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Why Dragon Age: The Veilguard's Hair Looks So Darn Good

When it comes to hair, BioWare isn't afraid to go long.

18 Comments

Dragon Age: The Veilguard has introduced some striking visual changes to the world of Thedas, and while the new art style has been met with mixed reception, there's one aspect of the game's aesthetic that most players seem to agree on: The hair looks really, really good.

EA and BioWare appear to share the sentiment, and have revealed the recipe for high-quality hair animations via a new blog post that examines every individual strand of The Veilguard's glorious collective locks. According to the post, each of the game's hairstyles--of which there are over 100--contain 50,000 individually rendered strands of hair. EA and BioWare credit the Frostbite engine for the high-quality results.

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Frostbite has been working on realistic hair tech for a while now, but the engine's progress truly shines in Veilguard, and it's not simply due to the number of hairstyle options or the amount of hairs on each character's head--length plays a major role, too. The Veilguard features a number of waist-length hair options (curly or straight) that move in combat, realistically responding to momentum, wind, blasts of magic, changes in direction, and other variables. But getting there wasn't easy.

"With hair attachments that move seamlessly and the decoupling of simulation and render tessellation, this is the first EA game to offer such detailed, physics-driven long hairstyles," the blog post explains. "The Frostbite team increased maximum hair length from 63 points to 255, and implemented a new system for complex hair structures like braids."

One of Veilguard's longest hairstyle options sees Rook's hair hovering just above their hips.
One of Veilguard's longest hairstyle options sees Rook's hair hovering just above their hips.

Changes to the Frostbite engine's lighting also played a major role in mastering Veilguard's hair physics, but it wasn't all fun and games--BioWare faced various challenges while working to perfect the way hair moved in-game. The main culprit? Horns.

"While Strand Hair is present in other EA games, the BioWare team had to push the limits even further for Dragon Age: The Veilguard," the post continues. "For example, implementing Strand Hair technology for characters who have waist-length hair with horns on their head presented some unique challenges."

Veilguard's beautifully rendered hair options haven't been overlooked by players, many of whom are very pleased with the game's well-animated cosmetic offerings and spent hours perfecting their Rook in the game's character creator. In a medium where "long hair" often translates to "shoulder-length at best," Dragon Age: The Veilguard seems to represent the industry's first major step in finally perfecting the art of realistic, complex hair structures in games. That's good news for everyone, especially Mass Effect fans, who will likely have access to similarly realistic hair options when the next entry in the franchise finally arrives.

For more info on BioWare's latest fantasy RPG, check out GameSpot's Dragon Age: The Veilguard review-in-progress.

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WarGreymon77

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See, I haven't actually played the game, but I love the visuals. The bloom and especially the hair. I started growing out my hair in 2004, and the first time I felt like I could finally have proper long hair (without wonky mods) for a custom character in a game was Baldur's Gate 3. Nearly 20 years later. So when I saw the hair in Veilguard I was thrilled. Especially since Bioware is known for bad hair.

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m4a5

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It's dead, Jim.

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branthiumbabe

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@m4a5: At least it died while having a good hair day, I guess. Though I doubt Solas cares about that, lol.

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mogan

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mogan  Moderator

@branthiumbabe: You see younger Solas in Veilguard, and he has a heck of do. I assume he had to sacrifice his hair to imprison the elven gods centuries ago, and the real reason he wants to tear down the Veil now is to rescue his ancient weave trapped in the Fade. It'll be possessed by a demon, of course. Probably the game's final boss.

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branthiumbabe

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@mogan: This is the funniest thing I've read all day, lmfao. Fade Weave™ is now canon, I don't care what anyone says.

Also how DARE they. Like, y'all really gotta give him hair in the flashbacks but he had to be Baldemort while my poor Inquisitor was romancing him? Rude, BioWare. At least give him a beard to even out that razor-sharp chin.

Maybe that's why he's so grumpy. His toupee is lost in the Fade and my Rook is a female elf who has been flirting with another female elf who has an even sharper chin than Solas does.

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adrardohan

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Yea the hairs going to save this um yeah it's not a game.

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branthiumbabe

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@adrardohan: Oh I'm certainly not trying to claim that hair is saving anything. Veilguard has some of the worst writing I've seen since Forspoken. That said, the hair looks objectively great. Just sad I can't say that for the rest of the game. Glad some folks are managing to enjoy it, but am sadly not among them.

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dts15

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@adrardohan: It’s really not even %25 as bad as people say. It’s a solid game with not amazing dialogue. By no means “not a game”.

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mogan

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mogan  Moderator

@dts15: Yeah, having actually played the game, it's OK. I don't think Veilguard is better than OK, but most of the hate is coming from people who haven't played and are just repeating what they heard neckbeards on YouTube say.

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Paragon7777

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@mogan: It's woke trash and probably the nail in the coffin for what was an awesome company at one time, Bioware. Stay in denial, nobody cares.

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mogan

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Edited By mogan  Moderator

@paragon7777: It’s tough to make an angry unprovoked comment and pretend you don’t care at the same time. But Veilguard isn’t any more “woke” than the previous Dragon Age games, it’s just poorly written. The minority representation comes off pretty cringey, but that’s just a few scenes over a 50+ hour game. Veilguard’s story cutting corners on setup and world building, and its dialogue prioritizing vibes over consistency are problems throughout.

This game isn’t terrible, but if BioWare can’t get their writing together, they aren’t going to make another RPG better than OK.

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CarlitosWay

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@mogan: A large portion of what people are calling "woke" is the lack of variety in the story telling, IE you only have good guy choices. Not so much the minority representation or even the art style (though that bothers a lot of people), but rather this came is distinctively different from the other DA's in story telling and narrative. I think its a misnomer people using "woke" for these bad choices, but it can't be denied that this game has objectively bad writing and decisions made in it. Just the decision in art style and character models alone is terrible. They did to the Qunari what Twilight did to vampires and werewolves.

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mogan

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mogan  Moderator

@CarlitosWay: A lot of the conversations in Veilguard do make me wonder why they bothered with dialogue options at all, yeah.

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branthiumbabe

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@mogan: For me, with the "woke" thing, it's not the topic at hand, it's how they handle and write it. Instead of working it into the lore or just making it a part of the character, it's clumsily shoved into what sounds like modern-day Marvel dialogue, spoken in many cases by characters who look and sound like they belong in a Pixar film. There was a great trans character in Inquisition who didn't feel the need to "educate" me. Inquisition preferred to show, not tell. Veilguard feels like they were told "don't show, don't tell, yell!"

The dialogue and writing just make me wonder who this is for. It's obviously going to piss off right-leaning people, of course. That's fine. But I'm a bi, left-leaning woman who loves fantasy--I'm ostensibly their target audience here--and I am so baffled and put off by the game's handling of topics related to gender, I don't even know where to begin. It's not the inclusion of the topic itself, it's the execution.

There have been a lot of cutscenes I've come across that legitimately feel like some sort of parody made by the right to poke fun at the left. Isabella halting all discussion to drop and "pull a bharv" while telling me that it's better than an earnest, "Oh shit, I'm so sorry," because people "don't really mean" those apologies (uh, speak for yourself?) and it's "performative" and makes it "all about the person apologizing" is so baffling. I get what she's going for, but how is a genuine verbal apology more performative than dropping to the floor to do push-ups and give a monologue while everyone stares on awkwardly? Later, Taash asserts that "everyone hates being a woman." Really? In Thedas? Why? There are tons of different cultures in Thedas, all with different views on gender, but throughout the DA series, I've never gotten the sense that it just objectively sucks to be female. It might suck to be an elf, or a dwarf, or whatever, but I've never gotten the sense that Thedas is inherently sexist. Another moment of "hey, speak for yourself," and there are so many more.

It's just bad writing. Like recovering all six of Solas's memories and getting a post-cutscene cutscene for each cutscene (to explain what happened in the cutscene just in case I was scrolling TikTok or am too dumb to get it) is wild, it's not even deep DA lore, it's very straightforward. They barely discuss the implications of what you just saw. Instead, they regurgitate it in a dumbed-down manner. Saying phrases like "gender stuff," "we got this," "this Blight is weird!" repeatedly is so bizarre and out of place, especially when talking with characters who are still as well-spoken as everyone used to be, like Solas and Morrigan. I miss the elegant, eloquent writing and dialogue the rest of the series blessed us with. Even the codex entries are poorly done, I used to hoover them up in Inquisition because they were so compelling, these read like they were written by and for middle-schoolers. Everything is just so oversimplified and overly "streamlined"--from visuals to combat to writing--that I've found myself deeply struggling to enjoy a game that, according to the developers, was made for people like me.

The lack of blood (except in the first cutscene because they needed me to bleed at Solas' ritual site for lore reasons) is also bizarre, like is blood magic so illegal now that it's also illegal to have blood in your veins? Removing spiders from the game because some people are afraid of them? For real? Trigger warning would be fine. A "no spiders" setting would be fine, if they truly care that much. But just removing them in case somebody somewhere maybe has a phobia? Huh? I just fought two Blighted dragons while fleshy, gross tentacles shot out of the ground and flopped around, but blood and spiders are a bridge too far?

Veilguard was so afraid to take any risks or offend anyone that it's turned an incredible franchise into a tedious snoozefest, which makes me so sad. Thanks for coming to my TED Talk, if anyone needs me, I'll be over here fighting ginormous spiders and bleeding everywhere with my gay lizard girlfriend, Lae'zel.

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CarlitosWay

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@branthiumbabe:TBH, Skillup's comment of "This game feels like HR is in the room" seems to fit the more and more I read from people's comments and reviews (outside the outlets). Your points on it only further emphasize my concerns.

"The lack of blood..." I ... Didn't even know this was a thing? Really? Supposedly this game is supposed to be the closest to DA:O of all the others. You know, the game that had you slice open a coward within the first 10 minutes for not partaking in the Joining? I saw the lack of spiders bit and thought "Ok I know why you did it, but not having spiders is not a big thing for me". No blood? Like nothing?

Honestly, I am a big fan of the franchise, and of Bioware as a whole (yes, I really liked the ME3 endings). Nothing about this game aside from the name is appealing.

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mogan

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@CarlitosWay: Whoever told you Veilguard was the closest Dragon Age to Origins had definitely not played at least one of them. Skill up nailed it, so did branthiumbabe; Veilguard plays everything way too safe … except when it serves as a writer’s soap box for a scene and that writer forgets they’re writing for a video game.

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adrardohan

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@dts15: 😂 I watched heels v babyface stream it. It's sooo bad. I'll just replay the original trilogy. I was waiting for dread wolf. This is what happens when unqualified people gets put in charge. Would of been laughed out the building years ago.

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