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The Legend Of Zelda Is The World's Most Tragic Video Game Series

Skyward Sword HD reminds us that Hyrule is in an endless cycle of apocalyptic devastation, and you play the unlucky child reincarnated forever to fight an evil pig monster.

The story of every game of The Legend of Zelda is pretty much the same: Evil monster king tries to claim a godlike wish-granting artifact, the Triforce, in order to dominate the world, and a sword-wielding fairy child and magical princess team up to stop him. There are 27 Zelda games at this point, and the vast majority are remixes of that basic idea in some form or another. And for years, that's all it seemed like the Zelda games were: different takes on the same idea, the same game revisited with interesting tweaks along the way.

With the release of The Legend of Zelda: Skyward Sword, though, Nintendo did a lot to recontextualize the Zelda series. Chronologically, the game is the "first" Zelda title--it marks the beginning of the series, the very first time a monster king was defeated by a sword kid and a magic princess. Casual Zelda fans might not have really thought about it, but that creates some pretty huge implications for the world the Zelda games take place in. It means that each of the adventures in the Zelda series aren't just different takes on the same apocalyptic monster-king war: They're all separate, uniquely horrific apocalyptic monster-king wars.

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mundus

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Nier and Mass Effect comes to mind. Also TLOU. Part one was literally the first game that made me cry since FF7. And back when i played FF7 i was 11.

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Rekonym

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Edited By Rekonym

How about Mass freakin' Effect.

Millions, if not billions of cycles of advanced civilizations wiped out by Space Squids, nothing and no one can stop them. Until the guys writing the story improvised to a point of Deus Ex Machina Space Child giving you choices that are all fuel for nightmare; or refuse, and the cycles continue, making the entire thing pointless in the first place.

I'd call that tragic _AF_.

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GleenCross

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It sounds like a dumb joke, but Zelda is indeed a melancholic franchise, lol I remember having this discussion in one of those "Zelda time-line" videos... in a way Ganon is the most tragic villain in videogames: the character is cursed to be revived and then pursue power against his will (like a drone or something, controlled by a God called "Demise") and, the worst part, he is self-aware but still incapable of doing anything about it. Wind Waker literally exposes all of this. And it seems Ganon in BOTW is the same Ganon all the way back from Ocarina (who then follow the Twilight Princess time-line), the poor guy was defeated and sealed away for thousands of years in multiple occasions. Meanwhile you have Link and Zelda living a "normal" life, dying, then resurrecting... Ganon is always the same dude, cursed in this infinite cycle

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lonewolf1044

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@gleencross: Thanks for the info, now I want to play them all from beginning to end as I never really finished any of them. All I did was pick up the controller and just play but never knew the story about Zelda and her world except the one written for the SNES which I was the only game I got halfway through and it was fun.

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philhornshaw

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philhornshaw  Staff

@gleencross: Definitely we're joking a bit but it really IS super sad!

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