Yo guys, I'm currently writing a paper for an Architectural History class at my university. I'm also simulteanously working on a studio project. But those are minor details. What's important is that you guys help me become a better architect. Here's the plan...
1) PM me with the video game being referenced and something interesting about the architecture. It can be just a single building or the entire game world. Also include scene spaces or even just plain interesting artistic influences you've noticed.
2) I'll get to work drawing plans, sections, axonometrics and scale models of the buildings I'm sent.
3) When I finish with the details of the building I'll post my work up online complete with synopsis and reference to real world architectural work (if applicable)
Easy, right? Not really... I know I'll be busy with actual schoolwork this entire semester so I'll probably only have time to work on these things over break. Still, I could use the practice. So come on, gamers. Help me out and hopefully learn something about your favorite game worlds.