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Spielberg's second EA project stillborn

[UPDATE] Former EA designer Jake Kazdal says that LMNO "ended up just stalling" after over two years in development.

27 Comments

[UPDATE]: EA has confirmed to GameSpot that LMNO is indeed canceled--and has been for some time."EA maintains its relationship with Steven Spielberg but [has] ceased development of LMNO," a company rep told GameSpot. The original story is below.

One of the big stories of the 2007 Electronic Entertainment Expo was Electronic Arts' collaboration with filmmaker Steven Spielberg on two projects code-named "LMNO" and "PQRS." The latter was later revealed to be Boom Blox, the Wii puzzle action game that went on to spawn a sequel. However, the former, an action adventure for the PlayStation 3, has remained in the shadows since development began on it in mid-2005.

Steven Spielberg and EALA VP Louis Castle in 2007.
Steven Spielberg and EALA VP Louis Castle in 2007.

Now it appears that LMNO has been shelved permanently. Speaking on the gaming blog 8-4's podcast, former EALA designer Jake Kasdal revealed that the project was apparently canceled last year, after he spent two and a half years helping develop the project.

A veteran designer with extensive experience in Japan and the US, Kasdal said that LMNO was a "very ambitious" project with a "very small team," which "spent a lot of time thinking and talking."

He then concluded, "It didn't end up ever taking off…there was a lot of politics and it ended up just stalling."

Kasdal also described his enthusiasm for the project, which was supposed to involve escorting a computer-generated woman through various US cities. He described his duties as being the lead environmental artist on LMNO, which included taking pictures of buildings in San Francisco, which was to be one of the locales featured in the game.

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JackHoleFace00

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@N0tYrBeezin I wasn't actually the one who made the comment about spending a billion dollars on a movie. That was focus0894 when they responded to my post. I agree spending that kinda money would be nuts. I think the most expensive movie ever made was probably around $250 million--so there's a ways to go to get to a billion!

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iamnessie

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That sucks. i've been following it, but realized they never actually showed any images or models. So that was a waste of 2 and a half years of his time. At least he got paid. Don't forget other directors cancelled games: Peter Jackson Halo and the John Singleton GTA type game.

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lazycomplife

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LMNOPooooop... :(

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lazycomplife

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Ambitious games like electroplankton for example are the reason that game costs so much money and had so few copies of it produced.

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buft

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its always a shame when games get cancelled because they are too ambitious, ambitious seems like a curse word in the industry these days with words like sequel and reboot being the big releases. i never understood why developers do this, although i know nothing about this game im sure a small investment might have gone a long way towards releasing something and recouping some of the losses even if the released product was a downloadable title.

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theslimdavylp

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I don't see how you spend the time and money to develop a game for over two years and then it stalls

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CassadyH

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@Thunderstarter Hey im not saying spielberg shouldn't work on games if he wants. In fact i said boom blox was good, im just saying we (as gamers)tend to make a big deal about these movie guys making games. Theres no way that if any other random guy made boom blox it would make a headline. But you know if pitching it as "spielberg" made more people play a good game that otherwise was ignored than who am i to complain. ;)

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Gelugon_baat

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I guess that "LMNO" is not projected to make enough money for EA then.

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Crashbox45

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I was actually interested in what Project LMNO is all about. I guess we'll never know.

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daabulls23

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Man, I really wanted to "Laugh my nuts off"

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DragonRift

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@lock445 Actually, Boom Blox was surprisingly better than skeptics made it out to be. It's quite the addictive little puzzle game. But I will agree with you that Spielberg should go all out with guns drawn and create something mind-blowing.

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nurnberg

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I don't think Spielberg had anything to do with the game anyway... Spielberg is just a brand name. He gets paid to give the permission of people to use the phrase : "Presented by Steven Spielberg". Just like the gazillon products with the name Tom Clancy on it. So he is not really involved in those things. However, he is really involved in the movies he direct.

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BrakeyM

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Where do these film directors get off thinking they can just clap their hands and make the greatest game of all time? I don't see Kojima or Miyamoto trying to show a film director how its done. For all of Speilberg's genius Boom Blox was the best he could come up with? It's kind of condescending when a big name film director wants to show game makers how to do their job; and he comes up with a gimmicky puzzle game!

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Thunderstarter

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@CassadyH: If Speilburg wants to work on a game, why not? All of the developers you mentioned are on the same tier as the man, but I think we can all agree when we say the more good games the better. The industry isn't "looking for talent" in other places, the talent comes from other to our industry, because it's something new.

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Thunderstarter

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Aw, Boom Blox was so much fun, I wish Speilburg's genius shines through in another game soon.

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Trogeton

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I had never heard about this

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lock445

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Aw... I actually wanted to see what Spielberg could produce in a video game when it serious, not some Wii puzzle sh^t.

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CassadyH

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Boom blox was good, but im not even sure how much he was actually involved in that. Oh well we should stop looking so much outside the industry for talent/approval anyway. Bethesda, Valve, Rockstar, we have our own Spielbergs and in my opinion they are more consistently great than just about any modern creators.

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New-Vegas-Fan

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STICK...TOO..MOVIES !!! Stick too what you no instead of taking a leap of faith into games. :(

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lithus

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elblanquito_81 I'm aware of that.

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ChiefFreeman

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spielberg doesn't even make good movies anymore, let alone games. He hasn't made a great movie since Minority Report in 2002.

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elblanquito_81

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@lithus "LMNO" and "PQRS" were never meant to be the actual names of these projects. They were just codenames until a name could be agreed upon, it says so right in that line you quoted.

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N0tYrBeezin

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@JackHoleFace00 No one spends a billion on a movie. Never! That is just financial suicide.

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focus0894

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@JackHoleFace00 Because awesome games like that will require big budget movies, and no one is willing to risk spending millions or even billions of dollars on making a movie that might not do so good money wise at the theatres in the end.

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JackHoleFace00

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Does anyone ever know what happened to the MGS movie? Seriously, why is it that the only videogame movies that show potential (e.g. Halo and MGS) seem to get cancelled, which crap movies like Doom and RE continue to get produced?!

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lithus

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"...Steven Spielberg on two projects code-named "LMNO" and "PQRS." ...umm really? I knew Steve0 was out of ideas and only got his jollies by destroying he previous great works (with help of Lucas), but the lack of creativity is disturbing. What's next? "Spielberg's next directorial debute in a movie called..."MOVIE" starring THAT GUY!" lol

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hrvoje

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too bad. let's see how guillermo del torro does. he genuinely believes in games as form of art and has pretty wicked imagination. back him up with decent developers and I think we'll have something really interesting at the very least.

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