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This Week in Games: June 23, 2012

Nintendo is confusing people, Sony is evasive, and Microsoft is changing what "Xbox" means. Meanwhile, Electronic Arts just wants to sell you stuff. Also, there's a Need for Speed movie coming.

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Nintendo has been in the news in a big way this week, both with Wii U-related information and with announcements that seem oddly timed given that E3 was only a couple of weeks ago.

One of the challenges Nintendo faces with the Wii U is simply getting people to understand what the system actually is. Plenty of people think it's an expensive add-on for the existing Wii, or that it's just the controller and not a whole new system. Nintendo of America vice president of sales and marketing Scott Moffitt told us at E3 earlier this month that the messaging of the Wii U is "confusing" compared to that of the Wii. He also addressed a handful of other concerns about the system, from its power relative to the Xbox 360 and PlayStation 3, to third-party support, practices to thwart used game sales, ease of connecting with friends online, appealing to the core market, and more. When asked about the system's specifications, Moffitt deftly dodged the question, responding, "Unfortunately I have to give you the bad answer. It just comes back to a company philosophy that we believe the experiences and the gameplay are more important than facts and figures." Especially if those "facts and figures" don't show the system in a great light, we're guessing. "Once the system is available no doubt people will reverse engineer it and take it apart and that info will become known," he continued. "Our focus is to talk about what it can do for gameplay and how it can revolutionize entertainment, rather than focus on tech specs."

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"Do we want to reach out to the core audience? Absolutely," he continued. "They're very much part of our audience and the group of consumers we hope will find the way you can reimagine games on the Wii U. The Wii U could become the preferred way to play those games for some of the core gamers. You can imagine how a game like Call of Duty would work on the Wii U--the GamePad will allow you to declutter the TV and pull gaming items like maps down and not interrupt your interaction and enjoy the cinematic quality of the game on the TV. That's one application that could be exciting and could enhance gameplay for a core gamer."

What do you think? Are you sold on the idea? Do you think Nintendo is truly committed to the core gaming space?

"Sometimes I get worried about the continued reliance on making games that are so centered around guns, and that there are so many of these games." - Shigeru Miyamoto

Unfortunately for Nintendo, not everyone sees it that way. According to a Gamasutra article, Take-Two Interactive is in no rush to bring its core franchises to Nintendo's new console. CEO Strauss Zelnick told the publication the company has not announced anything about moving the company's mature titles onto the Wii U, saying he's skeptical about the console. What's he really saying? "No Grand Theft Auto V on Wii U," that's what.

There's some contradiction within the ranks at Nintendo too, if you consider that the majority of shooters that were shown at E3 are targeting the "core" that Moffitt described. Nintendo's own Shigeru Miyamoto told IGN this week that he's concerned about the ubiquity of weapons-based games. "Sometimes I get worried about the continued reliance on making games that are so centered around guns, and that there are so many of these games," he said. "I have a hard time imagining--particularly for young generations of gamers--how they sit down and play and interact with that."

Regardless of the ultimate focus of the system, we do know that we'll see it this year. Nintendo has yet to announce a specific price or date, but it's likely to be early November to capitalize on the post-Thanksgiving holiday rush, and at a Wii-like $250 or $299 price point. That said, Amazon Germany caused a stir this week when it listed the console with a December 21 release date for EUR 399.99, which is about $500. Do you believe they're close to the mark? We don't.

While we may not know when the Wii U is hitting, or for how much, we do know that there's a new 3DS hitting this year. Predictably dubbed the 3DS XL, the 46 percent larger supersized handheld was announced this past Thursday. Why this wasn't shown at E3 a couple of weeks ago is anyone's guess. Nintendo seems to be on a huge "have as many mini events as the audience will tolerate" kick lately. The 3DS XL will be released in Japan and Europe on July 28 this year in white, red and black, and silver and black versions. The North American version will be out on August 19 and will come in blue and red. Why no slinky white 3DS XL in the US? Who the hell knows. Add it to the list of no-brainer questions about the device that include "Why didn't they include the second analog stick this time?" Players will pay 18,900 yen ($235) for the device in Japan; North American gamers will pay $199.99. No Euro or UK prices yet.

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Nintendo also announced that both the Wii U and 3DS versions of the upcoming Super Smash Bros. sequel will be developed by Namco Bandai Games. While Kid Icarus: Uprising developer Masahiro Sakurai will be helming the project, Namco Bandai producer Masaya Kobayashi (Ridge Racer series) and director Yoshito Higuchi (Tales series) will be involved as producer and director, respectively. For a look at what they may come up with, check this out.

OK, that's more than enough Nintendo talk. Let's tackle some next-generation moves from the other guys…

Next-Generation Talk: Xbox 720 and PlayStation 4

Id Software boss John Carmack can be added to the list of designers who are not particularly enthused over the prospect of next-generation hardware. Speaking to Games Industry International, Carmack said Microsoft and Sony are too focused on boosting technical power, when they should instead be working on building new experiences for future consoles. "Sony and Microsoft are going to fight over gigaflops and teraflops and GPUs and all this. In the end, it won't make that much difference," he said. "When you get to this, it makes a really big difference in the experience. Nintendo went and brought motion into the gaming sphere and while only having a tenth of the processing power was able to outsell all of them in all of these ways. I think someone has an opportunity to do this here. It takes a whole ecosystem though, but it is almost perfect."

"Nintendo went and brought motion into the gaming sphere and while only having a tenth of the processing power was able to outsell all of them in all of these ways. I think someone has an opportunity to do this here." - John Carmack, id Software

Despite some suggestions that Sony would show new hardware during its 2012 Electronic Entertainment Expo media briefing earlier this month, the company did not utter a word about the PlayStation 4. Explaining the console's absence from the show and Sony's wider thoughts about new hardware to MCV, PlayStation CEO Andrew House said gamers should not expect talk of the PS4 until major advances over the PlayStation 3 can be shown. "The right time to talk about new advances in hardware is when you can demonstrate a significant leap on the current experience, and something that is going to be attractive," he said. "That remains our philosophy. Beyond that we have nothing to say at this point."

This statement from House came around the same time that the Internet was aflutter with news of a purported internal Microsoft document from 2010 that was posted to Scribd (it has since been taken down at the request of Microsoft's lawyers, Covington & Burling), which outlined the tech giant's product roadmap for the Xbox brand. The 56-page document indicated that "Xbox 720" will launch in 2013 at $299 with an updated version of the Kinect, dubbed "Kinect V2." According to the document, this new camera tech will support four-player full-body tracking and allow gamers to sit down while playing. On top of this, "Kinect V2" will be able to adapt to players' living rooms, meaning they will not need to move furniture for an optimal experience. In addition, the document indicated that the new Xbox will boast a Blu-ray optical drive and promises "4x-6x" greater power over the Xbox 360. Speculation from earlier this year pointed to a new Xbox boasting a Blu-ray drive, as well as functionality that would curb used games. No mention was made in the document concerning the possibility of the console blocking, or in any way inhibiting, secondhand titles. The document also claims Microsoft is planning to add support for augmented-reality glasses for the new Xbox. This endeavor will be called "Fortaleza" and is planned to launch sometime in 2014. The glasses will reportedly run on Wi-Fi and 4G connections.

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A Glimpse of the Future? Microsoft Surface and EA's Microtransactions

While the "Xbox 720" (surely not its real name) is still essentially a thing of myth and speculation, with or without documentation that may or may not be legitimate, we did get a much more significant piece of insight into Microsoft's thinking this week in the shape of the Surface announcement on Monday. This new line of tablets, positioned to take on Apple's iPad, serves not only as a demonstration of Microsoft's pervasive, cross-platform strategy for Windows 8, but also as a glimpse at how the company views the Xbox brand. We saw a little of this at E3 with the announcement of Xbox Music, but it's clear now that "Xbox" no longer means "console" at Microsoft. Instead it means "entertainment," and the term will be used across all of its devices--mobile, tablet, desktop, and anything else they come up with.

The first two Surface models unveiled include a Windows RT (RT = RunTime, the stripped-down OS within the Windows 8 suite) edition powered by an Nvidia ARM processor, and an Intel Core processor-driven Windows 8 Pro unit. Both Surface tablets feature a 10.6-inch "HD display" with Corning Gorilla Glass 2.0, as well as a full-size USB port, microSD card port, and multiple configurations of system RAM. Microsoft is also touting built-in kickstands for the Surface tablets, as well as screen covers with built-in keyboards. The cover combos will come in two varieties: the Touch Cover will provide a 3mm-thin gesture-sensing keyboard for typing, while the 5mm-thin Type Cover offers moving keys for those who prefer a standard keyboard feel.

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Interestingly, the Surface could be an early view at something much larger for the Xbox brand. Back in January, we reported on rumors that there would be a tablet component to future iterations of the Xbox hardware. "Given Microsoft's recent efforts at unification across its Windows, Mobile, and Xbox product lines, it seems clear that the 720 or whatever they end up calling it (surely not that) will be the ultimate personification of that strategy," we said. "There are strong signs suggesting that, like with Nintendo's Wii U, a tablet component figures heavily into the new design. That saucy Windows 8 Metro interface (now also seen on the Xbox Dashboard) just begs to be touched. Speculation as to the form it will take has been rife for the past few months, with some even suggesting that the core of the new platform will be akin to a tablet PC that wirelessly connects to a base station, which in turn plugs into your TV. If this is the case, a premium Xbox Next setup could feasibly include a base station, a tablet, a conventional controller of some kind, and the recently discussed high-def evolution of the Kinect."

Hmmm…is Surface an initial taste of this? An appetizer for next year's announcements? What do you think? Could we be seeing the beginnings of a new approach to the whole entertainment space, including games, from Microsoft?

"I think there's an inevitability that happens five years from now, 10 years from now, that, let's call it the client, to use the term, [is free]. It is no different than…it's free to me to walk into The Gap in my local shopping mall." - Peter More, Electronic Arts

Sticking with the futurism theme of this section this week, we got a glimpse of Electronic Arts' vision of the future this week--namely that in five to 10 years, all games will support microtransactions. Speaking to Kotaku, EA COO Peter Moore explained that this business model is similar to real-world retail outlets, like the clothing chain The Gap. "I think, ultimately, those microtransactions will be in every game, but the game itself or the access to the game will be free," he said. "I think there's an inevitability that happens five years from now, 10 years from now, that, let's call it the client, to use the term, [is free]. It is no different than…it's free to me to walk into The Gap in my local shopping mall. They don't charge me to walk in there. I can walk into The Gap, enjoy the music, look at the jeans and what have you, but if I want to buy something I have to pay for it."

Predictably, this drew the ire of…well, just about everyone. Our story had over a thousand comments, many of them objecting to Electronic Arts' approach and seeing it as further proof that the company is out of touch with its audience. This in turn raises the question: Are the folks at EA even aware of the disdain they inspire anymore?

Speaking of EA drawing ire, we'll all have a new Mass Effect 3 ending to complain about next Tuesday. On Friday, BioWare announced that Mass Effect 3 Extended Cut will be released for free on June 26. The Extended Cut will add more cutscenes and content to the game's epilogue, and BioWare has said that the additional scenes will "include deeper insight to Commander Shepard's journey based on player choices during the war against the Reapers."

Let's End on Something Light: A Need for Speed Flick

The screenplay is based on the Need for Speed series but is not based on an individual game, because clearly the wealth of narrative in the Need for Speed universe is just too much to choose from.

After all that future-gazing, let's end on something light. DreamWorks Studios has acquired the feature film rights to EA’s popular video game franchise, Need for Speed, it was announced jointly on Friday by DreamWorks CEO and co-chair Stacey Snider and EA president of studios Frank Gibeau. Brothers George and John Gatins developed the original story, with George writing the feature’s screenplay. The screenplay is based on the Need for Speed series but is not based on an individual game, because clearly the wealth of narrative in the Need for Speed universe is just too much to choose from. EA will produce along with John Gatins and Mark Sourian. Scott Waugh (Act of Valor) is attached to direct, and the project will be fast-tracked at DreamWorks with a target production start date of early next year, for a 2014 release.

So…predictions please! Will we get something along the lines of the crappy storyline in the likes of Need for Speed Carbon or Need for Speed: The Run? Or will we get a The Fast and The Furious type of thing? Let us know what you're expecting in the comments.

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johnnybowman

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WAIT.

"NO GRAND THEFT AUTO V ON WIIU"

That was never quoted anywhere. Why did they put it in quotes?

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c0kemusheen

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@johnnybowman Because Rockstar said so, hence the quotes.

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johnnybowman

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@c0kemusheen Where did they say that? I looked at the links and searched it my self.

They never said those words. All they said is they are not sure about moving their hardcore franchises to the WiiU.

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IanNottinghamX

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@johnnybowman exactly why do they jump to such wild conclusions. Dont they remember Rockstar made games on Nintendo Ds not too long ago? I mean its not a stretch theyll do it again

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DrKill09

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They already changed what "XBox" meant. From 2001-2005, it meant the most powerful console of the gen with split second load times and custom soundtracks. From 2005 onward it meant a disappointing lineup of games and constant failures.

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c0kemusheen

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@DrKill09 Eh I don't agree with that at all. Since I don't have a "great" pc, I use my xbox to play The Witcher 2, Minecraft, Gears of War, and i'm looking forward to Halo 4. I still think it's a great console. But next gen, I think I might just upgrade to a PC.

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bloodyrooster

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All the Microsoft info is bogus. Nintendo will make lots of money & the competitors might struggle for a bit

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PyreofKoL

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Wow, and I actually thought that EA was doing better. I've been thrilled with the improvements to the NHL series since '08 and they've published a lot of other great games besides. A shame that they had to remind everybody that they're still one of the coldest corporations in existence right now.

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Freddy

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There's no such thing as next gen. The idea of next gen is to change the game is seen or played. The idea of next gen is to bring realism to gaming, not just boost power. I'll be happy with my xbox360 and I'm sure not many will need to upgrade. When switching from xbox to xbox360 we saw a lot in graphics and speed. Next Gen will not offer anything in graphics but only speed and power. As for EA, I've been telling everyone this is one money hungry company. All they want is to give you crap and make money out of it. You wonder why people pirate in a screwed up economy that keeps getting more expensive each month.

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pinching_perry

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@Freddy What the Xbox can put out graphically is shameful in comparison to my PC. The next gen consoles are attempting to bridge the gap. The chip in the Xbox is a 9800 series GPU which is about 1/10th (if that) as powerful as a decent graphics card used in today's computers. The Xbox is extremely outdated. Run a copy of Skyrim/Witcher 2/ Mass Effect 3 side by side on a 360 and PC and there is a huge difference in terms of quality of the image and the smoothness of the gameplay (FPS).

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poorboy13

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@pinching_perry the problem is, PCs are upgraded all the time, you can get new processors, new ram, new HDDs, new everything. Whereas when you buy a console, all of that make of console is going to be the same and you can't make it any faster.

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johnnybowman

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@Freddy No excuse for pirating.

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poorboy13

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@johnnybowman There is plenty of excuse in pirating. Most pirate gamers don't feel that some of the games are worth paying money for, and *most* pirates will go out and buy games if they are truly satisfied with the experience and don't mind giving money to the developers to make more. If they picked up a game and paid for it and decided it was trash, they would not like that feeling at all.

Think of it as an extended demo.

Besides, it is not stealing. They are not saying, oh look, WE developed this game, not EA/Ubisoft/Namco/whatever. They are saying, "here's the game, go enjoy it for free." If you had a sports car, and somebody created an exact copy of your car and drove away with the copy while your car still sits there, has your car been stolen?

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johnnybowman

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@poorboy13 If I made the car with my own money and you simply copied it, I would be mad as hell.

Also if the game is a single player game and you beat it why the hell would you buy the game. whether you liked it or not. That is stupid and still does not justify stealing.

I understand the multiple points as this is not my first time discussing this topic. Stealing is stealing no matter how you look at it or your future intentions to make it right.

You can't play every single game and sometimes are going to have to take risks with what you pay for.

That is one reason why Kickstarter has people pay for the game before they even know how it plays or is even made for that matter.

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jessie82

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@poorboy13 most if not all games i bought for my xbox + 360 were overhyped dissapointing crap

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killman961

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@Freddy Everything that you said is ALL true... but lemme tweak up something for you: yes it won't really be a "next-gen console", and yes its mostly speed and power. BUT there will be a new offer of graphics because of new tech specs. Xbox 360's hardware has been the same for about 6 years, and developers managed to make games look better by tweaking them up with speed AND power. This only means they will be able to use advanced settings that PC can do. It will fix like the jagged lines and more anti-scroptic filtering and better tessellation, all sorts of stuff. You will see the difference like you did between Xbox and Xbox 360, kind of like the difference from Unreal engine 2 to 3 and to 4. Other than that you are right.

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pinching_perry

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@killman961 What the Xbox can put out graphically is shameful in comparison to my PC. The next gen consoles are attempting to bridge the gap. The chip in the Xbox is a 9800 series GPU which is about 1/10th (if that) as powerful as a decent graphics card used in today's computers. The Xbox is extremely outdated. Run a copy of Skyrim/Witcher 2/ Mass Effect 3 side by side on a 360 and PC and there is a huge difference in terms of quality of the image and the smoothness of the gameplay (FPS).

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killman961

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@pinching_perry i want a console that will be the first with crossfire so that it would last longer. Might cost more but it would be worth it

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pinching_perry

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@killman961 @pinching_perry They need to go 7850, low power consumption, low heat, as powerful as 2 460's.

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killman961

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@pinching_perry @killman961 Yes you are right. All they need to do is get a decent vid card, higher resolutuion and it could be ALMOST the same. (hope its something like a GTX 460 or better)

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OHGFawx

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Why would Call of Duty fans want to look down at their controller to view the map? That sounds like a terrible idea, given how fast paced the combat is.

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jessie82

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@OHGFawx

i dont get why shooter developers think the players care about the scenery or the fancy graphics since they wont be looking at it when there trying to shoot someone or avoid getting shot themselves

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luqmanr

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@OHGFawx I think it's cool. I'm not a fan of COD, but I always play them. I think new experiences will be fun.

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soapman72

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Of Course Miyamoto is saying that guns in japan is illegal I belive

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xXl_z3r0_lXx

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@soapman72 Lol, not at all, Miyamoto is all about making games for everyone. He's never been into blood and violence, or even realism. Look at all his games. Not a single one wanted to be realistic.

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I_are_Cake

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Shigeru Miyamoto has nothing against violent games (if he really di, he just isn't a big fan of guns. You can still create that tasteful violent experience without guns; Skyrim, Daggerfall, Dark Messiah of Might & Magic, Gothic II, Diablo, Dragon Age, The Witcher, Prince of Persia: Warrior Within, Age of Conan, Dungeon Siege II, Nier, Sacrifice, Vandal Hearts, Carmageddon, Rune, Phantasmagoria, & Blade of Darkness are all tasteful violent games without guns.

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damnstraight003

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@I_are_Cake Most of the titles you list have medieval fantasy settings. A simple fact of those settings is that firearms do not exist or at least are not widespread. It may well be that these games are gunless and the violence is tasteful, but the fact that they do not include guns is not why the violence is tasteful. I would argue that the degree of violence in Age of Conan, for example, is actually a little excessive albeit realistic.

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I_are_Cake

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@damnstraight003 To me, there is no "tasteless" & "tasteful". I used "tasteful" as sarcasm towards the anti-violent video game propaganda fools.

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DeadMan1290

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@I_are_Cake Wut?

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DeadMan1290

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@I_are_Cake Whatever.

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DeadMan1290

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I'm not liking EA's strategy here....

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vforvitiello

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wii u is a joke

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Pheonix_38

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With greater horsepower in next gen consoles, the more immersive you can make a gaming experience. You can give more horsepower to ambiance and sound design. Push physics engines to more accurately convey real gravity. This will make new experiences with the next consoles....though game companies will actually want to do that instead of taking the easy road.

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MooncalfReviews

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People are confused about the console, Nintendo, because of its name. Rename it for the western world and you'll sell a third more, seriously.

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CruiserCaptain

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I hope in the next gen gaming that everything is sold seprately; from controllers to wire hook-ups. Also I want ALL games to be DLC so if the system crashes they are gone or the info is lost. Plus I think we should also have to accept a terms and condition agreement that states: We, as gamers/consumers, do not actually own the software and agree we only are allowed access to use the software. That way there will never be any issues with piracy or used games or having rights as a consumer. I just think we need to relinquish all rights and freedoms relating to buying products of any kind. You know what, I think we should also agree, upon purchasing a game, that we will own it forever and play it for a disignated time as set by the producers of the to ensure maximum profit and viability for every game made, no matter how terrible. Because it's our fault if we buy a game that ends up being weak or only worth one playthrough. I want a world where we have to swing by a shady "drug deale'rs" house to buy illeagal used games. I want some one to punch me when I think about selling a game and allowing it to be played as used.

Man, the future is going to be awesome!!!

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killman961

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@CruiserCaptain Meh... for PC not for consoles but ok :P

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Next Gen should mean "Next Gen". More power, better graphics, faster processor and all of that are definitely needed. Next Gen hardware needs to more exactly match the graphics and speed capabilities of a high-end PC. I want at least 16x Anti-Aliasing on every game at 30 + FPS, better anti-aliasing is sorely needed on consoles. I want jaw dropping graphics (not 3D, I can't see 3D because of a birth defect) and a standard controller, none of this motion crap. I for one don't want to be jumping around and waving my arms to play a game. Games are an escape from reality and anything like that would ruin the experience.

The bigger, faster, more powerful the system is, the better and I'm sure a lot of you out there would agree.

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killman961

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@kothos It won't because xbox 720 is gonna be affordable meaning not as good GPU or CPU that a PC has thats like $1000. Xbox 720 will still have good visuals dont get me wrong... just, not as good as PC's :P. Get a PC if you REALLY wan't all that stuff.

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killman961

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@kothos well it kinda will actually

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Barjavel

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Why does the gaming media keep reporting that people are confused by the Nintendo Wii U?! I haven't spoke to one person that doesn't understand their new console. The only people who showed any confusion over it were some of the journalists present at its announcement - its almost like they're embarrassed by their own initial bewilderment and their coping mechanism is to insist that everyone else doesn't quite get it either.

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Coleone12

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HEY! If we get better GPU Hardware we may get a new COD engine....nawww probably not.

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killman961

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@Coleone12 HAHA thats not how it would go. they could make a better engine right now if they worked more on it

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leandrro

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why they call next gen , next gen if the gpus that will be used cant run even battlefild 3 or crysis 2 ( 2011 games ) with more than 25 frames sec. on the way the game has been meant to be played? they should call it CURRENT-GEN ver. 1.5

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leandrro

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without a good gpu u cant have good gameplay, see the pc version of battlefield 3 has 64 players and consoles are limited to 24 because of the old hardware, the hardware limits the gameplay so developers have to give up good ideas because of the hardware, thats why wii cant run sandbox games like gta and prototype, and multiplayer is also limited, if you acept weak hardware you are sayng to these companys that you´re ok with current gameplay limitations, nobody wants to buy a new hardware to have a good gameplay like minecraft with minecraft visuals

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killman961

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@leandrro THANK YOU! YOU UNDERSTAND!

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armedvigilante

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shutup john carmack id rather have processing power than stupid motion controls. ok i agree gameplay is more important than graphics by far but motion controls are just a waste.

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juboner

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this whole gameplay over graphics is getting rediculous, most of the time good games with good gameplay also have good graphics right. the graphics give you immersion and atmosphere that draw u in to the game. Graphics matter alot do u guys want to play the next zelda game with skyword sword type graphics or are u expecting to be amazed with HD and a big leap in nintendo graphics?

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killman961

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@juboner so true. i play bf3 in low settings so that my frame rate wont drop extremely low when an something explodes in my face. its not that i have a horrible pc, its just idc about the graphics and i need more response AND to see enemy's better because stupid light effects get in the way on max settings

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