Dissapointing, it's less than what I expected, but If you're a DIE HARD InuYasha fan you might probably want to get it.

User Rating: 5 | Inuyasha: Secret of the Divine Jewel DS
Since noone posted it here, I will.

It starts really slow in the beginning, because the main character is useless and stands around while the other 2 party members have very limited attack options.. you've heard it before, you'll hear it again: far too many random battle encounters.

To elaborate,I am quite a patient person, but the battle system in this game is so primitive and mundane that I lost my temper with it. There is far too much walking in this game to get nowhere, and walking 2 screens into a dead end, taking 20 minutes to do so over 30-40 battles simply isn't fun for anyone.

Let's say that they had a reasonable percent chance for encounter, even then the battle system is horrible. In terms of statistics, it seems that levelling up gives you linear growth on every character, but it has no real bearing on anything. The skills you have remain the same (until you learn more skills due to plot I hope?), and every character has similar skills. Regular attack using 1 action point (called EP in this game), Charge which I think is a powered up attack but with less accuracy for 2 points, Skills/Magic, Defend, Spirit Up (rest a turn to regain EP) and Escape.

I will elaborate on the skills here, you would imagine this is where the interesting things begin.. but it doesn't. All the characters have the same skills, just with different names. Skill #1: Single-Enemy Attack. Skill #2: Multi-enemy attack (radius based mostly, sometimes line based). Skill #3: Heal someobdy else. Skill #4: Buff somebody else.

They tried to spice it up with 'combo' attacks.. kind of like a ghetto version of Chronotrigger's tagteam attacks.. But basically, if you say.. attack with Inuyasha, you can click on 3 other faces so it's like you attack (nothing cool, when i say 'attack' i mean the regular 1EP attack) with 3 people instead of 1.. effectively bypassing their turn.

Don't get me started on 'Escape'.. I don't normally run in RPGs in the first place because i don't mind fighting and levelling my characters... this is the first game that has put me over the edge. I got so tired of fighting the same monsters, in large numbers, over and over again, every 2-5 steps i took.. As a result, I wanted to run... by they have you by the balls again. Just when I had given up all pride and dignity, and tried to run from a mud monster, the developers thought of the final way to piss you off. Your characters must all escape, ONE at a TIME. At first, I thought there MUST be a reason to do this.. perhaps you take the chance of running away and leaving 1 character to fend for themselves. This has NOT been the case for me.. There is no reason that I can see to make my characters run away 1 at a time.

Everytime you pick up an item like a healing herb or whatever, the game pauses for like 5 seconds playing a retarded song. At first, I was like cool. Now that I've picked up a fair number of items I am fearful for my NDS, as I can feel my white-knuckled keypad bashing rage building and possibly spiking the NDS in a fury if I hear that damn jingle one more time.

All in all, the graphics are mediocre at best. The music is annoying. The gameplay is one of the worst I have ever seen in any RPG. In conclusion, it seems that somebody very intelligent, but mostly evil has deliberately spent the past few months/years developing this game trying to figure out how to make the most infuriating RPG ever, and see what idiots buy it due to the anime hype. I haven't seen the anime in full before, and this game is making me never want to see it.. I would rather play nothing on my NDS than play this game. If you want a number rating, Here it is.
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Don't waste your money kids. This one is a pass for anyone, all except for the few out there with Inuyasha underwear and that are die die die die die hard fans. Just say no. Please.