

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devjmoore

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I will not believe anything until I get my hands on the demo, at least.

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trojans_57

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This game is gonna ROCK!!! Halo who. Get ready to be blown away

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AaronSPG

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i dont think i like the agro meter, that might spoil it.

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pspdemoboy52

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Man! Can't wait for this game!

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km1498

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This game is only kinda getting my interest. But I'll wait for reviews to come out before I pass finale judgment.

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dutch777

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Noooooooooooooooooooooooooooooooooooo, nooooooooooooooooooooooooooooooooo, noooooooooooooo. Why AGAIN do we we have a hyped up game put back until next year.

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Koal_Jadian

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i bet this game will get a 9 or 9.5 like every friggin shooter this site reviews for microsoft xbox, no matter how good/bad it is. how the heck does Perfect Dark Zero get 9? How does Halo 3 and Orange box get 9.5??? Halo 3 is already boring! we've all moved on from its extremely limited multiplayer

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Scope7

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Why must they postpone it till March??? WHY!!! I was so ready for this game to come out!

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adam-99

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i cant wait. this looks awesome.

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R-ZZZ

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aah my xbox live ends in december 31 :O crap

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GuilSSJ

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only in 2008 is much time to wait

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JEEBUS_BOGONDO

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this game doesnt look that great to me. I dont see what people are so hyped about. and what with the fruity names? Salem and Rios? give me a break...

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ztron370

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Theirs a lot of good games coming out next month and AOT was one of them.I thing it's a good thing that AOT has been delayed til 08 cus next month is just to croweded with a lot of good games.

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Arbiter98

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see normsta.. they want to give PS3 the not-so-good version to the second rate system and give the more polished game to Xbox 360 a first class system.

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normsta

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what's up with the release date? for the ps3 it's nov.13 2007 but for the 360 it's march 23 2008 or something like that. it dosen't bother me since i have both but... what the hell? i was going to buy it for the ps3 anyways or is it just because gamespot hasn't updated yet?

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