Hi, have you met us? We're America, and we're mighty, but sometimes we're also morons.
sundown19's forum posts
[QUOTE="ManatuBeard"][QUOTE="MetalHead888"]
thats great and all.....but you cant demand any company that they have to sell your product. if something doesnt sell, why bother with it?
i love the vita.... and there are good games, but you really have to do some research to find them. playstation plus has been keeping me busy (and happy) with the free games being handed to me every month. but theres the kicker.....now u have to buy a $100 memory card. it's far too expensive...but its the best option for gaming on the go.
funsohng
You dont really need a big card, just make a backup of every game to the PC with the content manager, that way you can move games to the vita easily, never losing the backup in the PC.
And that, in my opinion, is unbearably idiotic. The single biggest problem for Vita in my opinion. Why can't I just back up the save files only like with PSP games?Hey, funsohng. All this Vita talk aside, it was your sig that made me research, order, and watch Orphan Black.
THANK YOU.
If you wait long enough, there'll be an HD version on the PS3. (Sorry to sound like a cynic.)
Why isn't the Vita selling again?
Best - Resistance 1
But I can't decide if this is because it was a launch title. Although I DID like the one "assault the town" level (I forget what it was called).
Worst - Resistance 2
I have never before or since played an FPS where I RAN OUT OF AMMUNITION at a checkpoint late in the game and couldn't continue because I couldn't kill anyone. Plus, who gave a crap about the main character, "story", OR the frakking war?
Which led me to never play - Resistance 3
The biggest fault of the entire series was "who gives a crap about these people or why they're fighting?". I mean seriously, context is a big reason to play a single-player FPS, and these games (at least the first two) were a snooze-fest.
Reggie talks about the lessons Nintendo learned from GameCube.
First, weve got make sure that the titles in the first six months are strong and can drive sales. Weve also got to make sure the console is attractive visually. And weve got to deliver on the right consumer needs. (Source)
It's funny...with the Wii U...it's like they learned nothing.
As a final thought (and I'm not picking on Nintendo here, I'm just using them as an example), I'd rather pay for an SNES 2 or an N64 2 that did not have in-game ads, rather than a Wii U 2 that required in-game ads. I'd take the hit in graphics and teraflops and whatnot for fun, affordable games and gameplay, and to not have to hear publishers and developers and gaming journalists decrying the high cost of AAA development.
I'd take a new 16-bit steampunk Final Fantasy. Or a new 2D Castlevania.
Or, you know...whatever.
Without ads.
The best use of in-game advertising is when the ads are just another part of the story. And the best example I can think of is from Alan Wake: did anyone else notice he was driving a real car...? Lincoln MKZ, I believe. That detail wasn't forced, it wasn't obvious, it wasn't contrived. It just was. It belonged.
But if everyone in Bright Falls drove MKZ's? Immersion breaking. That's like having blocks and blocks of nondescript gray buildings interspersed with the same restaurant, or having the same vending machine on every corner. It's transparent.
And disgusting.
Loading screen advertising is a TERRIBLE idea. That's akin to a commercial. Some games load a LOT. Some developers use their technical abilities to "hide" loading screens.
So...imagine if, because of this, loading screens were required..and every 5 or 6 minutes of blasting through alien hordes was stopped by a 15-30 second ad?
NO.
Can someone explain to me why the sex / race / creed / religion / hair color / birthplace / ETC.of a video game character matters...
...without using the word "sexist"?
Are we honestly expecting developers to shoehorn every viable combination of people(s) into each game? How come no one was mad when Jade Raymond made Desmond Miles a white male?
At the end of the day, what difference does it make? Is your enjoyment of a video game that intertwined with the virtual character you're controlling?...you know, that bit of sprites, and pixels, and 1's and 0's? If said character had digital breasts and long hair would you then say, "This game I like, because this character, I can relate to."?
Reboots of:
Startropics
Blaster Master
Clash at Demonhead
HD Versions of:
Luigi's Mansion
Super Mario Sunshine
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