GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Sony Uses Horizon's Aloy To Demonstrate New AI Tech, And It's About As Impressive As You'd Expect

"Being a clone feels unique," the AI version of Aloy says.

78 Comments

Sony is testing out new AI software, and it's using a beloved character--Aloy from the Horizon series--to show it off.

A YouTube video narrated by Sharwin Raghoebardajal--a software engineering director at Sony Interactive Entertainment who focuses on gaming tech, AI, and face technology for the Advanced Technology Group within Sony's PlayStation Studios--appeared online last week, giving players a look at an AI-ified version of Horizon Zero Dawn and Horizon Forbidden West's main character, Aloy.

Raghoebardajal verbally interacts with Aloy throughout the video, starting off by greeting her and asking how she's been doing.

"Hello, I'm managing alright," AI-Aloy replies flatly. "Just dealing with a sore throat. How have you been?"

Raghoebardajal then proceeds to ask Aloy if she's willing to discuss events that have taken place in the Horizon franchise, like her search for her mother.

"Certainly," Aloy says, replying to Raghoebardajal's request for info with all the well-acted intonation of a TikTok text-to-speech video. "I discovered I'm a clone of Dr. Elizabeth Sobeck, which allowed me to understand my purpose and origins."

When asked what it's like to be a clone, Aloy replies with nightmare-inducing mouth animations, saying, "Being a clone feels unique, connecting me to the past while allowing me to create my own path and future."

Eventually, Raghoebardajal requests that Aloy take him into the game world.

"Sure, we'll transition to the game world now, get ready for the adventure ahead," Aloy replies in a tone so un-emotive it's rather hard to believe any sort of adventure awaits.

The screen goes black, then transitions to Horizon Forbidden West. Raghoebardajal continues communicating with Aloy in-game, asking her where they are. Using the same expressionless tone she's used for the entire video, Aloy explains that they're at The Scalding Spear, a large settlement near Arrowhand.

According to Raghoebardajal, AI is being used for Aloy's facial animations, verbal responses, and her voice itself. Notably, the Aloy in this demonstration sounds nothing like Aloy's real-life voice actress, Ashly Burch, who voiced the character in both games. Burch hasn't commented publicly on the demonstration, but has historically supported protections against AI for voice actors in video games.

As this article was being written, the video was removed from YouTube via a copyright strike filed by Muso TNT Ltd., a company that focuses on content protection and anti-piracy efforts in the entertainment industry. The company recently rebranded, and is now known simply as Muso. It's unclear why the video was taken down or if the footage had been leaked and uploaded by a channel not associated with Sony or Raghoebardajal.

Though the video has been removed, The Verge managed to capture a gif of what the demo looked like in action.

"This is just a glimpse of what is possible," Raghoebardajal said of Aloy's AI demonstration.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 78 comments about this story
78 Comments  RefreshSorted By 
  • 78 results
  • 1
  • 2
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for CalculatorRamza
CalculatorRamza

51

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Thinking about it more, I realized that if they take something like this as the new direction for the series, it'll be the second series that started its decline because the studio was too cheap to hire Ashly Burch specifically.

Upvote • 
Avatar image for lord2fli
lord2fli

437

Forum Posts

0

Wiki Points

0

Followers

Reviews: 35

User Lists: 0

Sore throat? Just what have they been doing with this AI?

3 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@lord2fli: lol this was my first thought. Hopefully poor Aloy just meant "this is the 900th time we've run through this demo, dude, can we please stop?" but that was definitely not the first place my mind went.

2 • 
Avatar image for Reuwsaat
Reuwsaat

1089

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

my surname is weird but Raghoebardajal takes the crown easily

Upvote • 
Avatar image for Thuban_23
Thuban_23

616

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Was Aloy a stuck-up ahole even in the tech demo?

Upvote • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@Thuban_23: Yes. Arguably worse than normal since it didn't sound like her voice actress, plus had that weird "wrong emphasis on weird parts of words" thing going on. I wasn't comparing it to a TikTok text-to-speech voice to be mean--it's what she sounded like!

3 • 
Avatar image for ceelogreen94
ceelogreen94

596

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

This is a company that is on break of collapse

Upvote • 
Avatar image for theodoricfriede
TheodoricFriede

15

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

The apoplectic response of people pretending that this is the decline and fall of art and the western civilization is only matched by the response of people who think that this is some quantum computing level breakthrough.

Ultimately it's just mediocre, like most other AI output. We will see how long that lasts, but I have only ever noticed improvements to AI over-time.

I'm more concerned that this technology gives developers a free pass to make over-bloated game worlds more akin to work than to play.

2 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@theodoricfriede: Appreciate the balanced take on this topic. You last point is huge--I fear this kind of stuff is just going to lead to more "wide as an ocean, deep as a puddle" games like Starfield, which procedurally generated itself into pure mediocrity. Interesting how all of Starfield's marketing was "zOMG biggest game EVER with eleventy-five million procedurally generated planets!!!1" and then the marketing for Shattered Space was "a handcrafted experience." Bigger/more does not mean better. In fact--as you pointed out--it often leads to bloated games that feel more like tedious tasks than recreational activities.

I also feel that Aloy was an odd choice for this demo. I get wanting to use a popular Sony character, but think about it: Why would I want to talk to the main character in an RPG? I am the main character, I am playing as her and she's already talking to herself based on environmental cues. What purpose does having her break the fourth wall serve? If anything, I'd want to converse with a companion or an NPC. There is never going to be a world in which I give a crap about Aloy having a sore throat. (WTF was that even about?) ChatGPT-ified characters won't make a difference if a game isn't good, and if those characters perform anything like Aloy did in this demo, they'll just drag the game further down.

3 • 
Avatar image for theodoricfriede
TheodoricFriede

15

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@branthiumbabe: I appreciate you taking the time to respond.

I cant say I have the level of hatred for AI that you do, I think it has the potential to be a very valuable tool, but I definitely have some concerns.

Regarding Alloy, I can only imagine they picked her because Sony seemed almost desperate for her to be their mascot. I honestly cant say I'm a fan of Horizon, so I don't really get it.

I can't see a world where I'd ever want to have small talk with random npc's in a video game.

The one use for AI I actually think is valid, and literally impossible without some form of AI, would be in a Pokemon application. Can they use AI to finally give me a connection to my Pokemon in the way that you see in the anime? Is that even possible? Maybe not, but it's closer to possible using AI than it is without.

Upvote • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

Edited By branthiumbabe  Staff

@theodoricfriede: I wouldn't say I hate AI--I just hate a lot of the ways humans are implementing it. I totally agree that Sony wants Aloy to be their mascot and that's why they picked her, but my point wasn't "small talk with a random NPC would be better," it was just "Why would I want to talk to the character I am playing, as I am playing her (which is what the demo showed)?" Especially in an RPG, it seems an odd, immersion-breaking (and fourth-wall-breaking) choice.

I meant that to me, what I saw in the Aloy demo would make more sense in a game where you have companion characters and can converse with them (or an important/recurring NPC, not just some unimportant rando) rather than talking to the character you're playing as, who is already automatically voicing her own internal thoughts/monologue as you're playing her anyway. I felt the demo would have at least made a bit more sense if you were talking to someone who isn't meant to be you/your avatar in the game-world.

I'm curious what you mean with regard to Pokémon--do you mean you'd like to talk to your Pokémon and have them reply back to you, similar to the Aloy demo (with less jankiness than that demo, obviously)? Or is there a different way you envision connecting with them via AI? (No snark here, genuinely just trying to clarify what you're envisioning!)

2 • 
Avatar image for theodoricfriede
TheodoricFriede

15

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@branthiumbabe: I understand, and you are absolutely correct. I see absolutely no reason to have a conversation with the main character of an rpg. Maybe you can do it in sort of horror game? Something to represent how horrific it is to have physical control over an unwilling host? But even then I doubt you couldn't just have someone write it better than the AI.

I know its not a satisfying answer, but I think the answer to "Why Alloy?" is "You weren't supposed to think about it that hard. This is a marketing ploy." I'm not trying to be dismissive, I just think that getting hung up on it being a main character of a narrative game is pointless. They could have just as easily used Kratos, or Ratchet, or any character as a demonstration. This is all proof of concept.

Regarding my hypothetical Pokemon game, I guess I mean I think it would be cool if they could give each one a distinct personality. If the Pokemon can talk to you an a more personal way, I don't so much mean "Hello, player, how are you today" as much as I mean maybe they could use AI to make determinable patterns in the Pokemon speech, so that I can recognize aspects of it.

And I don't even know if that's possible even with AI. There like 1000 Pokemon. And beyond even that, so much of this is just a gut feeling. A fleeting hope that maybe AI can add an almost magical spark of personality to the creatures.

Maybe that is, in of itself proof of the inevitable failure of AI in games. I cant come up with a real concrete example. I can only describe a vague hope.

Maybe use-case for AI thats less of a fools errand. Drawing literal trash can concept art for the game you are working on is boring and time consuming, but someone has to do it. If the artist can spend more time drawing cool stuff instead of trash cans, thats something of a win.

Upvote • 
Avatar image for nintendians
nintendians

6074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 139

User Lists: 0

uh... nvidia has done that before.

Upvote • 
Avatar image for Slannmage
Slannmage

7193

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

Why do Sony push Horizon so much? An IP no one cares about outside of the games being a tech demo.

4 • 
Avatar image for doublem-k
DoubleM-K

1136

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

@Slannmage: There's also a movie coming..

Upvote • 
Avatar image for ratchet200
ratchet200

1664

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Slannmage: Over 30 million units sold between the IP says otherwise. Stay salty champ.

5 • 
Avatar image for Lord_Sesshy
Lord_Sesshy

1842

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

I kind of like this but just for very specific circumstances. Like, as the player, being able to chat with the characters in a video game. Think GTA. Wouldn't it be cool to drive around with your friends in the car and actually talk to them or have them ask you questions. Something akin to Seaman on the Dreamcast.

2 • 
Avatar image for Ayato_Kamina_1
Ayato_Kamina_1

909

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Lord_Sesshy: Someone already made a mod for this for GTA V but i think they got a desist from Rockstar.

I'ts a novel concept, could certainly make a world feel more immersive... but it's machine learning so who knows what poison it would be taught :p

2 • 
Avatar image for Lord_Sesshy
Lord_Sesshy

1842

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

@Ayato_Kamina_1: Yeah, GTA is probably not the best choice for A.I. to learn from lol.

3 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@Lord_Sesshy: There's also the issue of voice acting. Personally, I'll take a real human voice with human-written lines over an artificial voice using AI-generated dialogue any day. I wish we had more options to chat with NPCs/companions--and we could! They wouldn't have infinite responses like ChatGPT does, but they'd be properly in-character. Studios would just need to write more lines, implement bigger dialogue trees, and give voice actors more time in the recording booth. But publishers don't want to pay for that.

Upvote • 
Avatar image for Lord_Sesshy
Lord_Sesshy

1842

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

@branthiumbabe: Perhaps a work around could be something like with what they did with Roger Ebert. Take a bunch of words and add them to a program and the program stitches them together to form a sentence. With this you can have infinite dialogue and also the actors still voice those words so it's still their voice and they still get the work and pay for their time.

Upvote • 
Avatar image for honto
Honto

2

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

The worst part about it is in every single ocmment section, despite how thoroughly its explained how terrible the event involving AI was, there is ALWAYS someone who, instead of pointing out any tangible improvement or use case for the future, just says "You just hate change, you cant stop it, youre an enemy of progress, deal with it you cant do anything anyway"

Its like watching someone actively set fire to their own house and tell you youre the idiot because theyre warm and you still pay for heating.

This is NOT "day one" and it doesnt matter how "good" it gets because the *quality* of "Nobody made this it was automated and churned out and the price has somehow still gone UP" WASNT THE ISSUE.

Holy hell

4 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@honto: Well said!

Upvote • 
Avatar image for okeribok
Okeribok

1

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@claire Lewis: did you really put a story spoiler in your subtitle?

Upvote • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@okeribok: I quoted Sony, who put it in the very beginning of their presentation. I put a partial, contextless quote from it in the article's lede.

The game has been out for eight years. That said, I do sincerely apologize if this spoiled things for you! But my job is reporting the news, and this particular day's news involved Sony spoiling their own eight-year-old game roughly one minute into their own demo. Don't shoot the messenger!

Upvote • 
Avatar image for mogan
mogan

19974

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By mogan  Moderator

@okeribok: I mean, Sony put it right in their presentation. Probably because it's been seven or eight years at this point and the statute of limitations on spoilers has long since run out.

4 • 
Avatar image for joecollin
JoeCollin

770

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@okeribok: nobody would be able to detect that if they didn’t already know. If anything, you’re the one spoiling it now.

Also, who cares? It’s been out long enough.

2 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

Edited By branthiumbabe  Staff

@joecollin: Yeah, there's a reason I didn't put the full quote in the article's lede, just the article itself. Sony's demo had Aloy dropping that "spoiler" roughly one minute into the video. I think once we're 8 years and one sequel from a game's launch, it's probably safe to allude to spoilers. GameSpot's editors always consider spoilers and the effect they may have/whether a warning is needed, and in the case of this article, the "spoiler" was one Sony chose to share.

Upvote • 
Avatar image for dushness
Dushness

1348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

AIloy for sure

2 • 
Avatar image for mogan
mogan

19974

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

mogan  Moderator

@dushness: *applause*

Upvote • 
Avatar image for ltkcentaur
LTKCentaur

191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

Honestly still surprising the degree to which AI glazers come off as desperate and pathetic.

4 • 
Avatar image for HAWK9600
HAWK9600

888

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

I really don't care how 'good' or 'bad' this comes across. It's pointless that it exists in the first place, and will only be used by the rich to cut human beings out of their work force. Tired of hearing about this trash.

12 • 
Avatar image for joecollin
JoeCollin

770

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@HAWK9600: same here.

4 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@HAWK9600: Couldn't agree more.

3 • 
Avatar image for cyrezeraser
CyrezEraser

242

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@HAWK9600: 100%

6 • 
Avatar image for zerojuice
zerojuice

621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@HAWK9600: Nah, still gonna need humans to clean up the trash AI generates. Like the 6-12 extra fingers AI tends to generate on human hands and the soulless eyes (reference Coca-Cola holiday AI-generated commercial).

4 • 
Avatar image for Preistg
Preistg

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

8 years, yes, but a spoiler alert would have been nice. I have a big backlog, and Horizon isn't even in the top 20. But now, at least, I know what I have to look forward to, right. Maybe AI will take us all out before I get to it.

3 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@Preistg: Apologies if I spoiled things for you, but in my defense, I'm covering a news story: The story of Sony's weird AI demo, which contained a major spoiler for an eight-year-old game, shared roughly one minute into the video. If she'd started off talking about something else, I would have quoted that instead. I do understand the frustration, however, as someone with a huge backlog myself. We try to be very careful with spoilers when writing articles--I just wrote one on Avowed's latest patch notes with two spoiler warnings in the text. But a near decade old game being spoiled by its developer's demo is kind of a different story.

3 • 
Avatar image for m4a5
m4a5

3289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

@Preistg: The story is basic (overhyped) and honestly nothing to look forward to. I didn't even remember that being a plot point to the first game with how forgetful it was lol

Halfway through playing, it got annoying/boring and I sped ran it to the credits.

4 • 
Avatar image for joecollin
JoeCollin

770

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@m4a5: I’m with you. I played and beat HFW and I can’t remember a single thing about the story, nor do I remember the characters. I remember the incredibly beautiful open world. That’s about it.

3 • 
Avatar image for branthiumbabe
branthiumbabe

972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@joecollin: I constantly get plots "spoiled" while I'm covering news on games I haven't finished playing yet, but often find I've forgotten the spoiler by the time I get to that point in the story, or my brain distantly knows that X-thing happens, but the path the story takes to get there throws me off so much that I still don't see it coming. I actually haven't finished HZD, and despite writing this story, will probably forget this "spoiler" once I get around to finishing the game.

Upvote • 
Avatar image for joecollin
JoeCollin

770

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By JoeCollin

@branthiumbabe: my point was that the story in these games isn’t memorable for me. Nor are the characters. Games I like, I remember the details, but I understand what you’re saying. Spoilers aren’t a big deal to me.

Upvote • 
Avatar image for Estroncio
Estroncio

75

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

@Preistg: You were never gonna play it, don't worry about it

9 • 
Avatar image for xnshd
xNSHD

3157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Edited By xNSHD

@Estroncio: yeah at this point people with this in their backlog aren't gonna get around to it. 7 years and didn't manage to find time to play at that point nobody who hasn't played can't really moan if theres a spoiler.

5 • 
  • 78 results
  • 1
  • 2