*Sigh* do I really need to write a paragraph to explain stuff that the blog title already say's? No, I don't.
If you haven't watched it yet, I greatly suggest watching it now before I ruin it for you. I suppose if you have no time you could just look for a summery; It is just riddled full of sweat news on Super Smash Bros. for Wii U and Nintendo 3DS. and really, if your not excited for either of those titles....what' wrong with you?
To start, I will give my only massive complaint: It was promised to start at 3 PM PST, yet it started over 16 minutes before that. As a guy in the PST time zone who ran home from school to see he'd just have to start its stream over on YouTube because of that, I was pissed. Thank god there's less then 7 week's of high school left so I won't have this happen again...hopefully.
Anyway, from the beginning of the Direct to the end, my thoughts, delivered "directly" to you:
(No screen's because this site is full of BS)
SUMMER 2014! WINTER 2014!*dies*
I can't belive that, as prepared as I got for the Nintendo Direct, that I did not expect different release dates. That is honestly better then what I thought; It means you have two different dates to hype for, and one game that can help you prepare for the other game. Intelligent idea really.
60 FPS...This was actually something I was thinking about all day before the direct. I have to say it was amazing to hear my thoughts come true; Namco pulled a fighter off in 60 FPS on the 3DS before, so I didn't have any real doubt they'd be able to do it again with SSB.
The my Music stuff is also still great news; and I am greatly curious on the promised Wii U/3DS connectivity..in fact, I take this news as a teaser for the next Nintendo Direct.
I'm curious on what made them determine what stages to have return and what version to put them in; I honestly thought Halberd would have been better on the 3DS for its 3D Effect, but I guess familiar stages have a chance.
The Yellow Devil boss appearing on the stage is a pretty interesting idea.
..Ridley deconfirmed. Ridley Deconfirmed.RIDLEY DECONFIRRRRMMMMMEEEEDDDD!!!
F*** YES!
I'm sorry, but after arguing over how Ridley wouldn't work and its not loyal to his character to not have him super big, I am happy for the first time to see someone deconfirmed as a fighter. Instead, he will be a lovely boss; the way it should alway's be.
All of that stuff on online play was great. For Fun and For Glory really seem like they can help split the online community the way the main Smash Community is sort of split(you know, with items and stuff).
Stages getting a Final Destination form is one of the biggest additions Sakurai has given to the "professional" players, so they better be f***ing grateful next time they claim he "ignores them."
Seeing character's only having one form was sort of a shock, since it was pretty nice with characters like Zelda and Shiek. However, with that said, they do get more attention and moves this way, and I guess in the end they deserved their own character slot in the first place.
To start, I laughed pretty good at Sakurai joking about a Zero Suit Samus deconfirmation. She look's really buffed from what they have shown off, and I guess I can get used to the way she looks by the time the game comes out.
Shiek also looks like she's been nicely polished, and the grenade thing looks like a great attack.
Seeing Yoshi back and standing upright made me think one thing: Him and Bowser hanged with WFT.
Lucario getting his mega-form was great news.
Final Smashes all looked amazing and more balanced/better then they were in Brawl.
When I saw Wireframe Mac, I'm kind of curious if that meant Sakurai has changed his opinion on alternate costumes?
Custom Moveset's are what I expected to hear about, and I can't wait to hear more on it in the next Nintendo Direct...Please.Stay.Tuned.
When they first showed us the Adventure mode thing, I was thinking it meant that the adventure mode I wanted was really happening. Turns out its not really true, however: at least they took one step and replaced generic Smash enemies with enemies from other Nintendo series.
Eitherway, Smash Run looks like a mode I will spend hours and hour's playing. You start by exploring a Dungeon(because I don't know) and then launching into battle with the buff's you gained...its a really interesting concept, so that's something to look forward to.
and finally, Charzard returning was an expected and a nice reveal, especially his Mega Form.
Mario was about to hit Charzard with a upper fire first attack in that trailer..I hope that becomes a custom move.
and finally, the guy I did not expect, Greninja. This news may have not affected me as much as it did Pokemon fans, since I have not heard of him until now, but I was immediately impressed after that trailer. Main point: A Ninja joins the battle, therefore he is automatically super awesome.
/end
Actually, one more thing: Remember how I said I was going to probably leave everywhere and move on when SSB comes out?Well, now that it seems there's 2 release dates, I'll probably stay awhile after the 3DS version comes out, possibly to the Wii U game's release. Get your body ready...