GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.
...it's derivative stuff like this that's made me lose faith in video games.. Okay, so I like the art direction, the story needs to be twisted slightly to actually work in a game, but underneath all the gore and macabre themes, it feels very cop-off. Now I haven't read the Divine Comedy in full, and personally I interpreted it more as a psychological/metaphysical journey (say either Aligheri was really intoxicated or depressed or both), especially since it encompasses not only Hell and Limbo but Purgatory and Heaven...and there are many interpretations (y'could always use the gore-drenched version), but... I don't know. EA's being lazy as far originality. But I guess that's not news. I think in another trailer, the interview, says something about in each boss is embedded a writer..? ...yeah. That's the straw.
ok......but ilmbo was not a bad place: it was a beautiful place where the good pagan stayed in peace with the punishment of not being able to see the God who they didn't look for in life. that's all. i hope they don't upset the comedy
Well I have really high expectations for this game, it looks like (if it is done right not just a typical action/adventure game) that it could be another hit for EA. I mean it is of course if it is done right but, I have few doubts EA will be able to pull it off, they more than proved themselves in the action/horror genre with Dead Space. Hopefully EA will continue to come up with new tactics of game play like strategic dismemberment.
Katfairy and argentino_77 i though you discussion was very interesting something i just did ind that i recommend doing is downloading the trailer in high-def so that you can go through frame by frame in all the parts where the video flickers from image to image too fast to see at normal speed - there are a few interesting things therein, and it shows how much effort has been put into the trailer. I have not read the book but from what i can tell it looks like Age of mythology meets Oblivion. Which probably isn't a good thing for EA because their games tend to, while being fun, have fairly rudimentary plots. One of EAs strengths however seems to be creating fun and innovative styles of gameplay, this is seen in Crysis (sandbox and linear gameplay simultaneously), mirrors edge (which was really EAs answer to assassins creed, it has the awesome free running thing) and dead space was like doom 3 mixed with raw awesome and 'tactical dismemberment'. This being said i dont really expect anything too revolutionary. As for how the gameplay will end up being, anyones guess is a good as mine, what i would like to see however is something like an underground oblivion style game, maybe free world exploration in 3 dimensions (like having a huge open "dungeon" world game with lots of floors), perhaps something with the Dunia engine (which i heard was being sold to lots of people) this would also fit in with what people have been saying about how the book included no combat (at least involving the main character) so the game would be more about exploring rather than fighting - another possibility is a medieval gears of war style game, with the cinematic feel and look of everything. hmm.. a hybrid of the two above mentioned would be mega-awesome, cinematic looking open world. Anyway, its been too long since EA polished their logo, so to speak. so another clone game would just make me loose the faith i had in them after mirrors edge (pun probably not intended) and dead space.
I agree with Kristophski. For one, the trailer is pretty much conceptual. For another, games can be completely turned on their heads at any point (dark sector). So really, for all we know, they posted this teaser specifically for audience feedback. And, if that's true, the two of you have influenced the creation of this game to something better than it would have been. High five!
As much as I've enjoyed reading the argument between ARGENTINO_77 and katfairy, I'm not entirely sure how relevant your comments are. In the 61 seconds of this trailer, not once does it directly hint at what direction the game would take, other than it involves the 9 layers of hell. Sure, the bit at the end might make it look like a zombie game, but that's 7 seconds of some unknown character dispatching one 'damned soul'. It could go anywhere from here.
I disagree with you katfairy, most of the people i know get their games previously watching video gameplays, not trailers, and personally I prefer to actually play a game before I make my mind (welcome to the 3rd world baby!!) Anyway, u made your point clear, this is getting close to an msn experience jaja. See ya on the next trailer. Good Luck!!
@ ARGENTINO 77 In the marketting world, the first 50 seconds of a trailer, teaser or not, be it movie, game, or anything else IS what sets the expectational standard for many people, after all in our media-saturated world, if it doesn't sell itself on the spot, chances are it crashes and burns. Games are not exempt from this, when you pitch an idea, it either works, or it doesn't. If it doesn't, if the trailers disappoint even though the game is great and could rock the world, chances are that it still won't sell very well. Right now for me, this game has made a terrible first impression, and I don't see any reason why I should give it any optimism. But I'll see what future trailers bring, even if only just for kicks. If it does prove to be better than what I currently expect, then I will be happily proven wrong in my assumptions, and it will find its way into my collection.
That's the whole point, my friend, here we only got to see a very-short-teaser-trailer, dont know u, but I cannot fully judge a game by watching a 50 secs movie...once again, your opinions are very interesting
@ ARGENTINO 77 Very true, stories people already know draw lots of attention, however, Godfather and LOTR were already game-material, they're large worlds that allow for concepts like RPGing, sandboxing, RPing and all of that, it's part of the integral structure of the original story / world, where it can be blown to such proportions with ease. In a similar vein Inferno would do well, possibly, but not as a beat-em-up as what seems to be happening here (I never said that Dante's Inferno would not make a good game). Its current incarnation sounds more like a re-hash of Hellgate: London, which didn't do very well, although the concept was interesting and called a lot of attention, it seemed to end in general disappointment. Though the world for Inferno is a more or less gruesome one, as well as large and ripe for sandboxing and more riddle-like gameplay, it's current treatment doesn't really feel to work. Beat-em-ups are very narrow, short, and don't usually involve any form of real story-telling aside from overused vengeance threads that ultimately fall along lifeless premises that read like "You spit on my shoe, I will invade your country. Prepare to die!" or something equally infantile. I would just expect that something as potentially grand an idea as this would get better conceptual treatment than what I can currently see, that's more what I'm arguing, not so much the marketting of games.
Marketing of games lesson 1: draw people's attenttion with a story they know...(we can't get creative all the time) The Godfather: done LOTR: done Hey, what about La Divina Comedia? mmm...nice but,isn't it too big? doesn't matter!! we can start showing people some trailers and check their reactions!! yeah...that's a good one
@ ARGENTINO 77 True, it's only a game. What I meant by psychological elements is more what could be done with the story, some things have more impact when not treated like a zombie horror-film. I will admit that I'm not very fond of EA Games, but more because their standards aren't really that high, they're more of a game factory than a game studio, in my opinion (though I'm not saying tht they haven't made any good games, Dead Space was the most fun I've had a fair while). My main beef here is that Dante's Inferno was something that did influence people when it was written, and in a way still does, I personally don't believe that a run-of-the-mill smack-up involving crucifixes to the head is a very good way to render it in modern times. If anything, this would be better being called under a different name, rather than that of the book, less baggage attatched.
Well, it's an interesting point of view katfairy, and i agree with u in part, but...it's just a videogame, for Christ-sake...(psychological elments??) also, it's just a trailer! seems u have a little prejudice against EA games...well I'll give 'em the benefit of doubt in this one. Anyway, it's nice to read an interesting comment for a change...saludos a la comunidad!!!
Holy crap are you serious? At first I thought this would be great, but this teaser just brings any expectations I had for this to an absolute low. Come on, The Inferno as some hack-and-slash game? It doesn't work, all the meat of the original story, and whatever possible psychological elements what could have been used for great effect, are now GONE, simply GONE. EA has truly hit a new low, something like Inferno should be treated with much, much more care than this, it's an old story, and sure it may not be very popular with some folks due to its religious position, but that doesn't matter. It's a treasured piece of literature, and now it's being thrown into the grinder. If anything, Inferno should be something like Myst, not something like Hellgate London or something equally epic-failurific. EA is not the company for a project like this, it'll be completely un-unique or original, it's a huge company, they don't risk anything on originality, because it will hurt their stocks or whatever. Inferno would need a more refined and intelligent touch than this garbage. Not every game has to be a gore-fest (for the record I like game-bloodshed as much as the next person, but everything has it's place, and Inferno is not one of them), show some sense of originality and intelligence, EA! The game industry already has a bad enough image, games are an art-form in themselves why do so many companies insist on making them so lack-lustre and unappealing? There is so much potential and it's being squandered, and I think this is a great example of that. In all honesty, I hope the bad economy crushes this game and forces it to cancel. We need real quality games on the shelves, not half-assed rip-offs and re-hashes of the same mechanics and terrible executions of truly great ideas every year. Also, for Pete's Sake this isn't a freaking DMC game! Get a freaking clue and look at the publisher and style of the game! CAPCOM's Dante is NOT the only Dante out there! Go and read some books and expand your horizons a little, it's not going to kill you.
Wow, Im a really big fan of the book. To know that theres a game coming out is really exciting. In my opinion a movie of the story would be an amazing film but I guess a game would be pretty interesting as well. On another note to be called exactly Dante's inferno should be changed because it isnt Dante's inferno instead of a remake it should be changed to like The Wars of Dantes Inferno or sum crap like that, cuz the book had no violence really n the preview of the game seems to change that. But cant wait for the release!!
nhalex Posted Jan 1, 2009 1:54 am ET Oooooh, dammit. I hate to be 'that guy', but did anyone actually read that story? 'The Divine Comedy' was 100% free of any sort of violence at all, it's just a (fairly confusing) story about a guy travelling through the afterlife, starting in hell and working his way to heaven. I'm not going to pass judgement on the game (I always thought it would make an awesome movie, btw), the trailer looks cool. I just wish they'd chosen at least a different title; 'American McGee's Inferno' for instance, or something along those lines. I anticipate some hateful responses, but somebody has to stand up for poor Dante here. --------------------------------------------------------------------- There was a movie that kinda touched on the subject, "What dreams may come" With Robbin Williams and Cuba Gooding Jr. Excellent movie Btw...
by the way already bought the book on amazon for only $13. you should do the same if you haven't read it. read a summary on wikipedia, very interesting stuff.
well i'm not going to lie, i had no idea who Dante was. It got me interested in his writings, maybe it'll do the same for others. trailer looks pretty cool, and its from the guys who made Deadspace so how bad could it turn out.
Im all for getting people more familiar with classical literature like The Divine Comedy (which Inferno is part of), but this is sketchy. It doesn't appear to be anything like the poem at all, just another God of War or Devil May Cry-like game. Im not looking forward to the onslaught of kids who think they know the poem because they played the game, but at least it may generate some new interest in it.
I have nothing but high hopes for this game. EA knows how to put out games that captivate and wow audiences. To take up such an epic as "The Divine Comedy" is impressive. I wonder though how they expect people to PLAY the game. If one has read the work then it is just an expression of what Dante saw in Hell, he took no part of action in it. Are we to expect a God of War game play here? judging only from the trailer that is what jumps to mind.
I'm fascinated with the idea of this game, it's a really exciting and intelligent idea for once. My worries are that they'll end up over-simplifying or over-explaining everything through-out the game, rather than letting you catch references yourself. Also, as good as the story and idea could be, this game will be pointless if it plays like a 6/10 platformer / action game. Anyone else feel the same?