Well, I finally managed to get Half-Life 2, and for about 80% of the time so far, I've been having a blast, even though the hovercraft section got a little tedious, it stayed more entertaining then most of Halo's driving moments.
Then, after the cool Black Mesa East section, playing catch with Alyx's "Dog," I had to go to the town of Ravenholm.
Half-Life 2 has since gone seriously down-hill. An almost limitless amount of zombies, of all types, headcrabs, and other annoying, grotesque monsters that reminded me of the tediously annoying moments in the original Halo that involved, what else, the flood. It makes me want to puke.
Now, is it NECESSARY to put zombies in just about EVERY First-Person-Shooter?! Doom, sure, I can understand that, as it's one of the first. But, in a genre full of games that feel exactly the same in many ways, shouldn't one of these companies just finally make a game that doesn't have some grotesque, ugly monster around almost every corner? Then all you need is some good level designs, and you got an excellent title, that people can actually stomach!
Oh, and R.I.P. Kirby Puckett, as he died tonight at the age of 44 after a stroke. Us Minnesota Twins fans will always remember what you've done for our baseball team.
~ Dalton Zeal http://www.tailmanteam.net
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