Review

The Legend of Zelda: Breath Of The Wild - The Champions' Ballad Review

  • First Released Mar 3, 2017
    released
  • NS

Encore! Encore!

Slipping back into Breath of the Wild is typically a painless process; spirited moments are never far away, and tranquil scenery makes the time between finding treasure and hard-fought battles consistently captivating. With so many things vying for your attention, it's fair to say that the game doesn't need to be expanded. But as the Master Trials DLC showed us earlier this year, there are still pieces of this lost chapter in Hyrule's history to uncover.

For the game's final act, The Champions' Ballad, Link's ancient allies (Revali, Daruk, Mipha, and Urbosa) get their chance to retake the spotlight. The result is less impactful to the overall story that we're already familiar with, but the accompanying quests and new gear do a lot of heavy lifting, delivering over a dozen new stages to test your problem-solving skills in ever more interesting ways. They alone make a return trip to Hyrule worth getting excited about.

A big part of this new journey involves walking in the champions' footsteps, re-enacting feats they performed prior to the fall of Hyrule, to unlock long-forgotten memories--but you must first prove yourself worthy of the opportunity. Upon returning to the Resurrection Chamber, the cave where Link awoke from his 100-year slumber, you're given a weapon known as the One-Hit Obliterator. As the name implies, this short-range weapon allows you to kill an enemy in a single blow; but with your health consequently whittled down to a quarter heart, you're also more vulnerable than ever.

Similar to how you may have felt when tackling Eventide Island or the Trials of the Sword, the threat of an easy death when wielding the Obliterator is stressful, and it takes time to acclimate to being such a fragile warrior. You may have shrugged off an occasional bee sting before, but it's little incidents like these that teach you to think twice about every move during this phase of The Champions' Ballad. Sadly, it's a great setup that ends too soon. After clearing out four small enemy camps and the shrines that emerge from their defeat, the weapon returns to the resurrection chamber having "fulfilled its duty." Even after completing everything the DLC has to offer, the weapon remains unusable, which feels like a missed opportunity.

With this stage of the new journey complete, you're sent to the four corners of Hyrule on a glorified scavenger hunt. The accordion-playing Kass regales you with songs that hint at your objectives without completely spelling out the steps involved. Adding to the mystery are the visual hints that reference a specific part of Hyrule, but these pictures are limited, forcing you to pore over the map in search of your destinations.

No Caption Provided

In a very pleasing way, the goals set for you take great advantage of Breath of the Wild's numerous mechanics. You will take on a snowboarding challenge that tasks you to pass through rings in a limited amount of time, hunt Hyrule's elusive dragons, and re-engage the banana-loving Yiga clan, among other missions that test the breadth of your capabilities. And for each task you complete, a new shrine surfaces from underground.

The Champions' shrines force you to engage in mindfulness and critical thought. They typically involve a lot of moving pieces, veering away from combat in favor of puzzle-solving. So far removed from a life of shrine-hunting in the main game, returning to these creatively built challenges takes you back to a time when Breath of the Wild was this new and mysterious thing, an experience filled with surprises.

Upon completing the three shrines in a given set, you're able to tap into the memories of the relevant champion. You don't get the opportunity to directly control Hyrule's famous defenders, but as Link, you re-enact their battles against Ganon's four blights--the same four bosses you fight at the end of each of the game's Divine Beast dungeons. The difference this time around is that you are limited to a small selection of gear based on what each champion would have carried into battle. Oddly, you retain access to the powers bestowed to you by the champions' spirits in the past, which give you incredible advantages and somewhat negate what would otherwise be difficult battles. You can always turn off these powers if you choose, but given the context of exploring someone else's memories, it would have made more sense had they been disabled by default.

Your immediate reward for beating each blight is the ability to recharge Champion abilities in less time, and new cutscenes for each champion; each one shows a recollection of when they were recruited to join Zelda's anti-Ganon squad 100 years in the past. These vignettes are more playful than serious, which is a little disappointing considering the gravity of the calamity they're up against.

No Caption Provided

Thankfully, there's a bigger and better reward waiting for you once you've resolved every champion's quests: a new Divine Beast dungeon, complete with a totally surprising boss fight. In a similar fashion to other Divine Beasts, the final station requires you to manipulate the entire structure, rotating major components this way and that, as you work to resolve the four puzzles locking away the final area. It's another reminder of how clever, if non-traditional, Breath of the Wild's dungeons are. While shrines ask you to solve puzzles comprised of compact devices and easily conceivable constraints, the scope of the final Divine Beast (like the ones before it) is delightfully difficult to wrap your head around both for how big it is and how intricate its solutions are.

The parting gift for your efforts is one of the unlikeliest additions to The Legend of Zelda: an ancient motorcycle. Loosely modeled to resemble a unicorn, Link's new bike fits thematically if not logically into Breath of the Wild's mythical tapestry. On one hand, having a bike at the ready overshadows your stable of horses. On the other, tearing through Hyrule on a motorcycle is as ridiculously playful as it sounds. It even makes for a fun snowboard replacement on snowy hills, which helps escalate the sense of speed as you rocket down mountains and look for ramps to catch a bit of air. The only real disappointment: you can't summon the motorcycle in the desert nor travel there if you're already on the go. Attempt the latter, and an invisible wall prevents you from proceeding, exactly the same as if you tried to enter on horseback.

Who knows if Nintendo will continue to surprise us with fanciful new additions to Breath of the Wild down the road, but considering that The Champions' Ballad is likely the final world on this chapter in The Legend of Zelda, it's a bittersweet goodbye. There are so many wonderful quests and beautiful, tiny moments that make revisiting Hyrule's past feel like reliving your own memories, when Breath of the Wild was truly new and surprising. Nintendo certainly could have extended some of the aspects within The Champions' Ballad, such as giving you access to the Obliterator at anytime, and letting you ride your new motorcycle over sandy dunes, but these are minor blemishes on an otherwise great trip down memory lane.

Back To Top

The Good

  • The Obliterator instills a powerful kill-or-be-killed mindset
  • Champion quests take you through a best-of selection of Breath of the Wild's greatest moments
  • New shrines offer fresh puzzles that rank with some of the best in the game
  • Lots of useful new equipment to acquire
  • A truly surprising boss fight turns a familiar part of Hyrule on its head

The Bad

  • Narrative revelations lack impact
  • Some additions feel limited

About the Author

Peter completed every quest in The Champions' Ballad before writing his review. Nintendo provided a complimentary Breath of the Wild expansion pass to GameSpot.
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Adam_Foster101

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I was actually hoping for a story post Ganon, like an aftermath, it could pick up off from the main game's ending. Instead its just more pre ganon. I just find it so frustrating being plonked back in front of hyrule castle after beating the game.

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Arguyle

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Edited By Arguyle

For an expensive DLC, I am really disappointed. I was expecting a beautiful "shorter" story. Instead, its just a hard mode to "kill more" of the same. And a few items. All of which I couldn't care less, this is for kids and maybe the hardcore fans who are erected just a the sight of Link/Zelda, not me.

I wish I could refund.

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indzman

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lol it Flopped HaHa

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R4gn4r0k

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Edited By R4gn4r0k

@indzman: burn switch, burn !! :P

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dajupe

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I don't like the direction Nintendo have taken Zelda in. Much preferred the style of The twilight Princess. I even enjoyed the Wind Waker over breath of the wild

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Muaddib

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Weapons/items and skins feel cheap to me(But I like that bike though),so could anyone kindly answer how much playtime this adds to the game or how many new shrines are added?

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Linkbuscus01

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@muaddib: 12 new shrines and a new “temple” I’d say it took me about 3-4 (maybe 5) hours so it’s a good amount of time.

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R4gn4r0k

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@wafflekings: Nah, the funny thing is they developed Zelda on Wii U for ten years, and when it came out it was running on 20FPS

All because they prioritized the Zelda game on their new Switch console, what a joke !

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Adam_Foster101

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Edited By Adam_Foster101

@R4gn4r0k: Have you even played the game, or are you just another hater who believes everything comes down to graphics and performance? There is a reason Breath of the Wild won Game of the Year.

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R4gn4r0k

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@adam_foster101: "Nah, the funny thing is they developed Zelda on Wii U for ten years, and when it came out it was running on 20FPS"

Please refute the facts I listed here, instead of just calling someone a 'hater'... because that's barely an argument.

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Adam_Foster101

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Edited By Adam_Foster101

@R4gn4r0k: Sorry, I was a bit aggressive, Im just tired of people criticising nintendo purely for performance. The wii u version does have rather poor performance, but remember it is the older console, running the same game .

Its similar to bf4 on the ps3 vs ps4. The newer console gets far more attention because more people play on it. Of course nintendo would focus on the switch, becuase it is far more popular than the wii u, and therefore more copies would be sold on switch.

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R4gn4r0k

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@adam_foster101: I understand that, but as a WiiU owner I at least expected a solid Wii U version after the game was in development for so many years.

I'll play the game whenever I get a Switch :)

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Adam_Foster101

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@R4gn4r0k: Yeah, if you are getting a switch at some point, you may as well hold off until then :) Hopefully prices will fall too, because switch games are crazy high compared to other platforms

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R4gn4r0k

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@adam_foster101: Too true, the high prices for games are what is keeping me away from a Switch atm.

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Adam_Foster101

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@R4gn4r0k: like I mean doom is £40 where on ps4 you can get it for £10

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deactivated-5a411408acdf8

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Wow those screenshots look so bad when used to CEMU + 4K + Graphicpacks and 45-60 fps :)

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RogerioFM

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@LasDK: Yeah, I'm playing on switch because I was having trouble with those shrines that require motion sensor. Couldn't find the right config, but you can't really compare the power of a console with the one of a good, not great, just good PC.

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deactivated-5a411408acdf8

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@RogerioFM: You simply use the mouse in those shrines. Just as good as motion sensor.

Very few shrines require this tho. The overall experience on PC is way better. Graphics looks way better and much sharper.

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RogerioFM

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@LasDK: Yeah, it was kind of bad. Still the controls with the switch are kind of crap too anyway, still, I'm halfway already. But when Metroid Prime arrives I'll play on PC for sure.

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CRAPCOM1926

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cant play this now, left my wii U to my niece in venezuela T_T and i bough the dlc so all i can give to her was my wii U with Splatoon and Breath of the wild T_T

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selvan199

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NICE REVIEW ABOUT GAME

https://www.youtube.com/watch?v=_c1dybxyzk0
https://www.youtube.com/watch?v=4ui9j9w2P7k
https://www.youtube.com/watch?v=BcJkpYyul4U
https://www.youtube.com/watch?v=k9hmEGV1Bbw
https://www.youtube.com/watch?v=zLlyHFBBq4o

https://www.youtube.com/watch?v=F7cL-a_KRXo

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RogerioFM

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Hard to say it's worth it, more of the same, just... more of the same. If it had a least a greater focus on story but the way it is none of the dlc seems relevant. I guess somehow it's good since the game is complete without them, but I hoped for something more substantial.

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Artwark

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Edited By Artwark

Since when is reviewing DLC a thing?

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Tomcat2007

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@Artwark: Since when was reviewing anything that costs money not a thing?

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CRAPCOM1926

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@Artwark: Since Bioshock.

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twztid13

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Edited By twztid13

I bought it on promise of new story & dungeon. I didn't realize at that time that dungeon was a 20 minute cakewalk. I didn't expect too much for story for a zelda game, but it sucks they reused enemies, etc. I already turned off all the abilities, else it's way too easy. I didn't want to start over after 200 hours into my blind playthru, else I'd have played hard mode. That should have been in the game to begin with, sadly. It looks as though Nintendo has caught up with the rest of the gaming trash now that they want more mobile games and charge ahead of time for dlc that you can't buy individually. Glad I didn't buy Xenoblade 2 dlc. The Mario + Rabbids dlc was labled deceptively, too, so glad I passed. I won't make that mistake again, for sure.

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Bread_or_Decide

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@twztid13: A wait and see approach never hurts.

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Arguyle

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@Bread_or_Decide: same here. I was mislead by the description of the DLC thinking there would be a nice little story behind the quests and shrines. Nothing, just a "kill the same shit" on a harder mode, with a few boring puzzles. So lame.

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Palafoxg17

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This is definitely worth it. the one hit kill in the beginning was challenging, although the rest of it had the best story to each champion before the calamity. BTW!!! the motorcycle now defeat the purpose of using a horse and you'll know if you have it.

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Johnblaze911

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I loved BOTW but everyone needs to take note from Witcher 3 how to do DLC. This just doesn't seem worth it.

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deactivated-5a411408acdf8

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@johnblaze911: Witcher 3 and Horizon Zero Dawn.

More like expansion packs.

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Bread_or_Decide

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@johnblaze911: Yeah, it's almost a lie to call this "STORY DLC." It's more like the first dlc just a hard mode challenge for those interested and I loved BOTW but I'm not into the hard modes in zelda games.

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RogerioFM

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@johnblaze911: Indeed, Witcher 3 Master Race.

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Bread_or_Decide

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Not worth the $20. I lost interest during the one hit kill beginning. Lame.

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Arguyle

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@Bread_or_Decide: Exactly. Same for me. Its totally pointless.

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RogerioFM

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@Bread_or_Decide: gitgud

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Bread_or_Decide

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Edited By Bread_or_Decide

@RogerioFM: I guess beating all the souls borne games/bosses and alien isolation on the hardest difficult makes me a filthy casual. Or maybe zelda isn't fun on harder difficulties. It's a cheap and artificial way to increase the difficulty. It's not about the challenge it's just a lame one hit kill system to punish you severely for any mistake.

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RogerioFM

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@Bread_or_Decide: Rage quitting Zelda DOES make you a filthy casual and you should feel bad.

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Arguyle

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@RogerioFM: quitting a one hit killing game is not rage quitting "Zelda". It's just pointless to do it.

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Bread_or_Decide

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@RogerioFM: Maybe.

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carlos82

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Edited By carlos82

Not sure how this got an 8, I really enjoyed the main game but this dlc is garbage. The new shrines are better then most in the game but the tasks you have to complete are simply things you've done many times over. After that you get to fight the exact same 4 bosses again and the new divine beast thing is just as short and easy as the rest, the last boss is quite fun and probably the best in the game though that isn't saying much. When you think of all the possibilities they had open to them what they came up with is just disappointing

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Bread_or_Decide

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@carlos82: This is the kind of stuff I ignore when I play a zelda game. AKA, the master quest mode in ocarina of time.

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Arguyle

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@carlos82: 100% agree.

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lorddaggeroff

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The Ballard of gay Tony.

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DEVILTAZ35

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@lorddaggeroff: Yep same thing only that was amazing.

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Purpledust

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@lorddaggeroff: lol

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