Taken for a ride
The majority of your gameplay time will involve trying and re-trying the courses, feeling out the alternate routes and shortcuts. Sure, you've got to pull off a few tricks here and there to keep up your momentum, but it's not even close to SSX.
There's no gas button and no need to brake. Rails, self correcting jumps, and auto-piloting cut-scenes constantly limit your control of the race. You feel like you've traded in the skill of the steering wheel for the comfortable and smooth ride of the passenger seat.