For the past few weeks I have been enjoying the Mass Effect 3 demo, but there is one thing that annoys me with it.
This is something that Bioware should have learned from past games that failed back on the NES and SNES days.
One button, 3 different actions. I find it really annoying that the spacebar does 3 different things, the spacebar is used for sprinting, diving and taking cover. All that on one key is a problem when in heavy fire (mostly in the multiplayer). I don't know why Bioware didn't split the controls up, making it where sprint is on the shift key instead that is the menu key to look at your weapons and skills, which to be honest is pretty worthless in multiplayer.
I find myself diving instead of sprinting, taking cover instead of diving, and taking cover while trying to sprint out of an area under heavy fire.
In conclusion, why were the controls pasted from the single player, instead of tweaking them for the multiplayer?
Let me know your thoughts.
Take it easy guys.