@RSM-HQ: That's good. I'm not really looking for Soulslike difficulty. I just want there to be a reason to upgrade and prepare for hunts. The story part of the game was just so easy.
CaseyWegner's forum posts
Monster Hunter Wilds...I just got to the endgame portion last night. I'm hoping that the difficulty level goes up soon.
@AgentA-Mi6: Additionally, why don't you take a look at the System Wars Survival Guide that's stickied here? It's based on the one that I wrote. Pretty much all it says about sales is that sales =/= quality.
@AgentA-Mi6: Perhaps you don't really know who I am. I was here when the rules of the meta game were created. I was the primary person who facilitated them. Are you really trying to explain to me how this forum used to work? I was the main mod here for years. I'm the one who took the vote and wrote the rules for the meta game. People would always try to throw in sales numbers but they never counted for anything here as far as the meta game was concerned. You're the only one trying to rewrite history.
@AgentA-Mi6: I was joking but I now feel compelled to say that there are some inaccuracies in your statements.
"Ownage" was used for practically everything. It wasn't tied to sales or games. It was an overused phrase that was parodied even in its prime.
You're also incorrect about what held the most weight here and it wasn't sales. It was a meta game we had with game scores for exclusives being the deciding factor.
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