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Eli Roth Blames COVID For Borderlands Movie's Box-Office Struggles

"You can't prep a movie on that scale over Zoom."

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It's no secret that the Borderlands movie did not perform well, with audiences and critics alike ridiculing everything from the film's casting choices to its dialogue. Even some of its creators disliked the film--writer Craig Mazin was so unhappy with the final cut that he requested his name be removed from the film's credits. Now, director Eli Roth is opening up about what went wrong behind the scenes, citing the COVID-19 pandemic as a major factor in the film's poor reception.

Appearing on a recent episode of The Town podcast, Roth was asked about Borderlands, and initially seemed unwilling to give a detailed answer, saying that if he talked about what happened, "someone's going to look bad, and usually it's just the director."

Roth did detail his first time viewing the final cut of the film, which grossed only $33 million worldwide. From the way he describes it, it seems the director wasn't sure what to expect when he sat down to watch his film.

"This is the first time I’m going to see a movie sort of being like, 'OK, I directed this, what happens?'" Roth said. "That was kind of an experience like [I've] never had before. And I remember being [like], 'Am I at the point of my career where I'm going to sit down to watch my own movie that says I wrote and directed it, and I really genuinely don’t know what's going to happen?”

Roth says that while he'd happily work with Lionsgate on another project, he'd never want to work under the same conditions he endured during the filming of Borderlands--namely, the restrictions of the pandemic.

"I would work with Lionsgate again, I just wouldn't work under those circumstances and I think none of us, none of us anticipated how complicated things were gonna be with COVID, Roth said of filming during the pandemic. "Not just in terms of what we're shooting, but then you have to do pick-up shots or reshoots, and you have six people that are all on different sets and every one of those sets is getting shut down because the cities have opened up, and now there's a COVID outbreak."

Roth cites the inability to be in the same space as his actors and his production team as one of the biggest challenges he faced during filming. "We couldn't prep [the film] in a room together, I couldn't be with my stunt people, I couldn't do pre-vis, everyone's spread all over the place," Roth explained. "You can't prep a movie on that scale over Zoom and I think we all thought we could pull it off and we got our asses handed to us a bit."

While the Borderlands film may not be getting a sequel anytime soon, the game franchise upon which it is based is still kicking, with Borderlands 4 scheduled to launch on September 23. For more info on the next Borderlands title, check out everything we know about Borderlands 4.

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pillarrocks

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Saw it on YouTube and it was terrible. Even without COVID this movie was a disaster from the casting and writing.

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sippio

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HAHAHA Yeah blame Covid.

This movie was DOA & Everyone knew it.

1st of all Jamie Lee Curtis is nasty & has been for 30 years.

The woman is 77! and thats not even why she nasty.

~~The movie needed to be something different & it wasnt different just crappycrap.

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StickEmUp

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The majority of his movies are awful. Those awful movies came out before the pandemic. What is his excuse for those? Whenever I see the name “Eli Roth” I think, “Well, that’s probably not worth my time.” He’s one of the worst directors in the business.

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branthiumbabe

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@stickemup: Couldn't agree more, I do not get the hype with him at all, and the casting for the Borderlands movie is inexcusable. I love Cate Blanchett but casting her as Lilith was legit unhinged.

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Ayato_Kamina_1

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Did it affect the box office struggles? maybe... but that doesn't take away from the fact the film was an absolute steaming pile of garbage. It basically meant that some people who would have paid to go see it and been horribly disappointed waited to stream it and were EQUALLY horribly disappointed, but with the caveat that they probably said "well at least I didn't go out of my way to see it at the cinema"

So... he's not wrong, entirely.

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Dushness

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ah, so the writers had covid.

good explanation

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branthiumbabe

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@dushness: lmao, it did cause brain fog when I had it!

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gamerboy100

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The movie had many issues that can't be blamed on the pandemic.

1. The casting choices were terrible. Kevin Hart and Cate Blanchett were too old to play their characters, for example.

2. It was PG-13, which meant that a lot of stuff that could be done in the games wasn't doable in the movies.

3. The characters looked like half-assed cosplayers.

4. It looked like a Guardians of the Galaxy ripoff.

5. The special effects looked cheap.

A fanmade film probably could have done way better than this.

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branthiumbabe

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@gamerboy100: Yeah, the terrible casting, terrible story, and inexplicable rating (Deadpool has proven R-rated films can do great at the box office) really meant it was dead on arrival.

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Seymour47

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Covid certainly didn't help this movie.

The biggest aspect of Covid that didn't help the movie is that it gave people plenty of time to learn how absolutely abysmal it was going to be, so they weren't able to trick anyone.

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