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Stadia Is Introducing 70% Revenue Share For Pro Subscription

Google recently announced that it will introduce a revenue share model for Stadia Pro subscribers, where developers will get additional income each month.

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Google is adding a new way for developers partnered with its streaming service Stadia to make income through Stadia's Pro subscribers. According to an interview with GamesIndustry.biz, 70% of all monthly revenue generated by Pro subscriptions will be split between developers based on how many "session days" players have spent on a developer's games.

Stadia Pro gives subscribers access to a library of streamable games for a monthly fee, similar to other services like Xbox Game Pass. One user playing a game once a day counts as a "session day." However, if they play a game twice in one day, that's still only one "session day."

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Now Playing: The Rise And Fall Of Stadia Games And Entertainment

In the same interview, Google also said that it will introduce a limited 85/15 revenue split for titles sold individually on the Stadia Store starting October 1 until the end of 2023. The company will also introduce an affiliate marketing program for Stadia Pro partners in the first half of 2022. In an interview earlier this year with GamesIndustry.biz, Stadia's developer marketing lead Nate Ahearn said that the service is "alive and well."

Google Stadia has had a rough 2021, especially after the company laid off all of its internal game developers back in February. However, Google has repeatedly announced that the service has more than 100 games coming later this year. However, with the introduction of Microsoft's Xbox Cloud Gaming streaming service through Xbox Game Pass, there's a lot more competition in the cloud gaming space than there used to be. Though Xbox Cloud Gaming is still in beta, it's been widely available on iOS and PC since late June.

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Pyrosa

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With Netflix's announcement yesterday, this little smudge will be wiped away completely.

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Djon

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Stadia works great for me, but if Xbox cloud gets released in the whole world and they will offer a perfectly functioning TV dongle/controller solution, then Stadia might be in trouble. I'll definitely be interested in that even though I already have a Chromecast/Stadia controller.

Don't think they will though as that would kind of kill off their own Xbox Series S, so there probably will be a catch somewhere to their recently announced TV dongle. Wait queues? Resolution? Audio?

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uninspiredcup

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Give it up already.

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keiser69

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This will at least maybe get some devs behind Stadia. But the problem with Stadia is what everyone has been saying for forever. Streaming only services are not good enough yet. Game Pass is great when I am away from my Xbox but no way would I choose that method if I didnt have to. As a supplement to my console it works great. My saves are there everything is there. But streaming ONLY? Stadia is a few years too early with a streaming only option with no hardware at all.

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Djon

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@keiser69: why too early? It works flawlessly for me. If only it had all the games I wanted, I wouldn't even consider getting a PS5/Xbox

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Profil84

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Edited By Profil84

@Djon: Of course, same for me, i still wait when PC Release =Stadia Release, then i will start building my library there especialy in those times when PC hardware, ekhm GPU, is way more expensive than worth (playing video games).

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5tu88sy

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@keiser69: I'd say it's a decade or two too early.

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SebB

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LOL what?

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Thanatos2k

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Edited By Thanatos2k

Desperation in a dead product

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BLKCrystilMage

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Oh, are they still hoping they can make this work?

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jinzo9988

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Hey kids... what's 70% of nothing? Nothing. If it doesn't have an audience that'll play your game, then you're not making anything from the split.

Ironically, yes hindsight is 20/20, but still... if Google had handled this differently, they could've been in a really interesting position right now. You still can't get a Series X or a PS5 reasonably without going through scalpers. It would've been a really unique time in the industry to have been able to say "Well, you can't buy the consoles to play those games that are being released for them, but you can play them on Stadia with next to no hardware, right now". They'd have had no answer for the system-exclusives, but it's funny to think that it couldn't possibly be a better time to have a service like that when the next generation of consoles are out and they've been out of reach for most people since November.

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SebB

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@jinzo9988: indeed.

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Pyrosa

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Edited By Pyrosa

@jinzo9988: Yep, and MS tripled-down here in that same time:

-You can stream GamePass on Android

-You can stream GamePass on any old PC in a browser.

-You can stream GamePass on MacOS and iOS in a browser.

Standard ~$60 Xbox bluetooth controller and a $15/mo subscription is all you need. Checkmate

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Thanatos2k

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@Pyrosa: The reason Gamepass succeeds and Stadia fails is Gamepass isn't having you buy games at full price to use them on Gamepass.

That destroyed Stadia before it ever launched.

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xNSHD

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why so complicated. why not just a straight up 70% share.

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johnny0779

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Edited By johnny0779

Which means the Pro subscriptions will end up going up in cost sooner than later to compensate.

No thank you.

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Iemander

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When was Stadia relevant exactly? This has been a crash in slow motion everyone saw coming.

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