So many cars, so little time!
Of course there are the cars as well, and GT5 includes over 1000 car models. Yes that is one thousand! Thats over 300 more than its predecessor GT4. Only 200 or so of these are classified as premium models. These models are rebuilt in high def from the ground up and feature detailed insides for a cockpit view. The remaining cars are classified as standard models and are HD upscaled GT4 models. These originally didnt include cockpits but DLC added some cockpits to these. To be honest, cockpit view is skewed from real life cockpit views, so I dont use it anyway. As for how they look on the track, the standard models are not as polished, but you won't really see this except for in the opening cut scenes of a race. While racing, the difference between premium and standard is not noticable. Fortunately, there is no skimping on the physics for standard models, so driving them is every bit the pleasure as the premiums. Standard cars are available as used cars in the used car dealership. Premiums are in the regular dealership. The used cars rotate over time, so keep checking back to see what pops up.
The track selection includes all time favorites like Nurburgring, Monza, and the Indianapolis speedway. All tracks look amazing in HD and are meticulously detailed. Weather effects are excellent and can be applied to most tracks.
GT5 expanded to include racing types not previously included. NASCAR, Kart Racing, and World Rally Car make appearances as Special Events. Many of these events bring players along and teach them how to race those classes. These events are fun and very challenging. I dont spend too much time here, but they are a great change of pace.
The normal events are split into A-Spec and B-Spec. A-Spec is the player driving and earning cash and experience. The experience allows you to level up to buy cars and participate in more advanced events. Cars have a drive level associated with them or they cannot be purchased all the way up to the top level which is 40. A-Spec racing events are not difficult at all. Minor tuning like just adding racing tires can be the difference. The cars allowed in each event are disappointing as well. This is definitely the one true let down in the game. B-Spec is the same but players dont race. Instead they bring along AI drivers racing for them.
The menu system wasn't the best at launch, but still extended that classy luxury feel from the interface sounds to the music. It has been greatly improved via updates. For instance, players can buy parts for cars while tuning them within a race lobby, instead of having to quit and go to the garage. The main racing career menu has everything layed out for you...garage, A-Spec, B-Spec, community, online, dealerships, tuning, etc.
Speaking of tuning...all the bells and whistles are there. Turbo kits, aerodynamics, LSD, transmisions, exhaut parts, computer parts, weight, tires, etc. Everything can be modified, and the player will see the difference when they do. That is the cool thing. Tweaks can be made, sometimes even slightly, and the effects will be felt on the track.
GT5 keeps track of how often cars are driven as well. This is actually kind of cool. Car feeling loose or sluggish on you? Take it to the auto shop! Oil changes, engine maintenance, chassis maintenance, and everything is back to peak performance. Used cars typically need oil changes immediately at least because they are bought with mileage on them. Another detail that amazes me.
When your done off line and getting bored, time to take your cars to online multiplayer. This is a first for the series and is very good. GT5 uses a lobby system that can be sorted by various criteria. Rooms can be created with driving rules on, options limited, performance levels of cars limited, etc. An option can be set to let players vote on the next track. Room hosts also are given the ability to kick racers who don't play nice with others. Once a lobby is created, the racers have time to pick their cars and test drive them on the track until the host starts a race countdown. This is really cool as it gives you a chance to see how your car/tune will do without having to blow the race finding out.
As if this wasn't enough, GT5 includes fleshed out community features for messaging, sharing cars, keeping track of your friend's accomplishments, etc. This is a very plugged in game and creates a classy styled world for all racers.
Players can even pose their premium cars for photos in different locations, which of course can be shared with others.
Polyphony Digital hasn't just launched the game and gone on to GT6 either. Constant updates have continued to refine both the online and offline experience. There is a Seasonal Race category which adds single player events similar to the A-Spec events. These provide a lot of variety and actually better overall than the A-Spec events. DLC is coming as well with tracks, vehicles, and driver suits etc. The support has been top notch and cannot be understated.
Most racing wheels are supported, but check to be sure before using one. If you have one to use, it makes the game that much more amazing.
GT5 is a very worthy entry in the series and a must buy for anyone who loves cars. With 1000+ there is a car for everyone or maybe dozens. The multiplayer and constant support extend the gameplay far longer than ever. I cant stop playing. This is a must buy for any PS3 gamer who likes racing.