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Watch out early bird, this worm has a grenade.

The old saying goes "close only counts in horseshoes and hand grenades." With the upcoming title Worms: A Space Oddity, horseshoes are now flying solo. Ever since worms decided to stop eating dirt and start chucking explosives they have been lacking a certain, jena se qua, accuracy. Flinging a grenade at an opponent was at best an educated guess and often, a few worms down, a chance you couldn't risk. Players have traditionally had to rely on weaker direct fire weapons and air bombardments for assured hits. Good news, smart grenades have arrived. One flick of the wrist provides an exact trajectory line, depending on the usual wind, power, and angle factors. Adjust, flick and repeat until the arch lines up with your target and then let err rip, the grenade goes exactly where you want it, magic. Don't forget to keep an eye on the clock and avoid shouting "fire in the hole!" too loudly, the walls are thin people. This will inevitably stir debate with Worms traditionalists since there is a certain nostalgia for the old guess and throw tactics, but come on, after a decade of worms, I think the upgrade was in order. This is still the same time sucking casual game on crack it's always been.

See Justin Calvert's hands on Worms: A Space Oddity