I find this comment funny because when that statement was made, the Wii U was 6 months old, and had pushed about the same number of units that the PS3 and XB360 did.
So I guess the PS3 and XB360 are dead because they had a 'terrible' start. Nintendo overestimated their numbers because of the wii release, in actuality, nintendo has has a release that is at worst only slightly under par in comparison to PS360 at this time.
They're down compared to the wii which was a surprise success, but still stable.
And I have yet to see anyone back up the claim that their technology is 'dated'. I've heard that shouted so many times by people parroting it, and what's it's source? Devs who haven't even worked with it. When I go look at the games that are out, y'know actual benchmarks of it's ability, it looks like a system that is at least on par with other consoles out at the moment, and it likely isn't even maxing out what you can do with it.
The tech is above par versus PS360 tech, though it may be slightly lower than the next gen tech. That claim is basically there as codeword for 'the proprietary tech is different, and we don't want to bother learning it.'
Ripping apart the heads of a company in the black seems like a foolish proposal, especially in comparison to the other companies who were sitting in the red and got away without changes to their division.
"Developing on this system would require us to put in tome and money to make a profit and we're afraid we're not going to be able to make our money back due to slight risk, so we'll just stay in our no-risk environment"
Yeh, they keep saying that, but the specs and demos and games put out don't really show that to be the case. Again, it's a case where they don't know how it works and claim it's bad based only on what they do know
Honestly, the lack of development isn't that nintendo doesn't care for third parties so much as it doesn't pander to them. I'm fairly certain that the advice that would have come from third parties would have been 'make this more like the XBone and PS4', not because the System is difficult to develop for (we wouldn't have had so much shovelware if that was the case), but rather because they'd rather not have to put in effort to make a game for multiple consoles, or have to learn different systems.
Someone brought up the Cooks analogy earlier. In this case it isn't the cooks saying 'we refuse to use subpar chicken', it's the cooks saying 'we refuse to learn to cook duck because it's easier just to cook chicken.'
>I Don't care about taste, game enjoyment is more important to me
>Really? I would rather play Skyrim than any rubbish on the WIIU.
So either your opinion that Wii U games are 'rubbish' is taste and doesn't matter, or you're a hypocrite with bad taste in games (Specifically from your own developer, going for what is pretty much worse than other products they themselves have produced).
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