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I feel bad being the negative comment guy, but this game seems entirely typical.. Special, Attack, Magic, Wait, Item, this formula worked when it was initially introduced, and it's been greatly expanded upon since, so why are we returning to this without any kind of greater level of integration? I hope they explain the "Plan" option I see there. Sounds like a system similar to Dragon Age, and if so, that's interesting, but other than that, nothing about this game screams "buy me", or even "play me". If anyone knows of any later-game gameplay videos, I'd love to see some, 'cause straight-up this is thoroughly unimpressive. Until then, I'll have to continue my quest to find a new worthwhile JRPG for this-gen consoles.
Nintendo Power has confirmed that there is not enough space on the disc for both language tracks. The English version will only contain English voice-overs.
Sounds pretty sweet! Can't wait to hear more about the gameplay and how it works on Wii system @chang_1910: I am guessing that there is an option in the menu that can change the "take action" action...I REALLY hope there is ;)