Concord developer, Firewalk Studios, is shut down!

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MysticalDonut

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#1  Edited By MysticalDonut
Member since 2021 • 2617 Posts

Internal letter sent out by Sony Interactive Entertainment CEO, Herman Hulst. https://sonyinteractive.com/en/news/blog/an-update-from-playstation-studios/

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Silentchief

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#2 Silentchief
Member since 2021 • 7919 Posts

Good news. Hopefully a lesson will be learned but I doubt it will.

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Archangel3371

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#3 Archangel3371
Member since 2004 • 47499 Posts

Ouch! 😆

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uninspiredcup

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#4 uninspiredcup
Member since 2013 • 63806 Posts

Next time add hot looking characters you morons.

GOOD RIDDENCE!

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Macutchi

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#5 Macutchi
Member since 2007 • 11296 Posts

"...crafting engaging online experiences alongside our single-player games..."

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Warm_Gun

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#6 Warm_Gun
Member since 2021 • 3701 Posts

Nice.

But Sony will learn little.

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Zero_epyon

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#7 Zero_epyon
Member since 2004 • 20518 Posts

Man, that really sucks for all of those employees. I bet you, the people who greenlit this and let it be released, are still employed.

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Archangel3371

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#8 Archangel3371
Member since 2004 • 47499 Posts

Wasn’t it Herman Hulst who was really big on this game and studio? Was it him who thought that this was the next big thing for Sony, their “Star Wars” franchise? 🤔

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Boiled-Hotdug

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#9  Edited By Boiled-Hotdug
Member since 2022 • 600 Posts

Sucks for the 6 people who were expecting this game to come back as free to play lmao

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navyguy21

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#10 navyguy21
Member since 2003 • 18003 Posts

"Expanding beyond PlayStation devices and crafting engaging online experiences alongside our single-player games are key focal areas for us as we evolve our revenue streams. We need to be strategic, though, in bringing our games to new platforms and recognize when our games fall short of meeting player expectations."

Ouch, some people aren't going to like that.

I wonder how many threads will be made about this.....

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BassMan

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#11 BassMan
Member since 2002 • 18814 Posts

Hopefully the good people move on to other studios with better culture and leadership.

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Silentchief

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#12  Edited By Silentchief
Member since 2021 • 7919 Posts

@navyguy21: if you think that means Xbox you are going to be disappointed.

This was a day one PC release that flopped miserably.

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Sollet

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#13  Edited By Sollet
Member since 2003 • 8289 Posts

@uninspiredcup said:

Next time add hot looking characters you morons.

GOOD RIDDENCE!

this lol

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PSP107

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#14 PSP107
Member since 2007 • 19075 Posts

@Archangel3371: "Wasn’t it Herman Hulst who was really big on this game and studio? Was it him who thought that this was the next big thing for Sony, their “Star Wars” franchise? 🤔"

If that's the case, he should be held accountable for this disaster. This can't be your leader.

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PSP107

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#15 PSP107
Member since 2007 • 19075 Posts

@navyguy21: "Ouch, some people aren't going to like that."

I don't know why they didn't see this coming as it was obvious and clear as day.

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navyguy21

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#16 navyguy21
Member since 2003 • 18003 Posts

@silentchief said:

@navyguy21: if you think that means Xbox you are going to be disappointed.

This was a day one PC release that flopped miserably.

I think they will eventually bring live service games to Xbox, and PS titles to PC closer to launch.

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R4gn4r0k

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#17 R4gn4r0k
Member since 2004 • 49687 Posts

100 million spent on this studio could've been used to keep Japan studio alive.

Sony, the laughing stock of this generation.

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Warm_Gun

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#18 Warm_Gun
Member since 2021 • 3701 Posts

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UItravioIence

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#19 UItravioIence
Member since 2016 • 3783 Posts

Talented team. I'm sure there's plenty of studios within Sony that are lucky to have them.

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iambatman7986

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#20 iambatman7986
Member since 2013 • 4655 Posts

Wow, that was a big investment that turned out to be all for nothing. I figured they would re-release Concord as f2p or put them on another game.

I hate to see people lose their jobs, but it is insane to release a game that is out of touch with what consumers in the video game market want and charging $40 for it when all the competition is working with a f2p model and has characters gamers enjoy playing with. It is like Sony and Firewalk wanted this game to fail. It is a shame, because the core gameplay wasn't bad.

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iambatman7986

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#21 iambatman7986
Member since 2013 • 4655 Posts
@R4gn4r0k said:

100 million spent on this studio could've been used to keep Japan studio alive.

Sony, the laughing stock of this generation.

I agree with this. Japan Studios was amazing and thought outside of the box and they get closed while this studio gets bought and closed.

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navyguy21

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#22  Edited By navyguy21
Member since 2003 • 18003 Posts
@iambatman7986 said:

Wow, that was a big investment that turned out to be all for nothing. I figured they would re-release Concord as f2p or put them on another game.

I hate to see people lose their jobs, but it is insane to release a game that is out of touch with what consumers in the video game market want and charging $40 for it when all the competition is working with a f2p model and has characters gamers enjoy playing with. It is like Sony and Firewalk wanted this game to fail. It is a shame, because the core gameplay wasn't bad.

Firewalk was making a F2P game before Sony bought them.

I wonder how different the game would have been if they were never purchased by Sony.

I'd imagine they had more creative freedom regarding character designs.

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lamprey263

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#23  Edited By lamprey263
Member since 2006 • 45639 Posts

Fear not, Sony is releasing a Pro you can play a better version of older games and re-releases and live happy knowing it's not an Xbox because Xbox is like everything wrong with the world and true gamers know you'd never encourage Sony to do better like buying a competitor's consoles and games.

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MysticalDonut

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#24  Edited By MysticalDonut
Member since 2021 • 2617 Posts

Sony: closes down Studio Liverpool, Evolution Studios, Japan Studio, Pixelopus, Zipper Interactive

Also Sony: acquires Firewalk and $200 million Concord, shuts both down one year later

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AcidTango

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#25 AcidTango
Member since 2013 • 3683 Posts

Ouch lol

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Chutebox

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#26 Chutebox
Member since 2007 • 51852 Posts

They sucked. Is what it is.

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lundy86_4

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#27 lundy86_4
Member since 2003 • 62259 Posts

Yeah, that's rough and entirely unsurprising.

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TheEroica

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#28 TheEroica  Moderator
Member since 2009 • 24826 Posts

https://www.theverge.com/2024/10/29/24282900/sony-shutting-down-concord-firewalk-studios

The biggest flop in entertainment history....

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TheEroica

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#29 TheEroica  Moderator
Member since 2009 • 24826 Posts
@Archangel3371 said:

Wasn’t it Herman Hulst who was really big on this game and studio? Was it him who thought that this was the next big thing for Sony, their “Star Wars” franchise? 🤔

Isn't he still at the helm for Sony? Yikes.... Sounds like he's got about as good a bead on things as Don Mattrick. Bleak times for Sony.

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Archangel3371

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#30 Archangel3371
Member since 2004 • 47499 Posts

@TheEroica: I believe him and someone else are currently at the helm. Co-captain so to speak.

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Saint-George

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#31 Saint-George
Member since 2023 • 2355 Posts

Concord

Just 1 word and 7 letters that kills every Sony fanboys shilling and xbox bashing.

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Chutebox

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#32  Edited By Chutebox
Member since 2007 • 51852 Posts

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Miquella

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#33 Miquella
Member since 2022 • 1261 Posts

400 million down the drain

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sonny2dap

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#34  Edited By sonny2dap
Member since 2008 • 2231 Posts

@navyguy21 said:
@silentchief said:

@navyguy21: if you think that means Xbox you are going to be disappointed.

This was a day one PC release that flopped miserably.

I think they will eventually bring live service games to Xbox, and PS titles to PC closer to launch.

That is exactly the play they will have to make, we know from live services that we have seen the maximum possible audience from the moment the title launches is essential as a good percentage of those people will only engage casually, fast forward 12 months and you're probably left with maybe 10% of that launch audience who will stick with the game and will ultimately be the source of the revenue going forwards.

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Saint-George

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#35 Saint-George
Member since 2023 • 2355 Posts

Where dem cows hiding?

Moooooooooo

🤣😂

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R4gn4r0k

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#36 R4gn4r0k
Member since 2004 • 49687 Posts

@saint-george: they are buying up all the PS5 pro’s so Sony can earn back a little money.

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R4gn4r0k

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#37 R4gn4r0k
Member since 2004 • 49687 Posts

@Chutebox: never thought I’d see the words ’concord’ and ’best seller’ together. Wow

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SecretPolice

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#38 SecretPolice
Member since 2007 • 45994 Posts

Poo cows. lol :P

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robert_sparkes

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#39 robert_sparkes
Member since 2018 • 7904 Posts

When I heard the rumours of the cost of concord I felt they were in the firing line.

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Nonstop-Madness

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#40 Nonstop-Madness
Member since 2008 • 12883 Posts

I was really hoping they could have kept them around as a support studio for their GaaS games but, I guess that was wishful thinking. Hopefully some of those folks end up on other PlayStation Studios' teams.

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R4gn4r0k

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#41 R4gn4r0k
Member since 2004 • 49687 Posts

@Nonstop-Madness said:

I was really hoping they could have kept them around as a support studio for their GaaS games but, I guess that was wishful thinking. Hopefully some of those folks end up on other PlayStation Studios' teams.

Personally was hoping that Firewalk would get the chance to produce a singleplayer FPS after this. Something unique and away from the Hero shooter goldrush.

But it seems Sony has zero interest in a singleplayer FPS and promptly closed them.

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TheEroica

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#42 TheEroica  Moderator
Member since 2009 • 24826 Posts

@R4gn4r0k said:
@Nonstop-Madness said:

I was really hoping they could have kept them around as a support studio for their GaaS games but, I guess that was wishful thinking. Hopefully some of those folks end up on other PlayStation Studios' teams.

Personally was hoping that Firewalk would get the chance to produce a singleplayer FPS after this. Something unique and away from the Hero shooter goldrush.

But it seems Sony has zero interest in a singleplayer FPS and promptly closed them.

Sony is a "gimme that GaaS" kinda company.

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Nonstop-Madness

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#43 Nonstop-Madness
Member since 2008 • 12883 Posts

@R4gn4r0k said:
@Nonstop-Madness said:

I was really hoping they could have kept them around as a support studio for their GaaS games but, I guess that was wishful thinking. Hopefully some of those folks end up on other PlayStation Studios' teams.

Personally was hoping that Firewalk would get the chance to produce a singleplayer FPS after this. Something unique and away from the Hero shooter goldrush.

But it seems Sony has zero interest in a singleplayer FPS and promptly closed them.

It would take way too much time and money and there's still no guarantee they'd be able to pull it off.

Honestly, the biggest takeaway from Concord is that it's increasingly more difficult to create a new AAA IP when it takes countless years and millions of dollars to make. The market and gamers expectations can dramatically shift within the development lifecycle of a game. It really does seem like more and more live service games absolutely need early access periods. It's crucial that games fail early as opposed to years down the line.

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Antwan3K

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#44  Edited By Antwan3K
Member since 2005 • 9678 Posts
@navyguy21 said:

"Expanding beyond PlayStation devices and crafting engaging online experiences alongside our single-player games are key focal areas for us as we evolve our revenue streams. We need to be strategic, though, in bringing our games to new platforms and recognize when our games fall short of meeting player expectations."

Ouch, some people aren't going to like that.

I wonder how many threads will be made about this.....

About the same number of threads expressing "outrage" over Playstation studio layoffs/closures and asking for Sony leadership to be fired..

So, none..

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Boiled-Hotdug

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#45 Boiled-Hotdug
Member since 2022 • 600 Posts

Cows avoiding this thread I see 😂😂😂

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GirlUSoCrazy

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#46 GirlUSoCrazy
Member since 2015 • 5121 Posts

I hope the developers land on their feet

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TheEroica

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#47 TheEroica  Moderator
Member since 2009 • 24826 Posts

@boiled-hotdug said:

Cows avoiding this thread I see 😂😂😂

They're lurking like any defeated faction.

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templecow90999

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#48 templecow90999
Member since 2021 • 1077 Posts

How does this even happen? When in history has a business spent so much money and gave up so quickly? I legitimately don't understand

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above_average

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#49 above_average
Member since 2021 • 1956 Posts

@Archangel3371 said:

Wasn’t it Herman Hulst who was really big on this game and studio? Was it him who thought that this was the next big thing for Sony, their “Star Wars” franchise? 🤔

This was all Jim Ryan's bright ideas that Herman was just following thru with. Now they realize they should have axed all his greedy corporate focused initiatives when he left.

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mrbojangles25

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#50 mrbojangles25
Member since 2005 • 61296 Posts

So they basically didn't learn anything from it.

The thing to learn from it being "maybe people don't want a live service game?".

Boy oh boy, Sony, maybe stick to what you're good at?

Love that corporate leadership. Just love the failing upwards. The constant chase to increase profits in a finite market. Love love love it. Just keep butchering this craft and art that I love.

And remember: when your live-service game bombs, DOUBLE DOWN ON THE IDEA OF GOING WITH LIVE SERVICE GAMES! Obviously DO NOT learn anything from your failure.