Review

Nex Machina Review

  • First Released Jun 20, 2017
    released
  • PS4
Jason D'Aprile on Google+

Brutal and totally satisfying.

Nex Machina is a modern revamp of Robotron 2084 in all but name, and developer Housemarque even managed to collaborate with Robotron's creator, Eugene Jarvis, to bring the high-quality homage to life. Conceptually, the two games are nearly identical, and every aspect of Nex Machina is appropriately chock-full of nostalgia; the gorgeously trippy graphics feel simultaneously modern and retro, and the synth-wave soundtrack complements the sci-fi action perfectly. In the same vein as Pac-Man Championship Edition, Nex Machina is one of the best modernizations of a classic arcade game that you can find.

The plot is brief and to the point: you're a lone hero trying to save what remains of humanity during a robot apocalypse. The twin-stick shooting action that defines your fight is tight and responsive, and every world is relentlessly challenging. Individual levels are relatively small, fast-paced, and frequently packed with secrets to discover amidst the chaotic hero-on-robot action. And death comes instantly, whether you get hit by a lone bullet or simply bump into a nearby enemy.

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Nex Machina's pronounced difficulty is by design, hearkening back to the challenge of its arcade source material. Beyond advancing through stages, skillful play is rewarded with item upgrades, bonus points, and a strong sense of satisfaction from overcoming seemingly impossible odds. Nex Machina is consistently challenging, but it's also thoroughly gratifying as every power-up gives you newfound confidence in the heat of battle.

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Your primary objective in each level is to destroy a number of enemy waves before rocketing off to the next set piece. There are, however, numerous secondary objectives to consider along the way. As with Robotron, there are a handful of humans haplessly wandering around each stage. Rescuing them (just by touching them) requires precise timing as you must not only protect your own hide, but also defeat enemies who're whittling away the wandering humans' health. Saving humans is considered optional, but it's a relentlessly tempting (and risky) distraction that you'll chase time and time again, even when you should know better.

Boss battles at the end of every level are the biggest test, throwing out dense curtains of bullets that demand exacting movements to avoid. All are challenging, and each is drastically different--from a mechanical ape that sits at the top of the screen and throws flaming debris at you, to a giant Terminator-like Skull and a hivemind boss that attacks from the safety of a protective field. Adding to the challenge, boss fights follow a series of dense enemy waves; if you lose all of your lives and end up using a continue, you have to start the process all over again.

Nex Machina is difficult, intensely satisfying, and packed with enough secrets and lofty secondary objectives to keep you enraptured for hours.

You can point to dense waves of enemies and monstrous bosses as the reasons Nex Machina is so hard, but more than their numbers or size, it's the range of tactics they employ that ultimately stress you out. Some enemies mindlessly plow toward you, others will make beelines to humans, and there are burrowing turrets that send out waves of exploding balls, among a variety of other robotic dangers. You typically face myriad enemy types at once, from all directions, creating a juggling act that would be impossible to contend with if not for your special abilities.

Dashing is central to surviving in Nex Machina's harsh world, as it was in Housemarque's previous games, Resogun and Super Stardust. Once activated, you're invulnerable for the duration of the lunge, and your timing has to be perfect given the small margin for error in most levels. Misjudge the duration of your dash through a crowd by a nanosecond, and you'll lose a life. Since there is a brief recharge period between dashes, you can't abuse it. This is alleviated somewhat if you spot and grab a triple-dash power-up, but these are few and far between and don't completely diminish the risk of an untimely sprint in the wrong direction.

Secondary weapons, however, are more prevalent and can make or break you depending on the scenario. Your options include powerful lasers, rockets, floating bombs, and a sword for deadly close-up attacks. These also require a brief pause to recharge, reinforcing the idea that your ability to manage cooldown meters is a critical skill--and another layer to track during frantic onslaughts.

You can, in theory, play through Nex Machina in under an hour, but it's eminently replayable thanks to the number of secrets waiting to be found, and the skills you need to hone in order to survive and climb to the top of the leaderboards. You do have the option of bringing a friend along, but Nex Machina's multiplayer is woefully limited to local engagements. The lack of online play is a notable disappointment given how useful a partner can be on the game's harder difficulties.

Limited multiplayer options aside, Nex Machina is a game that confidently meets expectations. It's difficult, intensely satisfying, and packed with enough secrets and lofty secondary objectives to keep you enraptured for hours. It's a classic game at heart, but with refined challenges and exacting mechanics, it feels right at home in the modern era.

Nex Machina is featured on our list of the best PS4 multiplayer games.

Jason D'Aprile on Google+
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The Good

  • Gorgeous graphics that pay perfect tribute to its early '80s roots
  • Plenty of secrets to discover add greatly to replay value
  • A near-perfect homage to classic twin-stick arcade action

The Bad

  • Multiplayer is limited to local co-op

About the Author

Jason D'Aprile spent eight hours alternating between agony and ecstasy among five worlds and three game modes, wondering how 1983 got so far away. GameSpot was provided with a complimentary copy of the game for the purpose of this review.
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mrgorgun

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Why the hell isnt there a difficulty setting? Fucking hate the IF YOU ARE PLAYING OUR GAME ITS HARD bs...

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Dizzy1976

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Edited By Dizzy1976

@mrgorgun: Uhhhh Yeah....its their game and they wanted to make it hard. Who cares. You don't like it then don't buy it...lol No need to get all triggered over nothing.

I know I know.......had to shed some tears because they didn't cater to you . Its ok. Its ok.

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Rasui

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@mrgorgun: There is dummy, now sit down before you start to wheeze.

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drumjod

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I like the pauses between points in the video to show gameplay and let the music be heard. It would be great to see more of that in future Gamespot video reviews.

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bat725

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Edited By bat725

Will this run in 60fps on XoXo?

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Mirimon78

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@bat725: nope, it's not on that platform.

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expredator

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@bat725: 720p/30fps locked as every single xbone game

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BigDaddysHouse

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@bat725: No. It'll run in 120fps.

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BabeNewelll

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Looks cool , the new serious Sam game has online coop if anyone was interested in a twin stick , dunno if it's any good I need to check a look.

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Midna

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What the hell is this!!!!! I'm buying it.

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Richardthe3rd

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@midna: You've chosen wisely.

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Gelugon_baat

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Edited By Gelugon_baat

@Richardthe3rd: I get the impression that you are both being genuine and sarcastic. :P

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Richardthe3rd

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@Gelugon_baat: 100% genuine my friend! Nex Machina is pretty phenomenal, I can see myself playing it forever.

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BabeNewelll

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Edited By BabeNewelll

@midna: that's the spirit

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BigDaddysHouse

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I thought this was the sequel to the film Ex-Machina.

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Animal84

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Best $15 bucks I've spent on PS4.....

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JoshRMeyer

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Is this another PS4 exclusive? I never heard of it but that 9 and the review sounds like it may be fun... Local co-op is a huge plus, not a negative. So tired of online gameplay with your "friends".

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VooDooPC

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@joshrmeyer: There is a PC version.

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JoshRMeyer

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@VooDooPC: Ah ok... Kinda figures. Bet it makes for some fun LAN parties (if people still do those)

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Fernin-Ker

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@joshrmeyer: Having *only* local coop is the negative. Considering that I have several friends in different cities and some int different states who I'd love to play this with, no online is a serious bummer.

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JoshRMeyer

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@Fernin-Ker: In that case I understand... Guess I'm just more happy they have local co-op so there's still a social factor.

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Bruise

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The bad is it's only local co-op? Get a local friend man lol! That shouldn't count against it.

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djezhel619

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@bruise: Exactly what i was thinking. So had it not had that "BAD" would it have been a 9.5-10 game? I rather play locally, with a friend (especially female) and make it a drinking game!

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Bruise

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@djezhel619: I had a blast playing with friends on Saturday for like 4 hours just shooting stuff with live people drinking beer on a couch. It's a good game!

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PlaystationZone

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Great game but too short and no online play only co op. And great soundtrack since music on Spotify.

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deactivated-5ebc942967df5

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@playstationzone: The game not too short, It's an arcade game and online co op is pointless.

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Utnayan

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@Prats1993: Said no one ever who plays tons of indie games with Online Coop.

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djezhel619

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@Utnayan: Whoever makes a big ass deal about online play, probably has a real social life problem. Local multiplayer or co-op play is where its at!

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juninhotorres

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looks great!

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xantufrog

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xantufrog  Moderator

This looks and sounds awesome. I think these bullet hell titles are too much for me these days - I don't have the speed (or practice) I used to. But I love what I'm seeing

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Warlord_Irochi

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@xantufrog: If you want a not so fast but still fairly challenging experience, I recommend you try "Alienation", also made by this guys. :)

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RomeoTheBeast

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I'm a sucker for old school Arcade games. This looks like a lot of fun. I wonder if they can add online play later on. I really hope they do.

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Warlord_Irochi

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Housemarque did it again, and with Eugene Jarvis as creative adviser there was no way this could go wrong.
Getting it soon, I know I'm going to love this one.

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PlaystationZone

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Edited By PlaystationZone

@Warlord_Irochi: housemarque got little help from smash TVs creator so

didnt do it on them own .

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Zerohournow

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Edited By Zerohournow

@playstationzone: Eugene Jarvis is know best for Robotron and Defender, but he also did Smash TV (and the sequel Total Carnage). He also made Narc and the Crus'n race game series. So, ya he was pretty much awesome.

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Warlord_Irochi

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@playstationzone: uh? And Didn't I say exactly that?

You do know who Eugene Jarvis is, right?

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