With all of the evolving technology in the video game industry over the last few years, a lot of new ideas and concepts have been introduced by console developers and game developers alike. In some cases, we've seen some great innovation in games during this generation, which I hope to see more of because I'm tired of popular games these days just recycling the same aging gameplay elements over and over again. But the game industry has also seen a lot of negative change lately, and because of this it's no wonder that we see a lot of older gamers complaining that "video games were a lot better when they were growing up". Because I've been sticking mostly with the Wii and DS during this generation, I thankfully haven't had to deal with most of these issues because Nintendo hasn't really marketed itself as a trend-follower for the last few years. But with the 3DS already being out, the Wii U being on its way, and the next generation of video game consoles most likely starting in the next year or two, I have to look at some of these modern trends and wonder if Nintendo still plans on staying off those roads. So without further ado, here are 5 modern trends in gaming that I DON'T want to see from Nintendo in the next generation.
1. Moneymaking scams with Downloadable Content.

This is what you payed for. But it'll cost you 50 more bucks for the full game.
Now, let me make it clear that not all forms of DLC are necessarily a bad thing. I'm okay with games like Guitar Hero or Rock Band releasing "track packs" of extra songs so gamers have more things to play a few months after the game came out. What I'm not okay with is greedy developers releasing games and charging an extra $10 or so on things that should've been included with the game already. Take all these newer fighting games (like Mortal Kombat 9 or Marvel Vs. Capcom 3) as an example. I constantly hear about all of these fighting games coming out, and about a week or two later, the developers reveal that they're releasing new characters or new costumes available for download on Xbox Live or the PlayStation Network for a "small" price. So maybe about 10 dollars isn't such a large amount of money, but it is when we're talking about a game that you've already spent 60 dollars on and we're being charged even more money for content that should've been included with the game anyway. Thankfully we haven't been seeing this on the Nintendo side of the gaming world, and I really hope we don't have to see this on the Wii U in the next few years. I'd rather wait a few years waiting for Nintendo to release a complete Super Smash Bros. game than get in a year and have to spend more money on extra characters and maps. Take a look at Super Smash Bros. Brawl. It may have been delayed multiple times and didn't come out until the Wii's third year on the market, but at least it was an awesome game full of hundreds of hours worth of content, and because of that, people still play it today.
2. The death of local multiplayer.

At least with this I don't have to deal with 12-year olds swearing at me with their headsets.
Let's face it: The Wii's Nintendo Wi-Fi connection is passable, but it's nothing compared to the PlayStation Network or Xbox Live. But the Wii's online play really doesn't matter that much to me because I personally spend most of my multiplayer gaming on local multiplayer modes because not all of my friends have Wiis and not all of those who do can play them online. So it's good for me to see that games like Super Smash Bros. Brawl and New Super Mario Bros. Wii have such good local multiplayer. The Mario game even gets a lot of complaints from players because it doesn't have online multiplayer, but I really don't care. Personally, I'd rather be playing in the same room with my friends so I can just punch them if they throw into a pit for the fifth time. So Nintendo, while I think it would be great if you improved your online capabilities with the Wii U and 3DS, I don't want you to ruin me and my friend's chances to play video games together. And speaking of multiplayer…
3. Having such a focus on online multiplayer that single player comes second.
While multiplayer is an important feature to have in games within a certain genre (fighting, shooters, etc.), single player is what should really come first. There are many games on the market today (Call of Duty being a prime example) that come out with a new installment every single year because the developers simply put everything into online multiplayer mechanics and hardly even tried to make the single player worth the player's time. If I had to choose my personal favorite First-Person Shooter, Half-Life 2 would definitely be the first choice, because because the game has a long, fun, and well-designed single-player. Out of the Wii and DS games in this generation that have both single-player and multiplayer options, Nintendo and its good third-parties have done a nice job at making both gameplay modes a solid experience, with a few exceptions.
*Cough

*Cough*
Huh? What was that? Anyway, I personally hope that the Wii U continues in this sort of manner rather than making multiplayer the most important part of its games and leaving the single player in the dust.
4. A lack of variety in the system's library.
I'm going to sound like a whiny Wii fanboy when I say this, but the reason why I personally think the Wii has the best library of this console generation is because it has great games from a lot of different genres. There are the No More Heroes games for action fans, the Mario Galaxy games for platformer fans, Super Smash Bros. Brawl or Tatsunoko vs. Capcom: Ultimate All-Stars for fighter fans, World of Goo and Zack & Wiki: Quest For Barbaros' Treasure for puzzle fans (the latter is more of a Puzzle-Adventure, but you get the idea), and so on. The reason why you don't see me playing the 360 (when I still had one) or the PS3 is because almost every single big game on each system is a dull brown-and-gray shooter of some sort, which is a type of games that doesn't really interest me. Sure, there are exceptions like LittleBigPlanet for the PS3 and Banjo-Kazooie: Nuts And Bolts for the 360 (which I've heard isn't so great anyway), but the problem is that those two systems have game libraries that almost entirely appeal to the early-teens-and-older crowd, while the Wii manages to have several games for everybody (yes, even your Grandma). Let's hope this sort of variety can be seen in the Wii U in the next couple of years.
5. Other system features being more important than the games themselves.
Sure, it is nice being able to watch movies or store pictures with your game console, but I think that these features are getting to be too much of a focus nowadays. Microsoft and Sony have spent good parts of E3 conventions introducing their system's new capabilities to play Blu-Rays or post on social networking websites. Gaming forums also had TONS of Wii gamers complaining that the Wii couldn't play DVDs, although the new Netflix channel makes up for this a little bit. But are we forgetting what really matters here? It'll be fine with me if Nintendo builds DVD/Blu-Ray players into the Wii U or lets you take pictures and play music on your 3DS; I honestly don't care. But I can't stand to see other system functionalities overshadow the video game libraries of game systems, because without a solid library of games, everything else is meaningless, or at least that's the way I see it.
6. Gamestop Pre-Order Scams

Buy it later and get 99% of the game. Pre-order now and you get that extra 1%.
I'm sure by now everyone's seen these new Gamestop commercials. They just seem like any old game commercial, but at the end you'll hear some pre-order deal like "Get the in-game [insert weapon here] when you pre-order [insert game here] at Gamestop". Here's the thing: All of these special weapons that you get from pre-ordering these games are within the game already, and they're just sort of locked away unless you pre-order the game and get a code to unlock it from Gamestop. In other words, you're paying several extra dollars to get something that should've already been in the game in the first place. This is very similar to my first paragraph about Downloadable Content scams. It's not just greedy developers, it's greedy game retailers that are screwing us over with content that we should've gotten already from spending $60 on a new game. So far we've only seen this sort of scam with Xbox 360 and PS3 games due to the Wii not having DLC in their games, but PLEASE Nintendo, do the community a favor and don't start pulling this sort of crap on Nintendo fans as well.
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Well, there you have it, 5 modern gaming trends that I don't want to see from Nintendo in the next generation. I'm sure there are several more things I haven't thought of that you guys can add, so feel free to mention anything in the comments. There are a few things that I certainly would like to see with the Wii U and the 3DS, but I think the things that I don't want to see would matter even more, because no matter what happens, I don't want to see Nintendo sucking up to what all the "hardcore gamers" want, like some geeky high school kid trying to be cool before realizing that doing so just makes him look like a complete moron.
This is Chromemagnumchronobananamagnus36, signing out.
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