hendrix29 / Member

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Different Rating Systems?

I don't understand why so many gaming publications use just one type of rating system. To me, game genres are drastically different, and each genre should be rated differently. For example, an RPG should be rated 40% on story(and immersiveness), 40% on gameplay, and 20% on everything else. A shooter however, could be only 10% on story, 25% gameplay, 30 % graphics and sound, 25% pacing, and 10% everything else. Games are truly different, and the rating system should be applied differently too.